The dependency on `make shell` is confusing and unnecessary since
`update-status-go.sh` script only requires availability of the
`nix-prefetch-url` utility to check SHA256 of the `status-go` verison.
Use of `make shell` with this script can also cause issues when running
`make run-android` if already in the shell, which prevents spawning a
new one and effectively stops changes to `status-go-verison.json` file
taking effect.
Signed-off-by: Jakub Sokołowski <jakub@status.im>
Baic skeleton 🦴
NFT Details page. The API is not returning properties
Add traits, add opensea link, fetch nfts when new account is added
Toggle privacy options
Hide NFT behind FF
Update sgv
Fix lint and rename opensea to collectibles
Signed-off-by: Shivek Khurana <shivek@status.im>
⛳️ Add flag to hide message in UI, there are some bugs in rebuild list process
Don't rebuild, just update the UI state
Update delete to soft delete. Some traces of delete already exist in the app
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Do not need account-info for password reset
Update status go version
Java API
PR Fixes and hide behind a feature flag
Reset status go version to HEAD
Disable reset password in DEV
Enable reset password in DEV
Signed-off-by: Shivek Khurana <shivek@status.im>
Fixes: #2061
This commit adds an unread mentions count in 3 places:
1) Public chats
2) Communities in home
3) Communities chats
The logic is that if you have unread mentions, it will show you the
count of messages with unread mentions, while if you have only unread
messages, you will see a blue dot.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit moves most of the mailserver logic to status-go.
- Filters are now removed and not passed to the client anymore
- Ranges have been removed
- Gaps are now messages with a different content type
- Upsert/Save chat has been removed and instead we have more specific
endpoints such as CreatePublicChat/CreateOneToOneChat/CreateProfileChat
- Creation of timeline/profile chat has been moved to status-go
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
[Fixes: #11806]
[Fixes: #11877]
Features added
An admin should receive a notification on android if a community request is made
Clicking on the push notification will take you to the list of requests
Changes to push notifications
Push notification for messages are grouped by chat, similarly to discord. Only the first notification in a chat will alert, the next will be "silent" notification. Meaning you will see the message but it will not alert. This is consistent with discord/whatsapp.
Clicking on a transaction notification will take you to wallet (not sure it was doing that before, but it might have)
Changed the behavior of the notification toggle, before Notifications and wallet transactions were separate, meaning you could have wallet transaction and Notifications disabled and you'd still receive transactions notifications. Now you need to have Notifications enabled to receive wallet transactions. Eventually we will have an option to toggle message notifications.
Technical details
Removes headless tasks, they were not used
Message notifications are passed unchanged to java, we still check if the chat is in the foreground, but no modifications are made to the notification object. This should get us closer to avoid clojure completely.
Merged the two notifications implementation (NewMessageSignalHandler and PushNotificationHelper). We should split maybe off in more meaningful classes, but there's less code duplication now, and it can be re-used for non-chat (communities) notifications.
Parsing of text for message notifications is done in status-go
Signal is not passed to status-react if notifications are not enabled
Next step
To completely remove notification code from status-react the following are required:
Java needs to be alerted of which chat is in the foreground and whether the app is in the foreground
Transaction notification body message need to be created in status-go
Notification signal needs to be stopped in Java
Limitations
If the name of a contact changes, the notification will not change, once is displayed, it won't be modified
* Removed region from on-ramping we don't want it
* Updated status-go version
* revert change make ios made to keycard version
* Updated status-go version
* Updated status-go version
* Updated status-go version
This commit adds bannning of users in communities for on-request and
invitation only communities.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
In some instances when fetching messages for a timeline the app would
crash as a map was accessed concurrently without locking.
This fixes the issue.
Signed-off-by: andrey <motor4ik@gmail.com>
There were a few issues with topic management:
- Topics/ranges were saved one-by-one, which cause an out of memory
error on some devices
- Topics that were not listened to were saved, and therefore requested
from the mailserver, which caused long syncing time
It also removes tribute to talk and add export/import methods
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Chat messages are now sent in order using a different endpoint
`sendChatMessages`.
Text should always be displayed after images.
This is not implementing a Caption field, that would require either a
protocol change or leverage the `text` in the message.
It applies for both normal chats and timelines.
Move also all inputs under `chat/inputs` so we avoid re-renders as
`chats` has changed.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Currently we are still using a bloom filter when querying mailserver.
This commit changes the behavior so that topics are used instead.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Fixes: #11441Fixes: #11416
The issue was due to a nil pointer exception with the
localNotificationService.
Upon upgrade it would be disabled and therefore it would not be
available.
This was due to the fact that initialization comes from the database and
not from status-react, so on upgrade it would not be available.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
When sending messages in quick succession, it might be that multiple
messages are batched together in datasync, resulting in a single large
payload.
This commit changes the behavior so that we can pass a max-message-size
and we split the message in batches before sending.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
On shutdown the app was calling `PeersCount`, but sometimes the server
would be unavailable, resulting in a call to a nil pointer.
Upgrades status-go version with the fix.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Pods
Add headless js service
Handle Local Notifications react
CopyPaste driven implementation of java notification
pn demo
Show iOs push in foreground
Show icon in notification
Enable notifications on login
Get chain from status-go
Add UI for switching notifications
go go!
Fixup
Handle notification onPress
Android UI
Handle press iOs
Handle android press and validate
go update
Fix route params in universal link handler
Set show badge explicitly to false
Fix e2e
bump status go
Signed-off-by: Gheorghe Pinzaru <feross95@gmail.com>
On status-go side:
- new `strong-emph` node was added for strong emphasised text with triple
"*" and "_"
- `del` node got proper marshalling and can be recognised (works with single
and double "~")
On status react side:
- styles for `strong-emph` nodes
- styles for `del` (strikethrough) nodes
- unsuccessful attempt to use monospaced fonts for code/codeblock (we have a font
which is used as monospaced but doesn't support that property actually)
There was an issue with counting characters in status-go that meant that
unicode characters were double counted.
That issue is now fixed. It's still not going to be 100% accurate as
in some languages characters are displayed together if they come one
after the other, but this PR should make it much safer.
To overcome this we could cap the UI input to something a bit lower
(3000 characters for example) and that should give us some room.
This commit includes a migration of the database fixing an issue with
long filenames on desktop.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Add acquisition backend methods
Init referrals sharing UI
Add invite on home screen
Use i18n for strings
Lint
Update status go
Pull acquisition contract to get SNT amount
Use new invite component
f pulling
go
Use screen instead of bottom sheet
Handle android install referrer
Post referrer to backend if present
go go
Add async storage for referral decisions
Update with the stage backend
Update contract methods
Modal
UI
Full handling of advertiser type
UI
test
UI
Handle with universal link
Allow multiple acquisition per installation
Fix android bottom sheet
Do not call service if no click-id received
Disable invite in release
Parse query params for referrer
Adapt UI changes
Add push notification
update deps
Mock react-native-push-notification
Request push notifications permission on press accept
Store transaction to local storage and load it back on login
Separate acquisition into smaller ns
Add chat invite
Get referrer only on first install
fix string
Fix firebase crash
Handle outdate click-id
Cleanup business logic
Update contract
Revert pn
Minor update to advertiser modal copy
OLD - Welcome to Status! Here is some crypto to get you started
NEW - Here’s some crypto to get you started! Use it to get stickers, an ENS name and try dapps
OLD - By accepting you agree to the starter pack
NEW - By accepting you agree to the referral program
upgrade status-go
Add mainnet
Signed-off-by: Gheorghe Pinzaru <feross95@gmail.com>
Having all keys related to specific multiacc in a separate dir will
simplify removing of the multiacc. Also it will allow adding of the same
account to different multiaccs.
The index for message was fairly inefficient as it was only using the
cursor, as it was referring to the old chat_id field.
This meant that newer messages would be fetched much faster then older
messages.
The index has been changed so that now it includes local_chat_id
(which is currently used for filtering), and not using hide.
The reason being is that hide is a low cardinality index, so there's
no performance benefit to have it in, also it's mostly ignored by the
query planner.
https://github.com/status-im/status-go/pull/1986
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit adds parsing of markdown in the chat subheader.
Because of the added complexity performance are impacted but I have
also noticed that on each loading of the chat screen we calculate
alias & identicon through status-go, so that has been changed so that
they are returned from status-go.
Overall performance is now roughly identical, tested loading 150
one-to-one chats.
Another issue that I've spotted is that some `subs` are unnecessarely
recalculated (`active-chats`), when unrelated fields changes. I will
address this in a separate PR that should improve performance.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Previous we sent all contacts from status-go, also those that we only
create to memoize name/image.
This commit changes the behavior so that only contacts that have custom
fields are received by status-react (added by us, added by them,
blocked, with a verified ENS name)
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Fixes: #10297Fixes: #10274
Before if a reply was missing (for example if it the message replied to
arrived after the reply) status-react would subscribe to it dynamically
and use that. This caused some flickering issues when offloading the
messages from the database, as the message being replied to would be
offloaded and later loaded back again, triggering scroll and ending up
in a loop.
This commit changes the behavior so that status-go always adds the
reply to the message. In case the message being replied to arrives after
the reply, this will be included in the message update, and status-react
will replace it in the local storage.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
When an ENS name fails to verify, we should increment the retry count so
that it back offs. All the changes are in status-go.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Add search for contacts
Add format name inside contact
Add back button on create group
Fix current contact name and alias
fixup
Update UI for group chat profile
Fix tests
Ui clean up
fix change group chat name
Add leave group chat option
Hide options if user has left the chat
Use modal for all required chat screens
Add dark mode to group chats
Fix offset 10 pt off screen on presentation modals
Wrap keyboard avoiding view with safe area offset
Keep only leave chat
Fix search input focus
Make edit name active when title not changed
Fix lint
review cleanup
QA review
Fix group chat inviter name
Fit flat list into container
Signed-off-by: Gheorghe Pinzaru <feross95@gmail.com>
If a message is hidden and is not currently loaded, it will not be
marked as read, resulting in the count being always positive. To avoid this
we always mark it as read, and from the backend we return whether it has
been marked as read or was already seen.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
We check that ENS does not return an empty public key. In addition to
that validation is done on status-go in order to avoid saving the chat.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commits resolves ENS names in the background, implementing retries
and exponential backoff.
All is handled in the background in status-go.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Storing absolute path for different configs breaks compatibility on iOS
as app's dir is changed after upgrade. The solution is to store relative
paths and to concatenate it with `backend.rootDataDir`. The only
exception is `LogFile` as it is stored outside `backend.rootDataDir` on
Android. `LogDir` config was added to allow adding of custom dir for log
file.
Configs concerned:
`DataDir`
`LogDir`
`LogFile`
`KeystoreDir`
`BackupDisabledDataDir`
Front end changes:
As there is no guarantee that `newblock` event will be dispatched
consequently (e.g. if there was a delay after block#1 the next event
might be dispatched for a block#2000, no guarantee that block#2 will be
the next one), `newTransactions` field was added with a map of accounts
to the number of new transactions received to this block. In result if
there are new transactions we request them all of db instead of fetching
them on for the block specified in `newblock` event, as it was done
previously.
Back end changes:
- In order to avoid handling of the reorganized blocks we use an offset
from the latest known block when start listening to new blocks. Before
this commit the offset was 15 blocks for all networks. This offset is
too big for mainnet and causes noticeable delay of marking a transfer as
confirmed in Status (comparing to etherscan). So it was changed to be 5
blocks on mainnet and is still 15 blocks on other networks.
- Also before this commit all new blocks were handled one by one with
network specific interval (10s for mainnet), which means that in case of
lost internet connection or application suspension (happens on iOS)
receiving of new blocks would be paused and then resumed with the same
"speed" - 1 blocks per 10s. In case if that pause is big enough the
application would never catch up with the latest block in the network,
and this also causes the state of transfers to be delayed in the
application. In this commit in case if there was more than 40s delay
after receiving of the previous block the whole history in range between
the previous received block and ("latest"-reorgeSafetyDepth) block is
checked at once and app catches up with a recent state of the chain.
We should only start receiving messages/processing topics once all the
initializiation is completed, so an endpoint that start the messenger
has been added.
Before we would initialize the topics/receiving messages at the same time,
which resulted in a race condition where a topic was signaled from
status-go and was considered new just because was not loaded yet.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
- all messages are not shown right away, in order to paginate history
a user has to press "load more" button
- added link to etherscan before transfers list
- there is a new "fetch more" button at the end of the list
- rest of changes can be found here status-im/status-go#1775
Accounts were previously stored within the multiaccount `setting`
serialized in transit
This moves [:multiaccount :accounts] to `:multiaccount/accounts` and uses
the `getAccounts`, `saveAccounts` and `deleteAccounts` endpoints.
Signed-off-by: yenda <eric@status.im>
This commit completely remove transit for group chats. All the
processing is now done in status-go.
Also introuduces parsing and handling of mentions, needed so that system
messages can be easily built in status-go.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Account's address was used as a primary key in accounts db and as a
deterministic id of an account in some API calls. Also it was used as a
part of the name of the account specific database. This revealed some
extra information about the account and wasn't necessary.
At first the hash of the address was planned to be used as a
deterministic id, but we already have a keyUid which is calculated as
sha256 hash of account's public key and has similar properties:
- it is deterministic
- doesn't reveal accounts public key or address in plain
This commit moves all the processing of messages to status-go.
Messages are going arrive to status-react already saved an processed.
Receiving/sending/retrieving from db is now using the same identical
structure. The only processing left in status-react is to mark the
messages as seen and update the unviewed count locally (only
status-react knows whether the count should be updated).
Partially remove commands as well as won't be used anymore.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
- if not mailserver was actively selected by user,
use rpc call to get latency for known mailservers
and use the best one
- this happens when `set-current-mailserver` is called which happens
in `change-mailserver` when user unpins his preferred mailserver and when
there's been too many failed attemps to fetch messages or to connect to
then current mailserverm as well as when user logs in.
Signed-off-by: yenda <eric@status.im>
Currently we have two ways to restore a multiaccount:
- by entering a mnemonic phrase
- by pairing a keycard with an existing multiaccount
In both cases, when we detect that a user tries to recover an existing
multiaccount we interrupt recovering and propose them to unlock that
multiaccount instead.
Also:
- upgrade Go: 1.12 > 1.13
- upgrade Android SDK: 28.0.3 > 29.0.2
- nix: stop using system Fastlane for iOS builds
- nix: include CocoaPods in shell for iOS
- nix: concatenate shellHooks correctly
- fix gomobile status-go build by setting GO111MODULE=off
- fix gradle accepting empty STATUS_GO_SRC_OVERRIDE value
- don't use a pure shell for uploadToSauceLabs()
Signed-off-by: Jakub Sokołowski <jakub@status.im>
Fixes: https://github.com/status-im/trailofbits-audit/issues/47
Fixes: https://github.com/status-im/trailofbits-audit/issues/46
Fixes: https://github.com/status-im/trailofbits-audit/issues/44
Fixes: https://github.com/status-im/security-reports/issues/13
Fixes: https://github.com/status-im/security-reports/issues/5
Fixes: https://github.com/status-im/status-react/issues/8995
This commits re-introduce rendering of markdown text and implent a few
changes:
1) Parsing of the message content is now in status-go, this includes
markdown, line-count, and rtl. Parsing is not nested, as there's some
rendering degradation involved as we nest components, unclear exactly if
it's react-native or clojure, haven't looked too deeply into it.
2) Emojii type messages are not parsed on the sending side, not the
receiving one, using the appropriate content-type
3) Fixes a few issues with chat input rendering, currrently we use
`chats/current-chat` subscription which is very heavy and should not be
used unless necessary, and means that
any change to chat will trigger a re-render, which caused re-rendering
of input container on each received message. Also to note that
input-container is fairly heavy to render, and it's rendered twice at
each keypress on input.
The inline markdow supported is:
*italic* or _italic_
**bold** or __bold__
`inline code`
http://test.com links
\#status-tag
The block markdown supported is:
\# Headers
```
code blocks
```
> Quotereply
The styling is very basic at the moment, but can be improved.
Adding other markdown (photo,mentions) is straightforward and should
come at little performance cost (unless the component to render is
heavy, i.e a photo for example).
There are some behavioral changes with this commit:
1) Links are only parsed if starting with http:// or https://, meaning that
blah.com won't be parsed, nor www.test.com. This behavior is consistent
with discord for example and allows faster parsing at little expense to
ser experience imo. Fixes a few security issues as well.
2) Content is not anymore capped (regression), that's due to the fact that
before we only rendered text and react-native allowed us easily to limit
the number of lines, but adding markdown support means that this
strategy is not viable anymore. Performance of rendering don't see to be
very much impacted by this, I would re-introduce it if necessary, but
I'd rather do that in a separate PR.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit enables parsing of messages in status-go.
Currently only a few messages are supported in status-protocol-go.
For now we only enable Message types.
Status-react will conditionally use the parsed version if present.
Eventually this can be moved to a separate signal/different structure,
but for the time being is best to validate with the minimum amount of
changes.
The next step would be handle validation and processing of the field in
status-go, so we can skip saving the message from status-react.
This commit should improve performance of receiving messages from a
chat, although haven't had time to validate that.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit includes a few performance fixes:
1) Pass a string payload instead of an hex encoded string, to avoid
unecessary conversion
2) Don't js->clj on messages, as that's fairly expensive and we can get
away without
3) Don't use `pr-str` `read-string`, rather convert to json
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>