- add block/unblock action to user profile
- blocking deletes all messages from user and ignores future messages
- unblocking stops ignoring new messages from user but doesn't recover past ones
[feature] add contact list
[tests] added scroll to BackupRecoveryPhraseButton
[tests] added scroll to public key
Signed-off-by: yenda <eric@status.im>
Currently we use a single topic for discovery.
This provides the best obscurity at the cost of bandwidth, as a message
sent on the discovery topic will be received by any peer.
This PR changes this behavior and start listening on a partitioned
topic.
Each pk will be hashed to a limited number of topics.
Everytime someone is in a conversation with someone from another topic
they will have to listen as well to avoid loosing obscurity, because we
only forward messages that we also advertise in the bloom filter.
The choice for the number of partitions depends on 2 factors:
1) The expected number of users using the network
2) The average number of contacts each user
Any change to the discovery topic will need to be split across 3
releases, to avoid breaking compatibility:
1) Listen to the new and old topic, publish to the old topic
2) Listen to the new and old topic, publish to the new topic
3) Listen to the new topic, publish to the new topic
This is step 1.
This PR enables pairing outside of dev-mode and contact-recovery, which
is useful in the case a new device is added or re-installed.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Previously `:message/message-persisted` was dispatched for each incoming
message because its argument was not a vector. The event was renamed to
`:message/messages-persisted`.
10 last chats are loaded to `app-db` before showing `:home` screen, in
result a user will not see two consequent activity indicators. In this
case opening of `:home` screen is a bit slower but looks better from
UI/UX pov. As it is limited to 10 chats on initialization, the time
necessary for opening `:home` screen will not depend on a total number
of chats in `app-db` if an account contains 10+ chats.
Signed-off-by: Igor Mandrigin <i@mandrigin.ru>
When someone is sending a pfs message to us but did not include our own
device, a pop up is shown propmting the user to connect with the user.
The reason for receiving messages that are not targeting our devices are
various:
1) The account was just recovered (which means it is a new installation
id)
2) More than 3 devices are in use (we only keep max 3 devices in sync)
3) The sender has used an old bundle which does not include the current
device
Eventually we will reduce the likelihood of this scenario happening, but
we can't dismiss it completely.
It's only enabled when PFS is enabled.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commits allow users to toggle pfs in dev-mode (it is already used
for pairing and group chats).
Once enabled direct and public messages sent will only be received by
users running >= 0.9.32.
Also this does not guarantee PFS (both devices need to have it enabled
it), and there still some UX work to do to ensure that, but it is useful
for testing.
A warning is displayed explaining the limitations when enabling.
Members will now have to explicitly join a group chat to start receiving
messages from it.
Messages are still sent to users who have not joined for backward
compatibility.
Group updates are unaffected.
The crash was caused by RPC calls which happened after `StopNode` call.
Implementation:
- The first suggestion was to `StopNode` only after all `.stopWatching`
calls are done, but this only lowered probability of the crash,
but did not fix the issue.
- Another suggestion was to prevent RPC calls after `StopNode` call,
but it also only lowered probability of the crash.
- So the last resort was a fix on `status-go` side
https://github.com/status-im/status-go/pull/1329,
and it actually worked.
- Advanced settings are hidden until `Statusgo.Login` is finished
Add section separator for logging-display
Refactor user-login-callback
Add comment to AppConfig class definition
Fix mobile compilation error
Use reference in AppConfig singleton; remove obsolete CMake directives
Styling changes
Disable status-go logs by default on desktop
Signed-off-by: Vitaliy Vlasov <siphiuel@gmail.com>
The last messages of the chats are necessary to properly show the chat
list, which is shown right after signing in. Before this commit, the
last message was retrieved as one of 20 last messages fetched for each
chat.
Implementation:
- `:last-message-content` and `:last-message-type` fields were added to
`chat` entity
- both fields are updated when messages are received/sent
- loading of the last 20 messages for each chat was removed as
initialization step
This commit changes the way how/when the node is started/stopped:
1. `node` is not started on the app startup
2. When the user presses "Sign in" button the node is started
with user specific configs (`InstallationID`, custom bootnodes, etc),
and only after that `Login` call is performed.
3. When the user creates a new account, at first the node is started
with default params (the same as would be used when user signs into
the app after account creation whithout changing any setting), then
`CreateAccount` call happens, then `Login`.
4. When the user restores their account, the flow is the same as `3`
but with `RecoverAccount` instead of `CreateAccount`
5. When the user logs out the node is stopped. That's it.
There is no need to wait for `Statusgo.Login` callback in order to start
unlocking realm db: currently it is encrypted via a key which is derived
from user’s password, so we can try to unlock that DB before starting
node. That’s how password will be checked. Right after that `:home`
screen is shown, the node is started, then `Statusgo.Login` executed.
The difference in sign in duration is more noticeable on Android
devices, where `Statusgo.Login` is much slower because of PFS database
encryption.
Implementation:
1. `transport.utils/message-id` function is called only in three places now
and accepts `from` and `raw_payload` as parameters.
ID is calculated as `sha3(from + raw_payload)`.
2. This means that for wrapped private group chat message
the raw payload of `GroupMembershipUpdate` is used.
Issue was caused by https://github.com/status-im/status-react/pull/6722
Implementation:
1. `old-message-id` field (indexed) was introduced in `message` entity
and is calculated as `message-id` was calculated in `0.9.31`
```clojure
(defn old-message-id
[message]
(sha3 (pr-str message)))
```
2. When a reply message is sent from the PR version of app both `response-to`
and `response-to-v2` fields are sent as a part of `message`'s `content`
field, so that it can be recognized by `0.9.31`.
3. When PR version of app receives reply from `0.9.31` we check whether
message's `content` contains `response-to` but doesn't contain
`response-to-v2`, and if so we check whether DB contains message with
`old-message-id=response-to`. If such message has been found we assoc
`response-to-v2` to content.
4. If message from DB contains only `response-to` but not `response-to-v2`
attempt to fetch the message by `old-message-id` is done.
Migration failures are handled separately from other errors which might appear
during opening account's realm DB. In case if user chooses to erase
the account's database, only this database will be removed and other accounts
will not be touched.
Before we fetched ALL user-statuses with `status=received` (which means that
a message hasn't been seen), iterated them, grouped by chat and then stored
`message-ids` of these `user-statuses` in chat's `:unviewed-messages` key.
This commit introduces :unviewed-messages-count field in chat entity.
That means that there is no need to iterate `user-statuses` in order to count
a total number of unviewed messages, it is always stored along with chat.
In the rest of it, the difference is only that chat's db record should be
updated each time when unviewed messages are seen.
To simplify testing and debugging, there is a very simple sync indicator
(debug) for LES. This UI is not even close to being production and will
be reworked in the future.
Signed-off-by: Igor Mandrigin <i@mandrigin.ru>
Everytime a contact request is sent/confirmed a sync message is also
sent to other devices so the contact is kept in sync.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
- do not logout and remove previous mailserver
from peers when changing mailserver
- rename wnode mailserver
- move transport.inbox to mailserver.core
- fix all subs and db keys
Signed-off-by: yenda <eric@status.im>
Adds a `chat-id` field in `content` map.
The reason it has been added to the map instead of augmenting transit is
that it would simplify the calculation of `message-id`, which in this
case is consistent for both old & new clients.
`chat-id` also represents the `chat-id` with respect of the sender, as
in 1-to-1 chats that is asymmetric.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
moves most of the fx that are suppose to happen only at app startup
to an init/start-app fn so that init/initialize-app which is also
called after logout doesn't repeat unecessary fxs
- fetch 7 days of history when joining a chat
- make 7 24h requests to request 7 days because mailservers
ignores requests for a timespan > 24h
- make requests sequentially to avoid timeouts
- change mailserver after 3 timeouts on a request
Signed-off-by: yenda <eric@status.im>
- move db and models ns to browser module
- remove browser navigation/preload-data
- rewrite dapp-permission logic and move code to permissions ns
- rewrite all browser events according to guidelines and move them to
`status-im.events` ns
- rewrite tests for browser and permissions
when typing a wrong recovery phrase or password, navigating back and
returning to account-recover screen, errors about recovery phrase and
password were not cleared
get rid of navigation/preload-data in the process as it is too clunky
TODO: eventually use screen-params in the future for screen related data
Signed-off-by: yenda <eric@status.im>