## Summary
This commit fixes broken `make test-watch-for-repl` on MacOS.
We make sure that default target is passed for this make command because the `node-pre-gyp` requires `python 3.1`
This commit also adds the missing `yarn.lock` file which was missed in this PR https://github.com/status-im/status-mobile/pull/20026
This commit also modifies the `_test_clojure` command a bit to swap out its dependence on `status-go-library` since we do that on `yarn install` anyways.
status: ready
fixes: #20041
feat: implement wallet send flow edge case when selected token is not supported on receiver's preferred networks
Signed-off-by: Brian Sztamfater <brian@status.im>
* fix: resolve warning about using subscription inside a lazy seq
* fix: avoid schema error when we do not have a port for the media server
* chore: add feature-flag for network-settings inside wallet-settings
* chore: add testnet mode label
* chore: add testnet labels for bottom-sheets
* chore: add label for changing testnet mode
* feature: add initial network-settings screen to wallet-settings
* test: add test for sub
* tidy: rename function to hide-bottom-sheet
* tweak: add info-box for testnet mode
* tidy: testnet-mode bottom-sheet
* tidy: use reduce-kv instead of map & into
* tidy: use noun naming convention for function creating options for settings
* tweak: add support for displaying testnet-mode status on each wallet network
* chore: add translation for labels referencing testnet-mode and sepolia
## Summary
As reported by @ajayesivan and @seanstrom
`Xcode 15.2` worked in their local environments and I then tried to use that version and found no issues with it.
This commit adds `Xcode 15.2` to versions list in Xcode Wrapper `nix` derivation.
## Testing notes
not needed.
## Platforms
- iOS
status: ready
Upgrade re-frame to latest, from v1.3.0 (released on
2022-08-27) to latest v1.4.3 (released on 2024-01-25).
Important changes:
- [Added] re-frame.alpha namespace, for testing proposed features (see flows
(https://github.com/day8/re-frame/discussions/795) and polymorphic
subscriptions https://github.com/day8/re-frame/issues/680#issuecomment-1676487563).
- [Added] dispatch-sync now emits a :sync trace to indicate when it has
finished.
- Re-frame upgraded its dependency on Reagent to latest v1.2.0.
- There are two breaking changes in v1.4.0, but they don't affect us because we
don't use interceptors path and unwrap.
Due to some dark magic by Xcode `make run-ios` breaks with :
```
An error was encountered processing the command (domain=NSPOSIXErrorDomain, code=60):
Unable to boot the Simulator.
launchd failed to respond.
Underlying error (domain=com.apple.SimLaunchHostService.RequestError, code=4):
Failed to start launchd_sim: could not bind to session, launchd_sim may have
crashed or quit responding
make: *** [run-ios] Error 60
```
Sometimes rebooting the laptop worked but a more reliable solution was to clean up simulator caches.
This commit adds the a make command : `make ios-simulator-cache-clean` which cleans up the Simulator caches.
And now `make run-ios` starts working again.
This commit also modifies `make clean` to clean android & iOS
`make clean` should not break for you.
Not needed since this change is local development environment related.
- iOS
- macOS
status: ready
Reverts the preloading mechanism from PR
https://github.com/status-im/status-mobile/pull/19927, which introduced a
problem I couldn't find any satisfactory solution. The namespaces user and
dev.user were being preloaded by shadow-cljs, but the problem is that preloading
will fail if those namespaces don't exist in your file system.
I couldn't find any solution to conditionally preload namespaces via shadow-cljs
and ClojureScript unfortunately doesn't support conditional requires like
Clojure.
At least we got to keep the code to not lint them and the whole idea to start to
commit dev-only code inside src/dev/.
Preload the user namespace (src/user.cljs and src/dev/user.cljs) for the mobile
target and for dev-only purposes. The files are git-ignored.
Just a reminder that you'll be responsible for making sure your user namespace
is correct. If it's broken in any way (e.g. calling non-existent code) the app
will crash at initialization (dev-only environment obviously).
Why? When the app initializes, it loads namespaces that were required at least
once. If you create a user namespace, it won't be automatically required for
you. And if you, like some Clojure devs, like to use the user namespace as
your safe heaven for experimentation and dev-only utilities, you'll need to
remember to evaluate the namespace at least once.
This is tedious and many times I forgot to do so and the app crashed because the
compiler didn't know where the symbols were coming from.
This commit rewrites utils.re-frame/delay-render to use hooks. The new
implementation renders significantly better than what we have today, at least on
Android.
Why not hiccup instead of a function call to delay-render? The Settings screen
is rendered slightly faster if I use delay-render as a function call instead of
hiccup. My only guess is that this is just less work to be done by Reagent,
since the wrapper function is not creating a wrapper component with its own
lifecycle.
The full analysis can be found here, but it's copied for future reference:
--------------------------------------------------------------------------------
Based on my analysis of individual frames being rendered and having investigated
3 different scenarios:
1. Scenario 1: No delay whatsoever, i.e. not using `delay-render`.
2. Scenario 2: Using `delay-render` like in `develop`, that is, a form-2
component with a local Reagent atom.
3. Scenario 3: Using `delay-render` as in this PR, using hooks.
All 3 scenarios open the Settings screen with all rendered views in the same
amount of time. In terms of raw performance, they are completely identical. The
absolute value doesn't matter, but in my recordings, on average, 10 frames of
video after the first press on the user's profile image.
So how can it be that on Android the new solution is visibly smoother? It's all
about latency and our brains are very picky about it.
Scenario 1 - Not using delay-render: the user notices a longer delay after
pressing on the profile image because all components in the Settings screen are
mounted in one go. This gives the impression to the user of being slower. In
slower Android devices, we've seen a user even press twice because the Settings
screen was taking longer to open. On newer Android devices this is not much of a
problem. There's another problem in `Scenario 1`, on Android, with too many
elements and/or too many heavy elements being mounted, the opening animation is
sometimes completely cut off or very clunky (a similar problem can happen while
opening the Activity Center).
Scenario 2 - Use delay-render with a form-2 component: The Settings items are
always rendered after the opening animation completes. Our brains perceive this
as a slight delay because we can see the empty gray background for 1-3 frames.
This is quite noticeable on my physical Android device, even with a prod build.
Scenario 3 - Use delay-render as a hook: the optimal solution from the user's
perspective, Settings items sometimes can be rendered before the animation
completes. I say sometimes because other times the items are rendered only 1
frame before or right when the animation completes, which would be almost the
same as Scenario 2.
What the hooks solution gave us is a little bit of the Scenario 1 and
Scenario 2 in one package, and because the Settings items can be sometimes
rendered before the opening animation completes, our brains see that as being
faster.
In future performance investigations, we might want to focus on manipulating
latency more aggressively to see where that leads us.
fixes#19802
Contract Tests are failing with missing symbols runtime error on `MacOS` after `golang` version was upgraded to 1.20
A simple hack fix such a case is to use `go 1.19` only to build the status-go library that is used specifically for these integration tests.
Its ugly but it works and unblocks devs from running tests locally.
- execute `make test-contract` on MacOS and it should not fail.
not needed since this impacts only the integration tests.
- macOS
status: ready