Account's address was used as a primary key in accounts db and as a
deterministic id of an account in some API calls. Also it was used as a
part of the name of the account specific database. This revealed some
extra information about the account and wasn't necessary.
At first the hash of the address was planned to be used as a
deterministic id, but we already have a keyUid which is calculated as
sha256 hash of account's public key and has similar properties:
- it is deterministic
- doesn't reveal accounts public key or address in plain
To make it work `encryption-public-key` and `whisper-private-key` are
stored on the devices when a user chooses this option. The former key is
used for multiaccount's database encryption, the latter is needed for a
messaging. In case if a user wants to sign a transaction the card is
still needed, we don't store wallet's keys on the device.
Other things were fixed/added:
- A user can enable biometric auth for a regular account when chooses
to save the password on the device (if biometric auth is available).
This is done for feature parity between keycard and "on device"
accounts.
- The option to create/restore an account on a keycard is not shown on
the devices which do not support NFC. Currently, the app just crashes
if the user continues a flow which is not supported by the device.
Currently there are two ways to initiate logging in with keycard:
- enter PIN code and after that connect card to the phone
- connect card to the phone and enter PIN after that
Before this commit in both cases when connection to the keyacrd was lost
and then restored, logging in didn't resume. In result a user saw a
pop-up with endless spinner.
The reason of this bug was that `:on-card-connected` and `:on-card-read`
actions were not restored in app-db after losing connection to the card.
This commit introduces helper functions for both `:on-card-connected` and
`:on-card-read` which allow to reset these values and stash them until
particular flow of calls to keycard will be finished. In case if
connection was lost before the flow is finished the valueas are restored
so that it can be succesfully resumed on th next connection.
Also a banch of log entries were added to simplify debugging of
interactions with keycard and native module.
Signed-off-by: Andrey Shovkoplyas <motor4ik@gmail.com>
- add option in profile on Android to enable local notifications
- use foreground service to keep the app alive when running in the background
- implement enable and disbable notification function in status module
When enabling notifications, a foreground service is started that displays
a sticky notification to make the user aware that the app is running in the
background.
Notifications are updated whenever a new.message signal is handled on java side.
Currently only one to one chats are generating notifications but that can be
easily extended to other types of messages, including mentions and keywords.
The ens name of the user as well as keywords to follow should then be passed
to the native side when calling the enable function.
Signed-off-by: yenda <eric@status.im>
fix#8702
- use ethereum.utils sha3 function to hash passwords before sending them
to status-go
- some native calls take password as one of their params: they now take
hashed-password (still a string, only relevant for status-react caller)
- some native calls take password within a map of rpc params: it now
needs to be hashed with `ethereum.core/sha3`
Signed-off-by: yenda <eric@status.im>
- remove impl/modules.cljs namespace because it was needlessly redundant
- remove `create-account` unused call
- add documentation for some calls
- only keep `(status)` check for relevant calls that are failing tests
because they are evaluated
fix#8786
- multiaccount recovery wasn't saving the root key properly
- this resulted in the impossibility to add new accounts in the wallet
Signed-off-by: yenda <eric@status.im>
This commit moves the management of installations to status-go, and
migrates the data from realm.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
All the code has been implemented in statusgo: status-im/status-go#1466
Basically all the whisper filter management is done at that level.
Technical description
On startup we load all chats and send a list of them to status go:
For a public chat: {:chatId "status"}, we create a single filter, based on the name of the chat.
For each contact added by us, each user in a group chat and each one to one chat open, we send:
{:chatId "0x", :oneToOne true}. This will create a chats, to listen to their contact code.
Any previously negotiated topic is also returned.
Once loaded, we create our filters, and upsert the mailserver topics, both of which are solely based on the filters loaded.
In order to remove a chat, we delete/stopwatching first the the filter in status-react and then ask status-go to remove the filter. For a public chat we always remove, for a one-to-one we remove only if the user is not in our contacts, or in a group chat or we have a chat open. Negotiated topics are never removed, as otherwise the other user won't be able to contact us anymore.
On stopping whisper we don't have to ask status-go to remove filters as they are removed automatically.
Some more logic can be pushed in status-go, but that will be in subsequent PRs.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This PR is part of network incentivisation. It adds a way for a client
to pull nodes from a contract.
This is done by selecting the `eth.contract` fleet. If that is selected
on login it will fetch nodes from a contract and pass them to status-go.
If these can't be fetched, it will default to `eth.beta`.
Currently contract information are hard-coded, but eventually the user
will be able to add their own (probably).
Toggled off in release.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
StatusService was only used to handle `signalEvent:` from status-go.
This commit simplifies this interaction and getting rid of the service
and all the problems that come with it.
Signed-off-by: Igor Mandrigin <i@mandrigin.ru>
The crash was caused by RPC calls which happened after `StopNode` call.
Implementation:
- The first suggestion was to `StopNode` only after all `.stopWatching`
calls are done, but this only lowered probability of the crash,
but did not fix the issue.
- Another suggestion was to prevent RPC calls after `StopNode` call,
but it also only lowered probability of the crash.
- So the last resort was a fix on `status-go` side
https://github.com/status-im/status-go/pull/1329,
and it actually worked.
- Advanced settings are hidden until `Statusgo.Login` is finished
We now check that we are only connected to some `peers` instead of using `NetInfo` from `react-native`.
This is because it has been reported to be quite flaky at times, not reporting online status after sleeping, and for privacy concerns (on ios it pings `apple.com`, on desktop `google.com`).
Adds a new banner `Wallet Offline` and change `Connecting to peers` to `Chat offline`.
A message will be marked as `Sent` only if it made it to the mailserver you are connected to, which will increase the guarantees that we can make about a message (if you see it as sent, it has reached at least a mailserver), this has the consequence that:
- If you are not connected to any mailserver or the mailserver is non responsive/down, and you send a message, it will be marked as `Not sent`, although it might have been actually made it in the network.
Probably this is something that we would like to communicate to the user through UX (i.e. tick if made it to at least a peer, double tick if it made to a mailserver )
Currently I have only enabled this feature in nightlies & devs, I would give it a run and see how we feel about it.