Xcode updates
Localization
Pods upgrade
Update package.json
Upgrade android
Fix gitignore
Add flipper
Do not enable flipper by default on ios
maven update
Remove outdated hermes
idk what it is, but it's outdated
show warning on build
gradle update
rebase
Update deprecated clipboard
nix
align e2e to rn upgrade
Signed-off-by: Gheorghe Pinzaru <feross95@gmail.com>
- only show notifications when app is in background
- open the user chat upon tap on notification
- remove chat from notifications on tap or dismiss notification
- keep the service alive on host destroy
- enable local notifications
From now on geth logs are stored at
`/storage/emulated/0/Android/data/im.status.ethereum.debug/files/Download/geth.log`
because app cant write to `sdcard/Download/geth.log`
Storing absolute path for different configs breaks compatibility on iOS
as app's dir is changed after upgrade. The solution is to store relative
paths and to concatenate it with `backend.rootDataDir`. The only
exception is `LogFile` as it is stored outside `backend.rootDataDir` on
Android. `LogDir` config was added to allow adding of custom dir for log
file.
Configs concerned:
`DataDir`
`LogDir`
`LogFile`
`KeystoreDir`
`BackupDisabledDataDir`
This commit moves all the processing of messages to status-go.
Messages are going arrive to status-react already saved an processed.
Receiving/sending/retrieving from db is now using the same identical
structure. The only processing left in status-react is to mark the
messages as seen and update the unviewed count locally (only
status-react knows whether the count should be updated).
Partially remove commands as well as won't be used anymore.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Also:
- upgrade Go: 1.12 > 1.13
- upgrade Android SDK: 28.0.3 > 29.0.2
- nix: stop using system Fastlane for iOS builds
- nix: include CocoaPods in shell for iOS
- nix: concatenate shellHooks correctly
- fix gomobile status-go build by setting GO111MODULE=off
- fix gradle accepting empty STATUS_GO_SRC_OVERRIDE value
- don't use a pure shell for uploadToSauceLabs()
Signed-off-by: Jakub Sokołowski <jakub@status.im>
- add option in profile on Android to enable local notifications
- use foreground service to keep the app alive when running in the background
- implement enable and disbable notification function in status module
When enabling notifications, a foreground service is started that displays
a sticky notification to make the user aware that the app is running in the
background.
Notifications are updated whenever a new.message signal is handled on java side.
Currently only one to one chats are generating notifications but that can be
easily extended to other types of messages, including mentions and keywords.
The ens name of the user as well as keywords to follow should then be passed
to the native side when calling the enable function.
Signed-off-by: yenda <eric@status.im>
- Use community net-info, react-native-webview instead of deprecated react-native classes
- Remove react-native-tcp
- Upgrade react-native libs (react-native-camera, react-native-firebase, react-native-mail, react-native-udp, react-native-webview-bridge)
- Do not include `:react-native-android` module explicitly
- Take advantage of RN AutoLinking
- nix: Update Gradle dependencies
- remove impl/modules.cljs namespace because it was needlessly redundant
- remove `create-account` unused call
- add documentation for some calls
- only keep `(status)` check for relevant calls that are failing tests
because they are evaluated
fix#8786
- multiaccount recovery wasn't saving the root key properly
- this resulted in the impossibility to add new accounts in the wallet
Signed-off-by: yenda <eric@status.im>
This commit moves the management of installations to status-go, and
migrates the data from realm.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This PR is part of network incentivisation. It adds a way for a client
to pull nodes from a contract.
This is done by selecting the `eth.contract` fleet. If that is selected
on login it will fetch nodes from a contract and pass them to status-go.
If these can't be fetched, it will default to `eth.beta`.
Currently contract information are hard-coded, but eventually the user
will be able to add their own (probably).
Toggled off in release.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Currently when receiving a push notification while the app has not
started (on android), the whole app is woken up. If autologin is enabled, we will try
to start the node, but will fail has no activity has been attached.
In such cases we try for 10s and quit the app if not successful.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
- Add Conan to default.nix
- Integrate Qt5 Nix package (with forked repo for new QtWebView module)
- Fix rpaths in macOS and Linux
- Add Nix expressions to install nsis, appimagekit and linuxdeployqt
StatusService was only used to handle `signalEvent:` from status-go.
This commit simplifies this interaction and getting rid of the service
and all the problems that come with it.
Signed-off-by: Igor Mandrigin <i@mandrigin.ru>
Some more changes
Changes
Fix review items
Rename init-settings to restore-native-settings
Restore application name (thanks @churik !)
Remove org name/domain setting for desktop
Change organization name to include domain
Re-use default values in :desktop/desktop
Signed-off-by: Vitaliy Vlasov <siphiuel@gmail.com>
Add section separator for logging-display
Refactor user-login-callback
Add comment to AppConfig class definition
Fix mobile compilation error
Use reference in AppConfig singleton; remove obsolete CMake directives
Styling changes
Disable status-go logs by default on desktop
Signed-off-by: Vitaliy Vlasov <siphiuel@gmail.com>
We now check that we are only connected to some `peers` instead of using `NetInfo` from `react-native`.
This is because it has been reported to be quite flaky at times, not reporting online status after sleeping, and for privacy concerns (on ios it pings `apple.com`, on desktop `google.com`).
Adds a new banner `Wallet Offline` and change `Connecting to peers` to `Chat offline`.
A message will be marked as `Sent` only if it made it to the mailserver you are connected to, which will increase the guarantees that we can make about a message (if you see it as sent, it has reached at least a mailserver), this has the consequence that:
- If you are not connected to any mailserver or the mailserver is non responsive/down, and you send a message, it will be marked as `Not sent`, although it might have been actually made it in the network.
Probably this is something that we would like to communicate to the user through UX (i.e. tick if made it to at least a peer, double tick if it made to a mailserver )
Currently I have only enabled this feature in nightlies & devs, I would give it a run and see how we feel about it.
There is no need to wait for `Statusgo.Login` callback in order to start
unlocking realm db: currently it is encrypted via a key which is derived
from user’s password, so we can try to unlock that DB before starting
node. That’s how password will be checked. Right after that `:home`
screen is shown, the node is started, then `Statusgo.Login` executed.
The difference in sign in duration is more noticeable on Android
devices, where `Statusgo.Login` is much slower because of PFS database
encryption.
Adds a `chat-id` field in `content` map.
The reason it has been added to the map instead of augmenting transit is
that it would simplify the calculation of `message-id`, which in this
case is consistent for both old & new clients.
`chat-id` also represents the `chat-id` with respect of the sender, as
in 1-to-1 chats that is asymmetric.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Archived version is the code of status-go at the time a release has been
created, which means it might not be the same and the ones uploaded for
mobile/ios.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>