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apply plugin: "com.android.application"
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apply from: project ( ':react-native-config' ) . projectDir . getPath ( ) + "/dotenv.gradle"
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import com.android.build.OutputFile
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import com.sun.org.apache.xalan.internal.xsltc.compiler.Copy
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/ * *
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* The react . gradle file registers a task for each build variant:
* - bundlePrJsAndAssets
* - bundleDebugJsAndAssets
* - bundleReleaseJsAndAssets
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* These basically call ` react - native bundle ` with the correct arguments during the Android build
* cycle . By default , bundleDebugJsAndAssets is skipped , as in debug / dev mode we prefer to load the
* bundle directly from the development server . Below you can see all the possible configurations
* and their defaults . If you decide to add a configuration block , make sure to add it before the
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* ` apply from: "../../node_modules/react-native/react.gradle" ` line .
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*
* project . ext . react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle" ,
*
* // the entry file for bundle generation
* entryFile: "index.android.js" ,
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false ,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true ,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
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* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
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* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
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* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true ,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
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* // the root of your project, i.e. where "package.json" lives
* root: "../../" ,
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug" ,
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release" ,
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug" ,
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release" ,
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
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* inputExcludes: [ "android/**" , "ios/**" ] ,
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: [ "node" ] ,
*
* // supply additional arguments to the packager
* extraPackagerArgs: [ ]
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* ]
* /
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project . ext . react = [
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nodeExecutableAndArgs: [ "node" , "--max-old-space-size=16384" ] ,
entryFile: "index.android.js" ,
bundleInPr: true ,
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inputExcludes: [ "android/**" , "ios/**" , "react-native/**" , "src/**" , "test/**" ]
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]
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configurations . all {
exclude group: 'com.facebook.react' , module: 'react-native'
}
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apply from: "../../node_modules/react-native/react.gradle"
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/ * *
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* Set this to true to create two separate APKs instead of one:
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* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4 MB .
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device .
* /
def enableSeparateBuildPerCPUArchitecture = false
/ * *
* Run Proguard to shrink the Java bytecode in release builds .
* /
def enableProguardInReleaseBuilds = false
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def getVersionCode = { - >
new ByteArrayOutputStream ( ) . withStream { stdOut - >
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if ( project . hasProperty ( "versionCode" ) ) {
return project . versionCode . toString ( ) . toInteger ( )
}
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exec {
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commandLine "bash" , "../../scripts/version/build_no.sh"
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standardOutput = stdOut
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errorOutput = System . err
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}
return stdOut . toString ( ) . toInteger ( )
}
}
def getVersionName = { - >
new ByteArrayOutputStream ( ) . withStream { stdOut - >
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if ( project . hasProperty ( "releaseVersion" ) ) {
return project . releaseVersion
}
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version = new File ( '../VERSION' ) . text
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return version . replaceAll ( "\\s" , "" )
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}
}
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def getBuildUrl = { - >
new ByteArrayOutputStream ( ) . withStream { stdOut - >
if ( project . hasProperty ( "buildUrl" ) ) {
return project . buildUrl
}
return 'Local Build'
}
}
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/* check if environment variable exists for given variable name first */
def getEnvOrConfig = { varName - >
def val = System . getenv ( varName ) ? System . getenv ( varName ) : project . property ( varName )
return val
}
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android {
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compileSdkVersion rootProject . ext . compileSdkVersion
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compileOptions {
sourceCompatibility JavaVersion . VERSION_1_8
targetCompatibility JavaVersion . VERSION_1_8
}
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defaultConfig {
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applicationId "im.status.ethereum"
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minSdkVersion rootProject . ext . minSdkVersion
targetSdkVersion rootProject . ext . targetSdkVersion
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multiDexEnabled true
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versionCode getVersionCode ( )
versionName getVersionName ( )
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ndk {
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abiFilters getEnvOrConfig ( 'NDK_ABI_FILTERS' ) . split ( ';' )
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}
}
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/ * *
* Arbitrary project metadata
* https: //docs.gradle.org/current/dsl/org.gradle.api.plugins.ExtraPropertiesExtension.html
* * /
project . ext {
buildUrl = getBuildUrl ( )
}
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/ * *
* Fix for : ( https: //github.com/ReactiveX/RxJava/issues/4445)
* Execution failed for task ':app:transformResourcesWithMergeJavaResForDebug' .
* > com . android . build . api . transform . TransformException : com . android . builder . packaging . DuplicateFileException :
* Duplicate files copied in APK META - INF / rxjava . properties
* /
packagingOptions {
exclude 'META-INF/rxjava.properties'
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exclude '/lib/mips64/**'
exclude '/lib/arm64-v8a/**'
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/ * * Fix for : Execution failed for task ':app:transformNativeLibsWithStripDebugSymbolForDebug' .
* with recent version of ndk ( 17.0 . 4754217 )
* /
doNotStrip '*/mips/*.so'
doNotStrip '*/mips64/*.so'
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}
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dexOptions {
jumboMode true
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javaMaxHeapSize "8g"
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}
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signingConfigs {
release {
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/* environment variables take precedence over gradle.properties file */
storeFile file ( getEnvOrConfig ( 'STATUS_RELEASE_STORE_FILE' ) . replaceAll ( "~" , System . properties [ 'user.home' ] ) )
storePassword getEnvOrConfig ( 'STATUS_RELEASE_STORE_PASSWORD' )
keyAlias getEnvOrConfig ( 'STATUS_RELEASE_KEY_ALIAS' )
keyPassword getEnvOrConfig ( 'STATUS_RELEASE_KEY_PASSWORD' )
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}
}
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splits {
abi {
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reset ( )
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enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
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include "armeabi-v7a" , "arm64-v8a" , "x86"
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}
}
buildTypes {
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debug {
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applicationIdSuffix ".debug"
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debuggable true
versionNameSuffix "-SNAPSHOT"
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resValue "string" , "build_config_package" , "im.status.ethereum"
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}
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release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile ( "proguard-android.txt" ) , "proguard-rules.pro"
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signingConfig signingConfigs . release
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}
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pr {
initWith release
applicationIdSuffix ".pr"
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versionNameSuffix ".pr"
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debuggable false
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matchingFallbacks = [ "release" ]
// necessary to make react-native-config's code generation work
resValue "string" , "build_config_package" , "im.status.ethereum"
}
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}
// applicationVariants are e.g. debug, release
applicationVariants . all { variant - >
variant . outputs . each { output - >
// For each separate APK per architecture, set a unique version code as described here:
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// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = [ "armeabi-v7a" : 1 , "x86" : 2 , "arm64-v8a" : 3 , "x86_64" : 4 ]
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def abi = output . getFilter ( OutputFile . ABI )
if ( abi ! = null ) { // null for the universal-debug, universal-release variants
output . versionCodeOverride =
versionCodes . get ( abi ) * 1048576 + defaultConfig . versionCode
}
}
}
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aaptOptions {
// disable PNG optimization as for some reason it cannot be trusted to provide deterministic output (see https://f-droid.org/en/docs/Reproducible_Builds/)
cruncherEnabled = false
}
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sourceSets {
main { jniLibs . srcDirs 'libs' }
}
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}
dependencies {
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implementation project ( ':react-native-background-timer' )
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implementation project ( ':react-native-svg' )
implementation 'com.android.support:multidex:1.0.2'
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compile ( project ( ':react-native-http-bridge' ) ) {
exclude group: "com.google.android.gms"
}
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implementation project ( ':react-native-splash-screen' )
implementation project ( ':react-native-image-resizer' )
implementation project ( ':react-native-dialogs' )
implementation project ( ':realm' )
implementation fileTree ( dir: "libs" , include: [ "*.jar" ] )
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implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
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// Force using exact RN version instead of relying on gradle dependency resolution
// https://docs.gradle.org/current/userguide/introduction_dependency_management.html#sec:dependency_resolution
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//compile ("com.facebook.react:react-native:0.55.4") { force = true } // From node_modules
implementation project ( ':react-native-android' )
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implementation project ( ':react-native-languages' )
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implementation project ( ':react-native-status' )
implementation project ( ':react-native-fs' )
implementation project ( ':react-native-image-crop-picker' )
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implementation project ( ':react-native-securerandom' )
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implementation project ( ':react-native-webview-bridge' )
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implementation project ( ':react-native-touch-id' )
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implementation project ( ':react-native-config' )
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implementation project ( ':react-native-firebase' )
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implementation project ( ':react-native-shake' )
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implementation project ( ':react-native-gesture-handler' )
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implementation project ( ':react-native-screens' )
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implementation project ( ':RNMail' )
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compile ( 'com.google.android.gms:play-services-base:16.0.1' ) {
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force = true
}
compile ( project ( ':react-native-camera' ) ) {
exclude group: "com.google.android.gms"
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compile 'com.android.support:exifinterface:28.+'
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}
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implementation project ( ':react-native-status-keycard' )
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implementation 'com.google.firebase:firebase-core:16.0.3' //this decides your firebase SDK version
implementation 'com.google.firebase:firebase-messaging:17.1.0'
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implementation project ( ':react-native-keychain' )
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compile 'com.github.status-im:function:0.0.1'
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implementation fileTree ( dir: "node_modules/realm/android/libs" , include: [ "*.jar" ] )
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implementation 'com.facebook.fresco:animated-gif:1.10.0'
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}
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// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
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task hemroidBuild ( type: Exec ) {
def rootDir = project . rootDir
def localProperties = new File ( rootDir , "local.properties" )
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def ndkDir = System . env . ANDROID_NDK
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if ( localProperties . exists ( ) ) {
Properties properties = new Properties ( )
localProperties . withInputStream { instr - >
properties . load ( instr )
}
ndkDir = properties . getProperty ( 'ndk.dir' )
}
executable "$ndkDir/ndk-build"
}
preBuild . dependsOn hemroidBuild
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// Must be at bottom to avoid dependency collision
apply plugin: "com.google.gms.google-services"
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com . google . gms . googleservices . GoogleServicesPlugin . config . disableVersionCheck = true