fix(@sandbox): greatly speed up (re)build times (#746)
since most of the compilation time is spent on creating the QRC bundle and the resulting binary is quite huge, advice the `rcc` compiler to add support for "big resources" (cf https://doc.qt.io/qt-6/resources.html#embedding-large-files) Also pass the env $LDFLAGS to qmake (to be able to link e.g. with mold, which again greatly reduces the time to link the binary) this leads to 6-10x faster time when recompiling (Linux, gcc 12.1.1, mold 1.3.0) BEFORE: Clean build: real 0m57,256s user 1m25,869s sys 0m40,963s Incremental build, one file touched: real 0m54,323s user 0m54,012s sys 0m2,934s AFTER: Clean build: real 0m7,276s user 0m21,001s sys 0m37,256s Incremental build, one file touched: real 0m5,569s user 0m4,850s sys 0m0,840s
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QT += quick svg
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QT += quick svg
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CONFIG += c++11 warn_on qtquickcompiler
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CONFIG += c++11 warn_on qtquickcompiler
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CONFIG += resources_big
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QML_IMPORT_PATH= $$PWD/../src
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QML_IMPORT_PATH= $$PWD/../src
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DEFINES += QT_DEPRECATED_WARNINGS
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DEFINES += QT_DEPRECATED_WARNINGS
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QMAKE_LFLAGS += $$(LDFLAGS)
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# You can make your code fail to compile if it uses deprecated APIs.
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# You can make your code fail to compile if it uses deprecated APIs.
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# In order to do so, uncomment the following line.
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# In order to do so, uncomment the following line.
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