fix(StatusListItem): Make text always fit boundaries
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@ -26,7 +26,7 @@ GridLayout {
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badge.value: 1
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}
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StatusNavigationListItem {
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title: "Menu Item (selected)"
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title: "Menu Item (selected) with very long text"
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selected: true
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icon.name: "info"
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badge.value: 1
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@ -420,6 +420,12 @@ CExPynn1gWf9bx498P7/nzPcxEzGExhBdJGYihtAYQlO+tUZvqrPbqeudo5iJGEJjCE15a3VtodH3q2I
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trustIndicator: StatusContactVerificationIcons.TrustedType.Untrustworthy
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}
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StatusMemberListItem {
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nickName: "very-long-annoying-nickname.eth"
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isOnline: false
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trustIndicator: StatusContactVerificationIcons.TrustedType.Untrustworthy
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}
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StatusMemberListItem {
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nickName: "This girl I know from work"
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userName: "annabelle"
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@ -169,26 +169,34 @@ Rectangle {
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text: statusListItem.title
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font.pixelSize: 15
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height: visible ? contentHeight : 0
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wrapMode: Text.WrapAtWordBoundaryOrAnywhere
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elide: Text.ElideRight
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anchors.left: parent.left
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anchors.right: !statusListItem.titleAsideText && !titleIconsRow.sourceComponent ? parent.right : undefined
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anchors.top: bottomModel.length === 0 ? undefined: parent.top
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anchors.topMargin: bottomModel.length === 0 ? undefined : 20
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width: Math.min(implicitWidth, parent.width)
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color: {
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if (!statusListItem.enabled) {
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return Theme.palette.baseColor1
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}
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switch (statusListItem.type) {
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case StatusListItem.Type.Primary:
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return Theme.palette.directColor1
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case StatusListItem.Type.Secondary:
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return Theme.palette.primaryColor1
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case StatusListItem.Type.Danger:
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return Theme.palette.dangerColor1
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}
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if (!statusListItem.enabled) {
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return Theme.palette.baseColor1
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}
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switch (statusListItem.type) {
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case StatusListItem.Type.Primary:
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return Theme.palette.directColor1
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case StatusListItem.Type.Secondary:
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return Theme.palette.primaryColor1
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case StatusListItem.Type.Danger:
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return Theme.palette.dangerColor1
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}
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}
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StatusToolTip {
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id: statusListItemTitleTooltip
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text: statusListItemTitle.text
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delay: 0
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visible: statusListItemTitle.truncated && statusListItemTitleMouseArea.containsMouse
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}
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MouseArea {
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id: statusListItemTitleMouseArea
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anchors.fill: parent
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enabled: statusListItem.enabled
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cursorShape: sensor.enabled && containsMouse ? Qt.PointingHandCursor : Qt.ArrowCursor
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