status-mobile/derivation.nix

45 lines
1.9 KiB
Nix

{ system ? builtins.currentSystem
, config ? { android_sdk.accept_license = true; }, overlays ? []
, pkgs ? (import <nixpkgs> { inherit system config overlays; })
, target-os }:
let
platform = pkgs.callPackage ./nix/platform.nix { inherit target-os; };
# TODO: Try to use stdenv for iOS. The problem is with building iOS as the build is trying to pass parameters to Apple's ld that are meant for GNU's ld (e.g. -dynamiclib)
stdenv' = pkgs.stdenvNoCC;
gradle = pkgs.gradle_4_10;
statusDesktop = pkgs.callPackage ./nix/desktop { inherit target-os status-go; inherit (pkgs) darwin; stdenv = stdenv'; };
statusMobile = pkgs.callPackage ./nix/mobile { inherit target-os config status-go gradle; inherit (pkgs.xcodeenv) composeXcodeWrapper; stdenv = stdenv'; };
status-go = pkgs.callPackage ./nix/status-go { inherit target-os; inherit (pkgs.xcodeenv) composeXcodeWrapper; inherit (statusMobile) xcodewrapperArgs; androidPkgs = statusMobile.androidComposition; };
nodejs' = pkgs.nodejs-10_x;
yarn' = pkgs.yarn.override { nodejs = nodejs'; };
nodeInputs = import ./nix/global-node-packages/output {
# The remaining dependencies come from Nixpkgs
inherit pkgs;
nodejs = nodejs';
};
nodePkgBuildInputs = [
nodejs'
pkgs.python27 # for e.g. gyp
yarn'
] ++ (builtins.attrValues nodeInputs);
selectedSources =
stdenv'.lib.optional platform.targetDesktop statusDesktop ++
stdenv'.lib.optional platform.targetMobile statusMobile;
in with stdenv'; stdenv'.mkDerivation rec {
name = "status-react-build-env";
buildInputs = with pkgs; [
clojure
leiningen
maven
watchman
] ++ nodePkgBuildInputs
++ lib.optional isDarwin cocoapods
++ lib.optional (isDarwin && !platform.targetIOS) clang
++ lib.optional (!isDarwin) gcc7
++ lib.catAttrs "buildInputs" selectedSources;
shellHook = lib.concatStrings (lib.catAttrs "shellHook" selectedSources);
}