status-mobile/android/app/build.gradle

312 lines
12 KiB
Groovy

apply plugin: "com.android.application"
apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"
import com.android.build.OutputFile
import com.sun.org.apache.xalan.internal.xsltc.compiler.Copy
/**
* The react.gradle file registers a task for each build variant:
* - bundlePrJsAndAssets
* - bundleDebugJsAndAssets
* - bundleReleaseJsAndAssets
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
nodeExecutableAndArgs: ["node", "--max-old-space-size=16384"],
entryFile: "index.android.js",
bundleInPr: true,
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
def getVersionCode = { ->
new ByteArrayOutputStream().withStream { stdOut ->
exec {
commandLine "bash", "../../scripts/build_no.sh"
standardOutput = stdOut
errorOutput = System.err
}
return stdOut.toString().toInteger()
}
}
def getVersionName = { ->
new ByteArrayOutputStream().withStream { stdOut ->
if (project.hasProperty("releaseVersion")) {
return project.releaseVersion
}
version = new File('../VERSION').text
return version.replaceAll("\\s","")
}
}
def getBuildUrl = { ->
new ByteArrayOutputStream().withStream { stdOut ->
if (project.hasProperty("buildUrl")) {
return project.buildUrl
}
return 'Local Build'
}
}
/* check if environment variable exists for given variable name first */
def getEnvOrConfig = { varName ->
def val = System.getenv(varName) ? System.getenv(varName) : project.property(varName)
return val
}
android {
compileSdkVersion 28
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "im.status.ethereum"
minSdkVersion 23
targetSdkVersion 28
multiDexEnabled true
versionCode getVersionCode()
versionName getVersionName()
ndk {
abiFilters "armeabi-v7a", "arm64-v8a", "x86", "x86-64"
}
}
/**
* Arbitrary project metadata
* https://docs.gradle.org/current/dsl/org.gradle.api.plugins.ExtraPropertiesExtension.html
**/
project.ext {
buildUrl = getBuildUrl()
}
/**
* Fix for: (https://github.com/ReactiveX/RxJava/issues/4445)
* Execution failed for task ':app:transformResourcesWithMergeJavaResForDebug'.
* > com.android.build.api.transform.TransformException: com.android.builder.packaging.DuplicateFileException:
* Duplicate files copied in APK META-INF/rxjava.properties
*/
packagingOptions {
exclude 'META-INF/rxjava.properties'
exclude '/lib/mips64/**'
exclude '/lib/arm64-v8a/**'
exclude '/lib/x86_64/**'
/** Fix for: Execution failed for task ':app:transformNativeLibsWithStripDebugSymbolForDebug'.
* with recent version of ndk (17.0.4754217)
*/
doNotStrip '*/mips/*.so'
doNotStrip '*/mips64/*.so'
}
dexOptions {
jumboMode true
javaMaxHeapSize "8g"
}
signingConfigs {
release {
/* environment variables take precedence over gradle.properties file */
storeFile file(getEnvOrConfig('STATUS_RELEASE_STORE_FILE').replaceAll("~", System.properties['user.home']))
storePassword getEnvOrConfig('STATUS_RELEASE_STORE_PASSWORD')
keyAlias getEnvOrConfig('STATUS_RELEASE_KEY_ALIAS')
keyPassword getEnvOrConfig('STATUS_RELEASE_KEY_PASSWORD')
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
debug {
applicationIdSuffix ".debug"
versionNameSuffix "-SNAPSHOT"
resValue "string", "build_config_package", "im.status.ethereum"
}
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release
}
pr {
initWith release
applicationIdSuffix ".pr"
versionNameSuffix ".pr"
matchingFallbacks = ["release"]
// necessary to make react-native-config's code generation work
resValue "string", "build_config_package", "im.status.ethereum"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86-64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
sourceSets {
main { jniLibs.srcDirs 'libs' }
main.assets.srcDirs += '../../resources/mapview'
}
}
configurations.all {
exclude group: 'com.facebook.react', module: 'react-native'
}
dependencies {
implementation project(':react-native-background-timer')
implementation project(':react-native-svg')
implementation 'com.android.support:multidex:1.0.2'
implementation project(':react-native-http-bridge')
implementation project(':react-native-splash-screen')
implementation project(':react-native-image-resizer')
implementation project(':react-native-dialogs')
implementation project(':realm')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:28.0.0"
// Force using exact RN version instead of relying on gradle dependency resolution
// https://docs.gradle.org/current/userguide/introduction_dependency_management.html#sec:dependency_resolution
//compile ("com.facebook.react:react-native:0.55.4") { force = true } // From node_modules
implementation project(':react-native-android')
implementation project(':react-native-languages')
implementation project(':react-native-status')
implementation project(':react-native-fs')
implementation project(':react-native-image-crop-picker')
implementation project(':react-native-securerandom')
implementation project(':react-native-webview-bridge')
implementation project(':react-native-webview')
implementation project(':react-native-config')
implementation project(':react-native-firebase')
compile ('com.google.android.gms:play-services-base:16.0.1') {
force = true
}
compile (project(':react-native-camera')) {
exclude group: "com.google.android.gms"
compile 'com.android.support:exifinterface:28.+'
}
implementation project(':react-native-status-keycard')
implementation 'com.google.firebase:firebase-core:16.0.3' //this decides your firebase SDK version
implementation 'com.google.firebase:firebase-messaging:17.1.0'
implementation project(':react-native-keychain')
compile 'com.github.status-im:function:0.0.1'
implementation fileTree(dir: "node_modules/realm/android/libs", include: ["*.jar"])
implementation 'com.facebook.fresco:animated-gif:1.10.0'
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task hemroidBuild(type: Exec) {
def rootDir = project.rootDir
def localProperties = new File(rootDir, "local.properties")
def ndkDir = "$System.env.ANDROID_NDK"
if (localProperties.exists()) {
Properties properties = new Properties()
localProperties.withInputStream { instr ->
properties.load(instr)
}
ndkDir = properties.getProperty('ndk.dir')
}
executable "$ndkDir/ndk-build"
}
preBuild.dependsOn hemroidBuild
// Must be at bottom to avoid dependency collision
apply plugin: "com.google.gms.google-services"
com.google.gms.googleservices.GoogleServicesPlugin.config.disableVersionCheck = true