status-mobile/android/app/build.gradle
MajorTomSec 5dbac2b1d9
[Fix 8635] About showed "Version ()" instead of Version 0.14.0 (201908...) on Android
Fixes #8635 by adding VERSION and BUILD_NUMBER files in the correct nix
template and updating bash script in order to prevent it from failing,
due to the git repository being not initialized in the nix environment.

Move scripts/build_no.sh and scripts/gen_build_no.sh to
scripts/version/build_no.sh to prevent Nix from rebuilding when
unrelated scripts are touched.

Signed-off-by: Andrey Shovkoplyas <motor4ik@gmail.com>
2019-08-26 12:51:50 +03:00

329 lines
13 KiB
Groovy

apply plugin: "com.android.application"
apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"
import com.android.build.OutputFile
import com.sun.org.apache.xalan.internal.xsltc.compiler.Copy
/**
* The react.gradle file registers a task for each build variant:
* - bundlePrJsAndAssets
* - bundleDebugJsAndAssets
* - bundleReleaseJsAndAssets
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
nodeExecutableAndArgs: ["node", "--max-old-space-size=16384"],
entryFile: "index.android.js",
bundleInPr: true,
bundleCommand: "ram-bundle",
bundleConfig: "packager/config.js"
]
configurations.all {
exclude group: 'com.facebook.react', module: 'react-native'
}
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
def getVersionCode = { ->
new ByteArrayOutputStream().withStream { stdOut ->
if (project.hasProperty("versionCode")) {
return project.versionCode.toString().toInteger()
}
exec {
commandLine "bash", "../../scripts/version/build_no.sh"
standardOutput = stdOut
errorOutput = System.err
}
return stdOut.toString().toInteger()
}
}
def getVersionName = { ->
new ByteArrayOutputStream().withStream { stdOut ->
if (project.hasProperty("releaseVersion")) {
return project.releaseVersion
}
version = new File('../VERSION').text
return version.replaceAll("\\s","")
}
}
def getBuildUrl = { ->
new ByteArrayOutputStream().withStream { stdOut ->
if (project.hasProperty("buildUrl")) {
return project.buildUrl
}
return 'Local Build'
}
}
/* check if environment variable exists for given variable name first */
def getEnvOrConfig = { varName ->
def val = System.getenv(varName) ? System.getenv(varName) : project.property(varName)
return val
}
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "im.status.ethereum"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
multiDexEnabled true
versionCode getVersionCode()
versionName getVersionName()
ndk {
abiFilters getEnvOrConfig('NDK_ABI_FILTERS').split(';')
}
}
/**
* Arbitrary project metadata
* https://docs.gradle.org/current/dsl/org.gradle.api.plugins.ExtraPropertiesExtension.html
**/
project.ext {
buildUrl = getBuildUrl()
}
/**
* Fix for: (https://github.com/ReactiveX/RxJava/issues/4445)
* Execution failed for task ':app:transformResourcesWithMergeJavaResForDebug'.
* > com.android.build.api.transform.TransformException: com.android.builder.packaging.DuplicateFileException:
* Duplicate files copied in APK META-INF/rxjava.properties
*/
packagingOptions {
exclude 'META-INF/rxjava.properties'
exclude '/lib/mips64/**'
exclude '/lib/arm64-v8a/**'
/** Fix for: Execution failed for task ':app:transformNativeLibsWithStripDebugSymbolForDebug'.
* with recent version of ndk (17.0.4754217)
*/
doNotStrip '*/mips/*.so'
doNotStrip '*/mips64/*.so'
}
dexOptions {
jumboMode true
javaMaxHeapSize "8g"
}
signingConfigs {
release {
/* environment variables take precedence over gradle.properties file */
storeFile file(getEnvOrConfig('STATUS_RELEASE_STORE_FILE').replaceAll("~", System.properties['user.home']))
storePassword getEnvOrConfig('STATUS_RELEASE_STORE_PASSWORD')
keyAlias getEnvOrConfig('STATUS_RELEASE_KEY_ALIAS')
keyPassword getEnvOrConfig('STATUS_RELEASE_KEY_PASSWORD')
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "arm64-v8a", "x86"
}
}
buildTypes {
debug {
applicationIdSuffix ".debug"
debuggable true
versionNameSuffix "-SNAPSHOT"
resValue "string", "build_config_package", "im.status.ethereum"
}
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release
}
pr {
initWith release
applicationIdSuffix ".pr"
versionNameSuffix ".pr"
debuggable false
matchingFallbacks = ["release"]
// necessary to make react-native-config's code generation work
resValue "string", "build_config_package", "im.status.ethereum"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
aaptOptions {
// disable PNG optimization as for some reason it cannot be trusted to provide deterministic output (see https://f-droid.org/en/docs/Reproducible_Builds/)
cruncherEnabled = false
}
sourceSets {
main { jniLibs.srcDirs 'libs' }
}
}
dependencies {
implementation project(':react-native-background-timer')
implementation project(':react-native-svg')
implementation 'com.android.support:multidex:1.0.2'
compile (project(':react-native-http-bridge')) {
exclude group: "com.google.android.gms"
}
implementation project(':react-native-splash-screen')
implementation project(':react-native-image-resizer')
implementation project(':react-native-dialogs')
implementation project(':realm')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
// Force using exact RN version instead of relying on gradle dependency resolution
// https://docs.gradle.org/current/userguide/introduction_dependency_management.html#sec:dependency_resolution
//compile ("com.facebook.react:react-native:0.55.4") { force = true } // From node_modules
implementation project(':react-native-android')
implementation project(':react-native-languages')
implementation project(':react-native-status')
implementation project(':react-native-fs')
implementation project(':react-native-image-crop-picker')
implementation project(':react-native-securerandom')
implementation project(':react-native-webview-bridge')
implementation project(':react-native-webview')
implementation project(':react-native-touch-id')
implementation project(':react-native-config')
implementation project(':react-native-firebase')
implementation project(':react-native-shake')
implementation project(':react-native-gesture-handler')
implementation project(':react-native-screens')
implementation project(':RNMail')
compile ('com.google.android.gms:play-services-base:16.0.1') {
force = true
}
compile (project(':react-native-camera')) {
exclude group: "com.google.android.gms"
compile 'com.android.support:exifinterface:28.+'
}
implementation project(':react-native-status-keycard')
implementation 'com.google.firebase:firebase-core:16.0.3' //this decides your firebase SDK version
implementation 'com.google.firebase:firebase-messaging:17.1.0'
implementation project(':react-native-keychain')
compile 'com.github.status-im:function:0.0.1'
implementation fileTree(dir: "node_modules/realm/android/libs", include: ["*.jar"])
implementation 'com.facebook.fresco:animated-gif:1.10.0'
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task hemroidBuild(type: Exec) {
def rootDir = project.rootDir
def localProperties = new File(rootDir, "local.properties")
def ndkDir = System.env.ANDROID_NDK
if (localProperties.exists()) {
Properties properties = new Properties()
localProperties.withInputStream { instr ->
properties.load(instr)
}
ndkDir = properties.getProperty('ndk.dir')
}
executable "$ndkDir/ndk-build"
}
preBuild.dependsOn hemroidBuild
// Must be at bottom to avoid dependency collision
apply plugin: "com.google.gms.google-services"
com.google.gms.googleservices.GoogleServicesPlugin.config.disableVersionCheck = true