status-mobile/nix/mobile/android/targets/release-android.nix

174 lines
5.9 KiB
Nix

{ stdenv, lib, config, callPackage,
bash, file, gnumake, watchmanFactory, gradle,
androidPkgs, mavenAndNpmDeps,
nodejs, openjdk, jsbundle, status-go, unzip, zlib }:
{
buildEnv ? "prod", # Value for BUILD_ENV checked by Clojure code at compile time
secretsFile ? "", # Path to the file containing secret environment variables
watchmanSockPath ? "", # Path to the socket file exposed by an external watchman instance (workaround needed for building Android on macOS)
}:
assert (lib.stringLength watchmanSockPath) > 0 -> stdenv.isDarwin;
let
inherit (lib) toLower optionalString getConfig;
# custom env variables derived from config
env = {
ANDROID_ABI_SPLIT = getConfig "android.abi-split" "false";
ANDROID_ABI_INCLUDE = getConfig "android.abi-include" "armeabi-v7a;arm64-v8a;x86";
STATUS_GO_SRC_OVERRIDE = getConfig "nimbus.src-override" null;
};
buildType = getConfig "build-type" "prod";
buildNumber = getConfig "build-number" 9999;
gradleOpts = getConfig "android.gradle-opts" null;
keystorePath = getConfig "android.keystore-path" null;
# Keep the same keystore path for determinism
keystoreLocal = "${gradleHome}/status-im.keystore";
baseName = "release-android";
name = "status-react-build-${baseName}";
gradleHome = "$NIX_BUILD_TOP/.gradle";
localMavenRepo = "${mavenAndNpmDeps.drv}/.m2/repository";
sourceProjectDir = "${mavenAndNpmDeps.drv}/project";
envFileName = if (buildType == "release" || buildType == "nightly" || buildType == "e2e")
then ".env.${buildType}"
else if buildType != "" then ".env.jenkins"
else ".env";
# There are only two types of Gradle builds: pr and release
gradleBuildType = if (buildType == "pr" || buildType == "e2e")
then "Pr"
else "Release"; # PR builds shouldn't replace normal releases
apksPath = "$sourceRoot/android/app/build/outputs/apk/${toLower gradleBuildType}";
patchedWatchman = watchmanFactory watchmanSockPath;
in stdenv.mkDerivation rec {
inherit name;
src = let path = ./../../../..;
# We use builtins.path so that we can name the resulting derivation
in builtins.path {
inherit path;
name = "status-react-source-${baseName}";
# Keep this filter as restrictive as possible in order to avoid unnecessary rebuilds and limit closure size
filter = lib.mkFilter {
root = path;
include = [
"mobile/js_files.*" "resources/.*"
"modules/react-native-status/android.*"
envFileName "VERSION" ".watchmanconfig"
"status-go-version.json" "react-native.config.js"
];
};
};
buildInputs = [ nodejs openjdk ];
nativeBuildInputs = [ bash gradle unzip ]
++ lib.optionals stdenv.isDarwin [ file gnumake patchedWatchman ];
# Used by Clojure at compile time to include JS modules
BUILD_ENV = buildEnv;
phases = [ "unpackPhase" "patchPhase" "buildPhase" "checkPhase" "installPhase" ];
unpackPhase = ''
runHook preUnpack
cp -r $src ./project
chmod u+w -R ./project
export sourceRoot=$PWD/project
runHook postUnpack
'';
postUnpack = assert lib.assertMsg (keystorePath != null) "keystore-file has to be set!"; ''
mkdir -p ${gradleHome}
# WARNING: Renaming the keystore will cause 'Keystore was tampered with' error
cp -a --no-preserve=ownership "${keystorePath}" "${keystoreLocal}"
# Ensure we have the right .env file
cp -f $sourceRoot/${envFileName} $sourceRoot/.env
# Copy index.js and app/ input files
cp -ra --no-preserve=ownership ${jsbundle}/* $sourceRoot/
# Copy android/ directory
cp -a --no-preserve=ownership ${sourceProjectDir}/android/ $sourceRoot/
chmod u+w $sourceRoot/android
chmod u+w $sourceRoot/android/app
mkdir -p $sourceRoot/android/build
chmod -R u+w $sourceRoot/android/build
# Copy node_modules/ directory
cp -a --no-preserve=ownership ${sourceProjectDir}/node_modules/ $sourceRoot/
# Make android/build directories writable under node_modules
for d in `find $sourceRoot/node_modules -type f -name build.gradle | xargs dirname`; do
chmod -R u+w $d
done
'';
patchPhase = ''
prevSet=$-
set -e
substituteInPlace $sourceRoot/android/gradlew \
--replace \
'exec gradle' \
"exec gradle -Dmaven.repo.local='${localMavenRepo}' --offline ${toString gradleOpts}"
set $prevSet
'';
buildPhase = let
inherit (lib)
stringLength optionalString substring
toInt concatStrings concatStringsSep
catAttrs mapAttrsToList makeLibraryPath;
# Take the env attribute set and build a couple of scripts
# (one to export the environment variables, and another to unset them)
exportEnvVars = concatStringsSep ";"
(mapAttrsToList (name: value: "export ${name}='${toString value}'") env);
adhocEnvVars = optionalString stdenv.isLinux
"LD_LIBRARY_PATH=$LD_LIBRARY_PATH:${makeLibraryPath [ zlib ]}";
in
assert env.ANDROID_ABI_SPLIT != null && env.ANDROID_ABI_SPLIT != "";
assert stringLength env.ANDROID_ABI_INCLUDE > 0;
''
export ANDROID_SDK_ROOT="${androidPkgs}"
export ANDROID_NDK_ROOT="${androidPkgs}/ndk-bundle"
export KEYSTORE_PATH="${keystoreLocal}"
export STATUS_REACT_HOME=$PWD
export HOME=$sourceRoot
# Used by the Android Gradle build script in android/build.gradle
export STATUS_GO_ANDROID_LIBDIR=${status-go}
${exportEnvVars}
${optionalString (secretsFile != "") "source ${secretsFile}"}
${concatStrings (catAttrs "shellHook" [ mavenAndNpmDeps.shell ])}
# fix permissions so gradle can create directories
chmod -R +w $sourceRoot/android
pushd $sourceRoot/android
${adhocEnvVars} ./gradlew -PversionCode=${toString buildNumber} assemble${gradleBuildType} || exit
popd > /dev/null
'';
doCheck = true;
checkPhase = ''
ls ${apksPath}/*.apk | xargs -n1 unzip -qql | grep 'assets/index.android.bundle'
'';
installPhase = ''
mkdir -p $out
cp ${apksPath}/*.apk $out/
'';
}