#!/bin/bash set -e VERBOSE_LEVEL=${VERBOSE_LEVEL:-1} RED='\033[0;31m' GREEN='\033[0;32m' YELLOW='\033[1;33m' NC='\033[0m' SCRIPTPATH="$( cd "$(dirname "$0")" ; pwd -P )" OS=$(uname -s) external_modules_dir=( \ 'node_modules/react-native-i18n/desktop' \ 'node_modules/react-native-config/desktop' \ 'node_modules/react-native-fs/desktop' \ 'node_modules/react-native-http-bridge/desktop' \ 'node_modules/react-native-webview-bridge/desktop' \ 'node_modules/react-native-keychain/desktop' \ 'node_modules/react-native-securerandom/desktop' \ 'modules/react-native-status/desktop' \ 'node_modules/google-breakpad' \ ) external_fonts=( \ '../../../../../resources/fonts/SF-Pro-Text-Regular.otf' \ '../../../../../resources/fonts/SF-Pro-Text-Medium.otf' \ '../../../../../resources/fonts/SF-Pro-Text-Light.otf' \ ) function is_macos() { [[ "$OS" =~ Darwin ]] } function is_linux() { [[ "$OS" =~ Linux ]] } function program_exists() { local program=$1 command -v "$program" >/dev/null 2>&1 } function joinPath() { if program_exists 'realpath'; then realpath -m "$1/$2" else echo "$1/$2" | tr -s / fi } function joinExistingPath() { if program_exists 'realpath'; then realpath "$1/$2" else echo "$1/$2" | tr -s / fi } STATUSREACTPATH="$(joinExistingPath "$SCRIPTPATH" '..')" WORKFOLDER="$(joinExistingPath "$STATUSREACTPATH" 'StatusImPackage')" DEPLOYQT="$(joinPath . 'linuxdeployqt-continuous-x86_64.AppImage')" function init() { if [ -z $QT_PATH ]; then echo "${RED}QT_PATH environment variable is not defined!${NC}" exit 1 fi if is_macos; then if [ -z $MACDEPLOYQT ]; then set +e MACDEPLOYQT=$(which macdeployqt) if [ -z $MACDEPLOYQT ]; then echo "${RED}MACDEPLOYQT environment variable is not defined and macdeployqt executable not found in path!${NC}" exit 1 fi set -e fi fi if is_macos; then DEPLOYQT="$MACDEPLOYQT" fi } function joinStrings() { local arr=("$@") printf -v var "%s;" "${arr[@]}" var=${var%?} echo ${var[@]} } function buildClojureScript() { # create directory for all work related to bundling rm -rf $WORKFOLDER mkdir -p $WORKFOLDER echo -e "${GREEN}Work folder created: $WORKFOLDER${NC}" echo "" # from index.desktop.js create javascript bundle and resources folder echo "Generating StatusIm.jsbundle and assets folder..." react-native bundle --entry-file index.desktop.js --bundle-output "$WORKFOLDER/StatusIm.jsbundle" \ --dev false --platform desktop --assets-dest "$WORKFOLDER/assets" echo -e "${GREEN}Generating done.${NC}" echo "" # Add path to javascript bundle to package.json jsBundleLine="\"desktopJSBundlePath\": \"$WORKFOLDER/StatusIm.jsbundle\"" jsPackagePath=$(joinExistingPath "$STATUSREACTPATH" 'desktop_files/package.json') if grep -Fq "$jsBundleLine" "$jsPackagePath"; then echo -e "${GREEN}Found line in package.json.${NC}" else # Add line to package.json just before "dependencies" line if is_macos; then sed -i '' -e "/\"dependencies\":/i\\ \ $jsBundleLine," "$jsPackagePath" else sed -i -- "/\"dependencies\":/i\ $jsBundleLine," "$jsPackagePath" fi echo -e "${YELLOW}Added 'desktopJSBundlePath' line to $jsPackagePath:${NC}" echo "" fi } function compile() { pushd desktop rm -rf CMakeFiles CMakeCache.txt cmake_install.cmake Makefile cmake -Wno-dev \ -DCMAKE_BUILD_TYPE=Release \ -DEXTERNAL_MODULES_DIR="$(joinStrings ${external_modules_dir[@]})" \ -DDESKTOP_FONTS="$(joinStrings ${external_fonts[@]})" \ -DJS_BUNDLE_PATH="$WORKFOLDER/StatusIm.jsbundle" \ -DCMAKE_CXX_FLAGS:='-DBUILD_FOR_BUNDLE=1 -std=c++11' make popd } function bundleLinux() { local QTBIN=$(joinExistingPath "$QT_PATH" 'gcc_64/bin') if [ ! -d "$QTBIN" ]; then # CI environment doesn't contain gcc_64 path component QTBIN=$(joinExistingPath "$QT_PATH" 'bin') fi # invoke linuxdeployqt to create StatusIm.AppImage echo "Creating AppImage..." pushd $WORKFOLDER rm -rf StatusImAppImage # TODO this needs to be fixed: status-react/issues/5378 if [ -z $STATUSIM_APPIMAGE ]; then [ -f ./StatusImAppImage.zip ] || wget https://desktop-app-files.ams3.digitaloceanspaces.com/StatusImAppImage.zip STATUSIM_APPIMAGE=./StatusImAppImage.zip fi unzip "$STATUSIM_APPIMAGE" -d . rm -rf AppDir mkdir AppDir popd qmakePath="$(joinExistingPath "${QTBIN}" 'qmake')" usrBinPath=$(joinPath "$WORKFOLDER" "AppDir/usr/bin") cp -r ./deployment/linux/usr $WORKFOLDER/AppDir cp ./.env $usrBinPath cp ./desktop/bin/StatusIm $usrBinPath cp ./desktop/reportApp/reportApp $usrBinPath if [ ! -f $DEPLOYQT ]; then wget --output-document="$DEPLOYQT" --show-progress -q https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage chmod a+x $DEPLOYQT fi rm -f Application-x86_64.AppImage rm -f StatusIm-x86_64.AppImage [ $VERBOSE_LEVEL -ge 1 ] && ldd $(joinExistingPath "$usrBinPath" 'StatusIm') $DEPLOYQT \ $(joinExistingPath "$usrBinPath" 'reportApp') \ -verbose=$VERBOSE_LEVEL -always-overwrite -no-strip -no-translations -qmake="$(joinExistingPath "${QTBIN}" 'qmake')" \ -qmldir="$STATUSREACTPATH/desktop/reportApp" desktopFilePath="$(joinExistingPath "$WORKFOLDER" 'AppDir/usr/share/applications/StatusIm.desktop')" $DEPLOYQT \ $desktopFilePath \ -verbose=$VERBOSE_LEVEL -always-overwrite -no-strip \ -no-translations -bundle-non-qt-libs \ -qmake="$qmakePath" \ -extra-plugins=imageformats/libqsvg.so \ -qmldir="$(joinExistingPath "$STATUSREACTPATH" 'node_modules/react-native')" pushd $WORKFOLDER [ $VERBOSE_LEVEL -ge 1 ] && ldd AppDir/usr/bin/StatusIm cp -r assets/share/assets AppDir/usr/bin cp -rf StatusImAppImage/* AppDir/usr/bin rm -f AppDir/usr/bin/StatusIm.AppImage popd $DEPLOYQT \ $desktopFilePath \ -verbose=$VERBOSE_LEVEL -appimage -qmake="$qmakePath" pushd $WORKFOLDER [ $VERBOSE_LEVEL -ge 1 ] && ldd AppDir/usr/bin/StatusIm cp -r assets/share/assets AppDir/usr/bin cp -rf StatusImAppImage/* AppDir/usr/bin rm -f AppDir/usr/bin/StatusIm.AppImage popd $DEPLOYQT \ "$desktopFilePath" \ -verbose=$VERBOSE_LEVEL -appimage -qmake="$qmakePath" pushd $WORKFOLDER [ $VERBOSE_LEVEL -ge 1 ] && ldd AppDir/usr/bin/StatusIm rm -rf StatusIm.AppImage popd echo -e "${GREEN}Package ready in ./StatusIm-x86_64.AppImage!${NC}" echo "" } function bundleMacOS() { # download prepared package with mac bundle files (it contains qt libraries, icon) echo "Downloading skeleton of mac bundle..." pushd $WORKFOLDER rm -rf Status.app # TODO this needs to be fixed: status-react/issues/5378 [ -f ./Status.app.zip ] || curl -L -o Status.app.zip https://desktop-app-files.ams3.digitaloceanspaces.com/Status.app.zip echo -e "${GREEN}Downloading done.${NC}" echo "" unzip ./Status.app.zip cp -r assets/share/assets Status.app/Contents/Resources ln -sf ../Resources/assets ../Resources/ubuntu-server ../Resources/node_modules Status.app/Contents/MacOS chmod +x Status.app/Contents/Resources/ubuntu-server cp ../desktop/bin/StatusIm Status.app/Contents/MacOS/Status cp ../desktop/reportApp/reportApp Status.app/Contents/MacOS cp ../.env Status.app/Contents/Resources ln -sf ../Resources/.env Status.app/Contents/MacOS/.env cp -f ../deployment/macos/qt-reportApp.conf Status.app/Contents/Resources ln -sf ../Resources/qt-reportApp.conf Status.app/Contents/MacOS/qt.conf install_name_tool -add_rpath "@executable_path/../Frameworks" \ -delete_rpath "$(joinExistingPath "$QT_PATH" 'clang_64/lib')" \ 'Status.app/Contents/MacOS/reportApp' cp -f ../deployment/macos/Info.plist Status.app/Contents cp -f ../deployment/macos/status-icon.icns Status.app/Contents/Resources $DEPLOYQT Status.app -verbose=$VERBOSE_LEVEL \ -qmldir="$STATUSREACTPATH/node_modules/react-native/ReactQt/runtime/src/qml/" rm -f Status.app.zip popd echo -e "${GREEN}Package ready in $WORKFOLDER/Status.app!${NC}" echo "" } function bundle() { if is_macos; then bundleMacOS else bundleLinux fi } init if [ -z "$@" ]; then buildClojureScript compile bundle else "$@" fi