{ lib, pkgs, deps, callPackage, mkShell , status-go, androidPkgs, androidShell, patchNodeModules }: let # Import a jsbundle compiled out of clojure codebase jsbundle = callPackage ./jsbundle { }; # Import a patched version of watchman (important for sandboxed builds on macOS) watchmanFactory = callPackage ./watchman.nix { }; # Some node_modules have build.gradle files that reference remote repos. # This patches them to reference local repos only nodeJsModules = patchNodeModules deps.nodejs deps.gradle; # TARGETS release = callPackage ./release.nix { inherit jsbundle status-go watchmanFactory nodeJsModules; }; in { # TARGETS inherit release jsbundle nodeJsModules; shell = mkShell { buildInputs = with pkgs; [ openjdk gradle lsof # used in start-react-native.sh flock # used in nix/scripts/node_modules.sh ]; inputsFrom = [ release androidShell ]; shellHook = '' export ANDROID_SDK_ROOT="${androidPkgs}" export ANDROID_NDK_ROOT="${androidPkgs}/ndk-bundle" export STATUSREACT_NIX_MAVEN_REPO="${deps.gradle}" # required by some makefile targets export STATUS_GO_ANDROID_LIBDIR=${status-go} { cd "$STATUS_REACT_HOME" # Set up symlinks to mobile enviroment in project root ln -sf ./mobile/js_files/* ./ # check if node modules changed and if so install them $STATUS_REACT_HOME/nix/scripts/node_modules.sh ${nodeJsModules} } ''; }; }