In some instances when fetching messages for a timeline the app would
crash as a map was accessed concurrently without locking.
This fixes the issue.
Signed-off-by: andrey <motor4ik@gmail.com>
There were a few issues with topic management:
- Topics/ranges were saved one-by-one, which cause an out of memory
error on some devices
- Topics that were not listened to were saved, and therefore requested
from the mailserver, which caused long syncing time
It also removes tribute to talk and add export/import methods
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Chat messages are now sent in order using a different endpoint
`sendChatMessages`.
Text should always be displayed after images.
This is not implementing a Caption field, that would require either a
protocol change or leverage the `text` in the message.
It applies for both normal chats and timelines.
Move also all inputs under `chat/inputs` so we avoid re-renders as
`chats` has changed.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Currently we are still using a bloom filter when querying mailserver.
This commit changes the behavior so that topics are used instead.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Fixes: #11441Fixes: #11416
The issue was due to a nil pointer exception with the
localNotificationService.
Upon upgrade it would be disabled and therefore it would not be
available.
This was due to the fact that initialization comes from the database and
not from status-react, so on upgrade it would not be available.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
When sending messages in quick succession, it might be that multiple
messages are batched together in datasync, resulting in a single large
payload.
This commit changes the behavior so that we can pass a max-message-size
and we split the message in batches before sending.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
On shutdown the app was calling `PeersCount`, but sometimes the server
would be unavailable, resulting in a call to a nil pointer.
Upgrades status-go version with the fix.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Pods
Add headless js service
Handle Local Notifications react
CopyPaste driven implementation of java notification
pn demo
Show iOs push in foreground
Show icon in notification
Enable notifications on login
Get chain from status-go
Add UI for switching notifications
go go!
Fixup
Handle notification onPress
Android UI
Handle press iOs
Handle android press and validate
go update
Fix route params in universal link handler
Set show badge explicitly to false
Fix e2e
bump status go
Signed-off-by: Gheorghe Pinzaru <feross95@gmail.com>
On status-go side:
- new `strong-emph` node was added for strong emphasised text with triple
"*" and "_"
- `del` node got proper marshalling and can be recognised (works with single
and double "~")
On status react side:
- styles for `strong-emph` nodes
- styles for `del` (strikethrough) nodes
- unsuccessful attempt to use monospaced fonts for code/codeblock (we have a font
which is used as monospaced but doesn't support that property actually)
There was an issue with counting characters in status-go that meant that
unicode characters were double counted.
That issue is now fixed. It's still not going to be 100% accurate as
in some languages characters are displayed together if they come one
after the other, but this PR should make it much safer.
To overcome this we could cap the UI input to something a bit lower
(3000 characters for example) and that should give us some room.
This commit includes a migration of the database fixing an issue with
long filenames on desktop.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Add acquisition backend methods
Init referrals sharing UI
Add invite on home screen
Use i18n for strings
Lint
Update status go
Pull acquisition contract to get SNT amount
Use new invite component
f pulling
go
Use screen instead of bottom sheet
Handle android install referrer
Post referrer to backend if present
go go
Add async storage for referral decisions
Update with the stage backend
Update contract methods
Modal
UI
Full handling of advertiser type
UI
test
UI
Handle with universal link
Allow multiple acquisition per installation
Fix android bottom sheet
Do not call service if no click-id received
Disable invite in release
Parse query params for referrer
Adapt UI changes
Add push notification
update deps
Mock react-native-push-notification
Request push notifications permission on press accept
Store transaction to local storage and load it back on login
Separate acquisition into smaller ns
Add chat invite
Get referrer only on first install
fix string
Fix firebase crash
Handle outdate click-id
Cleanup business logic
Update contract
Revert pn
Minor update to advertiser modal copy
OLD - Welcome to Status! Here is some crypto to get you started
NEW - Here’s some crypto to get you started! Use it to get stickers, an ENS name and try dapps
OLD - By accepting you agree to the starter pack
NEW - By accepting you agree to the referral program
upgrade status-go
Add mainnet
Signed-off-by: Gheorghe Pinzaru <feross95@gmail.com>
Having all keys related to specific multiacc in a separate dir will
simplify removing of the multiacc. Also it will allow adding of the same
account to different multiaccs.
The index for message was fairly inefficient as it was only using the
cursor, as it was referring to the old chat_id field.
This meant that newer messages would be fetched much faster then older
messages.
The index has been changed so that now it includes local_chat_id
(which is currently used for filtering), and not using hide.
The reason being is that hide is a low cardinality index, so there's
no performance benefit to have it in, also it's mostly ignored by the
query planner.
https://github.com/status-im/status-go/pull/1986
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit adds parsing of markdown in the chat subheader.
Because of the added complexity performance are impacted but I have
also noticed that on each loading of the chat screen we calculate
alias & identicon through status-go, so that has been changed so that
they are returned from status-go.
Overall performance is now roughly identical, tested loading 150
one-to-one chats.
Another issue that I've spotted is that some `subs` are unnecessarely
recalculated (`active-chats`), when unrelated fields changes. I will
address this in a separate PR that should improve performance.
Signed-off-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>