Members will now have to explicitly join a group chat to start receiving
messages from it.
Messages are still sent to users who have not joined for backward
compatibility.
Group updates are unaffected.
The bug was introduced in #7055.
`message-type` was stored and used instead of `content-type` which
caused incorrect displaying of the last message preview if the one was a
command.
The crash was caused by RPC calls which happened after `StopNode` call.
Implementation:
- The first suggestion was to `StopNode` only after all `.stopWatching`
calls are done, but this only lowered probability of the crash,
but did not fix the issue.
- Another suggestion was to prevent RPC calls after `StopNode` call,
but it also only lowered probability of the crash.
- So the last resort was a fix on `status-go` side
https://github.com/status-im/status-go/pull/1329,
and it actually worked.
- Advanced settings are hidden until `Statusgo.Login` is finished
Some more changes
Changes
Fix review items
Rename init-settings to restore-native-settings
Restore application name (thanks @churik !)
Remove org name/domain setting for desktop
Change organization name to include domain
Re-use default values in :desktop/desktop
Signed-off-by: Vitaliy Vlasov <siphiuel@gmail.com>
Leftover after #7032. The node hasn't been started if the user entered a
wrong password, that's why `Statusgo.Verify` call has failed (it works
properly only with running node atm).
Implementation:
- the node is started with "dummy" configs if it's necessary to call
`Statusgo.Verify` method
- on `Statusgo.Verify` callback node is stopped so that it can be
started with proper configs on the next sign in attempt.
- signing in is disabled while the node is running
disable sign in while node is running
_
_
Add section separator for logging-display
Refactor user-login-callback
Add comment to AppConfig class definition
Fix mobile compilation error
Use reference in AppConfig singleton; remove obsolete CMake directives
Styling changes
Disable status-go logs by default on desktop
Signed-off-by: Vitaliy Vlasov <siphiuel@gmail.com>
The last messages of the chats are necessary to properly show the chat
list, which is shown right after signing in. Before this commit, the
last message was retrieved as one of 20 last messages fetched for each
chat.
Implementation:
- `:last-message-content` and `:last-message-type` fields were added to
`chat` entity
- both fields are updated when messages are received/sent
- loading of the last 20 messages for each chat was removed as
initialization step
We now check that we are only connected to some `peers` instead of using `NetInfo` from `react-native`.
This is because it has been reported to be quite flaky at times, not reporting online status after sleeping, and for privacy concerns (on ios it pings `apple.com`, on desktop `google.com`).
Adds a new banner `Wallet Offline` and change `Connecting to peers` to `Chat offline`.
A message will be marked as `Sent` only if it made it to the mailserver you are connected to, which will increase the guarantees that we can make about a message (if you see it as sent, it has reached at least a mailserver), this has the consequence that:
- If you are not connected to any mailserver or the mailserver is non responsive/down, and you send a message, it will be marked as `Not sent`, although it might have been actually made it in the network.
Probably this is something that we would like to communicate to the user through UX (i.e. tick if made it to at least a peer, double tick if it made to a mailserver )
Currently I have only enabled this feature in nightlies & devs, I would give it a run and see how we feel about it.
There is no need to wait for `Statusgo.Login` callback in order to start
unlocking realm db: currently it is encrypted via a key which is derived
from user’s password, so we can try to unlock that DB before starting
node. That’s how password will be checked. Right after that `:home`
screen is shown, the node is started, then `Statusgo.Login` executed.
The difference in sign in duration is more noticeable on Android
devices, where `Statusgo.Login` is much slower because of PFS database
encryption.
unread-messages-count fn, based off Maciej's comment on #6749
adding test, some difficulty running the test suite locally via clj
actually use the new functionality for displaying on desktop
first pass at updated styling for unread count chat icons
styling pass 2: finer attention to detail for the purple/blue icons
a bit more padding bloat to accomodate for the number 1, which occurs
frequently :)
remove counter from "home" icon on desktop
Signed-off-by: Vitaliy Vlasov <siphiuel@gmail.com>
Issue was caused by https://github.com/status-im/status-react/pull/6722
Implementation:
1. `old-message-id` field (indexed) was introduced in `message` entity
and is calculated as `message-id` was calculated in `0.9.31`
```clojure
(defn old-message-id
[message]
(sha3 (pr-str message)))
```
2. When a reply message is sent from the PR version of app both `response-to`
and `response-to-v2` fields are sent as a part of `message`'s `content`
field, so that it can be recognized by `0.9.31`.
3. When PR version of app receives reply from `0.9.31` we check whether
message's `content` contains `response-to` but doesn't contain
`response-to-v2`, and if so we check whether DB contains message with
`old-message-id=response-to`. If such message has been found we assoc
`response-to-v2` to content.
4. If message from DB contains only `response-to` but not `response-to-v2`
attempt to fetch the message by `old-message-id` is done.