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- Rename LOG_REQUEST_GO env variable to API_LOGGING_ENABLED across all env files
- Rename requests.log to api.log for consistency
- Remove standalone initLogging functionality from native modules as it's now
handled within InitializeApplication
- Add logging configuration (logEnabled, logLevel, apiLoggingEnabled) to
InitializeApplication params
- Add logDir parameter for Android to ensure proper log file location
This change consolidates logging initialization into the InitializeApplication
flow and makes the naming more consistent with its actual functionality.
this commit implemented logging request/response between status-mobile and status-go.
to access `requests.log`, shake your phone and share the logs.
TBD:
- adding `device id` into request to proxy server, we can implement it in a separate PR if needed.
- not sure if we need logging the request made in the backend that not asked by frontend directly
This commit:
- update the connection string validation method to use the method from status-go
- updates the error message if the user tries to scan a different key pair QR for importing a missing key pair
- updates the text for exporting an individual key pair
Signed-off-by: Mohamed Javid <19339952+smohamedjavid@users.noreply.github.com>
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This commit adds support for pushing centralized metrics to mixpanel.
It uses an interceptor and only picks a few selected events to push
through.
In order to test:
1) Create an account in the app
2) Go to Settings->Privacy
3) Enable metrics
You should now see the events on the mixpanel dashboard (login with your
status-im account for access).
Only some example events are tracked, they are just for testing
In this commit we nuke the unmaintained library `react-native-mail` and move over the logic to our native modules.
This also helps to fix `make nix-update-gradle` which would fail because of that library.
- Android
- iOS
status: ready
We log the entire signal data when it arrives from status-go in the native
layer, where our Clojure logging mechanism is unavailable. Sometimes, the
developer may not want that much noise during development, e.g. when managing
integration or contract tests.
This commit removes the native calls to log signals and adds a timbre
(log/debug ...) call in the event handler :signals/signal-received. We know
timbre will elide log calls at compile time given the minimum log level set,
therefore, we don't need to worry about performance because we will log signals
at the debug level only.
parent issue: https://github.com/status-im/status-mobile/issues/18310
This commit converts the following `Java` files to `Kotlin` :
- modules/react-native-status/android/src/main/java/im/status/ethereum/module/StatusModule.java
- modules/react-native-status/android/src/main/java/im/status/ethereum/module/StatusPackage.java
- modules/react-native-status/android/src/main/java/im/status/ethereum/module/Utils.java
This commit converts Java code to `Kotlin` which involves a helper function that is used to execute `statusgo` methods.
It may impact everything or nothing.
- Android
fixes#18291
## Summary
Changes worth mentioning are :
- More hacks/patches
- Force app to use `Java 17` everywhere to compile `kotlin,java`
- `gems` were upgraded after a long time
- `aapt2` was bumped to `8.1.1`
- `metro` is now at `0.80.4`
- `xcbeautify` was bumped to `1.4.0`
- `@react-native-community/clipboard` lib was replaced with `@react-native-clipboard/clipboard`
- `react-native-dialogs` lib was upgraded to `1.1.2`
- `react-native-gesture-handler` lib was upgraded to `2.14.1`
- `react-native-navigation` was upgraded to `7.37.2`
## Platforms
- Android
- iOS
The native module : `react-native-status` has always been 1 big fat file per platform which contained all of the native modules.
In case of Android it was `StatusModule.java`
This commit modularises it & attempts to thin out this 1 big file into these categories:
- `AccountManager.java`
- `EncryptionUtils.java`
- `DatabaseManager.java`
- `UIHelper.java`
- `LogManager.java`
- `NetworkManager.java`
- `Utils.java`
In case of iOS it was `RCTStatus.m`
This commit modularises it & attempts to thin out this 1 big file into these categories:
- `AccountManager.m`
- `EncryptionUtils.m`
- `DatabaseManager.m`
- `UIHelper.m`
- `LogManager.m`
- `NetworkManager.m`
- `Utils.m`
In this commit we also remove a lot of unused native code which has no reference on cljs side.
This PR does a few things:
1) Add fetch messages implementation on any kind of chat. It's behind a
toggle (on by default) as design is still unsure whether we want it,
but it's very useful for debugging.
2) Allow setting light client from mobile
It also partially remove node config management from the clojure part,
as it's better if that's not explicitly managed by clients.
Some parts are still relying on it but they are not functional
(keycard), while others are still using it and will need to be updated
eventually (syncing), in order to get rid completely of node config.
Sets fleet to shards.test
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This commit initialises the status-go method `startSearchForLocalPairingPeers` which in turn will produce logs that are important for peer discovery while local pairing and will produce logs important to detect local pairing crashes.
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This commit changes the login endpoint so that it uses LoginAccount.
The main difference is that is consistent with the two others we use for
creation/importing, and this will override the networks and use the
secrets provided.
This commit adds a new helper method `executeRunnableStatusGoMethod`
The helper method accepts arguments and calls the status go method in a new thread.
* we are now able to navigate to desktop communities
b4bdfd3d...d2e95eee
In this commit we add support for various status-go methods in mobile :
- `multiformatSerializePublicKey`
- `multiformatDeserializePublicKey`
- `compressPublicKey`
- `decompressPublicKey`
- and my personal favourite `deserializeAndCompressKey`
When someone pastes a community joining share url into chat and taps on it, we check whether the community was generated on a desktop or mobile.
We need to do this because currently both the clients have different urls for joining a community.
Once we have identified that the url is generated via desktop we then convert that url to something that the mobile client is used to.
This enables the mobile client to view this community and interact with it.
However more work needs to be done in the future to ensure that mobile implements these compressed keys end to end, we need to get this feature in so that
by the time RC1 is released mobile client is able to join communities created by Desktop.