status-mobile/nix/status-go/mobile/build.nix

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{ lib, utils, buildGoPackage, androidPkgs, openjdk, gomobile, xcodeWrapper
, meta
, source
, platform ? "android"
, platformVersion ? "23"
, architectures ? [ "arm64" "arm" "x86" ]
, goBuildFlags ? [ "-x" ]
, goBuildLdFlags ? [ ]
, outputFileName ? "status-go-${source.shortRev}-${platform}.aar" }:
# Path to the file containing secret environment variables
{ secretsFile ? "" }:
let
inherit (lib) concatStringsSep optionalString optional;
# formatted for use with -target
targetArchs = map (a: "${platform}/${a}") architectures;
in buildGoPackage {
pname = source.repo;
version = "${source.cleanVersion}-${source.shortRev}-${platform}";
inherit meta;
inherit (source) src goPackagePath;
extraSrcPaths = [ gomobile ];
nativeBuildInputs = [ gomobile ]
++ optional (platform == "android") openjdk
++ optional (platform == "ios") xcodeWrapper;
ldflags = concatStringsSep " " (goBuildLdFlags
++ lib.optionals (secretsFile != "") ["-X node.OpenseaKeyFromEnv=$OPENSEA_API_KEY"]);
ANDROID_HOME = optionalString (platform == "android") androidPkgs.sdk;
# Ensure XCode is present for iOS, instead of failing at the end of the build.
preConfigure = optionalString (platform == "ios") utils.enforceXCodeAvailable;
# If secretsFile is not set we use generate keystore.
preBuild = if (secretsFile != "") then ''
source "${secretsFile}"
'' else ''
echo "No secrets provided!"
'';
buildPhase = ''
runHook preBuild
echo -e "\nBuilding for targets: ${concatStringsSep "," targetArchs}\n"
gomobile bind \
${concatStringsSep " " goBuildFlags} \
-ldflags="$ldflags" \
-target=${concatStringsSep "," targetArchs} \
${optionalString (platform == "android") "-androidapi=${platformVersion}"} \
${optionalString (platform == "ios") "-iosversion=${platformVersion}"} \
-o ${outputFileName} \
${source.goPackagePath}/mobile
runHook postBuild
'';
installPhase = ''
mkdir -p $out
cp -r ${outputFileName} $out/
'';
}