status-mobile/ci/mobile.groovy

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Groovy
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common = load 'ci/common.groovy'
ios = load 'ci/ios.groovy'
android = load 'ci/android.groovy'
def wait(lockFile) {
/* Crude wait for a lock file to disappear */
def maxAttempts = 20
def success = false
for (i = 0; i <= maxAttempts; i++) {
rval = fileExists(lockFile)
if (!rval) {
return
}
sleep 10
}
error("Failed to acquire lock: ${lockFile}")
}
def podUpdate() {
/**
* This is awful BUT multiple jobs running on the same host can
* clash when trying to update the CocoaPods maste repo.
* We could set CP_REPOS_DIR, but the would result in
* multiple ~3GB directories all over the place and would be slow.
**/
def lockFile = "${env.HOME}/.cocoapods.lock"
try {
wait(lockFile)
sh "touch ${lockFile}"
sh 'pod update --silent'
} finally {
sh "rm ${lockFile}"
}
}
def prep(type = 'nightly') {
/* ensure that we start from a known state */
sh 'make clean'
/* select type of build */
switch (type) {
case 'nightly':
sh 'cp .env.nightly .env'; break
case 'release':
sh 'cp .env.prod .env'; break
case 'e2e':
sh 'cp .env.e2e .env'; break
default:
sh 'cp .env.jenkins .env'; break
}
common.installJSDeps('mobile')
/* install ruby dependencies */
sh 'bundle install --quiet'
/* install Maven dependencies */
sh 'mvn -f modules/react-native-status/ios/RCTStatus dependency:unpack'
/* generate ios/StatusIm.xcworkspace */
dir('ios') {
podUpdate()
sh 'pod install --silent'
}
}
def runLint() {
sh 'lein cljfmt check'
}
def runTests() {
sh 'lein test-cljs'
}
def leinBuild(platform) {
sh "lein prod-build-${platform}"
}
return this