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ab01a05cd6
LastMessage in chat was encoded in bytes so that we don't have to encoded/decode everytime we save to db or pass the client. An issue with emoji surfaced a problem with this approach. Chat.LastClockValue represent the last clock value of any type of message exchanged in a chat (emoji,group membership updates, contact updates). So when receving a new message, we should update LastMessage if the clock of the LastMessage is lower than the received message, and we should not only check LastClockValue, otherwise the message might be discarded although it is the most recent. This commit fixes the issue by keeping LastMessage as an object and comparing LastMessage.Clock instead of LastClockValue
status-go/protocol
This is an implementation of the secure transport and payloads which are a part of the Status Client specification.
This implementation uses SQLite and SQLCipher for persistent storage.
The payloads are encoded using protocol-buffers.
Content
messenger.go
is the main file which exportsMessenger
struct. This is a public API to interact with this implementation of the Status Chat Protocol.protobuf/
contains protobuf files implementing payloads described in the Payloads spec.encryption/
implements the Secure Transport spec.transport/
connects the Status Chat Protocol with a wire-protocol which in our case is either Whisper or Waku.datasync/
is an adapter for MVDS.applicationmetadata/
is an outer layer wrapping a payload with an app-specific metadata like a signature.identity/
implements details related to creating a three-word name and identicon.migrations/
contains implementation specific migrations for the sqlite database which is used byMessenger
as a persistent data store.
History
Originally this package was a dedicated repo called status-protocol-go
and was migrated into status-go
. The new status-go/protocol
package maintained its own dependencies until sub modules were removed and the root go.mod file managed all dependencies for the entire status-go
repo.