Dmitry eeca435064 Add rendezvous implementation for discovery interface
Update vendor

Integrate rendezvous into status node

Add a test with failover using rendezvous

Use multiple servers in client

Use discovery V5 by default and test that node can be started with rendezvous discovet

Fix linter

Update rendezvous client to one with instrumented stream

Address feedback

Fix test with updated topic limits

Apply several suggestions

Change log to debug for request errors because we continue execution

Remove web3js after rebase

Update rendezvous package
2018-07-25 15:10:57 +03:00

114 lines
2.6 KiB
Go

package tcpreuse
import (
"context"
"net"
reuseport "github.com/libp2p/go-reuseport"
ma "github.com/multiformats/go-multiaddr"
manet "github.com/multiformats/go-multiaddr-net"
)
type dialer interface {
Dial(network, addr string) (net.Conn, error)
DialContext(ctx context.Context, network, addr string) (net.Conn, error)
}
// Dial dials the given multiaddr, reusing ports we're currently listening on if
// possible.
//
// Dial attempts to be smart about choosing the source port. For example, If
// we're dialing a loopback address and we're listening on one or more loopback
// ports, Dial will randomly choose one of the loopback ports and addresses and
// reuse it.
func (t *Transport) Dial(raddr ma.Multiaddr) (manet.Conn, error) {
return t.DialContext(context.Background(), raddr)
}
// DialContext is like Dial but takes a context.
func (t *Transport) DialContext(ctx context.Context, raddr ma.Multiaddr) (manet.Conn, error) {
network, addr, err := manet.DialArgs(raddr)
if err != nil {
return nil, err
}
var d dialer
switch network {
case "tcp4":
d = t.v4.getDialer(network)
case "tcp6":
d = t.v6.getDialer(network)
default:
return nil, ErrWrongProto
}
conn, err := d.DialContext(ctx, network, addr)
if err != nil {
return nil, err
}
maconn, err := manet.WrapNetConn(conn)
if err != nil {
conn.Close()
return nil, err
}
return maconn, nil
}
func (n *network) getDialer(network string) dialer {
n.mu.RLock()
d := n.dialer
n.mu.RUnlock()
if d == nil {
n.mu.Lock()
defer n.mu.Unlock()
if n.dialer == nil {
n.dialer = n.makeDialer(network)
}
d = n.dialer
}
return d
}
func (n *network) makeDialer(network string) dialer {
if !reuseport.Available() {
log.Debug("reuseport not available")
return &net.Dialer{}
}
var unspec net.IP
switch network {
case "tcp4":
unspec = net.IPv4zero
case "tcp6":
unspec = net.IPv6unspecified
default:
panic("invalid network: must be either tcp4 or tcp6")
}
// How many ports are we listening on.
var port = 0
for l := range n.listeners {
newPort := l.Addr().(*net.TCPAddr).Port
switch {
case newPort == 0: // Any port, ignore (really, we shouldn't get this case...).
case port == 0: // Haven't selected a port yet, choose this one.
port = newPort
case newPort == port: // Same as the selected port, continue...
default: // Multiple ports, use the multi dialer
return newMultiDialer(unspec, n.listeners)
}
}
// None.
if port == 0 {
return &net.Dialer{}
}
// One. Always dial from the single port we're listening on.
laddr := &net.TCPAddr{
IP: unspec,
Port: port,
}
return (*singleDialer)(laddr)
}