status-go/protocol/protobuf/chat_message.proto

262 lines
5.9 KiB
Protocol Buffer

syntax = "proto3";
option go_package = "./;protobuf";
package protobuf;
import "enums.proto";
import "contact.proto";
import "shard.proto";
message StickerMessage {
string hash = 1;
int32 pack = 2;
}
message ImageMessage {
bytes payload = 1;
ImageFormat format = 2;
string album_id = 3;
uint32 width = 4;
uint32 height = 5;
uint32 album_images_count = 6;
}
message AudioMessage {
bytes payload = 1;
AudioType type = 2;
uint64 duration_ms = 3;
enum AudioType {
UNKNOWN_AUDIO_TYPE = 0;
AAC = 1;
AMR = 2;
}
}
message EditMessage {
uint64 clock = 1;
// Text of the message
string text = 2;
string chat_id = 3;
string message_id = 4;
// Grant for community edit messages
bytes grant = 5;
// The type of message (public/one-to-one/private-group-chat)
MessageType message_type = 6;
ChatMessage.ContentType content_type = 7;
repeated UnfurledLink unfurled_links = 8;
UnfurledStatusLinks unfurled_status_links = 9;
}
message DeleteMessage {
uint64 clock = 1;
string chat_id = 2;
string message_id = 3;
// Grant for community delete messages
bytes grant = 4;
// The type of message (public/one-to-one/private-group-chat)
MessageType message_type = 5;
string deleted_by = 6;
}
message SyncDeleteForMeMessage {
uint64 clock = 1;
string message_id = 2;
}
message DiscordMessage {
string id = 1;
string type = 2;
string timestamp = 3;
string timestampEdited = 4;
string content = 5;
DiscordMessageAuthor author = 6;
DiscordMessageReference reference = 7;
repeated DiscordMessageAttachment attachments = 8;
}
message DiscordMessageAuthor {
string id = 1;
string name = 2;
string discriminator = 3;
string nickname = 4;
string avatarUrl = 5;
bytes avatarImagePayload = 6;
string localUrl = 7;
}
message DiscordMessageReference {
string messageId = 1;
string channelId = 2;
string guildId = 3;
}
message DiscordMessageAttachment {
string id = 1;
string messageId = 2;
string url = 3;
string fileName = 4;
uint64 fileSizeBytes = 5;
string contentType = 6;
bytes payload = 7;
string localUrl = 8;
}
message BridgeMessage {
string bridgeName = 1;
string userName = 2;
string userAvatar = 3;
string userID = 4;
string content = 5;
string messageID = 6;
string parentMessageID = 7;
}
message UnfurledLinkThumbnail {
bytes payload = 1;
uint32 width = 2;
uint32 height = 3;
}
message UnfurledLink {
// A valid URL which uniquely identifies this link.
string url = 1;
// Website's title.
string title = 2;
// Description is sometimes available, but can be empty. Most mainstream
// websites provide this information.
string description = 3;
bytes thumbnail_payload = 4;
uint32 thumbnail_width = 5;
uint32 thumbnail_height = 6;
LinkType type = 7;
enum LinkType {
LINK = 0;
IMAGE = 1;
}
}
message UnfurledStatusContactLink {
bytes public_key = 1;
string display_name = 2;
string description = 3;
UnfurledLinkThumbnail icon = 4;
}
message UnfurledStatusCommunityLink {
bytes community_id = 1;
string display_name = 2;
string description = 3;
uint32 members_count = 4;
string color = 5;
UnfurledLinkThumbnail icon = 7;
UnfurledLinkThumbnail banner = 8;
}
message UnfurledStatusChannelLink {
string channel_uuid = 1;
string emoji = 2;
string display_name = 3;
string description = 4;
string color = 5;
UnfurledStatusCommunityLink community = 6;
}
message UnfurledStatusLink {
string url = 1;
oneof payload {
UnfurledStatusContactLink contact = 2;
UnfurledStatusCommunityLink community = 3;
UnfurledStatusChannelLink channel = 4;
}
}
// Create a wrapper around repeated property for proper unmarshalling
message UnfurledStatusLinks {
repeated UnfurledStatusLink unfurled_status_links = 1;
}
message ChatMessage {
// Lamport timestamp of the chat message
uint64 clock = 1;
// Unix timestamps in milliseconds, currently not used as we use whisper as
// more reliable, but here so that we don't rely on it
uint64 timestamp = 2;
// Text of the message
string text = 3;
// Id of the message that we are replying to
string response_to = 4;
// Ens name of the sender
string ens_name = 5;
// Chat id, this field is symmetric for public-chats and private group chats,
// but asymmetric in case of one-to-ones, as the sender will use the chat-id
// of the received, while the receiver will use the chat-id of the sender.
// Probably should be the concatenation of sender-pk & receiver-pk in
// alphabetical order
string chat_id = 6;
// The type of message (public/one-to-one/private-group-chat)
MessageType message_type = 7;
// The type of the content of the message
ContentType content_type = 8;
oneof payload {
StickerMessage sticker = 9;
ImageMessage image = 10;
AudioMessage audio = 11;
bytes community = 12;
DiscordMessage discord_message = 99;
BridgeMessage bridge_message = 100;
}
// Grant for community chat messages
bytes grant = 13;
// Message author's display name, introduced in version 1
string display_name = 14;
ContactRequestPropagatedState contact_request_propagated_state = 15;
repeated UnfurledLink unfurled_links = 16;
Shard shard = 17;
UnfurledStatusLinks unfurled_status_links = 18;
enum ContentType {
UNKNOWN_CONTENT_TYPE = 0;
TEXT_PLAIN = 1;
STICKER = 2;
STATUS = 3;
EMOJI = 4;
TRANSACTION_COMMAND = 5;
// Only local
SYSTEM_MESSAGE_CONTENT_PRIVATE_GROUP = 6;
IMAGE = 7;
AUDIO = 8;
COMMUNITY = 9;
// Only local
SYSTEM_MESSAGE_GAP = 10;
CONTACT_REQUEST = 11;
DISCORD_MESSAGE = 12;
IDENTITY_VERIFICATION = 13;
// Only local
SYSTEM_MESSAGE_PINNED_MESSAGE = 14;
// Only local
SYSTEM_MESSAGE_MUTUAL_EVENT_SENT = 15;
// Only local
SYSTEM_MESSAGE_MUTUAL_EVENT_ACCEPTED = 16;
// Only local
SYSTEM_MESSAGE_MUTUAL_EVENT_REMOVED = 17;
BRIDGE_MESSAGE = 18;
}
}