RichΛrd 40359f9c1b
go-waku integration (#2247)
* Adding wakunode module
* Adding wakuv2 fleet files
* Add waku fleets to update-fleet-config script
* Adding config items for waku v2
* Conditionally start waku v2 node depending on config
* Adapting common code to use go-waku
* Setting log level to info
* update dependencies
* update fleet config to use WakuNodes instead of BootNodes
* send and receive messages
* use hash returned when publishing a message
* add waku store protocol
* trigger signal after receiving store messages
* exclude linting rule SA1019 to check deprecated packages
2021-06-16 16:19:45 -04:00

44 lines
904 B
Go

package sm_yamux
import (
"context"
"github.com/libp2p/go-libp2p-core/mux"
"github.com/libp2p/go-yamux/v2"
)
// conn implements mux.MuxedConn over yamux.Session.
type conn yamux.Session
// Close closes underlying yamux
func (c *conn) Close() error {
return c.yamux().Close()
}
// IsClosed checks if yamux.Session is in closed state.
func (c *conn) IsClosed() bool {
return c.yamux().IsClosed()
}
// OpenStream creates a new stream.
func (c *conn) OpenStream(ctx context.Context) (mux.MuxedStream, error) {
s, err := c.yamux().OpenStream(ctx)
if err != nil {
return nil, err
}
return (*stream)(s), nil
}
// AcceptStream accepts a stream opened by the other side.
func (c *conn) AcceptStream() (mux.MuxedStream, error) {
s, err := c.yamux().AcceptStream()
return (*stream)(s), err
}
func (c *conn) yamux() *yamux.Session {
return (*yamux.Session)(c)
}
var _ mux.MuxedConn = &conn{}