494 lines
13 KiB
Go
494 lines
13 KiB
Go
package main
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// #include <stdlib.h>
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import "C"
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import (
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"encoding/json"
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"fmt"
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"os"
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"unsafe"
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"github.com/ethereum/go-ethereum/log"
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"github.com/status-im/status-go/api"
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"github.com/status-im/status-go/logutils"
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"github.com/status-im/status-go/params"
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"github.com/status-im/status-go/profiling"
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"github.com/status-im/status-go/services/personal"
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"github.com/status-im/status-go/services/typeddata"
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"github.com/status-im/status-go/signal"
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"github.com/status-im/status-go/transactions"
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"gopkg.in/go-playground/validator.v9"
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)
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// All general log messages in this package should be routed through this logger.
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var logger = log.New("package", "status-go/lib")
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//StartNode - start Status node
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//export StartNode
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func StartNode(configJSON *C.char) *C.char {
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config, err := params.NewConfigFromJSON(C.GoString(configJSON))
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if err != nil {
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return makeJSONResponse(err)
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}
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if err := logutils.OverrideRootLog(config.LogEnabled, config.LogLevel, config.LogFile, false); err != nil {
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return makeJSONResponse(err)
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}
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api.RunAsync(func() error { return statusBackend.StartNode(config) })
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return makeJSONResponse(nil)
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}
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//StopNode - stop status node
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//export StopNode
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func StopNode() *C.char {
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api.RunAsync(statusBackend.StopNode)
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return makeJSONResponse(nil)
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}
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// Create an X3DH bundle
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//export CreateContactCode
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func CreateContactCode() *C.char {
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bundle, err := statusBackend.CreateContactCode()
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if err != nil {
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return makeJSONResponse(err)
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}
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cstr := C.CString(bundle)
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return cstr
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}
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//export ProcessContactCode
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func ProcessContactCode(bundleString *C.char) *C.char {
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err := statusBackend.ProcessContactCode(C.GoString(bundleString))
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if err != nil {
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return makeJSONResponse(err)
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}
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return nil
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}
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//export ExtractIdentityFromContactCode
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func ExtractIdentityFromContactCode(bundleString *C.char) *C.char {
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bundle := C.GoString(bundleString)
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identity, err := statusBackend.ExtractIdentityFromContactCode(bundle)
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if err != nil {
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return makeJSONResponse(err)
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}
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if err := statusBackend.ProcessContactCode(bundle); err != nil {
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return makeJSONResponse(err)
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}
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data, err := json.Marshal(struct {
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Identity string `json:"identity"`
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}{Identity: identity})
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if err != nil {
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return makeJSONResponse(err)
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}
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return C.CString(string(data))
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}
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// ExtractGroupMembershipSignatures extract public keys from tuples of content/signature
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//export ExtractGroupMembershipSignatures
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func ExtractGroupMembershipSignatures(signaturePairsStr *C.char) *C.char {
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var signaturePairs [][2]string
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if err := json.Unmarshal([]byte(C.GoString(signaturePairsStr)), &signaturePairs); err != nil {
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return makeJSONResponse(err)
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}
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identities, err := statusBackend.ExtractGroupMembershipSignatures(signaturePairs)
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if err != nil {
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return makeJSONResponse(err)
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}
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data, err := json.Marshal(struct {
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Identities []string `json:"identities"`
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}{Identities: identities})
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if err != nil {
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return makeJSONResponse(err)
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}
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return C.CString(string(data))
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}
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// Sign signs a string containing group membership information
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//export SignGroupMembership
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func SignGroupMembership(content *C.char) *C.char {
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signature, err := statusBackend.SignGroupMembership(C.GoString(content))
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if err != nil {
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return makeJSONResponse(err)
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}
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data, err := json.Marshal(struct {
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Signature string `json:"signature"`
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}{Signature: signature})
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if err != nil {
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return makeJSONResponse(err)
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}
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return C.CString(string(data))
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}
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// EnableInstallation enables an installation for multi-device sync.
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//export EnableInstallation
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func EnableInstallation(installationID *C.char) *C.char {
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err := statusBackend.EnableInstallation(C.GoString(installationID))
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if err != nil {
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return makeJSONResponse(err)
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}
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data, err := json.Marshal(struct {
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Response string `json:"response"`
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}{Response: "ok"})
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if err != nil {
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return makeJSONResponse(err)
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}
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return C.CString(string(data))
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}
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// DisableInstallation disables an installation for multi-device sync.
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//export DisableInstallation
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func DisableInstallation(installationID *C.char) *C.char {
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err := statusBackend.DisableInstallation(C.GoString(installationID))
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if err != nil {
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return makeJSONResponse(err)
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}
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data, err := json.Marshal(struct {
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Response string `json:"response"`
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}{Response: "ok"})
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if err != nil {
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return makeJSONResponse(err)
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}
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return C.CString(string(data))
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}
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//ValidateNodeConfig validates config for status node
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//export ValidateNodeConfig
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func ValidateNodeConfig(configJSON *C.char) *C.char {
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var resp APIDetailedResponse
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_, err := params.NewConfigFromJSON(C.GoString(configJSON))
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// Convert errors to APIDetailedResponse
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switch err := err.(type) {
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case validator.ValidationErrors:
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resp = APIDetailedResponse{
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Message: "validation: validation failed",
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FieldErrors: make([]APIFieldError, len(err)),
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}
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for i, ve := range err {
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resp.FieldErrors[i] = APIFieldError{
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Parameter: ve.Namespace(),
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Errors: []APIError{
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{
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Message: fmt.Sprintf("field validation failed on the '%s' tag", ve.Tag()),
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},
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},
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}
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}
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case error:
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resp = APIDetailedResponse{
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Message: fmt.Sprintf("validation: %s", err.Error()),
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}
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case nil:
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resp = APIDetailedResponse{
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Status: true,
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}
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}
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respJSON, err := json.Marshal(resp)
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if err != nil {
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return makeJSONResponse(err)
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}
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return C.CString(string(respJSON))
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}
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//ResetChainData remove chain data from data directory
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//export ResetChainData
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func ResetChainData() *C.char {
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api.RunAsync(statusBackend.ResetChainData)
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return makeJSONResponse(nil)
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}
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//CallRPC calls public APIs via RPC
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//export CallRPC
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func CallRPC(inputJSON *C.char) *C.char {
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outputJSON := statusBackend.CallRPC(C.GoString(inputJSON))
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return C.CString(outputJSON)
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}
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//CallPrivateRPC calls both public and private APIs via RPC
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//export CallPrivateRPC
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func CallPrivateRPC(inputJSON *C.char) *C.char {
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outputJSON := statusBackend.CallPrivateRPC(C.GoString(inputJSON))
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return C.CString(outputJSON)
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}
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//CreateAccount is equivalent to creating an account from the command line,
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// just modified to handle the function arg passing
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//export CreateAccount
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func CreateAccount(password *C.char) *C.char {
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address, pubKey, mnemonic, err := statusBackend.AccountManager().CreateAccount(C.GoString(password))
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errString := ""
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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errString = err.Error()
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}
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out := AccountInfo{
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Address: address,
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PubKey: pubKey,
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Mnemonic: mnemonic,
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Error: errString,
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}
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outBytes, _ := json.Marshal(out)
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return C.CString(string(outBytes))
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}
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//CreateChildAccount creates sub-account
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//export CreateChildAccount
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func CreateChildAccount(parentAddress, password *C.char) *C.char {
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address, pubKey, err := statusBackend.AccountManager().CreateChildAccount(C.GoString(parentAddress), C.GoString(password))
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errString := ""
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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errString = err.Error()
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}
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out := AccountInfo{
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Address: address,
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PubKey: pubKey,
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Error: errString,
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}
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outBytes, _ := json.Marshal(out)
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return C.CString(string(outBytes))
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}
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//RecoverAccount re-creates master key using given details
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//export RecoverAccount
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func RecoverAccount(password, mnemonic *C.char) *C.char {
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address, pubKey, err := statusBackend.AccountManager().RecoverAccount(C.GoString(password), C.GoString(mnemonic))
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errString := ""
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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errString = err.Error()
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}
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out := AccountInfo{
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Address: address,
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PubKey: pubKey,
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Mnemonic: C.GoString(mnemonic),
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Error: errString,
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}
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outBytes, _ := json.Marshal(out)
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return C.CString(string(outBytes))
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}
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//VerifyAccountPassword verifies account password
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//export VerifyAccountPassword
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func VerifyAccountPassword(keyStoreDir, address, password *C.char) *C.char {
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_, err := statusBackend.AccountManager().VerifyAccountPassword(C.GoString(keyStoreDir), C.GoString(address), C.GoString(password))
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return makeJSONResponse(err)
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}
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//Login loads a key file (for a given address), tries to decrypt it using the password, to verify ownership
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// if verified, purges all the previous identities from Whisper, and injects verified key as shh identity
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//export Login
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func Login(address, password *C.char) *C.char {
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err := statusBackend.SelectAccount(C.GoString(address), C.GoString(password))
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return makeJSONResponse(err)
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}
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//Logout is equivalent to clearing whisper identities
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//export Logout
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func Logout() *C.char {
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err := statusBackend.Logout()
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return makeJSONResponse(err)
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}
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// SignMessage unmarshals rpc params {data, address, password} and passes
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// them onto backend.SignMessage
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//export SignMessage
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func SignMessage(rpcParams *C.char) *C.char {
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var params personal.SignParams
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err := json.Unmarshal([]byte(C.GoString(rpcParams)), ¶ms)
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if err != nil {
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return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
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}
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result, err := statusBackend.SignMessage(params)
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return C.CString(prepareJSONResponse(result.String(), err))
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}
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// Recover unmarshals rpc params {signDataString, signedData} and passes
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// them onto backend.
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//export Recover
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func Recover(rpcParams *C.char) *C.char {
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var params personal.RecoverParams
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err := json.Unmarshal([]byte(C.GoString(rpcParams)), ¶ms)
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if err != nil {
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return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
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}
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addr, err := statusBackend.Recover(params)
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return C.CString(prepareJSONResponse(addr.String(), err))
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}
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// SendTransaction converts RPC args and calls backend.SendTransaction
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//export SendTransaction
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func SendTransaction(txArgsJSON, password *C.char) *C.char {
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var params transactions.SendTxArgs
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err := json.Unmarshal([]byte(C.GoString(txArgsJSON)), ¶ms)
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if err != nil {
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return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
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}
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hash, err := statusBackend.SendTransaction(params, C.GoString(password))
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code := codeUnknown
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if c, ok := errToCodeMap[err]; ok {
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code = c
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}
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return C.CString(prepareJSONResponseWithCode(hash.String(), err, code))
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}
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// SignTypedData unmarshall data into TypedData, validate it and signs with selected account,
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// if password matches selected account.
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//export SignTypedData
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func SignTypedData(data, password *C.char) *C.char {
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var typed typeddata.TypedData
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err := json.Unmarshal([]byte(C.GoString(data)), &typed)
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if err != nil {
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return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
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}
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if err := typed.Validate(); err != nil {
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return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
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}
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result, err := statusBackend.SignTypedData(typed, C.GoString(password))
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return C.CString(prepareJSONResponse(result.String(), err))
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}
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//StartCPUProfile runs pprof for cpu
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//export StartCPUProfile
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func StartCPUProfile(dataDir *C.char) *C.char {
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err := profiling.StartCPUProfile(C.GoString(dataDir))
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return makeJSONResponse(err)
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}
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//StopCPUProfiling stops pprof for cpu
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//export StopCPUProfiling
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func StopCPUProfiling() *C.char { //nolint: deadcode
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err := profiling.StopCPUProfile()
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return makeJSONResponse(err)
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}
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//WriteHeapProfile starts pprof for heap
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//export WriteHeapProfile
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func WriteHeapProfile(dataDir *C.char) *C.char { //nolint: deadcode
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err := profiling.WriteHeapFile(C.GoString(dataDir))
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return makeJSONResponse(err)
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}
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func makeJSONResponse(err error) *C.char {
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errString := ""
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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errString = err.Error()
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}
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out := APIResponse{
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Error: errString,
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}
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outBytes, _ := json.Marshal(out)
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return C.CString(string(outBytes))
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}
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// NotifyUsers sends push notifications by given tokens.
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//export NotifyUsers
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func NotifyUsers(dataPayloadJSON, tokensArray *C.char) (outCBytes *C.char) {
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var (
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err error
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outBytes []byte
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)
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errString := ""
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defer func() {
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out := NotifyResult{
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Status: err == nil,
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Error: errString,
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}
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outBytes, err = json.Marshal(out)
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if err != nil {
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logger.Error("failed to marshal NotifyUsers output", "error", err)
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outCBytes = makeJSONResponse(err)
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return
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}
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outCBytes = C.CString(string(outBytes))
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}()
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tokens, err := ParseJSONArray(C.GoString(tokensArray))
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if err != nil {
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errString = err.Error()
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return
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}
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err = statusBackend.NotifyUsers(C.GoString(dataPayloadJSON), tokens...)
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if err != nil {
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errString = err.Error()
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return
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}
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return
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}
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// UpdateMailservers updates mail servers in status backend.
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//export UpdateMailservers
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func UpdateMailservers(data *C.char) *C.char {
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var enodes []string
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err := json.Unmarshal([]byte(C.GoString(data)), &enodes)
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if err != nil {
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return makeJSONResponse(err)
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}
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err = statusBackend.UpdateMailservers(enodes)
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return makeJSONResponse(err)
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}
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// AddPeer adds an enode as a peer.
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//export AddPeer
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func AddPeer(enode *C.char) *C.char {
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err := statusBackend.StatusNode().AddPeer(C.GoString(enode))
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return makeJSONResponse(err)
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}
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// ConnectionChange handles network state changes as reported
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// by ReactNative (see https://facebook.github.io/react-native/docs/netinfo.html)
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//export ConnectionChange
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func ConnectionChange(typ *C.char, expensive C.int) {
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statusBackend.ConnectionChange(C.GoString(typ), expensive == 1)
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}
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// AppStateChange handles app state changes (background/foreground).
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//export AppStateChange
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func AppStateChange(state *C.char) {
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statusBackend.AppStateChange(C.GoString(state))
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}
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// SetSignalEventCallback setup geth callback to notify about new signal
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//export SetSignalEventCallback
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func SetSignalEventCallback(cb unsafe.Pointer) {
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signal.SetSignalEventCallback(cb)
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}
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