486 lines
13 KiB
Go
486 lines
13 KiB
Go
package main
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import "C"
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import (
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"encoding/json"
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"fmt"
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"os"
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"github.com/NaySoftware/go-fcm"
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"github.com/ethereum/go-ethereum/log"
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"github.com/status-im/status-go/logutils"
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"github.com/status-im/status-go/params"
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"github.com/status-im/status-go/profiling"
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"github.com/status-im/status-go/sign"
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"gopkg.in/go-playground/validator.v9"
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)
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// All general log messages in this package should be routed through this logger.
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var logger = log.New("package", "status-go/lib")
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//GenerateConfig for status node
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//export GenerateConfig
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func GenerateConfig(datadir *C.char, networkID C.int) *C.char {
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config, err := params.NewNodeConfig(C.GoString(datadir), "", uint64(networkID))
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if err != nil {
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return makeJSONResponse(err)
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}
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outBytes, err := json.Marshal(config)
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if err != nil {
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return makeJSONResponse(err)
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}
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return C.CString(string(outBytes))
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}
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//StartNode - start Status node
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//export StartNode
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func StartNode(configJSON *C.char) *C.char {
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config, err := params.LoadNodeConfig(C.GoString(configJSON))
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if err != nil {
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return makeJSONResponse(err)
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}
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if err := logutils.OverrideRootLog(config.LogEnabled, config.LogLevel, config.LogFile, false); err != nil {
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return makeJSONResponse(err)
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}
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statusAPI.StartNodeAsync(config)
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return makeJSONResponse(nil)
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}
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//StopNode - stop status node
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//export StopNode
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func StopNode() *C.char {
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statusAPI.StopNodeAsync()
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return makeJSONResponse(nil)
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}
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//ValidateNodeConfig validates config for status node
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//export ValidateNodeConfig
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func ValidateNodeConfig(configJSON *C.char) *C.char {
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var resp APIDetailedResponse
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_, err := params.LoadNodeConfig(C.GoString(configJSON))
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// Convert errors to APIDetailedResponse
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switch err := err.(type) {
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case validator.ValidationErrors:
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resp = APIDetailedResponse{
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Message: "validation: validation failed",
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FieldErrors: make([]APIFieldError, len(err)),
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}
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for i, ve := range err {
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resp.FieldErrors[i] = APIFieldError{
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Parameter: ve.Namespace(),
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Errors: []APIError{
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{
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Message: fmt.Sprintf("field validation failed on the '%s' tag", ve.Tag()),
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},
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},
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}
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}
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case error:
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resp = APIDetailedResponse{
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Message: fmt.Sprintf("validation: %s", err.Error()),
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}
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case nil:
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resp = APIDetailedResponse{
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Status: true,
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}
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}
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respJSON, err := json.Marshal(resp)
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if err != nil {
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return makeJSONResponse(err)
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}
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return C.CString(string(respJSON))
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}
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//ResetChainData remove chain data from data directory
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//export ResetChainData
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func ResetChainData() *C.char {
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statusAPI.ResetChainDataAsync()
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return makeJSONResponse(nil)
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}
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//CallRPC calls public APIs via RPC
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//export CallRPC
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func CallRPC(inputJSON *C.char) *C.char {
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outputJSON := statusAPI.CallRPC(C.GoString(inputJSON))
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return C.CString(outputJSON)
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}
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//CallPrivateRPC calls both public and private APIs via RPC
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//export CallPrivateRPC
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func CallPrivateRPC(inputJSON *C.char) *C.char {
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outputJSON := statusAPI.CallPrivateRPC(C.GoString(inputJSON))
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return C.CString(outputJSON)
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}
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//CreateAccount is equivalent to creating an account from the command line,
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// just modified to handle the function arg passing
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//export CreateAccount
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func CreateAccount(password *C.char) *C.char {
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address, pubKey, mnemonic, err := statusAPI.CreateAccount(C.GoString(password))
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errString := ""
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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errString = err.Error()
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}
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out := AccountInfo{
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Address: address,
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PubKey: pubKey,
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Mnemonic: mnemonic,
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Error: errString,
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}
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outBytes, _ := json.Marshal(out)
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return C.CString(string(outBytes))
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}
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//CreateChildAccount creates sub-account
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//export CreateChildAccount
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func CreateChildAccount(parentAddress, password *C.char) *C.char {
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address, pubKey, err := statusAPI.CreateChildAccount(C.GoString(parentAddress), C.GoString(password))
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errString := ""
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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errString = err.Error()
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}
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out := AccountInfo{
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Address: address,
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PubKey: pubKey,
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Error: errString,
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}
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outBytes, _ := json.Marshal(out)
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return C.CString(string(outBytes))
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}
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//RecoverAccount re-creates master key using given details
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//export RecoverAccount
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func RecoverAccount(password, mnemonic *C.char) *C.char {
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address, pubKey, err := statusAPI.RecoverAccount(C.GoString(password), C.GoString(mnemonic))
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errString := ""
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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errString = err.Error()
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}
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out := AccountInfo{
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Address: address,
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PubKey: pubKey,
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Mnemonic: C.GoString(mnemonic),
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Error: errString,
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}
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outBytes, _ := json.Marshal(out)
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return C.CString(string(outBytes))
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}
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//VerifyAccountPassword verifies account password
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//export VerifyAccountPassword
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func VerifyAccountPassword(keyStoreDir, address, password *C.char) *C.char {
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_, err := statusAPI.VerifyAccountPassword(C.GoString(keyStoreDir), C.GoString(address), C.GoString(password))
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return makeJSONResponse(err)
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}
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//Login loads a key file (for a given address), tries to decrypt it using the password, to verify ownership
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// if verified, purges all the previous identities from Whisper, and injects verified key as shh identity
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//export Login
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func Login(address, password *C.char) *C.char {
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err := statusAPI.SelectAccount(C.GoString(address), C.GoString(password))
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return makeJSONResponse(err)
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}
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//Logout is equivalent to clearing whisper identities
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//export Logout
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func Logout() *C.char {
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err := statusAPI.Logout()
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return makeJSONResponse(err)
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}
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//ApproveSignRequestWithArgs instructs backend to complete sending of a given transaction.
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// gas and gasPrice will be overrided with the given values before signing the
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// transaction.
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//export ApproveSignRequestWithArgs
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func ApproveSignRequestWithArgs(id, password *C.char, gas, gasPrice C.longlong) *C.char {
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result := statusAPI.ApproveSignRequestWithArgs(C.GoString(id), C.GoString(password), int64(gas), int64(gasPrice))
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return prepareApproveSignRequestResponse(result, id)
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}
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//ApproveSignRequest instructs backend to complete sending of a given transaction.
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//export ApproveSignRequest
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func ApproveSignRequest(id, password *C.char) *C.char {
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result := statusAPI.ApproveSignRequest(C.GoString(id), C.GoString(password))
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return prepareApproveSignRequestResponse(result, id)
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}
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// prepareApproveSignRequestResponse based on a sign.Result prepares the binding
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// response.
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func prepareApproveSignRequestResponse(result sign.Result, id *C.char) *C.char {
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errString := ""
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if result.Error != nil {
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fmt.Fprintln(os.Stderr, result.Error)
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errString = result.Error.Error()
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}
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out := SignRequestResult{
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ID: C.GoString(id),
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Hash: result.Response.Hex(),
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Error: errString,
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}
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outBytes, err := json.Marshal(out)
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if err != nil {
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logger.Error("failed to marshal ApproveSignRequest output", "error", err)
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return makeJSONResponse(err)
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}
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return C.CString(string(outBytes))
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}
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//ApproveSignRequests instructs backend to complete sending of multiple transactions
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//export ApproveSignRequests
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func ApproveSignRequests(ids, password *C.char) *C.char {
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out := SignRequestsResult{}
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out.Results = make(map[string]SignRequestResult)
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parsedIDs, err := ParseJSONArray(C.GoString(ids))
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if err != nil {
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out.Results["none"] = SignRequestResult{
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Error: err.Error(),
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}
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} else {
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txIDs := make([]string, len(parsedIDs))
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for i, id := range parsedIDs {
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txIDs[i] = id
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}
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results := statusAPI.ApproveSignRequests(txIDs, C.GoString(password))
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for txID, result := range results {
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txResult := SignRequestResult{
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ID: txID,
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Hash: result.Response.Hex(),
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}
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if result.Error != nil {
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txResult.Error = result.Error.Error()
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}
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out.Results[txID] = txResult
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}
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}
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outBytes, err := json.Marshal(out)
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if err != nil {
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logger.Error("failed to marshal ApproveSignRequests output", "error", err)
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return makeJSONResponse(err)
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}
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return C.CString(string(outBytes))
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}
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//DiscardSignRequest discards a given transaction from transaction queue
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//export DiscardSignRequest
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func DiscardSignRequest(id *C.char) *C.char {
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err := statusAPI.DiscardSignRequest(C.GoString(id))
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errString := ""
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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errString = err.Error()
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}
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out := DiscardSignRequestResult{
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ID: C.GoString(id),
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Error: errString,
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}
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outBytes, err := json.Marshal(out)
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if err != nil {
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log.Error("failed to marshal DiscardSignRequest output", "error", err)
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return makeJSONResponse(err)
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}
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return C.CString(string(outBytes))
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}
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//DiscardSignRequests discards given multiple transactions from transaction queue
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//export DiscardSignRequests
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func DiscardSignRequests(ids *C.char) *C.char {
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out := DiscardSignRequestsResult{}
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out.Results = make(map[string]DiscardSignRequestResult)
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parsedIDs, err := ParseJSONArray(C.GoString(ids))
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if err != nil {
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out.Results["none"] = DiscardSignRequestResult{
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Error: err.Error(),
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}
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} else {
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txIDs := make([]string, len(parsedIDs))
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for i, id := range parsedIDs {
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txIDs[i] = id
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}
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results := statusAPI.DiscardSignRequests(txIDs)
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for txID, err := range results {
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out.Results[txID] = DiscardSignRequestResult{
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ID: txID,
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Error: err.Error(),
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}
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}
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}
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outBytes, err := json.Marshal(out)
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if err != nil {
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logger.Error("failed to marshal DiscardSignRequests output", "error", err)
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return makeJSONResponse(err)
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}
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return C.CString(string(outBytes))
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}
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//InitJail setup initial JavaScript
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//export InitJail
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func InitJail(js *C.char) {
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statusAPI.SetJailBaseJS(C.GoString(js))
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}
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//Parse creates a new jail cell context and executes provided JavaScript code.
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//DEPRECATED in favour of CreateAndInitCell.
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//export Parse
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func Parse(chatID *C.char, js *C.char) *C.char {
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res := statusAPI.CreateAndInitCell(C.GoString(chatID), C.GoString(js))
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return C.CString(res)
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}
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//CreateAndInitCell creates a new jail cell context and executes provided JavaScript code.
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//export CreateAndInitCell
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func CreateAndInitCell(chatID *C.char, js *C.char) *C.char {
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res := statusAPI.CreateAndInitCell(C.GoString(chatID), C.GoString(js))
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return C.CString(res)
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}
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//ExecuteJS allows to run arbitrary JS code within a cell.
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//export ExecuteJS
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func ExecuteJS(chatID *C.char, code *C.char) *C.char {
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res := statusAPI.JailExecute(C.GoString(chatID), C.GoString(code))
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return C.CString(res)
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}
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//Call executes given JavaScript function
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//export Call
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func Call(chatID *C.char, path *C.char, params *C.char) *C.char {
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res := statusAPI.JailCall(C.GoString(chatID), C.GoString(path), C.GoString(params))
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return C.CString(res)
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}
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//StartCPUProfile runs pprof for cpu
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//export StartCPUProfile
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func StartCPUProfile(dataDir *C.char) *C.char {
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err := profiling.StartCPUProfile(C.GoString(dataDir))
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return makeJSONResponse(err)
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}
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//StopCPUProfiling stops pprof for cpu
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//export StopCPUProfiling
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func StopCPUProfiling() *C.char { //nolint: deadcode
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err := profiling.StopCPUProfile()
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return makeJSONResponse(err)
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}
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//WriteHeapProfile starts pprof for heap
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//export WriteHeapProfile
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func WriteHeapProfile(dataDir *C.char) *C.char { //nolint: deadcode
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err := profiling.WriteHeapFile(C.GoString(dataDir))
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return makeJSONResponse(err)
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}
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func makeJSONResponse(err error) *C.char {
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errString := ""
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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errString = err.Error()
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}
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out := APIResponse{
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Error: errString,
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}
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outBytes, _ := json.Marshal(out)
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return C.CString(string(outBytes))
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}
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// NotifyUsers sends push notifications by given tokens.
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//export NotifyUsers
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func NotifyUsers(message, payloadJSON, tokensArray *C.char) (outCBytes *C.char) {
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var (
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err error
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outBytes []byte
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)
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errString := ""
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defer func() {
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out := NotifyResult{
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Status: err == nil,
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Error: errString,
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}
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outBytes, err = json.Marshal(out)
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if err != nil {
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logger.Error("failed to marshal Notify output", "error", err)
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outCBytes = makeJSONResponse(err)
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return
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}
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outCBytes = C.CString(string(outBytes))
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}()
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tokens, err := ParseJSONArray(C.GoString(tokensArray))
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if err != nil {
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errString = err.Error()
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return
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}
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var payload fcm.NotificationPayload
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err = json.Unmarshal([]byte(C.GoString(payloadJSON)), &payload)
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if err != nil {
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errString = err.Error()
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return
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}
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err = statusAPI.NotifyUsers(C.GoString(message), payload, tokens...)
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if err != nil {
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errString = err.Error()
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return
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}
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return
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}
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// AddPeer adds an enode as a peer.
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//export AddPeer
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func AddPeer(enode *C.char) *C.char {
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err := statusAPI.StatusNode().AddPeer(C.GoString(enode))
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return makeJSONResponse(err)
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}
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// ConnectionChange handles network state changes as reported
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// by ReactNative (see https://facebook.github.io/react-native/docs/netinfo.html)
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//export ConnectionChange
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func ConnectionChange(typ *C.char, expensive C.int) {
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statusAPI.ConnectionChange(C.GoString(typ), expensive == 1)
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}
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// AppStateChange handles app state changes (background/foreground).
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//export AppStateChange
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func AppStateChange(state *C.char) {
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statusAPI.AppStateChange(C.GoString(state))
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}
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