status-go/t/bindata.go
Pascal Precht d0e0deac95 feat: introduce discord_message_authors persistence APIs
This introduces a new table to store discord message authors.
The main reason this table is being introduce is so that we don't have
to duplicate discord message author information in the `user_messages`
table when importing discord communities (ongoing work).

In addition to the table there are also two new APIs on the messenger
persistence layer (which are later used in the import logic):

- `HasDiscordMessageAuthor`
- `SaveDiscordMessageAuthor`

Closes #2759
2022-08-10 10:13:55 +02:00

322 lines
11 KiB
Go

// Code generated by go-bindata. DO NOT EDIT.
// sources:
// config/public-chain-accounts.json (307B)
// config/status-chain-accounts.json (543B)
// config/test-data.json (84B)
package t
import (
"bytes"
"compress/gzip"
"crypto/sha256"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
digest [sha256.Size]byte
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _configPublicChainAccountsJson = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x9c\xce\xbf\x0a\xc2\x30\x10\x80\xf1\x3d\x4f\x71\x64\xee\x90\xbb\xf4\xf2\xa7\x5b\x28\xed\x2b\x38\xc7\x5c\x8a\x43\x51\xb0\x15\x04\xe9\xbb\x4b\x71\x71\x51\xc4\xf1\x5b\x3e\x7e\x0f\x05\xa0\x53\x29\x97\xdb\x79\x45\xdd\xc1\xde\x00\xfa\x90\xe7\xb9\xae\x49\xe4\x5a\x97\x45\x77\xa0\xcd\x7d\xb4\x3c\x18\x4b\x2c\x59\x82\xaf\xe4\x1c\x96\xb6\x8e\x91\x51\x38\x78\xf2\xd5\x09\x07\x2b\x5c\x74\xf3\x5a\xf4\xa7\xfc\xe7\x40\x01\x6c\xcd\x9b\x8b\xbe\xba\x92\xc9\x18\x89\x90\x5c\x90\x68\x63\xb1\x39\x7a\x3a\x4e\xdc\x3a\x94\x1e\xcd\xe4\x63\x30\x43\xc0\xf6\xa3\xeb\xe7\xc1\xee\x52\x9b\x7a\x06\x00\x00\xff\xff\x70\xe6\xdd\xe7\x33\x01\x00\x00")
func configPublicChainAccountsJsonBytes() ([]byte, error) {
return bindataRead(
_configPublicChainAccountsJson,
"config/public-chain-accounts.json",
)
}
func configPublicChainAccountsJson() (*asset, error) {
bytes, err := configPublicChainAccountsJsonBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "config/public-chain-accounts.json", size: 307, mode: os.FileMode(0664), modTime: time.Unix(1659614623, 0)}
a := &asset{bytes: bytes, info: info, digest: [32]uint8{0x76, 0x5d, 0xc0, 0xfe, 0x57, 0x50, 0x18, 0xec, 0x2d, 0x61, 0x1b, 0xa9, 0x81, 0x11, 0x5f, 0x77, 0xf7, 0xb6, 0x67, 0x82, 0x1, 0x40, 0x68, 0x9d, 0xc5, 0x41, 0xaf, 0xce, 0x43, 0x81, 0x92, 0x96}}
return a, nil
}
var _configStatusChainAccountsJson = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xa4\xce\xbf\x4e\xc3\x40\x0c\xc7\xf1\x3d\x4f\x71\xba\xb9\x83\x63\xfb\x9c\xbb\x6e\x97\x90\xcc\x6c\xcc\xbe\x7f\x62\xa8\x28\x6a\x8a\x40\x42\x7d\x77\x54\x21\x24\x96\x54\x54\x6c\xf6\xf0\xfb\xea\xf3\xd9\x19\x63\x63\xce\xc7\xb7\x97\x73\x6f\xf7\xe6\xfa\x1b\x63\x9f\xf4\x70\xa8\xe7\x58\xca\xa9\xae\xab\xdd\x1b\x0b\x1f\x69\xe9\x85\xb3\x12\xf7\x84\xa2\x40\xc9\xf1\x90\xc1\x8d\xc4\x94\x70\xc6\xbe\x2e\xb1\x22\xa7\x60\x77\xdf\x89\xe9\x59\xff\x17\x78\xd4\x75\x7d\x3f\x9e\xca\x75\xfd\xfa\x73\x77\xc6\x5c\x76\xbf\xcc\x78\xd3\x8c\xe0\xd4\x15\x98\x07\x6c\x4d\x1c\x0c\x61\x99\x74\x1c\x39\x0a\xcd\x44\x05\xbd\x46\x79\xa8\x0d\xa7\x4d\xf3\xbd\x81\x3f\x99\xe9\xa6\x99\xb4\x10\x57\x09\xbe\xb0\x07\xd1\x56\xc0\x27\x72\x21\x05\x84\xe6\xb2\x24\xc1\x24\xbe\x56\xde\x34\xdf\x1b\xd8\x34\x77\x97\xee\x2b\x00\x00\xff\xff\x84\x46\x00\x06\x1f\x02\x00\x00")
func configStatusChainAccountsJsonBytes() ([]byte, error) {
return bindataRead(
_configStatusChainAccountsJson,
"config/status-chain-accounts.json",
)
}
func configStatusChainAccountsJson() (*asset, error) {
bytes, err := configStatusChainAccountsJsonBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "config/status-chain-accounts.json", size: 543, mode: os.FileMode(0664), modTime: time.Unix(1659614623, 0)}
a := &asset{bytes: bytes, info: info, digest: [32]uint8{0x8e, 0xb3, 0x61, 0x51, 0x70, 0x3c, 0x12, 0x3e, 0xf1, 0x1c, 0x81, 0xfb, 0x9a, 0x7c, 0xe3, 0x63, 0xd0, 0x8f, 0x12, 0xc5, 0x2d, 0xf4, 0xea, 0x27, 0x33, 0xef, 0xca, 0xf9, 0x3f, 0x72, 0x44, 0xbf}}
return a, nil
}
var _configTestDataJson = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xaa\xe6\x52\x50\x50\xf2\xcb\x4f\x49\x55\xb2\x52\x00\xb1\x15\x14\x94\x82\x2b\xf3\x92\x83\x53\x93\xf3\xf3\x52\x8a\x95\xac\x14\x8c\x0d\x74\x20\xc2\x1e\x21\x21\x01\x01\xf9\x45\x25\x4a\x56\x0a\x16\x66\x26\xa6\x50\xd1\xf0\x60\x84\x98\x19\x97\x82\x42\x2d\x57\x2d\x17\x20\x00\x00\xff\xff\x51\xca\x96\xb1\x54\x00\x00\x00")
func configTestDataJsonBytes() ([]byte, error) {
return bindataRead(
_configTestDataJson,
"config/test-data.json",
)
}
func configTestDataJson() (*asset, error) {
bytes, err := configTestDataJsonBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "config/test-data.json", size: 84, mode: os.FileMode(0664), modTime: time.Unix(1659614623, 0)}
a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xce, 0x9d, 0x80, 0xf5, 0x87, 0xfa, 0x57, 0x1d, 0xa1, 0xd5, 0x7a, 0x10, 0x3, 0xac, 0xd7, 0xf4, 0x64, 0x32, 0x96, 0x2b, 0xb7, 0x21, 0xb7, 0xa6, 0x80, 0x40, 0xe9, 0x65, 0xe3, 0xd6, 0xbd, 0x40}}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// AssetString returns the asset contents as a string (instead of a []byte).
func AssetString(name string) (string, error) {
data, err := Asset(name)
return string(data), err
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// MustAssetString is like AssetString but panics when Asset would return an
// error. It simplifies safe initialization of global variables.
func MustAssetString(name string) string {
return string(MustAsset(name))
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetDigest returns the digest of the file with the given name. It returns an
// error if the asset could not be found or the digest could not be loaded.
func AssetDigest(name string) ([sha256.Size]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s can't read by error: %v", name, err)
}
return a.digest, nil
}
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s not found", name)
}
// Digests returns a map of all known files and their checksums.
func Digests() (map[string][sha256.Size]byte, error) {
mp := make(map[string][sha256.Size]byte, len(_bindata))
for name := range _bindata {
a, err := _bindata[name]()
if err != nil {
return nil, err
}
mp[name] = a.digest
}
return mp, nil
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"config/public-chain-accounts.json": configPublicChainAccountsJson,
"config/status-chain-accounts.json": configStatusChainAccountsJson,
"config/test-data.json": configTestDataJson,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"},
// AssetDir("data/img") would return []string{"a.png", "b.png"},
// AssetDir("foo.txt") and AssetDir("notexist") would return an error, and
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
canonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(canonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"config": &bintree{nil, map[string]*bintree{
"public-chain-accounts.json": &bintree{configPublicChainAccountsJson, map[string]*bintree{}},
"status-chain-accounts.json": &bintree{configStatusChainAccountsJson, map[string]*bintree{}},
"test-data.json": &bintree{configTestDataJson, map[string]*bintree{}},
}},
}}
// RestoreAsset restores an asset under the given directory.
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
}
// RestoreAssets restores an asset under the given directory recursively.
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
canonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(canonicalName, "/")...)...)
}