status-go/cmd/status-cli/main.go

111 lines
2.2 KiB
Go

package main
import (
"os"
"time"
"go.uber.org/zap"
"github.com/status-im/status-go/api"
"github.com/status-im/status-go/protocol"
"github.com/urfave/cli/v2"
)
const LightFlag = "light"
const InteractiveFlag = "interactive"
const CountFlag = "count"
const NameFlag = "name"
const AddFlag = "add"
const PortFlag = "port"
const APIModulesFlag = "api-modules"
const RetrieveInterval = 300 * time.Millisecond
const SendInterval = 1 * time.Second
const WaitingInterval = 5 * time.Second
var CommonFlags = []cli.Flag{
&cli.BoolFlag{
Name: LightFlag,
Aliases: []string{"l"},
Usage: "Enable light mode",
},
&cli.StringFlag{
Name: APIModulesFlag,
Aliases: []string{"m"},
Value: "waku,wakuext,wakuv2,permissions,eth",
Usage: "API modules to enable",
},
}
var SimulateFlags = append([]cli.Flag{
&cli.BoolFlag{
Name: InteractiveFlag,
Aliases: []string{"i"},
Usage: "Use interactive mode to input the messages",
},
&cli.IntFlag{
Name: CountFlag,
Aliases: []string{"c"},
Value: 1,
Usage: "How many messages to sent from each user",
},
}, CommonFlags...)
var ServeFlags = append([]cli.Flag{
&cli.StringFlag{
Name: NameFlag,
Aliases: []string{"n"},
Value: "Alice",
Usage: "Name of the user",
},
&cli.StringFlag{
Name: AddFlag,
Aliases: []string{"a"},
Usage: "Add a friend with the public key",
},
&cli.IntFlag{
Name: PortFlag,
Aliases: []string{"p"},
Value: 8545,
Usage: "HTTP Server port to listen on",
},
}, CommonFlags...)
var logger *zap.SugaredLogger
type StatusCLI struct {
name string
messenger *protocol.Messenger
backend *api.GethStatusBackend
logger *zap.SugaredLogger
}
func main() {
app := &cli.App{
Commands: []*cli.Command{
{
Name: "simulate",
Usage: "Simulate the process of sending direct messages",
Flags: SimulateFlags,
Action: func(cCtx *cli.Context) error {
return simulate(cCtx)
},
},
{
Name: "serve",
Aliases: []string{"s"},
Usage: "Start a server to send and receive messages",
Flags: ServeFlags,
Action: func(cCtx *cli.Context) error {
return serve(cCtx)
},
},
},
}
if err := app.Run(os.Args); err != nil {
logger.Fatal(err)
}
}