111 lines
2.2 KiB
Go
111 lines
2.2 KiB
Go
package main
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import (
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"os"
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"time"
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"go.uber.org/zap"
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"github.com/status-im/status-go/api"
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"github.com/status-im/status-go/protocol"
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"github.com/urfave/cli/v2"
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)
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const LightFlag = "light"
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const InteractiveFlag = "interactive"
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const CountFlag = "count"
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const NameFlag = "name"
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const AddFlag = "add"
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const PortFlag = "port"
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const APIModulesFlag = "api-modules"
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const RetrieveInterval = 300 * time.Millisecond
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const SendInterval = 1 * time.Second
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const WaitingInterval = 5 * time.Second
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var CommonFlags = []cli.Flag{
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&cli.BoolFlag{
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Name: LightFlag,
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Aliases: []string{"l"},
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Usage: "Enable light mode",
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},
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&cli.StringFlag{
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Name: APIModulesFlag,
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Aliases: []string{"m"},
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Value: "waku,wakuext,wakuv2,permissions,eth",
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Usage: "API modules to enable",
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},
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}
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var SimulateFlags = append([]cli.Flag{
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&cli.BoolFlag{
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Name: InteractiveFlag,
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Aliases: []string{"i"},
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Usage: "Use interactive mode to input the messages",
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},
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&cli.IntFlag{
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Name: CountFlag,
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Aliases: []string{"c"},
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Value: 1,
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Usage: "How many messages to sent from each user",
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},
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}, CommonFlags...)
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var ServeFlags = append([]cli.Flag{
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&cli.StringFlag{
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Name: NameFlag,
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Aliases: []string{"n"},
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Value: "Alice",
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Usage: "Name of the user",
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},
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&cli.StringFlag{
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Name: AddFlag,
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Aliases: []string{"a"},
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Usage: "Add a friend with the public key",
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},
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&cli.IntFlag{
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Name: PortFlag,
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Aliases: []string{"p"},
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Value: 8545,
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Usage: "HTTP Server port to listen on",
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},
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}, CommonFlags...)
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var logger *zap.SugaredLogger
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type StatusCLI struct {
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name string
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messenger *protocol.Messenger
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backend *api.GethStatusBackend
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logger *zap.SugaredLogger
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}
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func main() {
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app := &cli.App{
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Commands: []*cli.Command{
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{
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Name: "simulate",
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Usage: "Simulate the process of sending direct messages",
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Flags: SimulateFlags,
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Action: func(cCtx *cli.Context) error {
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return simulate(cCtx)
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},
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},
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{
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Name: "serve",
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Aliases: []string{"s"},
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Usage: "Start a server to send and receive messages",
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Flags: ServeFlags,
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Action: func(cCtx *cli.Context) error {
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return serve(cCtx)
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},
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},
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},
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}
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if err := app.Run(os.Args); err != nil {
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logger.Fatal(err)
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}
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}
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