196 lines
5.8 KiB
Go
196 lines
5.8 KiB
Go
package protocol
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import (
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"fmt"
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"go.uber.org/zap"
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"github.com/status-im/status-go/api/multiformat"
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"github.com/status-im/status-go/images"
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"github.com/status-im/status-go/protocol/common"
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"github.com/status-im/status-go/protocol/communities"
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)
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type StatusUnfurler struct {
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m *Messenger
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logger *zap.Logger
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url string
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}
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func NewStatusUnfurler(URL string, messenger *Messenger, logger *zap.Logger) *StatusUnfurler {
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return &StatusUnfurler{
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m: messenger,
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logger: logger.With(zap.String("url", URL)),
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url: URL,
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}
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}
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func updateThumbnail(image *images.IdentityImage, thumbnail *common.LinkPreviewThumbnail) error {
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if image.IsEmpty() {
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return nil
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}
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width, height, err := images.GetImageDimensions(image.Payload)
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if err != nil {
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return fmt.Errorf("failed to get image dimensions: %w", err)
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}
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dataURI, err := image.GetDataURI()
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if err != nil {
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return fmt.Errorf("failed to get data uri: %w", err)
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}
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thumbnail.Width = width
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thumbnail.Height = height
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thumbnail.DataURI = dataURI
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return nil
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}
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func (u *StatusUnfurler) buildContactData(publicKey string) (*common.StatusContactLinkPreview, error) {
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// contactID == "0x" + secp251k1 compressed public key as hex-encoded string
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contactID, err := multiformat.DeserializeCompressedKey(publicKey)
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if err != nil {
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return nil, err
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}
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contact := u.m.GetContactByID(contactID)
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// If no contact found locally, fetch it from waku
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if contact == nil {
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if contact, err = u.m.RequestContactInfoFromMailserver(contactID, true); err != nil {
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return nil, fmt.Errorf("failed to request contact info from mailserver for public key '%s': %w", publicKey, err)
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}
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}
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c := &common.StatusContactLinkPreview{
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PublicKey: contactID,
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DisplayName: contact.DisplayName,
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Description: contact.Bio,
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}
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if image, ok := contact.Images[images.SmallDimName]; ok {
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if err = updateThumbnail(&image, &c.Icon); err != nil {
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u.logger.Warn("unfurling status link: failed to set contact thumbnail", zap.Error(err))
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}
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}
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return c, nil
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}
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func (u *StatusUnfurler) fillCommunityImages(community *communities.Community, icon *common.LinkPreviewThumbnail, banner *common.LinkPreviewThumbnail) error {
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if image, ok := community.Images()[images.SmallDimName]; ok {
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if err := updateThumbnail(&images.IdentityImage{Payload: image.Payload}, icon); err != nil {
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u.logger.Warn("unfurling status link: failed to set community thumbnail", zap.Error(err))
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}
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}
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if image, ok := community.Images()[images.BannerIdentityName]; ok {
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if err := updateThumbnail(&images.IdentityImage{Payload: image.Payload}, banner); err != nil {
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u.logger.Warn("unfurling status link: failed to set community banner", zap.Error(err))
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}
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}
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return nil
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}
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func (u *StatusUnfurler) buildCommunityData(communityID string, shard *common.Shard) (*communities.Community, *common.StatusCommunityLinkPreview, error) {
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// This automatically checks the database
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community, err := u.m.FetchCommunity(&FetchCommunityRequest{
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CommunityKey: communityID,
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Shard: shard,
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TryDatabase: true,
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WaitForResponse: true,
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})
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if err != nil {
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return nil, nil, fmt.Errorf("failed to get community info for communityID '%s': %w", communityID, err)
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}
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if community == nil {
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return community, nil, fmt.Errorf("community info fetched, but it is empty")
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}
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c := &common.StatusCommunityLinkPreview{
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CommunityID: community.IDString(),
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DisplayName: community.Name(),
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Description: community.DescriptionText(),
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MembersCount: uint32(community.MembersCount()),
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Color: community.Color(),
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}
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err = u.fillCommunityImages(community, &c.Icon, &c.Banner)
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if err != nil {
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return community, c, err
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}
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return community, c, nil
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}
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func (u *StatusUnfurler) buildChannelData(channelUUID string, communityID string, communityShard *common.Shard) (*common.StatusCommunityChannelLinkPreview, error) {
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community, communityData, err := u.buildCommunityData(communityID, communityShard)
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if err != nil {
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return nil, fmt.Errorf("failed to build channel community data: %w", err)
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}
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channel, ok := community.Chats()[channelUUID]
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if !ok {
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return nil, fmt.Errorf("channel with channelID '%s' not found in community '%s'", channelUUID, communityID)
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}
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return &common.StatusCommunityChannelLinkPreview{
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ChannelUUID: channelUUID,
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Emoji: channel.Identity.Emoji,
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DisplayName: channel.Identity.DisplayName,
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Description: channel.Identity.Description,
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Color: channel.Identity.Color,
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Community: communityData,
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}, nil
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}
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func (u *StatusUnfurler) Unfurl() (*common.StatusLinkPreview, error) {
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preview := new(common.StatusLinkPreview)
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preview.URL = u.url
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resp, err := ParseSharedURL(u.url)
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if err != nil {
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return nil, fmt.Errorf("failed to parse shared url: %w", err)
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}
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// If a URL has been successfully parsed,
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// any further errors should not be returned, only logged.
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if resp.Contact != nil {
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preview.Contact, err = u.buildContactData(resp.Contact.PublicKey)
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if err != nil {
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return nil, fmt.Errorf("error when building contact data: %w", err)
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}
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return preview, nil
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}
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// NOTE: Currently channel data comes together with community data,
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// both `Community` and `Channel` fields will be present.
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// So we check for Channel first, then Community.
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if resp.Channel != nil {
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if resp.Community == nil {
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return preview, fmt.Errorf("channel community can't be empty")
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}
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preview.Channel, err = u.buildChannelData(resp.Channel.ChannelUUID, resp.Community.CommunityID, resp.Shard)
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if err != nil {
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return nil, fmt.Errorf("error when building channel data: %w", err)
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}
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return preview, nil
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}
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if resp.Community != nil {
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_, preview.Community, err = u.buildCommunityData(resp.Community.CommunityID, resp.Shard)
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if err != nil {
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return nil, fmt.Errorf("error when building community data: %w", err)
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}
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return preview, nil
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}
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return nil, fmt.Errorf("shared url does not contain contact, community or channel data")
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}
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