mirror of
https://github.com/status-im/status-go.git
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40359f9c1b
* Adding wakunode module * Adding wakuv2 fleet files * Add waku fleets to update-fleet-config script * Adding config items for waku v2 * Conditionally start waku v2 node depending on config * Adapting common code to use go-waku * Setting log level to info * update dependencies * update fleet config to use WakuNodes instead of BootNodes * send and receive messages * use hash returned when publishing a message * add waku store protocol * trigger signal after receiving store messages * exclude linting rule SA1019 to check deprecated packages
39 lines
814 B
Go
39 lines
814 B
Go
// +build js,wasm
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package websocket
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import (
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"context"
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"errors"
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"syscall/js"
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"github.com/libp2p/go-libp2p-core/transport"
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ma "github.com/multiformats/go-multiaddr"
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manet "github.com/multiformats/go-multiaddr/net"
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)
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func (t *WebsocketTransport) maDial(ctx context.Context, raddr ma.Multiaddr) (manet.Conn, error) {
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wsurl, err := parseMultiaddr(raddr)
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if err != nil {
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return nil, err
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}
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rawConn := js.Global().Get("WebSocket").New(wsurl)
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conn := NewConn(rawConn)
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if err := conn.waitForOpen(); err != nil {
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conn.Close()
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return nil, err
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}
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mnc, err := manet.WrapNetConn(conn)
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if err != nil {
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conn.Close()
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return nil, err
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}
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return mnc, nil
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}
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func (t *WebsocketTransport) Listen(a ma.Multiaddr) (transport.Listener, error) {
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return nil, errors.New("Listen not implemented on js/wasm")
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}
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