c01ad05525
Usually, message IDs are generated by their payload and signature and in receiving nodes calculated in based on the same data as well. There's no ID attached to messages in-flight. This turns out to be a bit of a problem for messages that are being imported from third party systems like discord, as the conversion and saving of such messages and handling of their possible assets and attachments are done in separate steps, which changes the message payloads after their IDs have been generated. Hence, we're introducing a `ThirdPartyID` property to `common.Message` and `protobuf.WakuMessage` so receiving nodes of such messages (via the archive protocol primarily) can easily detect third party/imported messages and give them special treatment. |
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sql | ||
bindata.go | ||
migrate.go |