RichΛrd 40359f9c1b
go-waku integration (#2247)
* Adding wakunode module
* Adding wakuv2 fleet files
* Add waku fleets to update-fleet-config script
* Adding config items for waku v2
* Conditionally start waku v2 node depending on config
* Adapting common code to use go-waku
* Setting log level to info
* update dependencies
* update fleet config to use WakuNodes instead of BootNodes
* send and receive messages
* use hash returned when publishing a message
* add waku store protocol
* trigger signal after receiving store messages
* exclude linting rule SA1019 to check deprecated packages
2021-06-16 16:19:45 -04:00

30 lines
1.1 KiB
Go

// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package proto
// Bool stores v in a new bool value and returns a pointer to it.
func Bool(v bool) *bool { return &v }
// Int32 stores v in a new int32 value and returns a pointer to it.
func Int32(v int32) *int32 { return &v }
// Int64 stores v in a new int64 value and returns a pointer to it.
func Int64(v int64) *int64 { return &v }
// Float32 stores v in a new float32 value and returns a pointer to it.
func Float32(v float32) *float32 { return &v }
// Float64 stores v in a new float64 value and returns a pointer to it.
func Float64(v float64) *float64 { return &v }
// Uint32 stores v in a new uint32 value and returns a pointer to it.
func Uint32(v uint32) *uint32 { return &v }
// Uint64 stores v in a new uint64 value and returns a pointer to it.
func Uint64(v uint64) *uint64 { return &v }
// String stores v in a new string value and returns a pointer to it.
func String(v string) *string { return &v }