164 lines
4.4 KiB
Go
164 lines
4.4 KiB
Go
// Copyright (c) 2014-2015 The Notify Authors. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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//go:build darwin && !kqueue && cgo
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// +build darwin,!kqueue,cgo
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package notify
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/*
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#include <CoreServices/CoreServices.h>
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#include <dispatch/dispatch.h>
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void gostream(uintptr_t, uintptr_t, size_t, uintptr_t, uintptr_t, uintptr_t);
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static FSEventStreamRef EventStreamCreate(FSEventStreamContext * context, uintptr_t info, CFArrayRef paths, FSEventStreamEventId since, CFTimeInterval latency, FSEventStreamCreateFlags flags) {
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context->info = (void*) info;
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return FSEventStreamCreate(NULL, (FSEventStreamCallback) gostream, context, paths, since, latency, flags);
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}
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#cgo LDFLAGS: -framework CoreServices
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*/
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import "C"
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import (
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"errors"
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"os"
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"sync"
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"sync/atomic"
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"unsafe"
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)
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var nilstream C.FSEventStreamRef
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// Default arguments for FSEventStreamCreate function.
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var (
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latency C.CFTimeInterval
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flags = C.FSEventStreamCreateFlags(C.kFSEventStreamCreateFlagFileEvents | C.kFSEventStreamCreateFlagNoDefer)
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since = uint64(C.FSEventsGetCurrentEventId())
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)
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// global dispatch queue which all streams are registered with
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var q C.dispatch_queue_t = C.dispatch_queue_create(
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C.CString("com.github.rjeczalik.notify"),
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(C.dispatch_queue_attr_t)(C.DISPATCH_QUEUE_SERIAL),
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)
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// Errors returned when FSEvents functions fail.
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var (
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errCreate = os.NewSyscallError("FSEventStreamCreate", errors.New("NULL"))
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errStart = os.NewSyscallError("FSEventStreamStart", errors.New("false"))
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)
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//export gostream
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func gostream(_, info uintptr, n C.size_t, paths, flags, ids uintptr) {
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const (
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offchar = unsafe.Sizeof((*C.char)(nil))
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offflag = unsafe.Sizeof(C.FSEventStreamEventFlags(0))
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offid = unsafe.Sizeof(C.FSEventStreamEventId(0))
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)
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if n == 0 {
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return
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}
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fn := streamFuncs.get(info)
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if fn == nil {
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return
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}
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ev := make([]FSEvent, 0, int(n))
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for i := uintptr(0); i < uintptr(n); i++ {
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switch flags := *(*uint32)(unsafe.Pointer((flags + i*offflag))); {
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case flags&uint32(FSEventsEventIdsWrapped) != 0:
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atomic.StoreUint64(&since, uint64(C.FSEventsGetCurrentEventId()))
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default:
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ev = append(ev, FSEvent{
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Path: C.GoString(*(**C.char)(unsafe.Pointer(paths + i*offchar))),
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Flags: flags,
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ID: *(*uint64)(unsafe.Pointer(ids + i*offid)),
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})
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}
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}
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fn(ev)
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}
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// StreamFunc is a callback called when stream receives file events.
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type streamFunc func([]FSEvent)
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var streamFuncs = streamFuncRegistry{m: map[uintptr]streamFunc{}}
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type streamFuncRegistry struct {
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mu sync.Mutex
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m map[uintptr]streamFunc
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i uintptr
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}
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func (r *streamFuncRegistry) get(id uintptr) streamFunc {
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r.mu.Lock()
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defer r.mu.Unlock()
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return r.m[id]
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}
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func (r *streamFuncRegistry) add(fn streamFunc) uintptr {
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r.mu.Lock()
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defer r.mu.Unlock()
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r.i++
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r.m[r.i] = fn
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return r.i
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}
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func (r *streamFuncRegistry) delete(id uintptr) {
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r.mu.Lock()
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defer r.mu.Unlock()
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delete(r.m, id)
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}
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// Stream represents a single watch-point which listens for events scheduled on the global dispatch queue.
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type stream struct {
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path string
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ref C.FSEventStreamRef
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info uintptr
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}
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// NewStream creates a stream for given path, listening for file events and
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// calling fn upon receiving any.
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func newStream(path string, fn streamFunc) *stream {
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return &stream{
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path: path,
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info: streamFuncs.add(fn),
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}
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}
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// Start creates a FSEventStream for the given path and schedules on the global dispatch queue.
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// It's a nop if the stream was already started.
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func (s *stream) Start() error {
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if s.ref != nilstream {
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return nil
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}
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p := C.CFStringCreateWithCStringNoCopy(C.kCFAllocatorDefault, C.CString(s.path), C.kCFStringEncodingUTF8, C.kCFAllocatorDefault)
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path := C.CFArrayCreate(C.kCFAllocatorDefault, (*unsafe.Pointer)(unsafe.Pointer(&p)), 1, nil)
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ctx := C.FSEventStreamContext{}
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ref := C.EventStreamCreate(&ctx, C.uintptr_t(s.info), path, C.FSEventStreamEventId(atomic.LoadUint64(&since)), latency, flags)
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if ref == nilstream {
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return errCreate
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}
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C.FSEventStreamSetDispatchQueue(ref, q)
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if C.FSEventStreamStart(ref) == C.Boolean(0) {
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C.FSEventStreamInvalidate(ref)
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return errStart
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}
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s.ref = ref
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return nil
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}
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// Stop stops underlying FSEventStream and unregisters it from the global dispatch queue.
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func (s *stream) Stop() {
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if s.ref == nilstream {
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return
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}
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C.FSEventStreamStop(s.ref)
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C.FSEventStreamInvalidate(s.ref)
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s.ref = nilstream
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streamFuncs.delete(s.info)
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}
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