1672 lines
53 KiB
Go
1672 lines
53 KiB
Go
package pushnotificationclient
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import (
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"bytes"
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"context"
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"crypto/aes"
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"crypto/cipher"
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"crypto/ecdsa"
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"crypto/rand"
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"encoding/hex"
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"encoding/json"
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"errors"
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"io"
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"math"
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mrand "math/rand"
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"time"
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"github.com/golang/protobuf/proto"
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"github.com/google/uuid"
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"go.uber.org/zap"
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"github.com/status-im/status-go/eth-node/crypto"
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"github.com/status-im/status-go/eth-node/crypto/ecies"
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"github.com/status-im/status-go/eth-node/types"
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"github.com/status-im/status-go/protocol/common"
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"github.com/status-im/status-go/protocol/protobuf"
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)
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// How does sending notifications work?
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// 1) Every time a message is scheduled for sending, it will be received on a channel.
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// we keep track on whether we should send a push notification for this message.
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// 2) Every time a message is dispatched, we check whether we should send a notification.
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// If so, we query the user info if necessary, check which installations we should be targeting
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// and notify the server if we have information about the user (i.e a token).
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// The logic is complicated by the fact that sometimes messages are batched together (datasync)
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// and the fact that sometimes we send messages to all devices (dh messages).
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// 3) The server will notify us if the wrong token is used, in which case a loop will be started that
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// will re-query and re-send the notification, up to a maximum.
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// How does registering works?
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// We register with the server asynchronously, through a loop, that will try to make sure that
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// we have registered with all the servers added, until eventually it gives up.
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// A lot of the logic is complicated by the fact that waku/whisper is not req/response, so we just fire a message
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// hoping to get a reply at some later stages.
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const encryptedPayloadKeyLength = 16
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const accessTokenKeyLength = 16
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const staleQueryTimeInSeconds = 86400
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const mentionInstallationID = "mention"
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const oneToOneChatIDLength = 132
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// maxRegistrationRetries is the maximum number of attempts we do before giving up registering with a server
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const maxRegistrationRetries int64 = 12
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// maxPushNotificationRetries is the maximum number of attempts before we give up sending a push notification
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const maxPushNotificationRetries int64 = 4
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// pushNotificationBackoffTime is the step of the exponential backoff
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const pushNotificationBackoffTime int64 = 2
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// RegistrationBackoffTime is the step of the exponential backoff
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const RegistrationBackoffTime int64 = 15
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// defaultPushNotificationsServerCount is how many push notification servers we should register with if none is selected
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const defaultPushNotificationsServersCount = 3
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type ServerType int
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const (
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ServerTypeDefault = iota + 1
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ServerTypeCustom
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)
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type PushNotificationServer struct {
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PublicKey *ecdsa.PublicKey `json:"-"`
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Registered bool `json:"registered,omitempty"`
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RegisteredAt int64 `json:"registeredAt,omitempty"`
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LastRetriedAt int64 `json:"lastRetriedAt,omitempty"`
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RetryCount int64 `json:"retryCount,omitempty"`
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AccessToken string `json:"accessToken,omitempty"`
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Type ServerType `json:"type,omitempty"`
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}
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func (s *PushNotificationServer) MarshalJSON() ([]byte, error) {
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type ServerAlias PushNotificationServer
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item := struct {
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*ServerAlias
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PublicKeyString string `json:"publicKey"`
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}{
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ServerAlias: (*ServerAlias)(s),
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PublicKeyString: types.EncodeHex(crypto.FromECDSAPub(s.PublicKey)),
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}
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return json.Marshal(item)
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}
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type PushNotificationInfo struct {
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AccessToken string
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InstallationID string
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PublicKey *ecdsa.PublicKey
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ServerPublicKey *ecdsa.PublicKey
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RetrievedAt int64
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Version uint64
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}
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type SentNotification struct {
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PublicKey *ecdsa.PublicKey
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InstallationID string
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LastTriedAt int64
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RetryCount int64
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MessageID []byte
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ChatID string
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NotificationType protobuf.PushNotification_PushNotificationType
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Success bool
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Error protobuf.PushNotificationReport_ErrorType
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}
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type RegistrationOptions struct {
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PublicChatIDs []string
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MutedChatIDs []string
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ContactIDs []*ecdsa.PublicKey
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}
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func (s *SentNotification) HashedPublicKey() []byte {
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return common.HashPublicKey(s.PublicKey)
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}
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type Config struct {
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// Identity is our identity key
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Identity *ecdsa.PrivateKey
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// SendEnabled indicates whether we should be sending push notifications
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SendEnabled bool
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// RemoteNotificationsEnabled is whether we should register with a remote server for push notifications
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RemoteNotificationsEnabled bool
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// AllowyFromContactsOnly indicates whether we should be receiving push notifications
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// only from contacts
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AllowFromContactsOnly bool
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// BlockMentions indicates whether we should not receive notification for mentions
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BlockMentions bool
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// InstallationID is the installation-id for this device
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InstallationID string
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Logger *zap.Logger
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// DefaultServers holds the push notification servers used by
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// default if none is selected
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DefaultServers []*ecdsa.PublicKey
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}
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type MessagePersistence interface {
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MessageByID(string) (*common.Message, error)
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}
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type Client struct {
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persistence *Persistence
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messagePersistence MessagePersistence
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config *Config
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// lastPushNotificationRegistration is the latest known push notification version
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lastPushNotificationRegistration *protobuf.PushNotificationRegistration
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// lastContactIDs is the latest contact ids array
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lastContactIDs []*ecdsa.PublicKey
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// AccessToken is the access token that is currently being used
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AccessToken string
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// deviceToken is the device token for this device
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deviceToken string
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// TokenType is the type of token
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tokenType protobuf.PushNotificationRegistration_TokenType
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// APNTopic is the topic of the apn topic for push notification
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apnTopic string
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// randomReader only used for testing so we have deterministic encryption
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reader io.Reader
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//messageProcessor is a message processor used to send and being notified of messages
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messageProcessor *common.MessageProcessor
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// registrationLoopQuitChan is a channel to indicate to the registration loop that should be terminating
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registrationLoopQuitChan chan struct{}
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// resendingLoopQuitChan is a channel to indicate to the send loop that should be terminating
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resendingLoopQuitChan chan struct{}
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quit chan struct{}
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// registrationSubscriptions is a list of chan of client subscribed to the registration event
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registrationSubscriptions []chan struct{}
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}
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func New(persistence *Persistence, config *Config, processor *common.MessageProcessor, messagePersistence MessagePersistence) *Client {
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return &Client{
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quit: make(chan struct{}),
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config: config,
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messageProcessor: processor,
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messagePersistence: messagePersistence,
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persistence: persistence,
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reader: rand.Reader,
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}
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}
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func (c *Client) Start() error {
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if c.messageProcessor == nil {
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return errors.New("can't start, missing message processor")
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}
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err := c.loadLastPushNotificationRegistration()
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if err != nil {
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return err
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}
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c.subscribeForMessageEvents()
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// We start even if push notifications are disabled, as we might
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// actually be sending an unregister message
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c.startRegistrationLoop()
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c.startResendingLoop()
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return nil
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}
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func (c *Client) Offline() {
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c.stopRegistrationLoop()
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c.stopResendingLoop()
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}
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func (c *Client) Online() {
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c.startRegistrationLoop()
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c.startResendingLoop()
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}
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func (c *Client) publishOnRegistrationSubscriptions() {
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// Publish on channels, drop if buffer is full
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for _, s := range c.registrationSubscriptions {
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select {
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case s <- struct{}{}:
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default:
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c.config.Logger.Warn("subscription channel full, dropping message")
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}
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}
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}
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func (c *Client) quitRegistrationSubscriptions() {
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for _, s := range c.registrationSubscriptions {
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close(s)
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}
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}
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func (c *Client) Stop() error {
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close(c.quit)
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c.stopRegistrationLoop()
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c.stopResendingLoop()
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c.quitRegistrationSubscriptions()
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return nil
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}
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// Unregister unregisters from all the servers
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func (c *Client) Unregister() error {
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// stop registration loop
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c.stopRegistrationLoop()
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c.config.RemoteNotificationsEnabled = false
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registration := c.buildPushNotificationUnregisterMessage()
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err := c.saveLastPushNotificationRegistration(registration, nil)
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if err != nil {
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return err
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}
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// reset servers
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err = c.resetServers()
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if err != nil {
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return err
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}
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// and asynchronously register
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c.startRegistrationLoop()
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return nil
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}
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// Registered returns true if we registered with all the servers
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func (c *Client) Registered() (bool, error) {
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servers, err := c.persistence.GetServers()
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if err != nil {
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return false, err
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}
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for _, s := range servers {
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if !s.Registered {
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return false, nil
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}
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}
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return true, nil
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}
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func (c *Client) SubscribeToRegistrations() chan struct{} {
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s := make(chan struct{}, 100)
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c.registrationSubscriptions = append(c.registrationSubscriptions, s)
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return s
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}
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func (c *Client) GetSentNotification(hashedPublicKey []byte, installationID string, messageID []byte) (*SentNotification, error) {
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return c.persistence.GetSentNotification(hashedPublicKey, installationID, messageID)
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}
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func (c *Client) GetServers() ([]*PushNotificationServer, error) {
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return c.persistence.GetServers()
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}
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func (c *Client) Reregister(options *RegistrationOptions) error {
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c.config.Logger.Debug("re-registering")
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if len(c.deviceToken) == 0 {
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c.config.Logger.Info("no device token, not registering")
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return nil
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}
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if !c.config.RemoteNotificationsEnabled {
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c.config.Logger.Info("remote notifications not enabled, not registering")
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return nil
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}
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return c.Register(c.deviceToken, c.apnTopic, c.tokenType, options)
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}
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// pickDefaultServesr picks n servers at random
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func (c *Client) pickDefaultServers(servers []*ecdsa.PublicKey) []*ecdsa.PublicKey {
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// shuffle and pick n at random
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shuffledServers := make([]*ecdsa.PublicKey, len(servers))
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copy(shuffledServers, c.config.DefaultServers)
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mrand.Seed(time.Now().Unix())
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mrand.Shuffle(len(shuffledServers), func(i, j int) {
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shuffledServers[i], shuffledServers[j] = shuffledServers[j], shuffledServers[i]
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})
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// Take the min not to get an out of bounds slice
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min := len(c.config.DefaultServers)
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if min > defaultPushNotificationsServersCount {
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min = defaultPushNotificationsServersCount
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}
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return shuffledServers[:min]
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}
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// Register registers with all the servers
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func (c *Client) Register(deviceToken, apnTopic string, tokenType protobuf.PushNotificationRegistration_TokenType, options *RegistrationOptions) error {
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// stop registration loop
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c.stopRegistrationLoop()
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c.config.RemoteNotificationsEnabled = true
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// check if we need to fallback on default servers
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currentServers, err := c.persistence.GetServers()
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if err != nil {
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return err
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}
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if len(currentServers) == 0 && len(c.config.DefaultServers) != 0 {
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c.config.Logger.Debug("servers empty, checking default servers")
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for _, s := range c.pickDefaultServers(c.config.DefaultServers) {
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err = c.AddPushNotificationsServer(s, ServerTypeDefault)
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if err != nil {
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return err
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}
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}
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}
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// reset servers
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err = c.resetServers()
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if err != nil {
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return err
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}
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c.deviceToken = deviceToken
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c.apnTopic = apnTopic
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c.tokenType = tokenType
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registration, err := c.buildPushNotificationRegistrationMessage(options)
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if err != nil {
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return err
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}
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err = c.saveLastPushNotificationRegistration(registration, options.ContactIDs)
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if err != nil {
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return err
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}
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c.startRegistrationLoop()
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return nil
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}
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// HandlePushNotificationRegistrationResponse should check whether the response was successful or not, retry if necessary otherwise store the result in the database
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func (c *Client) HandlePushNotificationRegistrationResponse(publicKey *ecdsa.PublicKey, response protobuf.PushNotificationRegistrationResponse) error {
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c.config.Logger.Debug("received push notification registration response", zap.Any("response", response))
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// Not successful ignore for now
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if !response.Success {
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return errors.New("response was not successful")
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}
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servers, err := c.persistence.GetServersByPublicKey([]*ecdsa.PublicKey{publicKey})
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if err != nil {
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return err
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}
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// we haven't registered with this server
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if len(servers) != 1 {
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return errors.New("not registered with this server, ignoring")
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}
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server := servers[0]
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server.Registered = true
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server.RegisteredAt = time.Now().Unix()
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err = c.persistence.UpsertServer(server)
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if err != nil {
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return err
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}
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c.publishOnRegistrationSubscriptions()
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return nil
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}
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// processQueryInfo takes info about push notifications and validates them
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func (c *Client) processQueryInfo(clientPublicKey *ecdsa.PublicKey, serverPublicKey *ecdsa.PublicKey, info *protobuf.PushNotificationQueryInfo) error {
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// make sure the public key matches
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if !bytes.Equal(info.PublicKey, common.HashPublicKey(clientPublicKey)) {
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c.config.Logger.Warn("reply for different key, ignoring")
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return errors.New("reply for a different key, ignoring")
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}
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accessToken := info.AccessToken
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// the user wants notification from contacts only, try to decrypt the access token to see if we are in their contacts
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if len(accessToken) == 0 && len(info.AllowedKeyList) != 0 {
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accessToken = c.handleAllowedKeyList(clientPublicKey, info.AllowedKeyList)
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}
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// no luck
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if len(accessToken) == 0 {
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c.config.Logger.Debug("not in the allowed key list")
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return nil
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}
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// We check the user has allowed this server to store this particular
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// access token, otherwise anyone could reply with a fake token
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// and receive notifications for a user
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if err := c.handleGrant(clientPublicKey, serverPublicKey, info.Grant, accessToken); err != nil {
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c.config.Logger.Warn("grant verification failed, ignoring", zap.Error(err))
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return err
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}
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pushNotificationInfo := &PushNotificationInfo{
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PublicKey: clientPublicKey,
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ServerPublicKey: serverPublicKey,
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AccessToken: accessToken,
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InstallationID: info.InstallationId,
|
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Version: info.Version,
|
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RetrievedAt: time.Now().Unix(),
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}
|
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err := c.persistence.SavePushNotificationInfo([]*PushNotificationInfo{pushNotificationInfo})
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if err != nil {
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c.config.Logger.Error("failed to save push notifications", zap.Error(err))
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return err
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}
|
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return nil
|
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}
|
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|
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// HandlePushNotificationQueryResponse should update the data in the database for a given user
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func (c *Client) HandlePushNotificationQueryResponse(serverPublicKey *ecdsa.PublicKey, response protobuf.PushNotificationQueryResponse) error {
|
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c.config.Logger.Debug("received push notification query response", zap.Any("response", response))
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if len(response.Info) == 0 {
|
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return errors.New("empty response from the server")
|
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}
|
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|
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// get the public key associated with this query
|
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clientPublicKey, err := c.persistence.GetQueryPublicKey(response.MessageId)
|
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if err != nil {
|
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return err
|
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}
|
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if clientPublicKey == nil {
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c.config.Logger.Debug("query not found")
|
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return nil
|
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}
|
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|
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// process query, make sure to validate grant as coming from the server
|
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for _, info := range response.Info {
|
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err := c.processQueryInfo(clientPublicKey, serverPublicKey, info)
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if err != nil {
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|
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c.config.Logger.Warn("failed to process info", zap.Any("info", info), zap.Error(err))
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continue
|
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}
|
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}
|
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return nil
|
|
|
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}
|
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|
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// HandleContactCodeAdvertisement checks if there are any info and process them
|
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func (c *Client) HandleContactCodeAdvertisement(clientPublicKey *ecdsa.PublicKey, message protobuf.ContactCodeAdvertisement) error {
|
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// nothing to do for our own pubkey
|
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if common.IsPubKeyEqual(clientPublicKey, &c.config.Identity.PublicKey) {
|
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return nil
|
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}
|
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|
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c.config.Logger.Debug("received contact code advertisement", zap.Any("advertisement", message))
|
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for _, info := range message.PushNotificationInfo {
|
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c.config.Logger.Debug("handling push notification query info")
|
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serverPublicKey, err := crypto.DecompressPubkey(info.ServerPublicKey)
|
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if err != nil {
|
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c.config.Logger.Error("could not unmarshal server pubkey", zap.Binary("server-key", info.ServerPublicKey))
|
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return err
|
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}
|
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err = c.processQueryInfo(clientPublicKey, serverPublicKey, info)
|
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if err != nil {
|
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return err
|
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}
|
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}
|
|
|
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// Save query so that we won't query again to early
|
|
// NOTE: this is not very accurate as we might fetch an historical message,
|
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// prolonging the time that we fetch new info.
|
|
// Most of the times it should work fine, as if the info are stale they'd be
|
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// fetched again because of an error response from the push notification server
|
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return c.persistence.SavePushNotificationQuery(clientPublicKey, []byte(uuid.New().String()))
|
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}
|
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|
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// HandlePushNotificationResponse should set the request as processed
|
|
func (c *Client) HandlePushNotificationResponse(serverKey *ecdsa.PublicKey, response protobuf.PushNotificationResponse) error {
|
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messageID := response.MessageId
|
|
c.config.Logger.Debug("received response for", zap.Binary("message-id", messageID))
|
|
for _, report := range response.Reports {
|
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c.config.Logger.Debug("received response", zap.Any("report", report))
|
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err := c.persistence.UpdateNotificationResponse(messageID, report)
|
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if err != nil {
|
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return err
|
|
}
|
|
}
|
|
|
|
// Restart resending loop, in case we need to resend some notifications
|
|
c.stopResendingLoop()
|
|
c.startResendingLoop()
|
|
return nil
|
|
}
|
|
|
|
func (c *Client) RemovePushNotificationServer(publicKey *ecdsa.PublicKey) error {
|
|
c.config.Logger.Debug("removing push notification server", zap.Any("public-key", publicKey))
|
|
//TODO: this needs implementing. It requires unregistering from the server and
|
|
// likely invalidate the device token of the user
|
|
return errors.New("not implemented")
|
|
}
|
|
|
|
func (c *Client) AddPushNotificationsServer(publicKey *ecdsa.PublicKey, serverType ServerType) error {
|
|
c.config.Logger.Debug("adding push notifications server", zap.Any("public-key", publicKey))
|
|
currentServers, err := c.persistence.GetServers()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
for _, server := range currentServers {
|
|
if common.IsPubKeyEqual(server.PublicKey, publicKey) {
|
|
return errors.New("push notification server already added")
|
|
}
|
|
}
|
|
|
|
err = c.persistence.UpsertServer(&PushNotificationServer{
|
|
PublicKey: publicKey,
|
|
Type: serverType,
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if c.config.RemoteNotificationsEnabled {
|
|
c.startRegistrationLoop()
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *Client) GetPushNotificationInfo(publicKey *ecdsa.PublicKey, installationIDs []string) ([]*PushNotificationInfo, error) {
|
|
if len(installationIDs) == 0 {
|
|
return c.persistence.GetPushNotificationInfoByPublicKey(publicKey)
|
|
}
|
|
return c.persistence.GetPushNotificationInfo(publicKey, installationIDs)
|
|
}
|
|
|
|
func (c *Client) Enabled() bool {
|
|
return c.config.RemoteNotificationsEnabled
|
|
}
|
|
|
|
func (c *Client) EnableSending() {
|
|
c.config.SendEnabled = true
|
|
}
|
|
|
|
func (c *Client) DisableSending() {
|
|
c.config.SendEnabled = false
|
|
}
|
|
|
|
func (c *Client) EnablePushNotificationsFromContactsOnly(options *RegistrationOptions) error {
|
|
c.config.Logger.Debug("enabling push notification from contacts only")
|
|
c.config.AllowFromContactsOnly = true
|
|
if c.lastPushNotificationRegistration != nil && c.config.RemoteNotificationsEnabled {
|
|
c.config.Logger.Debug("re-registering after enabling push notifications from contacts only")
|
|
return c.Register(c.deviceToken, c.apnTopic, c.tokenType, options)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *Client) DisablePushNotificationsFromContactsOnly(options *RegistrationOptions) error {
|
|
c.config.Logger.Debug("disabling push notification from contacts only")
|
|
c.config.AllowFromContactsOnly = false
|
|
if c.lastPushNotificationRegistration != nil && c.config.RemoteNotificationsEnabled {
|
|
c.config.Logger.Debug("re-registering after disabling push notifications from contacts only")
|
|
return c.Register(c.deviceToken, c.apnTopic, c.tokenType, options)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *Client) EnablePushNotificationsBlockMentions(options *RegistrationOptions) error {
|
|
c.config.Logger.Debug("disabling push notifications for mentions")
|
|
c.config.BlockMentions = true
|
|
if c.lastPushNotificationRegistration != nil && c.config.RemoteNotificationsEnabled {
|
|
c.config.Logger.Debug("re-registering after disabling push notifications for mentions")
|
|
return c.Register(c.deviceToken, c.apnTopic, c.tokenType, options)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *Client) DisablePushNotificationsBlockMentions(options *RegistrationOptions) error {
|
|
c.config.Logger.Debug("enabling push notifications for mentions")
|
|
c.config.BlockMentions = false
|
|
if c.lastPushNotificationRegistration != nil && c.config.RemoteNotificationsEnabled {
|
|
c.config.Logger.Debug("re-registering after enabling push notifications for mentions")
|
|
return c.Register(c.deviceToken, c.apnTopic, c.tokenType, options)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func encryptAccessToken(plaintext []byte, key []byte, reader io.Reader) ([]byte, error) {
|
|
c, err := aes.NewCipher(key)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
gcm, err := cipher.NewGCM(c)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
nonce := make([]byte, gcm.NonceSize())
|
|
if _, err = io.ReadFull(reader, nonce); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return gcm.Seal(nonce, nonce, plaintext, nil), nil
|
|
}
|
|
|
|
func (c *Client) encryptRegistration(publicKey *ecdsa.PublicKey, payload []byte) ([]byte, error) {
|
|
sharedKey, err := c.generateSharedKey(publicKey)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return common.Encrypt(payload, sharedKey, c.reader)
|
|
}
|
|
|
|
func (c *Client) generateSharedKey(publicKey *ecdsa.PublicKey) ([]byte, error) {
|
|
return ecies.ImportECDSA(c.config.Identity).GenerateShared(
|
|
ecies.ImportECDSAPublic(publicKey),
|
|
encryptedPayloadKeyLength,
|
|
encryptedPayloadKeyLength,
|
|
)
|
|
}
|
|
|
|
// subscribeForMessageEvents subscribes for newly sent/scheduled messages so we can check if we need to send a push notification
|
|
func (c *Client) subscribeForMessageEvents() {
|
|
go func() {
|
|
c.config.Logger.Debug("subscribing for message events")
|
|
sentMessagesSubscription := c.messageProcessor.SubscribeToSentMessages()
|
|
scheduledMessagesSubscription := c.messageProcessor.SubscribeToScheduledMessages()
|
|
for {
|
|
select {
|
|
// order is important, since both are asynchronous, we want to process
|
|
// first scheduled messages, and after sent messages, otherwise we might
|
|
// have some race conditions.
|
|
// This does not completely rules them out, but reduced the window
|
|
// where it might happen, a single channel should be used
|
|
// if this actually happens.
|
|
case m, more := <-scheduledMessagesSubscription:
|
|
if !more {
|
|
c.config.Logger.Debug("no more scheduled messages, quitting")
|
|
return
|
|
}
|
|
c.config.Logger.Debug("handling message scheduled")
|
|
if err := c.handleMessageScheduled(m); err != nil {
|
|
c.config.Logger.Error("failed to handle message", zap.Error(err))
|
|
}
|
|
|
|
case m, more := <-sentMessagesSubscription:
|
|
if !more {
|
|
c.config.Logger.Debug("no more sent messages, quitting")
|
|
return
|
|
}
|
|
c.config.Logger.Debug("handling message sent")
|
|
if err := c.handleMessageSent(m); err != nil {
|
|
c.config.Logger.Error("failed to handle message", zap.Error(err))
|
|
}
|
|
case <-c.quit:
|
|
return
|
|
}
|
|
}
|
|
}()
|
|
}
|
|
|
|
// loadLastPushNotificationRegistration loads from the database the last registration
|
|
func (c *Client) loadLastPushNotificationRegistration() error {
|
|
lastRegistration, lastContactIDs, err := c.persistence.GetLastPushNotificationRegistration()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if lastRegistration == nil {
|
|
lastRegistration = &protobuf.PushNotificationRegistration{}
|
|
}
|
|
c.lastContactIDs = lastContactIDs
|
|
c.lastPushNotificationRegistration = lastRegistration
|
|
c.deviceToken = lastRegistration.DeviceToken
|
|
c.apnTopic = lastRegistration.ApnTopic
|
|
c.tokenType = lastRegistration.TokenType
|
|
return nil
|
|
}
|
|
|
|
func (c *Client) stopRegistrationLoop() {
|
|
// stop old registration loop
|
|
if c.registrationLoopQuitChan != nil {
|
|
close(c.registrationLoopQuitChan)
|
|
c.registrationLoopQuitChan = nil
|
|
}
|
|
}
|
|
|
|
func (c *Client) stopResendingLoop() {
|
|
// stop old registration loop
|
|
if c.resendingLoopQuitChan != nil {
|
|
close(c.resendingLoopQuitChan)
|
|
c.resendingLoopQuitChan = nil
|
|
}
|
|
}
|
|
|
|
func (c *Client) startRegistrationLoop() {
|
|
c.stopRegistrationLoop()
|
|
c.registrationLoopQuitChan = make(chan struct{})
|
|
go func() {
|
|
err := c.registrationLoop()
|
|
if err != nil {
|
|
c.config.Logger.Error("registration loop exited with an error", zap.Error(err))
|
|
}
|
|
}()
|
|
}
|
|
|
|
func (c *Client) startResendingLoop() {
|
|
c.stopResendingLoop()
|
|
c.resendingLoopQuitChan = make(chan struct{})
|
|
go func() {
|
|
err := c.resendingLoop()
|
|
if err != nil {
|
|
c.config.Logger.Error("resending loop exited with an error", zap.Error(err))
|
|
}
|
|
}()
|
|
}
|
|
|
|
// queryNotificationInfo will block and query for the client token, if force is set it
|
|
// will ignore the cool off period
|
|
func (c *Client) queryNotificationInfo(publicKey *ecdsa.PublicKey, force bool) error {
|
|
c.config.Logger.Debug("retrieving queried at")
|
|
|
|
// Check if we queried recently
|
|
queriedAt, err := c.persistence.GetQueriedAt(publicKey)
|
|
if err != nil {
|
|
c.config.Logger.Error("failed to retrieve queried at", zap.Error(err))
|
|
return err
|
|
}
|
|
c.config.Logger.Debug("checking if querying necessary")
|
|
|
|
// Naively query again if too much time has passed.
|
|
// Here it might not be necessary
|
|
if force || time.Now().Unix()-queriedAt > staleQueryTimeInSeconds {
|
|
c.config.Logger.Debug("querying info")
|
|
err := c.queryPushNotificationInfo(publicKey)
|
|
if err != nil {
|
|
c.config.Logger.Error("could not query pn info", zap.Error(err))
|
|
return err
|
|
}
|
|
// This is just horrible, but for now will do,
|
|
// the issue is that we don't really know how long it will
|
|
// take to reply, as there might be multiple servers
|
|
// replying to us.
|
|
// The only time we are 100% certain that we can proceed is
|
|
// when we have non-stale info for each device, but
|
|
// most devices are not going to be registered, so we'd still
|
|
// have to wait the maximum amount of time allowed.
|
|
// A better way to handle this is to set a maximum timer of say
|
|
// 3 seconds, but act at a tick every 200ms.
|
|
// That way we still are able to batch multiple push notifications
|
|
// but we don't have to wait every time 3 seconds, which is wasteful
|
|
// This probably will have to be addressed before released
|
|
time.Sleep(3 * time.Second)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// handleMessageSent is called every time a message is sent
|
|
func (c *Client) handleMessageSent(sentMessage *common.SentMessage) error {
|
|
|
|
// Ignore if we are not sending notifications
|
|
if !c.config.SendEnabled {
|
|
return nil
|
|
}
|
|
|
|
if sentMessage.PublicKey == nil {
|
|
return c.handlePublicMessageSent(sentMessage)
|
|
}
|
|
return c.handleDirectMessageSent(sentMessage)
|
|
}
|
|
|
|
// saving to the database might happen after we fetch the message, so we retry
|
|
// for a reasonable amount of time before giving up
|
|
func (c *Client) getMessage(messageID string) (*common.Message, error) {
|
|
retries := 0
|
|
for retries < 10 {
|
|
message, err := c.messagePersistence.MessageByID(messageID)
|
|
if err == common.ErrRecordNotFound {
|
|
retries++
|
|
time.Sleep(300 * time.Millisecond)
|
|
continue
|
|
} else if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return message, nil
|
|
}
|
|
return nil, common.ErrRecordNotFound
|
|
}
|
|
|
|
// handlePublicMessageSent handles public messages, we notify only on mentions
|
|
func (c *Client) handlePublicMessageSent(sentMessage *common.SentMessage) error {
|
|
// We always expect a single message, as we never batch them
|
|
if len(sentMessage.MessageIDs) != 1 {
|
|
return errors.New("batched public messages not handled")
|
|
}
|
|
|
|
messageID := sentMessage.MessageIDs[0]
|
|
c.config.Logger.Debug("handling public messages", zap.Binary("messageID", messageID))
|
|
tracked, err := c.persistence.TrackedMessage(messageID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if !tracked {
|
|
c.config.Logger.Debug("messageID not tracked, nothing to do", zap.Binary("messageID", messageID))
|
|
}
|
|
|
|
c.config.Logger.Debug("messageID tracked", zap.Binary("messageID", messageID))
|
|
|
|
message, err := c.getMessage(types.EncodeHex(messageID))
|
|
if err != nil {
|
|
c.config.Logger.Error("could not retrieve message", zap.Error(err))
|
|
}
|
|
|
|
// This might happen if the user deleted their messages for example
|
|
if message == nil {
|
|
c.config.Logger.Warn("message not retrieved")
|
|
return nil
|
|
}
|
|
|
|
c.config.Logger.Debug("message found", zap.Binary("messageID", messageID))
|
|
for _, pkString := range message.Mentions {
|
|
c.config.Logger.Debug("handling mention", zap.String("publickey", pkString))
|
|
pubkeyBytes, err := types.DecodeHex(pkString)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
publicKey, err := crypto.UnmarshalPubkey(pubkeyBytes)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// we use a synthetic installationID for mentions, as all devices need to be notified
|
|
shouldNotify, err := c.shouldNotifyOn(publicKey, mentionInstallationID, messageID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
c.config.Logger.Debug("should no mention", zap.Any("publickey", shouldNotify))
|
|
// we send the notifications and return the info of the devices notified
|
|
infos, err := c.sendNotification(publicKey, nil, messageID, message.LocalChatID, protobuf.PushNotification_MENTION)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// mark message as sent so we don't notify again
|
|
for _, i := range infos {
|
|
c.config.Logger.Debug("marking as sent ", zap.Binary("mid", messageID), zap.String("id", i.InstallationID))
|
|
if err := c.notifiedOn(publicKey, i.InstallationID, messageID, message.LocalChatID, protobuf.PushNotification_MESSAGE); err != nil {
|
|
return err
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// handleDirectMessageSent handles one to ones and private group chat messages
|
|
// It will check if we need to notify on the message, and if so it will try to
|
|
// dispatch a push notification messages might be batched, if coming
|
|
// from datasync for example.
|
|
func (c *Client) handleDirectMessageSent(sentMessage *common.SentMessage) error {
|
|
c.config.Logger.Debug("handling direct messages", zap.Any("messageIDs", sentMessage.MessageIDs))
|
|
|
|
publicKey := sentMessage.PublicKey
|
|
|
|
// Collect the messageIDs we want to notify on
|
|
var trackedMessageIDs [][]byte
|
|
|
|
for _, messageID := range sentMessage.MessageIDs {
|
|
tracked, err := c.persistence.TrackedMessage(messageID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if tracked {
|
|
trackedMessageIDs = append(trackedMessageIDs, messageID)
|
|
}
|
|
}
|
|
|
|
// Nothing to do
|
|
if len(trackedMessageIDs) == 0 {
|
|
c.config.Logger.Debug("nothing to do for", zap.Any("messageIDs", sentMessage.MessageIDs))
|
|
return nil
|
|
}
|
|
|
|
// sendToAllDevices indicates whether the message has been sent using public key encryption only
|
|
// i.e not through the double ratchet. In that case, any device will have received it.
|
|
sendToAllDevices := len(sentMessage.Spec.Installations) == 0
|
|
|
|
var installationIDs []string
|
|
|
|
anyActionableMessage := sendToAllDevices
|
|
|
|
// Check if we should be notifiying those installations
|
|
for _, messageID := range trackedMessageIDs {
|
|
for _, installation := range sentMessage.Spec.Installations {
|
|
installationID := installation.ID
|
|
shouldNotify, err := c.shouldNotifyOn(publicKey, installationID, messageID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if shouldNotify {
|
|
anyActionableMessage = true
|
|
installationIDs = append(installationIDs, installation.ID)
|
|
}
|
|
}
|
|
}
|
|
|
|
// Is there anything we should be notifying on?
|
|
if !anyActionableMessage {
|
|
c.config.Logger.Debug("no actionable installation IDs")
|
|
return nil
|
|
}
|
|
|
|
c.config.Logger.Debug("actionable messages", zap.Any("message-ids", trackedMessageIDs), zap.Any("installation-ids", installationIDs))
|
|
|
|
// Get message to check chatID. Again we use the first message for simplicity, but we should send one for each chatID. Messages though are very rarely batched.
|
|
message, err := c.getMessage(types.EncodeHex(trackedMessageIDs[0]))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// This is not the prettiest.
|
|
// because chatIDs are asymettric, we need to check if it's a one-to-one message or a group chat message.
|
|
// to do that we fingerprint the chatID.
|
|
// If it's a public key, we use our own public key as chatID, which correspond to the chatID used by the other peer
|
|
// otherwise we use the group chat ID
|
|
var chatID string
|
|
if len(message.ChatId) == oneToOneChatIDLength {
|
|
chatID = types.EncodeHex(crypto.FromECDSAPub(&c.config.Identity.PublicKey))
|
|
} else {
|
|
// this is a group chat
|
|
chatID = message.ChatId
|
|
}
|
|
|
|
// we send the notifications and return the info of the devices notified
|
|
infos, err := c.sendNotification(publicKey, installationIDs, trackedMessageIDs[0], chatID, protobuf.PushNotification_MESSAGE)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// mark message as sent so we don't notify again
|
|
for _, i := range infos {
|
|
for _, messageID := range trackedMessageIDs {
|
|
|
|
c.config.Logger.Debug("marking as sent ", zap.Binary("mid", messageID), zap.String("id", i.InstallationID))
|
|
if err := c.notifiedOn(publicKey, i.InstallationID, messageID, chatID, protobuf.PushNotification_MESSAGE); err != nil {
|
|
return err
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// handleMessageScheduled keeps track of the message to make sure we notify on it
|
|
func (c *Client) handleMessageScheduled(message *common.RawMessage) error {
|
|
if !message.SendPushNotification {
|
|
return nil
|
|
}
|
|
messageID, err := types.DecodeHex(message.ID)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return c.persistence.TrackPushNotification(message.LocalChatID, messageID)
|
|
}
|
|
|
|
// shouldNotifyOn check whether we should notify a particular public-key/installation-id/message-id combination
|
|
func (c *Client) shouldNotifyOn(publicKey *ecdsa.PublicKey, installationID string, messageID []byte) (bool, error) {
|
|
if len(installationID) == 0 {
|
|
return c.persistence.ShouldSendNotificationToAllInstallationIDs(publicKey, messageID)
|
|
}
|
|
return c.persistence.ShouldSendNotificationFor(publicKey, installationID, messageID)
|
|
}
|
|
|
|
// notifiedOn marks a combination of publickey/installationid/messageID/chatID/type as notified
|
|
func (c *Client) notifiedOn(publicKey *ecdsa.PublicKey, installationID string, messageID []byte, chatID string, notificationType protobuf.PushNotification_PushNotificationType) error {
|
|
return c.persistence.UpsertSentNotification(&SentNotification{
|
|
PublicKey: publicKey,
|
|
LastTriedAt: time.Now().Unix(),
|
|
InstallationID: installationID,
|
|
MessageID: messageID,
|
|
ChatID: chatID,
|
|
NotificationType: notificationType,
|
|
})
|
|
}
|
|
|
|
func (c *Client) chatIDsHashes(chatIDs []string) [][]byte {
|
|
var mutedChatListHashes [][]byte
|
|
|
|
for _, chatID := range chatIDs {
|
|
mutedChatListHashes = append(mutedChatListHashes, common.Shake256([]byte(chatID)))
|
|
}
|
|
|
|
return mutedChatListHashes
|
|
}
|
|
|
|
func (c *Client) encryptToken(publicKey *ecdsa.PublicKey, token []byte) ([]byte, error) {
|
|
sharedKey, err := ecies.ImportECDSA(c.config.Identity).GenerateShared(
|
|
ecies.ImportECDSAPublic(publicKey),
|
|
accessTokenKeyLength,
|
|
accessTokenKeyLength,
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
encryptedToken, err := encryptAccessToken(token, sharedKey, c.reader)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return encryptedToken, nil
|
|
}
|
|
|
|
func (c *Client) decryptToken(publicKey *ecdsa.PublicKey, token []byte) ([]byte, error) {
|
|
sharedKey, err := ecies.ImportECDSA(c.config.Identity).GenerateShared(
|
|
ecies.ImportECDSAPublic(publicKey),
|
|
accessTokenKeyLength,
|
|
accessTokenKeyLength,
|
|
)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
decryptedToken, err := common.Decrypt(token, sharedKey)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return decryptedToken, nil
|
|
}
|
|
|
|
// allowedKeyList builds up a list of encrypted tokens, used for registering with the server
|
|
func (c *Client) allowedKeyList(token []byte, contactIDs []*ecdsa.PublicKey) ([][]byte, error) {
|
|
// If we allow everyone, don't set the list
|
|
if !c.config.AllowFromContactsOnly {
|
|
return nil, nil
|
|
}
|
|
var encryptedTokens [][]byte
|
|
for _, publicKey := range contactIDs {
|
|
encryptedToken, err := c.encryptToken(publicKey, token)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
encryptedTokens = append(encryptedTokens, encryptedToken)
|
|
|
|
}
|
|
return encryptedTokens, nil
|
|
}
|
|
|
|
// getToken checks if we need to refresh the token
|
|
// and return a new one in that case. A token is refreshed only if it's not set
|
|
// or if a contact has been removed
|
|
func (c *Client) getToken(contactIDs []*ecdsa.PublicKey) string {
|
|
if c.lastPushNotificationRegistration == nil || len(c.lastPushNotificationRegistration.AccessToken) == 0 || c.shouldRefreshToken(c.lastContactIDs, contactIDs, c.lastPushNotificationRegistration.AllowFromContactsOnly, c.config.AllowFromContactsOnly) {
|
|
c.config.Logger.Info("refreshing access token")
|
|
return uuid.New().String()
|
|
}
|
|
return c.lastPushNotificationRegistration.AccessToken
|
|
}
|
|
|
|
func (c *Client) getVersion() uint64 {
|
|
if c.lastPushNotificationRegistration == nil {
|
|
return 1
|
|
}
|
|
return c.lastPushNotificationRegistration.Version + 1
|
|
}
|
|
|
|
func (c *Client) buildPushNotificationRegistrationMessage(options *RegistrationOptions) (*protobuf.PushNotificationRegistration, error) {
|
|
token := c.getToken(options.ContactIDs)
|
|
allowedKeyList, err := c.allowedKeyList([]byte(token), options.ContactIDs)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return &protobuf.PushNotificationRegistration{
|
|
AccessToken: token,
|
|
TokenType: c.tokenType,
|
|
ApnTopic: c.apnTopic,
|
|
Version: c.getVersion(),
|
|
InstallationId: c.config.InstallationID,
|
|
DeviceToken: c.deviceToken,
|
|
AllowFromContactsOnly: c.config.AllowFromContactsOnly,
|
|
Enabled: c.config.RemoteNotificationsEnabled,
|
|
BlockedChatList: c.chatIDsHashes(options.MutedChatIDs),
|
|
BlockMentions: c.config.BlockMentions,
|
|
AllowedMentionsChatList: c.chatIDsHashes(options.PublicChatIDs),
|
|
AllowedKeyList: allowedKeyList,
|
|
}, nil
|
|
}
|
|
|
|
func (c *Client) buildPushNotificationUnregisterMessage() *protobuf.PushNotificationRegistration {
|
|
options := &protobuf.PushNotificationRegistration{
|
|
Version: c.getVersion(),
|
|
InstallationId: c.config.InstallationID,
|
|
Unregister: true,
|
|
}
|
|
return options
|
|
}
|
|
|
|
// shouldRefreshToken tells us whether we should create a new token,
|
|
// that's only necessary when a contact is removed
|
|
// or allowFromContactsOnly is enabled.
|
|
// In both cases we want to invalidate any existing token
|
|
func (c *Client) shouldRefreshToken(oldContactIDs, newContactIDs []*ecdsa.PublicKey, oldAllowFromContactsOnly, newAllowFromContactsOnly bool) bool {
|
|
|
|
// Check if allowFromContactsOnly has just been enabled
|
|
if !oldAllowFromContactsOnly && newAllowFromContactsOnly {
|
|
return true
|
|
}
|
|
|
|
newContactIDsMap := make(map[string]bool)
|
|
for _, pk := range newContactIDs {
|
|
newContactIDsMap[types.EncodeHex(crypto.FromECDSAPub(pk))] = true
|
|
}
|
|
|
|
for _, pk := range oldContactIDs {
|
|
if ok := newContactIDsMap[types.EncodeHex(crypto.FromECDSAPub(pk))]; !ok {
|
|
return true
|
|
}
|
|
|
|
}
|
|
return false
|
|
}
|
|
|
|
func nextServerRetry(server *PushNotificationServer) int64 {
|
|
return server.LastRetriedAt + RegistrationBackoffTime*server.RetryCount*int64(math.Exp2(float64(server.RetryCount)))
|
|
}
|
|
|
|
func nextPushNotificationRetry(pn *SentNotification) int64 {
|
|
return pn.LastTriedAt + pushNotificationBackoffTime*pn.RetryCount*int64(math.Exp2(float64(pn.RetryCount)))
|
|
}
|
|
|
|
// We calculate if it's too early to retry, by exponentially backing off
|
|
func shouldRetryRegisteringWithServer(server *PushNotificationServer) bool {
|
|
return time.Now().Unix() >= nextServerRetry(server)
|
|
}
|
|
|
|
// We calculate if it's too early to retry, by exponentially backing off
|
|
func shouldRetryPushNotification(pn *SentNotification) bool {
|
|
if pn.RetryCount > maxPushNotificationRetries {
|
|
return false
|
|
}
|
|
return time.Now().Unix() >= nextPushNotificationRetry(pn)
|
|
}
|
|
|
|
func (c *Client) resetServers() error {
|
|
servers, err := c.persistence.GetServers()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
for _, server := range servers {
|
|
|
|
// Reset server registration data
|
|
server.Registered = false
|
|
server.RegisteredAt = 0
|
|
server.RetryCount = 0
|
|
server.LastRetriedAt = time.Now().Unix()
|
|
server.AccessToken = ""
|
|
|
|
if err := c.persistence.UpsertServer(server); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// registerWithServer will register with a push notification server. This will use
|
|
// the user identity key for dispatching, as the content is in any case signed, so identity needs to be revealed.
|
|
func (c *Client) registerWithServer(registration *protobuf.PushNotificationRegistration, server *PushNotificationServer) error {
|
|
// reset server registration data
|
|
server.Registered = false
|
|
server.RegisteredAt = 0
|
|
server.RetryCount++
|
|
server.LastRetriedAt = time.Now().Unix()
|
|
server.AccessToken = registration.AccessToken
|
|
|
|
// save
|
|
if err := c.persistence.UpsertServer(server); err != nil {
|
|
return err
|
|
}
|
|
|
|
// build grant for this specific server
|
|
grant, err := c.buildGrantSignature(server.PublicKey, registration.AccessToken)
|
|
if err != nil {
|
|
c.config.Logger.Error("failed to build grant", zap.Error(err))
|
|
return err
|
|
}
|
|
|
|
registration.Grant = grant
|
|
|
|
// marshal message
|
|
marshaledRegistration, err := proto.Marshal(registration)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// encrypt and dispatch message
|
|
encryptedRegistration, err := c.encryptRegistration(server.PublicKey, marshaledRegistration)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
rawMessage := common.RawMessage{
|
|
Payload: encryptedRegistration,
|
|
MessageType: protobuf.ApplicationMetadataMessage_PUSH_NOTIFICATION_REGISTRATION,
|
|
// We send on personal topic to avoid a lot of traffic on the partitioned topic
|
|
SendOnPersonalTopic: true,
|
|
SkipEncryption: true,
|
|
}
|
|
|
|
_, err = c.messageProcessor.SendPrivate(context.Background(), server.PublicKey, rawMessage)
|
|
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// sendNotification sends an actual notification to the push notification server.
|
|
// the notification is sent using an ephemeral key to shield the real identity of the sender
|
|
func (c *Client) sendNotification(publicKey *ecdsa.PublicKey, installationIDs []string, messageID []byte, chatID string, notificationType protobuf.PushNotification_PushNotificationType) ([]*PushNotificationInfo, error) {
|
|
|
|
// get latest push notification infos
|
|
err := c.queryNotificationInfo(publicKey, false)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
c.config.Logger.Debug("queried info")
|
|
|
|
// retrieve info from the database
|
|
info, err := c.GetPushNotificationInfo(publicKey, installationIDs)
|
|
if err != nil {
|
|
c.config.Logger.Error("could not get pn info", zap.Error(err))
|
|
return nil, err
|
|
}
|
|
|
|
// naively dispatch to the first server for now
|
|
// push notifications are only retried for now if a WRONG_TOKEN response is returned.
|
|
// we should also retry if no response at all is received after a timeout.
|
|
// also we send a single notification for multiple message ids, need to check with UI what's the desired behavior
|
|
|
|
// shuffle so we don't hit the same servers all the times
|
|
// NOTE: here's is a tradeoff, ideally we want to randomly pick a server,
|
|
// but hit the same servers for batched notifications, for now naively
|
|
// hit a random server
|
|
mrand.Seed(time.Now().Unix())
|
|
mrand.Shuffle(len(info), func(i, j int) {
|
|
info[i], info[j] = info[j], info[i]
|
|
})
|
|
|
|
installationIDsMap := make(map[string]bool)
|
|
|
|
// one info per installation id, grouped by server
|
|
actionableInfos := make(map[string][]*PushNotificationInfo)
|
|
for _, i := range info {
|
|
|
|
if !installationIDsMap[i.InstallationID] {
|
|
serverKey := hex.EncodeToString(crypto.CompressPubkey(i.ServerPublicKey))
|
|
actionableInfos[serverKey] = append(actionableInfos[serverKey], i)
|
|
installationIDsMap[i.InstallationID] = true
|
|
}
|
|
|
|
}
|
|
|
|
c.config.Logger.Debug("actionable info", zap.Int("count", len(actionableInfos)))
|
|
|
|
// add ephemeral key and listen to it
|
|
ephemeralKey, err := crypto.GenerateKey()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
_, err = c.messageProcessor.AddEphemeralKey(ephemeralKey)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
var actionedInfo []*PushNotificationInfo
|
|
for _, infos := range actionableInfos {
|
|
var pushNotifications []*protobuf.PushNotification
|
|
for _, i := range infos {
|
|
pushNotifications = append(pushNotifications, &protobuf.PushNotification{
|
|
Type: notificationType,
|
|
// For now we set the ChatID to our own identity key, this will work fine for blocked users
|
|
// and muted 1-to-1 chats, but not for group chats.
|
|
ChatId: common.Shake256([]byte(chatID)),
|
|
Author: common.Shake256([]byte(types.EncodeHex(crypto.FromECDSAPub(&c.config.Identity.PublicKey)))),
|
|
AccessToken: i.AccessToken,
|
|
PublicKey: common.HashPublicKey(publicKey),
|
|
InstallationId: i.InstallationID,
|
|
})
|
|
|
|
}
|
|
request := &protobuf.PushNotificationRequest{
|
|
MessageId: messageID,
|
|
Requests: pushNotifications,
|
|
}
|
|
serverPublicKey := infos[0].ServerPublicKey
|
|
|
|
payload, err := proto.Marshal(request)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
rawMessage := common.RawMessage{
|
|
Payload: payload,
|
|
Sender: ephemeralKey,
|
|
// we skip encryption as we don't want to save any key material
|
|
// for an ephemeral key, no need to use pfs as these are throw away keys
|
|
SkipEncryption: true,
|
|
MessageType: protobuf.ApplicationMetadataMessage_PUSH_NOTIFICATION_REQUEST,
|
|
}
|
|
|
|
_, err = c.messageProcessor.SendPrivate(context.Background(), serverPublicKey, rawMessage)
|
|
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
actionedInfo = append(actionedInfo, infos...)
|
|
}
|
|
return actionedInfo, nil
|
|
}
|
|
|
|
func (c *Client) resendNotification(pn *SentNotification) error {
|
|
c.config.Logger.Debug("resending notification")
|
|
pn.RetryCount++
|
|
pn.LastTriedAt = time.Now().Unix()
|
|
err := c.persistence.UpsertSentNotification(pn)
|
|
if err != nil {
|
|
c.config.Logger.Error("failed to upsert notification", zap.Error(err))
|
|
return err
|
|
}
|
|
|
|
// re-fetch push notification info
|
|
err = c.queryNotificationInfo(pn.PublicKey, true)
|
|
if err != nil {
|
|
c.config.Logger.Error("failed to query notification info", zap.Error(err))
|
|
return err
|
|
}
|
|
|
|
if err != nil {
|
|
c.config.Logger.Error("could not get pn info", zap.Error(err))
|
|
return err
|
|
}
|
|
|
|
_, err = c.sendNotification(pn.PublicKey, []string{pn.InstallationID}, pn.MessageID, pn.ChatID, pn.NotificationType)
|
|
return err
|
|
}
|
|
|
|
// resendingLoop is a loop that is running when push notifications need to be resent, it only runs when needed, it will quit if no work is necessary.
|
|
func (c *Client) resendingLoop() error {
|
|
for {
|
|
c.config.Logger.Debug("running resending loop")
|
|
var lowestNextRetry int64
|
|
|
|
// fetch retriable notifications
|
|
retriableNotifications, err := c.persistence.GetRetriablePushNotifications()
|
|
if err != nil {
|
|
c.config.Logger.Error("failed retrieving notifications, quitting resending loop", zap.Error(err))
|
|
return err
|
|
}
|
|
|
|
if len(retriableNotifications) == 0 {
|
|
c.config.Logger.Debug("no retriable notifications, quitting")
|
|
return nil
|
|
}
|
|
|
|
c.config.Logger.Debug("have some retriable notifications", zap.Int("retryable-notifications", len(retriableNotifications)))
|
|
|
|
for _, pn := range retriableNotifications {
|
|
|
|
// check if we should retry the notification
|
|
if shouldRetryPushNotification(pn) {
|
|
c.config.Logger.Debug("retrying pn")
|
|
err := c.resendNotification(pn)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
// set the lowest next retry if necessary
|
|
nextRetry := nextPushNotificationRetry(pn)
|
|
if lowestNextRetry == 0 || nextRetry < lowestNextRetry {
|
|
lowestNextRetry = nextRetry
|
|
}
|
|
}
|
|
|
|
nextRetry := lowestNextRetry - time.Now().Unix()
|
|
|
|
// Give some room, sleep at least a second
|
|
if nextRetry < 1 {
|
|
nextRetry = 1
|
|
}
|
|
|
|
// how long should we sleep for?
|
|
waitFor := time.Duration(nextRetry)
|
|
|
|
select {
|
|
|
|
case <-time.After(waitFor * time.Second):
|
|
case <-c.resendingLoopQuitChan:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
|
|
// registrationLoop is a loop that is running when we need to register with a push notification server, it only runs when needed, it will quit if no work is necessary.
|
|
func (c *Client) registrationLoop() error {
|
|
if c.lastPushNotificationRegistration == nil {
|
|
return nil
|
|
}
|
|
for {
|
|
c.config.Logger.Debug("running registration loop")
|
|
servers, err := c.persistence.GetServers()
|
|
if err != nil {
|
|
c.config.Logger.Error("failed retrieving servers, quitting registration loop", zap.Error(err))
|
|
return err
|
|
}
|
|
if len(servers) == 0 {
|
|
c.config.Logger.Debug("nothing to do, quitting registration loop")
|
|
return nil
|
|
}
|
|
|
|
var nonRegisteredServers []*PushNotificationServer
|
|
for _, server := range servers {
|
|
if !server.Registered && server.RetryCount < maxRegistrationRetries {
|
|
nonRegisteredServers = append(nonRegisteredServers, server)
|
|
}
|
|
}
|
|
|
|
if len(nonRegisteredServers) == 0 {
|
|
c.config.Logger.Debug("registered with all servers, quitting registration loop")
|
|
return nil
|
|
}
|
|
|
|
c.config.Logger.Debug("Trying to register with", zap.Int("servers", len(nonRegisteredServers)))
|
|
|
|
var lowestNextRetry int64
|
|
|
|
for _, server := range nonRegisteredServers {
|
|
if shouldRetryRegisteringWithServer(server) {
|
|
c.config.Logger.Debug("registering with server", zap.Any("server", server))
|
|
err := c.registerWithServer(c.lastPushNotificationRegistration, server)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
nextRetry := nextServerRetry(server)
|
|
if lowestNextRetry == 0 || nextRetry < lowestNextRetry {
|
|
lowestNextRetry = nextRetry
|
|
}
|
|
}
|
|
|
|
nextRetry := lowestNextRetry - time.Now().Unix()
|
|
waitFor := time.Duration(nextRetry)
|
|
c.config.Logger.Debug("Waiting for", zap.Any("wait for", waitFor))
|
|
select {
|
|
|
|
case <-time.After(waitFor * time.Second):
|
|
case <-c.registrationLoopQuitChan:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *Client) saveLastPushNotificationRegistration(registration *protobuf.PushNotificationRegistration, contactIDs []*ecdsa.PublicKey) error {
|
|
// stop registration loop
|
|
c.stopRegistrationLoop()
|
|
|
|
err := c.persistence.SaveLastPushNotificationRegistration(registration, contactIDs)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
c.lastPushNotificationRegistration = registration
|
|
c.lastContactIDs = contactIDs
|
|
|
|
return nil
|
|
}
|
|
|
|
// buildGrantSignatureMaterial builds a grant for a specific server.
|
|
// We use 3 components:
|
|
// 1) The client public key. Not sure this applies to our signature scheme, but best to be conservative. https://crypto.stackexchange.com/questions/15538/given-a-message-and-signature-find-a-public-key-that-makes-the-signature-valid
|
|
// 2) The server public key
|
|
// 3) The access token
|
|
// By verifying this signature, a client can trust the server was instructed to store this access token.
|
|
|
|
func (c *Client) buildGrantSignatureMaterial(clientPublicKey *ecdsa.PublicKey, serverPublicKey *ecdsa.PublicKey, accessToken string) []byte {
|
|
var signatureMaterial []byte
|
|
signatureMaterial = append(signatureMaterial, crypto.CompressPubkey(clientPublicKey)...)
|
|
signatureMaterial = append(signatureMaterial, crypto.CompressPubkey(serverPublicKey)...)
|
|
signatureMaterial = append(signatureMaterial, []byte(accessToken)...)
|
|
return crypto.Keccak256(signatureMaterial)
|
|
}
|
|
|
|
func (c *Client) buildGrantSignature(serverPublicKey *ecdsa.PublicKey, accessToken string) ([]byte, error) {
|
|
signatureMaterial := c.buildGrantSignatureMaterial(&c.config.Identity.PublicKey, serverPublicKey, accessToken)
|
|
return crypto.Sign(signatureMaterial, c.config.Identity)
|
|
}
|
|
|
|
func (c *Client) handleGrant(clientPublicKey *ecdsa.PublicKey, serverPublicKey *ecdsa.PublicKey, grant []byte, accessToken string) error {
|
|
signatureMaterial := c.buildGrantSignatureMaterial(clientPublicKey, serverPublicKey, accessToken)
|
|
extractedPublicKey, err := crypto.SigToPub(signatureMaterial, grant)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if !common.IsPubKeyEqual(clientPublicKey, extractedPublicKey) {
|
|
return errors.New("invalid grant")
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// handleAllowedKeyList will try to decrypt a token from the list, to see if we are allowed to send push notification to a given user
|
|
func (c *Client) handleAllowedKeyList(publicKey *ecdsa.PublicKey, allowedKeyList [][]byte) string {
|
|
c.config.Logger.Debug("handling allowed key list")
|
|
for _, encryptedToken := range allowedKeyList {
|
|
token, err := c.decryptToken(publicKey, encryptedToken)
|
|
if err != nil {
|
|
c.config.Logger.Warn("could not decrypt token", zap.Error(err))
|
|
continue
|
|
}
|
|
c.config.Logger.Debug("decrypted token")
|
|
return string(token)
|
|
}
|
|
return ""
|
|
}
|
|
|
|
func (c *Client) MyPushNotificationQueryInfo() ([]*protobuf.PushNotificationQueryInfo, error) {
|
|
|
|
// Nothing to do
|
|
if c.lastPushNotificationRegistration == nil || c.lastPushNotificationRegistration.Unregister {
|
|
return nil, nil
|
|
|
|
}
|
|
var response []*protobuf.PushNotificationQueryInfo
|
|
servers, err := c.persistence.GetServers()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
for _, server := range servers {
|
|
// ignore non-registered servers
|
|
if !server.Registered {
|
|
continue
|
|
}
|
|
// build grant for this specific server
|
|
grant, err := c.buildGrantSignature(server.PublicKey, c.lastPushNotificationRegistration.AccessToken)
|
|
if err != nil {
|
|
c.config.Logger.Error("failed to build grant", zap.Error(err))
|
|
return nil, err
|
|
}
|
|
|
|
queryInfo := &protobuf.PushNotificationQueryInfo{
|
|
InstallationId: c.config.InstallationID,
|
|
// is this the right key?
|
|
PublicKey: common.HashPublicKey(&c.config.Identity.PublicKey),
|
|
Version: c.lastPushNotificationRegistration.Version,
|
|
Grant: grant,
|
|
ServerPublicKey: crypto.CompressPubkey(server.PublicKey),
|
|
}
|
|
if c.lastPushNotificationRegistration.AllowFromContactsOnly {
|
|
queryInfo.AllowedKeyList = c.lastPushNotificationRegistration.AllowedKeyList
|
|
} else {
|
|
queryInfo.AccessToken = c.lastPushNotificationRegistration.AccessToken
|
|
}
|
|
response = append(response, queryInfo)
|
|
}
|
|
return response, nil
|
|
}
|
|
|
|
// queryPushNotificationInfo sends a message to any server who has the given user registered.
|
|
// it uses an ephemeral key so the identity of the client querying is not disclosed
|
|
func (c *Client) queryPushNotificationInfo(publicKey *ecdsa.PublicKey) error {
|
|
hashedPublicKey := common.HashPublicKey(publicKey)
|
|
query := &protobuf.PushNotificationQuery{
|
|
PublicKeys: [][]byte{hashedPublicKey},
|
|
}
|
|
encodedMessage, err := proto.Marshal(query)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
ephemeralKey, err := crypto.GenerateKey()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
rawMessage := common.RawMessage{
|
|
Payload: encodedMessage,
|
|
Sender: ephemeralKey,
|
|
// we don't want to wrap in an encryption layer message
|
|
SkipEncryption: true,
|
|
MessageType: protobuf.ApplicationMetadataMessage_PUSH_NOTIFICATION_QUERY,
|
|
}
|
|
|
|
_, err = c.messageProcessor.AddEphemeralKey(ephemeralKey)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// this is the topic of message
|
|
encodedPublicKey := hex.EncodeToString(hashedPublicKey)
|
|
messageID, err := c.messageProcessor.SendPublic(context.Background(), encodedPublicKey, rawMessage)
|
|
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return c.persistence.SavePushNotificationQuery(publicKey, messageID)
|
|
}
|