Dmitry eeca435064 Add rendezvous implementation for discovery interface
Update vendor

Integrate rendezvous into status node

Add a test with failover using rendezvous

Use multiple servers in client

Use discovery V5 by default and test that node can be started with rendezvous discovet

Fix linter

Update rendezvous client to one with instrumented stream

Address feedback

Fix test with updated topic limits

Apply several suggestions

Change log to debug for request errors because we continue execution

Remove web3js after rebase

Update rendezvous package
2018-07-25 15:10:57 +03:00

125 lines
3.2 KiB
Go

// Package temperrcatcher provides a TempErrCatcher object,
// which implements simple error-retrying functionality.
package temperrcatcher
import (
"time"
)
// InitialDelay governs how long to wait the first time.
// This is defaulted to time.Millisecond, which makes sense
// for network listener failures. You may want a much smaller
// delay. You can configure this package wide, or in each
// TempErrCatcher
var InitialDelay = time.Millisecond
// Temporary is an interface errors can implement to
// ensure they are correctly classified by the default
// TempErrCatcher classifier
type Temporary interface {
Temporary() bool
}
// ErrIsTemporary returns whether an error is Temporary(),
// iff it implements the Temporary interface.
func ErrIsTemporary(e error) bool {
te, ok := e.(Temporary)
return ok && te.Temporary()
}
// TempErrCatcher catches temporary errors for you. It then sleeps
// for a bit before returning (you should then try again). This may
// seem odd, but it's exactly what net/http does:
// http://golang.org/src/net/http/server.go?s=51504:51550#L1728
//
// You can set a few options in TempErrCatcher. They all have defaults
// so a zero TempErrCatcher is ready to be used:
//
// var c tec.TempErrCatcher
// c.IsTemporary(tempErr)
//
type TempErrCatcher struct {
IsTemp func(error) bool // the classifier to use. default: ErrIsTemporary
Wait func(time.Duration) // the wait func to call. default: time.Sleep
Max time.Duration // the maximum time to wait. default: time.Second
Start time.Duration // the delay to start with. default: InitialDelay
delay time.Duration
last time.Time
}
func (tec *TempErrCatcher) init() {
if tec.Max == 0 {
tec.Max = time.Second
}
if tec.IsTemp == nil {
tec.IsTemp = ErrIsTemporary
}
if tec.Wait == nil {
tec.Wait = time.Sleep
}
if tec.Start == 0 {
tec.Start = InitialDelay
}
}
// IsTemporary checks whether an error is temporary. It will call
// tec.Wait before returning, with a delay. The delay is also
// doubled, so we do not constantly spin. This is the strategy
// net.Listener uses.
//
// Note: you will want to call Reset() if you get a success,
// so that the stored delay is brough back to 0.
func (tec *TempErrCatcher) IsTemporary(e error) bool {
tec.init()
if tec.IsTemp(e) {
now := time.Now()
if now.Sub(tec.last) > (tec.delay * 5) {
// this is a "new streak" of temp failures. reset.
tec.Reset()
}
if tec.delay == 0 { // init case.
tec.delay = tec.Start
} else {
tec.delay *= 2
}
if tec.delay > tec.Max {
tec.delay = tec.Max
}
tec.Wait(tec.delay)
tec.last = now
return true
}
tec.Reset() // different failure. call reset
return false
}
// Reset sets the internal delay counter to 0
func (tec *TempErrCatcher) Reset() {
tec.delay = 0
}
// ErrTemporary wraps any error and implements Temporary function.
//
// err := errors.New("beep boop")
// var c tec.TempErrCatcher
// c.IsTemporary(err) // false
// c.IsTemporary(tec.ErrTemp{err}) // true
//
type ErrTemporary struct {
Err error
}
func (e ErrTemporary) Temporary() bool {
return true
}
func (e ErrTemporary) Error() string {
return e.Err.Error()
}
func (e ErrTemporary) String() string {
return e.Error()
}