613 lines
17 KiB
C
Executable File
613 lines
17 KiB
C
Executable File
/*
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* Pool allocator for low memory targets.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include "duktape.h"
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#include "duk_alloc_pool.h"
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/* Define to enable some debug printfs. */
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/* #define DUK_ALLOC_POOL_DEBUG */
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/* Define to enable approximate waste tracking. */
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/* #define DUK_ALLOC_POOL_TRACK_WASTE */
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/* Define to track global highwater for used and waste bytes. VERY SLOW, only
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* useful for manual testing.
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*/
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/* #define DUK_ALLOC_POOL_TRACK_HIGHWATER */
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#if defined(DUK_ALLOC_POOL_ROMPTR_COMPRESSION)
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#if 0 /* This extern declaration is provided by duktape.h, array provided by duktape.c. */
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extern const void * const duk_rom_compressed_pointers[];
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#endif
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const void *duk_alloc_pool_romptr_low = NULL;
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const void *duk_alloc_pool_romptr_high = NULL;
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static void duk__alloc_pool_romptr_init(void);
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#endif
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#if defined(DUK_USE_HEAPPTR16)
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void *duk_alloc_pool_ptrcomp_base = NULL;
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#endif
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#if defined(DUK_ALLOC_POOL_DEBUG)
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static void duk__alloc_pool_dprintf(const char *fmt, ...) {
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va_list ap;
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va_start(ap, fmt);
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vfprintf(stderr, fmt, ap);
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va_end(ap);
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}
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#endif
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/*
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* Pool initialization
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*/
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void *duk_alloc_pool_init(char *buffer,
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size_t size,
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const duk_pool_config *configs,
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duk_pool_state *states,
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int num_pools,
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duk_pool_global *global) {
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double t_min, t_max, t_curr, x;
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int step, i, j, n;
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size_t total;
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char *p;
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/* XXX: check that 'size' is not too large when using pointer
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* compression.
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*/
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/* To optimize pool counts first come up with a 't' which still allows
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* total pool size to fit within user provided region. After that
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* sprinkle any remaining bytes to the counts. Binary search with a
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* fixed step count; last round uses 't_min' as 't_curr' to ensure it
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* succeeds.
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*/
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t_min = 0.0; /* Unless config is insane, this should always be "good". */
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t_max = 1e6;
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for (step = 0; ; step++) {
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if (step >= 100) {
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/* Force "known good", rerun config, and break out.
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* Deals with rounding corner cases where t_curr is
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* persistently "bad" even though t_min is a valid
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* solution.
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*/
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t_curr = t_min;
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} else {
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t_curr = (t_min + t_max) / 2.0;
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}
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for (i = 0, total = 0; i < num_pools; i++) {
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states[i].size = configs[i].size;
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/* Target bytes = A*t + B ==> target count = (A*t + B) / block_size.
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* Rely on A and B being small enough so that 'x' won't wrap.
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*/
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x = ((double) configs[i].a * t_curr + (double) configs[i].b) / (double) configs[i].size;
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states[i].count = (unsigned int) x;
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total += (size_t) states[i].size * (size_t) states[i].count;
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if (total > size) {
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goto bad;
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}
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}
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/* t_curr is good. */
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk_alloc_pool_init: step=%d, t=[%lf %lf %lf] -> total %ld/%ld (good)\n",
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step, t_min, t_curr, t_max, (long) total, (long) size);
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#endif
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if (step >= 100) {
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/* Keep state[] initialization state. The state was
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* created using the highest 't_min'.
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*/
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break;
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}
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t_min = t_curr;
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continue;
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bad:
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/* t_curr is bad. */
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk_alloc_pool_init: step=%d, t=[%lf %lf %lf] -> total %ld/%ld (bad)\n",
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step, t_min, t_curr, t_max, (long) total, (long) size);
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#endif
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if (step >= 1000) {
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/* Cannot find any good solution; shouldn't happen
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* unless config is bad or 'size' is so small that
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* even a baseline allocation won't fit.
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*/
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return NULL;
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}
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t_max = t_curr;
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/* continue */
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}
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/* The base configuration is now good; sprinkle any leftovers to
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* pools in descending order. Note that for good t_curr, 'total'
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* indicates allocated bytes so far and 'size - total' indicates
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* leftovers.
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*/
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for (i = num_pools - 1; i >= 0; i--) {
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while (size - total >= states[i].size) {
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/* Ignore potential wrapping of states[i].count as the count
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* is 32 bits and shouldn't wrap in practice.
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*/
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states[i].count++;
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total += states[i].size;
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk_alloc_pool_init: sprinkle %ld bytes (%ld left after) to pool index %ld, new count %ld\n",
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(long) states[i].size, (long) (size - total), (long) i, (long) states[i].count);
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#endif
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}
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}
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/* Pool counts are final. Allocate the user supplied region based
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* on the final counts, initialize free lists for each block size,
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* and otherwise finalize 'state' for use.
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*/
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p = buffer;
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global->num_pools = num_pools;
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global->states = states;
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#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk_alloc_pool_init: global highwater mark tracking enabled, THIS IS VERY SLOW!\n");
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#endif
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global->hwm_used_bytes = 0U;
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global->hwm_waste_bytes = 0U;
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#endif
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#if defined(DUK_ALLOC_POOL_TRACK_WASTE)
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk_alloc_pool_init: approximate waste tracking enabled\n");
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#endif
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#endif
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#if defined(DUK_USE_HEAPPTR16)
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/* Register global base value for pointer compression, assumes
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* a single active pool -4 allows a single subtract to be used and
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* still ensures no non-NULL pointer encodes to zero.
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*/
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duk_alloc_pool_ptrcomp_base = (void *) (p - 4);
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#endif
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for (i = 0; i < num_pools; i++) {
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n = (int) states[i].count;
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if (n > 0) {
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states[i].first = (duk_pool_free *) p;
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for (j = 0; j < n; j++) {
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char *p_next = p + states[i].size;
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((duk_pool_free *) p)->next =
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(j == n - 1) ? (duk_pool_free *) NULL : (duk_pool_free *) p_next;
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p = p_next;
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}
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} else {
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states[i].first = (duk_pool_free *) NULL;
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}
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states[i].alloc_end = p;
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#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
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states[i].hwm_used_count = 0;
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#endif
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/* All members of 'state' now initialized. */
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk_alloc_pool_init: block size %5ld, count %5ld, %8ld total bytes, "
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"end %p\n",
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(long) states[i].size, (long) states[i].count,
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(long) states[i].size * (long) states[i].count,
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(void *) states[i].alloc_end);
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#endif
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}
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#if defined(DUK_ALLOC_POOL_ROMPTR_COMPRESSION)
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/* ROM pointer compression precomputation. Assumes a single active
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* pool.
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*/
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duk__alloc_pool_romptr_init();
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#endif
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/* Use 'global' as udata. */
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return (void *) global;
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}
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/*
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* Misc helpers
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*/
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#if defined(DUK_ALLOC_POOL_TRACK_WASTE)
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static void duk__alloc_pool_set_waste_marker(void *ptr, size_t used, size_t size) {
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/* Rely on the base pointer and size being divisible by 4 and thus
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* aligned. Use 32-bit markers: a 4-byte resolution is good enough,
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* and comparing 32 bits at a time makes false waste estimates less
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* likely than when comparing as bytes.
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*/
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duk_uint32_t *p, *p_start, *p_end;
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size_t used_round;
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used_round = (used + 3U) & ~0x03U; /* round up to 4 */
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p_end = (duk_uint32_t *) ((duk_uint8_t *) ptr + size);
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p_start = (duk_uint32_t *) ((duk_uint8_t *) ptr + used_round);
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p = (duk_uint32_t *) p_start;
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while (p != p_end) {
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*p++ = DUK_ALLOC_POOL_WASTE_MARKER;
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}
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}
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#else /* DUK_ALLOC_POOL_TRACK_WASTE */
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static void duk__alloc_pool_set_waste_marker(void *ptr, size_t used, size_t size) {
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(void) ptr; (void) used; (void) size;
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}
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#endif /* DUK_ALLOC_POOL_TRACK_WASTE */
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#if defined(DUK_ALLOC_POOL_TRACK_WASTE)
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static size_t duk__alloc_pool_get_waste_estimate(void *ptr, size_t size) {
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duk_uint32_t *p, *p_end, *p_start;
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/* Assumes size is >= 4. */
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p_start = (duk_uint32_t *) ptr;
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p_end = (duk_uint32_t *) ((duk_uint8_t *) ptr + size);
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p = p_end;
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/* This scan may cause harmless valgrind complaints: there may be
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* uninitialized bytes within the legitimate allocation or between
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* the start of the waste marker and the end of the allocation.
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*/
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do {
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p--;
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if (*p == DUK_ALLOC_POOL_WASTE_MARKER) {
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;
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} else {
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return (size_t) (p_end - p - 1) * 4U;
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}
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} while (p != p_start);
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return size;
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}
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#else /* DUK_ALLOC_POOL_TRACK_WASTE */
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static size_t duk__alloc_pool_get_waste_estimate(void *ptr, size_t size) {
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(void) ptr; (void) size;
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return 0;
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}
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#endif /* DUK_ALLOC_POOL_TRACK_WASTE */
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static int duk__alloc_pool_ptr_in_freelist(duk_pool_state *s, void *ptr) {
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duk_pool_free *curr;
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for (curr = s->first; curr != NULL; curr = curr->next) {
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if ((void *) curr == ptr) {
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return 1;
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}
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}
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return 0;
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}
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void duk_alloc_pool_get_pool_stats(duk_pool_state *s, duk_pool_stats *res) {
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void *curr;
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size_t free_count;
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size_t used_count;
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size_t waste_bytes;
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curr = s->alloc_end - (s->size * s->count);
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free_count = 0U;
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waste_bytes = 0U;
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while (curr != s->alloc_end) {
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if (duk__alloc_pool_ptr_in_freelist(s, curr)) {
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free_count++;
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} else {
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waste_bytes += duk__alloc_pool_get_waste_estimate(curr, s->size);
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}
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curr = curr + s->size;
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}
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used_count = (size_t) (s->count - free_count);
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res->used_count = used_count;
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res->used_bytes = (size_t) (used_count * s->size);
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res->free_count = free_count;
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res->free_bytes = (size_t) (free_count * s->size);
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res->waste_bytes = waste_bytes;
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#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
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res->hwm_used_count = s->hwm_used_count;
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#else
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res->hwm_used_count = 0U;
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#endif
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}
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void duk_alloc_pool_get_global_stats(duk_pool_global *g, duk_pool_global_stats *res) {
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int i;
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size_t total_used = 0U;
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size_t total_free = 0U;
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size_t total_waste = 0U;
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for (i = 0; i < g->num_pools; i++) {
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duk_pool_state *s = &g->states[i];
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duk_pool_stats stats;
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duk_alloc_pool_get_pool_stats(s, &stats);
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total_used += stats.used_bytes;
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total_free += stats.free_bytes;
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total_waste += stats.waste_bytes;
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}
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res->used_bytes = total_used;
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res->free_bytes = total_free;
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res->waste_bytes = total_waste;
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#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
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res->hwm_used_bytes = g->hwm_used_bytes;
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res->hwm_waste_bytes = g->hwm_waste_bytes;
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#else
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res->hwm_used_bytes = 0U;
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res->hwm_waste_bytes = 0U;
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#endif
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}
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#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
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static void duk__alloc_pool_update_highwater(duk_pool_global *g) {
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int i;
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size_t total_used = 0U;
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size_t total_free = 0U;
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size_t total_waste = 0U;
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/* Per pool highwater used count, useful to checking if a pool is
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* too small.
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*/
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for (i = 0; i < g->num_pools; i++) {
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duk_pool_state *s = &g->states[i];
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duk_pool_stats stats;
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duk_alloc_pool_get_pool_stats(s, &stats);
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if (stats.used_count > s->hwm_used_count) {
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk__alloc_pool_update_highwater: pool %ld (%ld bytes) highwater updated: count %ld -> %ld\n",
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(long) i, (long) s->size,
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(long) s->hwm_used_count, (long) stats.used_count);
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#endif
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s->hwm_used_count = stats.used_count;
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}
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total_used += stats.used_bytes;
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total_free += stats.free_bytes;
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total_waste += stats.waste_bytes;
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}
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/* Global highwater mark for used and waste bytes. Both fields are
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* updated from the same snapshot based on highest used count.
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* This is VERY, VERY slow and only useful for development.
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* (Note that updating HWM states for pools individually and then
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* summing them won't create a consistent global snapshot. There
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* are still easy ways to make this much, much faster.)
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*/
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if (total_used > g->hwm_used_bytes) {
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk__alloc_pool_update_highwater: global highwater updated: used=%ld, bytes=%ld -> "
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"used=%ld, bytes=%ld\n",
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(long) g->hwm_used_bytes, (long) g->hwm_waste_bytes,
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(long) total_used, (long) total_waste);
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#endif
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g->hwm_used_bytes = total_used;
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g->hwm_waste_bytes = total_waste;
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}
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}
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#else /* DUK_ALLOC_POOL_TRACK_HIGHWATER */
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static void duk__alloc_pool_update_highwater(duk_pool_global *g) {
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(void) g;
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}
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#endif /* DUK_ALLOC_POOL_TRACK_HIGHWATER */
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/*
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* Allocation providers
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*/
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void *duk_alloc_pool(void *udata, duk_size_t size) {
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duk_pool_global *g = (duk_pool_global *) udata;
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int i, n;
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk_alloc_pool: %p %ld\n", udata, (long) size);
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#endif
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if (size == 0) {
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return NULL;
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}
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for (i = 0, n = g->num_pools; i < n; i++) {
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duk_pool_state *st = g->states + i;
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if (size <= st->size) {
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duk_pool_free *res = st->first;
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if (res != NULL) {
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st->first = res->next;
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duk__alloc_pool_set_waste_marker((void *) res, size, st->size);
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duk__alloc_pool_update_highwater(g);
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return (void *) res;
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}
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}
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/* Allocation doesn't fit or no free entries, try to borrow
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* from the next block size. There's no support for preventing
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* a borrow at present.
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*/
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}
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return NULL;
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}
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void *duk_realloc_pool(void *udata, void *ptr, duk_size_t size) {
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duk_pool_global *g = (duk_pool_global *) udata;
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int i, j, n;
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#if defined(DUK_ALLOC_POOL_DEBUG)
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duk__alloc_pool_dprintf("duk_realloc_pool: %p %p %ld\n", udata, ptr, (long) size);
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#endif
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if (ptr == NULL) {
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return duk_alloc_pool(udata, size);
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}
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if (size == 0) {
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duk_free_pool(udata, ptr);
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return NULL;
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}
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/* Non-NULL pointers are necessarily from the pool so we should
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* always be able to find the allocation.
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*/
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for (i = 0, n = g->num_pools; i < n; i++) {
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duk_pool_state *st = g->states + i;
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char *new_ptr;
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/* Because 'ptr' is assumed to be in the pool and pools are
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* allocated in sequence, it suffices to check for end pointer
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* only.
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*/
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if ((char *) ptr >= st->alloc_end) {
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continue;
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}
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if (size <= st->size) {
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/* Allocation still fits existing allocation. Check if
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* we can shrink the allocation to a smaller block size
|
|
* (smallest possible).
|
|
*/
|
|
for (j = 0; j < i; j++) {
|
|
duk_pool_state *st2 = g->states + j;
|
|
|
|
if (size <= st2->size) {
|
|
new_ptr = (char *) st2->first;
|
|
if (new_ptr != NULL) {
|
|
#if defined(DUK_ALLOC_POOL_DEBUG)
|
|
duk__alloc_pool_dprintf("duk_realloc_pool: shrink, block size %ld -> %ld\n",
|
|
(long) st->size, (long) st2->size);
|
|
#endif
|
|
st2->first = ((duk_pool_free *) new_ptr)->next;
|
|
memcpy((void *) new_ptr, (const void *) ptr, (size_t) size);
|
|
((duk_pool_free *) ptr)->next = st->first;
|
|
st->first = (duk_pool_free *) ptr;
|
|
duk__alloc_pool_set_waste_marker((void *) new_ptr, size, st2->size);
|
|
duk__alloc_pool_update_highwater(g);
|
|
return (void *) new_ptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Failed to shrink; return existing pointer. */
|
|
duk__alloc_pool_set_waste_marker((void *) ptr, size, st->size);
|
|
return ptr;
|
|
}
|
|
|
|
/* Find first free larger block. */
|
|
for (j = i + 1; j < n; j++) {
|
|
duk_pool_state *st2 = g->states + j;
|
|
|
|
if (size <= st2->size) {
|
|
new_ptr = (char *) st2->first;
|
|
if (new_ptr != NULL) {
|
|
st2->first = ((duk_pool_free *) new_ptr)->next;
|
|
memcpy((void *) new_ptr, (const void *) ptr, (size_t) st->size);
|
|
((duk_pool_free *) ptr)->next = st->first;
|
|
st->first = (duk_pool_free *) ptr;
|
|
duk__alloc_pool_set_waste_marker((void *) new_ptr, size, st2->size);
|
|
duk__alloc_pool_update_highwater(g);
|
|
return (void *) new_ptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Failed to resize. */
|
|
return NULL;
|
|
}
|
|
|
|
/* We should never be here because 'ptr' should be a valid pool
|
|
* entry and thus always found above.
|
|
*/
|
|
return NULL;
|
|
}
|
|
|
|
void duk_free_pool(void *udata, void *ptr) {
|
|
duk_pool_global *g = (duk_pool_global *) udata;
|
|
int i, n;
|
|
|
|
#if defined(DUK_ALLOC_POOL_DEBUG)
|
|
duk__alloc_pool_dprintf("duk_free_pool: %p %p\n", udata, ptr);
|
|
#endif
|
|
|
|
if (ptr == NULL) {
|
|
return;
|
|
}
|
|
|
|
for (i = 0, n = g->num_pools; i < n; i++) {
|
|
duk_pool_state *st = g->states + i;
|
|
|
|
/* Enough to check end address only. */
|
|
if ((char *) ptr >= st->alloc_end) {
|
|
continue;
|
|
}
|
|
|
|
((duk_pool_free *) ptr)->next = st->first;
|
|
st->first = (duk_pool_free *) ptr;
|
|
#if 0 /* never necessary when freeing */
|
|
duk__alloc_pool_update_highwater(g);
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
/* We should never be here because 'ptr' should be a valid pool
|
|
* entry and thus always found above.
|
|
*/
|
|
}
|
|
|
|
/*
|
|
* Pointer compression
|
|
*/
|
|
|
|
#if defined(DUK_ALLOC_POOL_ROMPTR_COMPRESSION)
|
|
static void duk__alloc_pool_romptr_init(void) {
|
|
/* Scan ROM pointer range for faster detection of "is 'p' a ROM pointer"
|
|
* later on.
|
|
*/
|
|
const void * const * ptrs = (const void * const *) duk_rom_compressed_pointers;
|
|
duk_alloc_pool_romptr_low = duk_alloc_pool_romptr_high = (const void *) *ptrs;
|
|
while (*ptrs) {
|
|
if (*ptrs > duk_alloc_pool_romptr_high) {
|
|
duk_alloc_pool_romptr_high = (const void *) *ptrs;
|
|
}
|
|
if (*ptrs < duk_alloc_pool_romptr_low) {
|
|
duk_alloc_pool_romptr_low = (const void *) *ptrs;
|
|
}
|
|
ptrs++;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* Encode/decode functions are defined in the header to allow inlining. */
|
|
|
|
#if defined(DUK_ALLOC_POOL_ROMPTR_COMPRESSION)
|
|
duk_uint16_t duk_alloc_pool_enc16_rom(void *ptr) {
|
|
/* The if-condition should be the fastest possible check
|
|
* for "is 'ptr' in ROM?". If pointer is in ROM, we'd like
|
|
* to compress it quickly. Here we just scan a ~1K array
|
|
* which is very bad for performance.
|
|
*/
|
|
const void * const * ptrs = duk_rom_compressed_pointers;
|
|
while (*ptrs) {
|
|
if (*ptrs == ptr) {
|
|
return DUK_ALLOC_POOL_ROMPTR_FIRST + (duk_uint16_t) (ptrs - duk_rom_compressed_pointers);
|
|
}
|
|
ptrs++;
|
|
}
|
|
|
|
/* We should really never be here: Duktape should only be
|
|
* compressing pointers which are in the ROM compressed
|
|
* pointers list, which are known at 'make dist' time.
|
|
* We go on, causing a pointer compression error.
|
|
*/
|
|
return 0;
|
|
}
|
|
#endif
|