status-go/protocol/chat.go

387 lines
10 KiB
Go

package protocol
import (
"crypto/ecdsa"
"errors"
"math/rand"
"github.com/status-im/status-go/eth-node/crypto"
"github.com/status-im/status-go/eth-node/types"
"github.com/status-im/status-go/protocol/common"
"github.com/status-im/status-go/protocol/communities"
"github.com/status-im/status-go/protocol/protobuf"
v1protocol "github.com/status-im/status-go/protocol/v1"
)
var chatColors = []string{
"#fa6565", // red
"#887af9", // blue
"#FE8F59", // orange
"#7cda00", // green
"#51d0f0", // light-blue
"#d37ef4", // purple
}
type ChatType int
const (
ChatTypeOneToOne ChatType = iota + 1
ChatTypePublic
ChatTypePrivateGroupChat
ChatTypeProfile
ChatTypeTimeline
ChatTypeCommunityChat
)
const pkStringLength = 68
type Chat struct {
// ID is the id of the chat, for public chats it is the name e.g. status, for one-to-one
// is the hex encoded public key and for group chats is a random uuid appended with
// the hex encoded pk of the creator of the chat
ID string `json:"id"`
Name string `json:"name"`
Color string `json:"color"`
// Active indicates whether the chat has been soft deleted
Active bool `json:"active"`
ChatType ChatType `json:"chatType"`
// Timestamp indicates the last time this chat has received/sent a message
Timestamp int64 `json:"timestamp"`
// LastClockValue indicates the last clock value to be used when sending messages
LastClockValue uint64 `json:"lastClockValue"`
// DeletedAtClockValue indicates the clock value at time of deletion, messages
// with lower clock value of this should be discarded
DeletedAtClockValue uint64 `json:"deletedAtClockValue"`
// Denormalized fields
UnviewedMessagesCount uint `json:"unviewedMessagesCount"`
LastMessage *common.Message `json:"lastMessage"`
// Group chat fields
// Members are the members who have been invited to the group chat
Members []ChatMember `json:"members"`
// MembershipUpdates is all the membership events in the chat
MembershipUpdates []v1protocol.MembershipUpdateEvent `json:"membershipUpdateEvents"`
// Generated username name of the chat for one-to-ones
Alias string `json:"alias,omitempty"`
// Identicon generated from public key
Identicon string `json:"identicon"`
// Muted is used to check whether we want to receive
// push notifications for this chat
Muted bool `json:"muted,omitempty"`
// Public key of administrator who created invitation link
InvitationAdmin string `json:"invitationAdmin,omitempty"`
// Public key of user profile
Profile string `json:"profile,omitempty"`
// CommunityID is the id of the community it belongs to
CommunityID string `json:"communityId,omitempty"`
}
func (c *Chat) PublicKey() (*ecdsa.PublicKey, error) {
// For one to one chatID is an encoded public key
if c.ChatType != ChatTypeOneToOne {
return nil, nil
}
return common.HexToPubkey(c.ID)
}
func (c *Chat) Public() bool {
return c.ChatType == ChatTypePublic
}
func (c *Chat) ProfileUpdates() bool {
return c.ChatType == ChatTypeProfile || len(c.Profile) > 0
}
func (c *Chat) Timeline() bool {
return c.ChatType == ChatTypeTimeline
}
func (c *Chat) OneToOne() bool {
return c.ChatType == ChatTypeOneToOne
}
func (c *Chat) CommunityChat() bool {
return c.ChatType == ChatTypeCommunityChat
}
func (c *Chat) PrivateGroupChat() bool {
return c.ChatType == ChatTypePrivateGroupChat
}
func (c *Chat) CommunityChatID() string {
if c.ChatType != ChatTypeCommunityChat {
return c.ID
}
// Strips out the local prefix of the community-id
return c.ID[pkStringLength:]
}
func (c *Chat) Validate() error {
if c.ID == "" {
return errors.New("chatID can't be blank")
}
if c.OneToOne() {
_, err := c.PublicKey()
return err
}
return nil
}
func (c *Chat) MembersAsPublicKeys() ([]*ecdsa.PublicKey, error) {
publicKeys := make([]string, len(c.Members))
for idx, item := range c.Members {
publicKeys[idx] = item.ID
}
return stringSliceToPublicKeys(publicKeys)
}
func (c *Chat) JoinedMembersAsPublicKeys() ([]*ecdsa.PublicKey, error) {
var publicKeys []string
for _, member := range c.Members {
if member.Joined {
publicKeys = append(publicKeys, member.ID)
}
}
return stringSliceToPublicKeys(publicKeys)
}
func (c *Chat) HasMember(memberID string) bool {
for _, member := range c.Members {
if memberID == member.ID {
return true
}
}
return false
}
func (c *Chat) updateChatFromGroupMembershipChanges(myID string, g *v1protocol.Group) {
// Check if we were already in the chat
hadJoined := c.HasMember(myID)
// ID
c.ID = g.ChatID()
// Name
c.Name = g.Name()
// Members
members := g.Members()
admins := g.Admins()
joined := g.Joined()
chatMembers := make([]ChatMember, 0, len(members))
for _, m := range members {
// Check if we joined thanks to these changes, if so, make chat active
if m == myID && !hadJoined {
c.Active = true
}
chatMember := ChatMember{
ID: m,
}
chatMember.Admin = stringSliceContains(admins, m)
chatMember.Joined = stringSliceContains(joined, m)
chatMembers = append(chatMembers, chatMember)
}
c.Members = chatMembers
// MembershipUpdates
c.MembershipUpdates = g.Events()
}
// NextClockAndTimestamp returns the next clock value
// and the current timestamp
func (c *Chat) NextClockAndTimestamp(timesource common.TimeSource) (uint64, uint64) {
clock := c.LastClockValue
timestamp := timesource.GetCurrentTime()
if clock == 0 || clock < timestamp {
clock = timestamp
} else {
clock = clock + 1
}
return clock, timestamp
}
func (c *Chat) UpdateFromMessage(message *common.Message, timesource common.TimeSource) error {
c.Timestamp = int64(timesource.GetCurrentTime())
// If the clock of the last message is lower, we set the message
if c.LastMessage == nil || c.LastMessage.Clock <= message.Clock {
c.LastMessage = message
}
// If the clock is higher we set the clock
if c.LastClockValue < message.Clock {
c.LastClockValue = message.Clock
}
return nil
}
// ChatMembershipUpdate represent an event on membership of the chat
type ChatMembershipUpdate struct {
// Unique identifier for the event
ID string `json:"id"`
// Type indicates the kind of event
Type protobuf.MembershipUpdateEvent_EventType `json:"type"`
// Name represents the name in the event of changing name events
Name string `json:"name,omitempty"`
// Clock value of the event
ClockValue uint64 `json:"clockValue"`
// Signature of the event
Signature string `json:"signature"`
// Hex encoded public key of the creator of the event
From string `json:"from"`
// Target of the event for single-target events
Member string `json:"member,omitempty"`
// Target of the event for multi-target events
Members []string `json:"members,omitempty"`
}
// ChatMember represents a member who participates in a group chat
type ChatMember struct {
// ID is the hex encoded public key of the member
ID string `json:"id"`
// Admin indicates if the member is an admin of the group chat
Admin bool `json:"admin"`
// Joined indicates if the member has joined the group chat
Joined bool `json:"joined"`
}
func (c ChatMember) PublicKey() (*ecdsa.PublicKey, error) {
return common.HexToPubkey(c.ID)
}
func oneToOneChatID(publicKey *ecdsa.PublicKey) string {
return types.EncodeHex(crypto.FromECDSAPub(publicKey))
}
func OneToOneFromPublicKey(pk *ecdsa.PublicKey, timesource common.TimeSource) *Chat {
chatID := types.EncodeHex(crypto.FromECDSAPub(pk))
newChat := CreateOneToOneChat(chatID[:8], pk, timesource)
return newChat
}
func CreateOneToOneChat(name string, publicKey *ecdsa.PublicKey, timesource common.TimeSource) *Chat {
return &Chat{
ID: oneToOneChatID(publicKey),
Name: name,
Timestamp: int64(timesource.GetCurrentTime()),
Active: true,
ChatType: ChatTypeOneToOne,
}
}
func CreateCommunityChat(orgID, chatID string, orgChat *protobuf.CommunityChat, timesource common.TimeSource) *Chat {
color := orgChat.Identity.Color
if color == "" {
color = chatColors[rand.Intn(len(chatColors))] // nolint: gosec
}
return &Chat{
CommunityID: orgID,
Name: orgChat.Identity.DisplayName,
Active: true,
Color: color,
ID: orgID + chatID,
Timestamp: int64(timesource.GetCurrentTime()),
ChatType: ChatTypeCommunityChat,
}
}
func (c *Chat) DeepLink() string {
if c.OneToOne() {
return "status-im://p/" + c.ID
}
if c.PrivateGroupChat() {
return "status-im://g/args?a2=" + c.ID
}
if c.CommunityChat() {
return "status-im://cc/" + c.ID
}
if c.Public() {
return "status-im://" + c.ID
}
return ""
}
func CreateCommunityChats(org *communities.Community, timesource common.TimeSource) []*Chat {
var chats []*Chat
orgID := org.IDString()
for chatID, chat := range org.Chats() {
chats = append(chats, CreateCommunityChat(orgID, chatID, chat, timesource))
}
return chats
}
func CreatePublicChat(name string, timesource common.TimeSource) *Chat {
return &Chat{
ID: name,
Name: name,
Active: true,
Timestamp: int64(timesource.GetCurrentTime()),
Color: chatColors[rand.Intn(len(chatColors))], // nolint: gosec
ChatType: ChatTypePublic,
}
}
func buildProfileChatID(publicKeyString string) string {
return "@" + publicKeyString
}
func CreateProfileChat(id string, profile string, timesource common.TimeSource) *Chat {
return &Chat{
ID: id,
Name: id,
Active: true,
Timestamp: int64(timesource.GetCurrentTime()),
Color: chatColors[rand.Intn(len(chatColors))], // nolint: gosec
ChatType: ChatTypeProfile,
Profile: profile,
}
}
func CreateGroupChat(timesource common.TimeSource) Chat {
return Chat{
Active: true,
Color: chatColors[rand.Intn(len(chatColors))], // nolint: gosec
Timestamp: int64(timesource.GetCurrentTime()),
ChatType: ChatTypePrivateGroupChat,
}
}
func stringSliceToPublicKeys(slice []string) ([]*ecdsa.PublicKey, error) {
result := make([]*ecdsa.PublicKey, len(slice))
for idx, item := range slice {
var err error
result[idx], err = common.HexToPubkey(item)
if err != nil {
return nil, err
}
}
return result, nil
}
func stringSliceContains(slice []string, item string) bool {
for _, s := range slice {
if s == item {
return true
}
}
return false
}