status-go/vendor/github.com/anacrolix/missinggo/v2/bitmap/bitmap.go

167 lines
3.0 KiB
Go

// Package bitmap provides a []bool/bitmap implementation with standardized
// iteration. Bitmaps are the equivalent of []bool, with improved compression
// for runs of similar values, and faster operations on ranges and the like.
package bitmap
import (
"github.com/RoaringBitmap/roaring"
"github.com/anacrolix/missinggo/iter"
)
type (
BitIndex = uint32
BitRange = uint64
)
type Interface interface {
Len() int
}
// Bitmaps store the existence of values in [0,math.MaxUint32] more
// efficiently than []bool. The empty value starts with no bits set.
type Bitmap struct {
RB *roaring.Bitmap
}
const (
MaxInt BitIndex = roaring.MaxUint32
ToEnd BitRange = roaring.MaxRange
)
// The number of set bits in the bitmap. Also known as cardinality.
func (me Bitmap) Len() BitRange {
if me.RB == nil {
return 0
}
return me.RB.GetCardinality()
}
func (me Bitmap) ToSortedSlice() []BitIndex {
if me.RB == nil {
return nil
}
return me.RB.ToArray()
}
func (me *Bitmap) lazyRB() *roaring.Bitmap {
if me.RB == nil {
me.RB = roaring.NewBitmap()
}
return me.RB
}
func (me Bitmap) Iter(cb iter.Callback) {
me.IterTyped(func(i int) bool {
return cb(i)
})
}
// Returns true if all values were traversed without early termination.
func (me Bitmap) IterTyped(f func(int) bool) bool {
if me.RB == nil {
return true
}
it := me.RB.Iterator()
for it.HasNext() {
if !f(int(it.Next())) {
return false
}
}
return true
}
func checkInt(i BitIndex) {
// Nothing to do if BitIndex is uint32, as this matches what roaring can handle.
}
func (me *Bitmap) Add(is ...BitIndex) {
rb := me.lazyRB()
for _, i := range is {
checkInt(i)
rb.Add(i)
}
}
func (me *Bitmap) AddRange(begin, end BitRange) {
// Filter here so we don't prematurely create a bitmap before having roaring do this check
// anyway.
if begin >= end {
return
}
me.lazyRB().AddRange(begin, end)
}
func (me *Bitmap) Remove(i BitIndex) bool {
if me.RB == nil {
return false
}
return me.RB.CheckedRemove(uint32(i))
}
func (me *Bitmap) Union(other Bitmap) {
me.lazyRB().Or(other.lazyRB())
}
func (me Bitmap) Contains(i BitIndex) bool {
if me.RB == nil {
return false
}
return me.RB.Contains(i)
}
func (me *Bitmap) Sub(other Bitmap) {
if other.RB == nil {
return
}
if me.RB == nil {
return
}
me.RB.AndNot(other.RB)
}
func (me *Bitmap) Clear() {
if me.RB == nil {
return
}
me.RB.Clear()
}
func (me Bitmap) Copy() (ret Bitmap) {
ret = me
if ret.RB != nil {
ret.RB = ret.RB.Clone()
}
return
}
func (me *Bitmap) FlipRange(begin, end BitRange) {
me.lazyRB().Flip(begin, end)
}
func (me Bitmap) Get(bit BitIndex) bool {
return me.RB != nil && me.RB.Contains(bit)
}
func (me *Bitmap) Set(bit BitIndex, value bool) {
if value {
me.lazyRB().Add(bit)
} else {
if me.RB != nil {
me.RB.Remove(bit)
}
}
}
func (me *Bitmap) RemoveRange(begin, end BitRange) *Bitmap {
if me.RB == nil {
return me
}
me.RB.RemoveRange(begin, end)
return me
}
func (me Bitmap) IsEmpty() bool {
return me.RB == nil || me.RB.IsEmpty()
}