Pascal Precht 714c03c635 feat: introduce CommunityAdminSettings in CommunityDescription
This allows to store community admin settings that are meant to be propagated
to community members (as opposed to the already existing
`CommunitySettings` which are considered local to every account).

The first setting introduced as part of this commit is one that enables
community admins to configure whether or not members of the community
are allowed to pin messages in community channels.

Prior to this commit, this was not restricted at all on the protocol
level and only enforced by clients via UI (e.g. members don't see an
option to pin messages, although they could).

This config setting now ensures that:

1. If turned off, members cannot send a pin message
2. If turned off, pin messages from members are not handled/processed

This is needed by https://github.com/status-im/status-desktop/issues/5662
2022-05-18 09:58:11 +02:00

320 lines
10 KiB
Go

// Code generated by go-bindata. DO NOT EDIT.
// sources:
// 1557732988_initialize_db.down.sql (72B)
// 1557732988_initialize_db.up.sql (278B)
// static.go (178B)
package migrations
import (
"bytes"
"compress/gzip"
"crypto/sha256"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
digest [sha256.Size]byte
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var __1557732988_initialize_dbDownSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x09\xf2\x0f\x50\xf0\xf4\x73\x71\x8d\x50\xc8\x4c\x89\x4f\xca\xc9\xcf\xcf\x8d\xcf\x4c\xa9\xb0\xe6\x42\x95\x28\xc9\x2f\xc8\x4c\x46\x92\x08\x71\x74\xf2\x71\x55\x48\xcd\x2b\x4b\xcd\xc9\x2f\x48\x2d\xb6\xe6\x02\x04\x00\x00\xff\xff\x6b\x93\xaa\x08\x48\x00\x00\x00")
func _1557732988_initialize_dbDownSqlBytes() ([]byte, error) {
return bindataRead(
__1557732988_initialize_dbDownSql,
"1557732988_initialize_db.down.sql",
)
}
func _1557732988_initialize_dbDownSql() (*asset, error) {
bytes, err := _1557732988_initialize_dbDownSqlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "1557732988_initialize_db.down.sql", size: 72, mode: os.FileMode(0664), modTime: time.Unix(1650871814, 0)}
a := &asset{bytes: bytes, info: info, digest: [32]uint8{0x77, 0x40, 0x78, 0xb7, 0x71, 0x3c, 0x20, 0x3b, 0xc9, 0xb, 0x2f, 0x49, 0xe4, 0xff, 0x1c, 0x84, 0x54, 0xa1, 0x30, 0xe3, 0x90, 0xf8, 0x73, 0xda, 0xb0, 0x2a, 0xea, 0x8e, 0xf1, 0x82, 0xe7, 0xd2}}
return a, nil
}
var __1557732988_initialize_dbUpSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x0e\x72\x75\x0c\x71\x55\x08\x71\x74\xf2\x71\x55\x48\xcd\x2b\x4b\xcd\xc9\x2f\x48\x2d\x56\xd0\xc8\x4c\x51\x70\x8a\x0c\x71\x75\x54\xf0\xf3\x0f\x51\xf0\x0b\xf5\xf1\x51\x08\xf5\xf3\x0c\x0c\x75\xd5\x51\x48\x49\x2c\x49\x44\x93\xd3\x51\x28\xc9\x2f\xc8\x4c\xc6\x10\x4d\xca\xc9\xcf\xcf\x55\x70\xf2\x0c\xd1\x30\x35\x34\xd2\x84\x4b\x68\x5a\x73\x71\x41\xed\xf5\xf4\x73\x71\x8d\x50\xc8\x4c\x89\x07\x2b\x8d\xcf\x4c\xa9\x50\xf0\xf7\x43\x73\x87\x8b\x6b\xb0\x33\xd4\x2c\x4d\x6b\x0c\x8d\x60\x9b\xf1\x69\x04\x2b\x40\xd7\x88\x5d\x97\x06\x4c\x2d\x20\x00\x00\xff\xff\x0b\x7d\x91\x3e\x16\x01\x00\x00")
func _1557732988_initialize_dbUpSqlBytes() ([]byte, error) {
return bindataRead(
__1557732988_initialize_dbUpSql,
"1557732988_initialize_db.up.sql",
)
}
func _1557732988_initialize_dbUpSql() (*asset, error) {
bytes, err := _1557732988_initialize_dbUpSqlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "1557732988_initialize_db.up.sql", size: 278, mode: os.FileMode(0664), modTime: time.Unix(1650871814, 0)}
a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xf5, 0x85, 0x41, 0x7a, 0xba, 0x4f, 0xa3, 0x43, 0xc0, 0x63, 0xfa, 0x2c, 0xd1, 0xc5, 0xbb, 0x20, 0xa0, 0x64, 0xa8, 0x3b, 0x65, 0x82, 0xa2, 0x14, 0x28, 0x18, 0x7c, 0x8b, 0x3a, 0x7a, 0xfd, 0xe0}}
return a, nil
}
var _staticGo = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x54\x8c\x41\x6a\xc3\x40\x0c\x45\xf7\x73\x8a\xbf\x6c\xa1\x1e\xed\x7b\x82\x52\x12\x08\x24\x17\x90\x6d\x21\x0b\xc7\x33\x46\x52\x72\xfe\x6c\x12\x42\x96\x8f\xc7\x7b\x44\x38\xf1\xb4\xb2\x0a\x22\x39\x6d\x82\x6c\xa3\xcc\xf1\xa2\xaf\xff\xf3\x0f\xfe\x2e\xc7\xc3\x37\x5c\xa2\xdf\x7c\x92\x80\x9b\x2e\x09\x6b\xd9\x91\x8b\x60\xb4\xc6\x6e\x12\x65\xff\x38\x95\x42\xa4\xfd\x57\xa5\x89\x73\x0a\xb4\x0f\xa3\xb5\x99\x93\x31\xec\xab\x62\x33\x75\x4e\xeb\x2d\x30\x74\xd4\x4a\xb5\xd2\xc6\x76\x0d\xf1\xbb\x38\xbd\x35\x3d\xb3\xaa\x1d\xb5\x3c\x02\x00\x00\xff\xff\xf4\xe4\x35\xe2\xb2\x00\x00\x00")
func staticGoBytes() ([]byte, error) {
return bindataRead(
_staticGo,
"static.go",
)
}
func staticGo() (*asset, error) {
bytes, err := staticGoBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "static.go", size: 178, mode: os.FileMode(0664), modTime: time.Unix(1650871814, 0)}
a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xab, 0x8a, 0xf4, 0x27, 0x24, 0x9d, 0x2a, 0x1, 0x7b, 0x54, 0xea, 0xae, 0x4a, 0x35, 0x40, 0x92, 0xb5, 0xf9, 0xb3, 0x54, 0x3e, 0x3a, 0x1a, 0x2b, 0xae, 0xfb, 0x9e, 0x82, 0xeb, 0x4c, 0xf, 0x6}}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// AssetString returns the asset contents as a string (instead of a []byte).
func AssetString(name string) (string, error) {
data, err := Asset(name)
return string(data), err
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// MustAssetString is like AssetString but panics when Asset would return an
// error. It simplifies safe initialization of global variables.
func MustAssetString(name string) string {
return string(MustAsset(name))
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetDigest returns the digest of the file with the given name. It returns an
// error if the asset could not be found or the digest could not be loaded.
func AssetDigest(name string) ([sha256.Size]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s can't read by error: %v", name, err)
}
return a.digest, nil
}
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s not found", name)
}
// Digests returns a map of all known files and their checksums.
func Digests() (map[string][sha256.Size]byte, error) {
mp := make(map[string][sha256.Size]byte, len(_bindata))
for name := range _bindata {
a, err := _bindata[name]()
if err != nil {
return nil, err
}
mp[name] = a.digest
}
return mp, nil
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"1557732988_initialize_db.down.sql": _1557732988_initialize_dbDownSql,
"1557732988_initialize_db.up.sql": _1557732988_initialize_dbUpSql,
"static.go": staticGo,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"},
// AssetDir("data/img") would return []string{"a.png", "b.png"},
// AssetDir("foo.txt") and AssetDir("notexist") would return an error, and
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
canonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(canonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"1557732988_initialize_db.down.sql": &bintree{_1557732988_initialize_dbDownSql, map[string]*bintree{}},
"1557732988_initialize_db.up.sql": &bintree{_1557732988_initialize_dbUpSql, map[string]*bintree{}},
"static.go": &bintree{staticGo, map[string]*bintree{}},
}}
// RestoreAsset restores an asset under the given directory.
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
}
// RestoreAssets restores an asset under the given directory recursively.
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
canonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(canonicalName, "/")...)...)
}