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https://github.com/status-im/status-go.git
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707221954f
This change adds adds an ability to use different source of time for whisper: when envelope is created it is used to set expiry to track when envelope needs to be expired This time is then used to check validity of the envelope when it is received. Currently If we receive an envelope that is sent from future - peer will get disconnected. If envelope that was received has an expiry less then now it will be simply dropped, if expiry is less than now + 10*2 seconds peer will get dropped. So, it is clear that whisper depends on time. And any time we get a skew with peers that is > 20s reliability will be grealy reduced. In this change another source of time for whisper will be used. This time source will use ntp servers from pool.ntp.org to compute offset. When whisper queries time - this offset will be added/substracted from current time. Query is executed every 2 mins, queries 5 different servers, cut offs min and max and the computes mean value. pool.ntp.org is resolved to different servers and according to documentation you will rarely hit the same. Closes: #687
192 lines
5.5 KiB
Go
192 lines
5.5 KiB
Go
// Copyright 2017 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build go1.9
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package ipv4
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import (
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"net"
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"runtime"
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"syscall"
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"golang.org/x/net/internal/socket"
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)
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// BUG(mikio): On Windows, the ReadBatch and WriteBatch methods of
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// PacketConn are not implemented.
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// BUG(mikio): On Windows, the ReadBatch and WriteBatch methods of
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// RawConn are not implemented.
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// A Message represents an IO message.
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//
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// type Message struct {
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// Buffers [][]byte
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// OOB []byte
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// Addr net.Addr
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// N int
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// NN int
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// Flags int
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// }
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//
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// The Buffers fields represents a list of contiguous buffers, which
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// can be used for vectored IO, for example, putting a header and a
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// payload in each slice.
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// When writing, the Buffers field must contain at least one byte to
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// write.
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// When reading, the Buffers field will always contain a byte to read.
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//
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// The OOB field contains protocol-specific control or miscellaneous
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// ancillary data known as out-of-band data.
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// It can be nil when not required.
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//
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// The Addr field specifies a destination address when writing.
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// It can be nil when the underlying protocol of the endpoint uses
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// connection-oriented communication.
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// After a successful read, it may contain the source address on the
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// received packet.
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//
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// The N field indicates the number of bytes read or written from/to
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// Buffers.
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//
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// The NN field indicates the number of bytes read or written from/to
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// OOB.
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//
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// The Flags field contains protocol-specific information on the
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// received message.
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type Message = socket.Message
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// ReadBatch reads a batch of messages.
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//
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// The provided flags is a set of platform-dependent flags, such as
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// syscall.MSG_PEEK.
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//
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// On a successful read it returns the number of messages received, up
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// to len(ms).
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//
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// On Linux, a batch read will be optimized.
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// On other platforms, this method will read only a single message.
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//
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// Unlike the ReadFrom method, it doesn't strip the IPv4 header
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// followed by option headers from the received IPv4 datagram when the
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// underlying transport is net.IPConn. Each Buffers field of Message
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// must be large enough to accommodate an IPv4 header and option
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// headers.
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func (c *payloadHandler) ReadBatch(ms []Message, flags int) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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switch runtime.GOOS {
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case "linux":
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n, err := c.RecvMsgs([]socket.Message(ms), flags)
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if err != nil {
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err = &net.OpError{Op: "read", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}
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}
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return n, err
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default:
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n := 1
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err := c.RecvMsg(&ms[0], flags)
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if err != nil {
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n = 0
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err = &net.OpError{Op: "read", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}
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}
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return n, err
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}
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}
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// WriteBatch writes a batch of messages.
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//
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// The provided flags is a set of platform-dependent flags, such as
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// syscall.MSG_DONTROUTE.
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//
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// It returns the number of messages written on a successful write.
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//
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// On Linux, a batch write will be optimized.
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// On other platforms, this method will write only a single message.
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func (c *payloadHandler) WriteBatch(ms []Message, flags int) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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switch runtime.GOOS {
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case "linux":
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n, err := c.SendMsgs([]socket.Message(ms), flags)
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if err != nil {
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err = &net.OpError{Op: "write", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}
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}
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return n, err
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default:
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n := 1
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err := c.SendMsg(&ms[0], flags)
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if err != nil {
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n = 0
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err = &net.OpError{Op: "write", Net: c.PacketConn.LocalAddr().Network(), Source: c.PacketConn.LocalAddr(), Err: err}
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}
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return n, err
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}
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}
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// ReadBatch reads a batch of messages.
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//
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// The provided flags is a set of platform-dependent flags, such as
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// syscall.MSG_PEEK.
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//
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// On a successful read it returns the number of messages received, up
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// to len(ms).
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//
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// On Linux, a batch read will be optimized.
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// On other platforms, this method will read only a single message.
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func (c *packetHandler) ReadBatch(ms []Message, flags int) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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switch runtime.GOOS {
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case "linux":
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n, err := c.RecvMsgs([]socket.Message(ms), flags)
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if err != nil {
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err = &net.OpError{Op: "read", Net: c.IPConn.LocalAddr().Network(), Source: c.IPConn.LocalAddr(), Err: err}
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}
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return n, err
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default:
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n := 1
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err := c.RecvMsg(&ms[0], flags)
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if err != nil {
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n = 0
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err = &net.OpError{Op: "read", Net: c.IPConn.LocalAddr().Network(), Source: c.IPConn.LocalAddr(), Err: err}
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}
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return n, err
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}
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}
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// WriteBatch writes a batch of messages.
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//
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// The provided flags is a set of platform-dependent flags, such as
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// syscall.MSG_DONTROUTE.
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//
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// It returns the number of messages written on a successful write.
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//
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// On Linux, a batch write will be optimized.
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// On other platforms, this method will write only a single message.
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func (c *packetHandler) WriteBatch(ms []Message, flags int) (int, error) {
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if !c.ok() {
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return 0, syscall.EINVAL
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}
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switch runtime.GOOS {
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case "linux":
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n, err := c.SendMsgs([]socket.Message(ms), flags)
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if err != nil {
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err = &net.OpError{Op: "write", Net: c.IPConn.LocalAddr().Network(), Source: c.IPConn.LocalAddr(), Err: err}
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}
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return n, err
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default:
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n := 1
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err := c.SendMsg(&ms[0], flags)
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if err != nil {
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n = 0
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err = &net.OpError{Op: "write", Net: c.IPConn.LocalAddr().Network(), Source: c.IPConn.LocalAddr(), Err: err}
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}
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return n, err
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}
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}
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