1923 lines
55 KiB
Go
1923 lines
55 KiB
Go
package pubsub
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import (
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"context"
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"fmt"
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"math/rand"
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"sort"
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"time"
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pb "github.com/libp2p/go-libp2p-pubsub/pb"
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"github.com/libp2p/go-libp2p-core/host"
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"github.com/libp2p/go-libp2p-core/network"
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"github.com/libp2p/go-libp2p-core/peer"
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"github.com/libp2p/go-libp2p-core/peerstore"
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"github.com/libp2p/go-libp2p-core/protocol"
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"github.com/libp2p/go-libp2p-core/record"
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)
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const (
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// GossipSubID_v10 is the protocol ID for version 1.0.0 of the GossipSub protocol.
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// It is advertised along with GossipSubID_v11 for backwards compatibility.
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GossipSubID_v10 = protocol.ID("/meshsub/1.0.0")
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// GossipSubID_v11 is the protocol ID for version 1.1.0 of the GossipSub protocol.
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// See the spec for details about how v1.1.0 compares to v1.0.0:
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// https://github.com/libp2p/specs/blob/master/pubsub/gossipsub/gossipsub-v1.1.md
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GossipSubID_v11 = protocol.ID("/meshsub/1.1.0")
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)
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// Defines the default gossipsub parameters.
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var (
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GossipSubD = 6
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GossipSubDlo = 5
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GossipSubDhi = 12
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GossipSubDscore = 4
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GossipSubDout = 2
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GossipSubHistoryLength = 5
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GossipSubHistoryGossip = 3
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GossipSubDlazy = 6
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GossipSubGossipFactor = 0.25
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GossipSubGossipRetransmission = 3
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GossipSubHeartbeatInitialDelay = 100 * time.Millisecond
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GossipSubHeartbeatInterval = 1 * time.Second
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GossipSubFanoutTTL = 60 * time.Second
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GossipSubPrunePeers = 16
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GossipSubPruneBackoff = time.Minute
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GossipSubConnectors = 8
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GossipSubMaxPendingConnections = 128
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GossipSubConnectionTimeout = 30 * time.Second
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GossipSubDirectConnectTicks uint64 = 300
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GossipSubDirectConnectInitialDelay = time.Second
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GossipSubOpportunisticGraftTicks uint64 = 60
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GossipSubOpportunisticGraftPeers = 2
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GossipSubGraftFloodThreshold = 10 * time.Second
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GossipSubMaxIHaveLength = 5000
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GossipSubMaxIHaveMessages = 10
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GossipSubIWantFollowupTime = 3 * time.Second
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)
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// GossipSubParams defines all the gossipsub specific parameters.
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type GossipSubParams struct {
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// overlay parameters.
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// D sets the optimal degree for a GossipSub topic mesh. For example, if D == 6,
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// each peer will want to have about six peers in their mesh for each topic they're subscribed to.
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// D should be set somewhere between Dlo and Dhi.
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D int
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// Dlo sets the lower bound on the number of peers we keep in a GossipSub topic mesh.
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// If we have fewer than Dlo peers, we will attempt to graft some more into the mesh at
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// the next heartbeat.
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Dlo int
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// Dhi sets the upper bound on the number of peers we keep in a GossipSub topic mesh.
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// If we have more than Dhi peers, we will select some to prune from the mesh at the next heartbeat.
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Dhi int
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// Dscore affects how peers are selected when pruning a mesh due to over subscription.
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// At least Dscore of the retained peers will be high-scoring, while the remainder are
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// chosen randomly.
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Dscore int
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// Dout sets the quota for the number of outbound connections to maintain in a topic mesh.
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// When the mesh is pruned due to over subscription, we make sure that we have outbound connections
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// to at least Dout of the survivor peers. This prevents sybil attackers from overwhelming
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// our mesh with incoming connections.
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//
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// Dout must be set below Dlo, and must not exceed D / 2.
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Dout int
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// gossip parameters
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// HistoryLength controls the size of the message cache used for gossip.
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// The message cache will remember messages for HistoryLength heartbeats.
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HistoryLength int
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// HistoryGossip controls how many cached message ids we will advertise in
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// IHAVE gossip messages. When asked for our seen message IDs, we will return
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// only those from the most recent HistoryGossip heartbeats. The slack between
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// HistoryGossip and HistoryLength allows us to avoid advertising messages
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// that will be expired by the time they're requested.
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//
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// HistoryGossip must be less than or equal to HistoryLength to
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// avoid a runtime panic.
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HistoryGossip int
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// Dlazy affects how many peers we will emit gossip to at each heartbeat.
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// We will send gossip to at least Dlazy peers outside our mesh. The actual
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// number may be more, depending on GossipFactor and how many peers we're
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// connected to.
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Dlazy int
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// GossipFactor affects how many peers we will emit gossip to at each heartbeat.
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// We will send gossip to GossipFactor * (total number of non-mesh peers), or
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// Dlazy, whichever is greater.
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GossipFactor float64
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// GossipRetransmission controls how many times we will allow a peer to request
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// the same message id through IWANT gossip before we start ignoring them. This is designed
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// to prevent peers from spamming us with requests and wasting our resources.
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GossipRetransmission int
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// heartbeat interval
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// HeartbeatInitialDelay is the short delay before the heartbeat timer begins
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// after the router is initialized.
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HeartbeatInitialDelay time.Duration
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// HeartbeatInterval controls the time between heartbeats.
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HeartbeatInterval time.Duration
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// SlowHeartbeatWarning is the duration threshold for heartbeat processing before emitting
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// a warning; this would be indicative of an overloaded peer.
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SlowHeartbeatWarning float64
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// FanoutTTL controls how long we keep track of the fanout state. If it's been
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// FanoutTTL since we've published to a topic that we're not subscribed to,
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// we'll delete the fanout map for that topic.
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FanoutTTL time.Duration
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// PrunePeers controls the number of peers to include in prune Peer eXchange.
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// When we prune a peer that's eligible for PX (has a good score, etc), we will try to
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// send them signed peer records for up to PrunePeers other peers that we
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// know of.
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PrunePeers int
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// PruneBackoff controls the backoff time for pruned peers. This is how long
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// a peer must wait before attempting to graft into our mesh again after being pruned.
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// When pruning a peer, we send them our value of PruneBackoff so they know
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// the minimum time to wait. Peers running older versions may not send a backoff time,
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// so if we receive a prune message without one, we will wait at least PruneBackoff
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// before attempting to re-graft.
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PruneBackoff time.Duration
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// Connectors controls the number of active connection attempts for peers obtained through PX.
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Connectors int
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// MaxPendingConnections sets the maximum number of pending connections for peers attempted through px.
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MaxPendingConnections int
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// ConnectionTimeout controls the timeout for connection attempts.
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ConnectionTimeout time.Duration
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// DirectConnectTicks is the number of heartbeat ticks for attempting to reconnect direct peers
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// that are not currently connected.
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DirectConnectTicks uint64
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// DirectConnectInitialDelay is the initial delay before opening connections to direct peers
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DirectConnectInitialDelay time.Duration
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// OpportunisticGraftTicks is the number of heartbeat ticks for attempting to improve the mesh
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// with opportunistic grafting. Every OpportunisticGraftTicks we will attempt to select some
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// high-scoring mesh peers to replace lower-scoring ones, if the median score of our mesh peers falls
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// below a threshold (see https://godoc.org/github.com/libp2p/go-libp2p-pubsub#PeerScoreThresholds).
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OpportunisticGraftTicks uint64
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// OpportunisticGraftPeers is the number of peers to opportunistically graft.
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OpportunisticGraftPeers int
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// If a GRAFT comes before GraftFloodThreshold has elapsed since the last PRUNE,
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// then there is an extra score penalty applied to the peer through P7.
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GraftFloodThreshold time.Duration
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// MaxIHaveLength is the maximum number of messages to include in an IHAVE message.
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// Also controls the maximum number of IHAVE ids we will accept and request with IWANT from a
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// peer within a heartbeat, to protect from IHAVE floods. You should adjust this value from the
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// default if your system is pushing more than 5000 messages in HistoryGossip heartbeats;
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// with the defaults this is 1666 messages/s.
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MaxIHaveLength int
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// MaxIHaveMessages is the maximum number of IHAVE messages to accept from a peer within a heartbeat.
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MaxIHaveMessages int
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// Time to wait for a message requested through IWANT following an IHAVE advertisement.
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// If the message is not received within this window, a broken promise is declared and
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// the router may apply bahavioural penalties.
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IWantFollowupTime time.Duration
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}
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// NewGossipSub returns a new PubSub object using GossipSubRouter as the router.
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func NewGossipSub(ctx context.Context, h host.Host, opts ...Option) (*PubSub, error) {
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params := DefaultGossipSubParams()
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rt := &GossipSubRouter{
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peers: make(map[peer.ID]protocol.ID),
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mesh: make(map[string]map[peer.ID]struct{}),
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fanout: make(map[string]map[peer.ID]struct{}),
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lastpub: make(map[string]int64),
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gossip: make(map[peer.ID][]*pb.ControlIHave),
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control: make(map[peer.ID]*pb.ControlMessage),
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backoff: make(map[string]map[peer.ID]time.Time),
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peerhave: make(map[peer.ID]int),
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iasked: make(map[peer.ID]int),
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outbound: make(map[peer.ID]bool),
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connect: make(chan connectInfo, params.MaxPendingConnections),
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mcache: NewMessageCache(params.HistoryGossip, params.HistoryLength),
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protos: GossipSubDefaultProtocols,
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feature: GossipSubDefaultFeatures,
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tagTracer: newTagTracer(h.ConnManager()),
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params: params,
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}
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// hook the tag tracer
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opts = append(opts, WithRawTracer(rt.tagTracer))
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return NewPubSub(ctx, h, rt, opts...)
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}
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// DefaultGossipSubParams returns the default gossip sub parameters
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// as a config.
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func DefaultGossipSubParams() GossipSubParams {
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return GossipSubParams{
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D: GossipSubD,
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Dlo: GossipSubDlo,
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Dhi: GossipSubDhi,
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Dscore: GossipSubDscore,
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Dout: GossipSubDout,
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HistoryLength: GossipSubHistoryLength,
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HistoryGossip: GossipSubHistoryLength,
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Dlazy: GossipSubDlazy,
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GossipFactor: GossipSubGossipFactor,
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GossipRetransmission: GossipSubGossipRetransmission,
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HeartbeatInitialDelay: GossipSubHeartbeatInitialDelay,
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HeartbeatInterval: GossipSubHeartbeatInterval,
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FanoutTTL: GossipSubFanoutTTL,
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PrunePeers: GossipSubPrunePeers,
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PruneBackoff: GossipSubPruneBackoff,
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Connectors: GossipSubConnectors,
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MaxPendingConnections: GossipSubMaxPendingConnections,
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ConnectionTimeout: GossipSubConnectionTimeout,
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DirectConnectTicks: GossipSubDirectConnectTicks,
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DirectConnectInitialDelay: GossipSubDirectConnectInitialDelay,
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OpportunisticGraftTicks: GossipSubOpportunisticGraftTicks,
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OpportunisticGraftPeers: GossipSubOpportunisticGraftPeers,
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GraftFloodThreshold: GossipSubGraftFloodThreshold,
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MaxIHaveLength: GossipSubMaxIHaveLength,
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MaxIHaveMessages: GossipSubMaxIHaveMessages,
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IWantFollowupTime: GossipSubIWantFollowupTime,
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SlowHeartbeatWarning: 0.1,
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}
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}
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// WithPeerScore is a gossipsub router option that enables peer scoring.
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func WithPeerScore(params *PeerScoreParams, thresholds *PeerScoreThresholds) Option {
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return func(ps *PubSub) error {
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gs, ok := ps.rt.(*GossipSubRouter)
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if !ok {
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return fmt.Errorf("pubsub router is not gossipsub")
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}
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// sanity check: validate the score parameters
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err := params.validate()
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if err != nil {
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return err
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}
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// sanity check: validate the threshold values
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err = thresholds.validate()
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if err != nil {
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return err
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}
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gs.score = newPeerScore(params)
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gs.gossipThreshold = thresholds.GossipThreshold
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gs.publishThreshold = thresholds.PublishThreshold
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gs.graylistThreshold = thresholds.GraylistThreshold
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gs.acceptPXThreshold = thresholds.AcceptPXThreshold
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gs.opportunisticGraftThreshold = thresholds.OpportunisticGraftThreshold
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gs.gossipTracer = newGossipTracer()
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// hook the tracer
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if ps.tracer != nil {
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ps.tracer.raw = append(ps.tracer.raw, gs.score, gs.gossipTracer)
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} else {
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ps.tracer = &pubsubTracer{
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raw: []RawTracer{gs.score, gs.gossipTracer},
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pid: ps.host.ID(),
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msgID: ps.msgID,
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}
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}
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return nil
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}
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}
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// WithFloodPublish is a gossipsub router option that enables flood publishing.
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// When this is enabled, published messages are forwarded to all peers with score >=
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// to publishThreshold
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func WithFloodPublish(floodPublish bool) Option {
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return func(ps *PubSub) error {
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gs, ok := ps.rt.(*GossipSubRouter)
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if !ok {
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return fmt.Errorf("pubsub router is not gossipsub")
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}
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gs.floodPublish = floodPublish
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return nil
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}
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}
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// WithPeerExchange is a gossipsub router option that enables Peer eXchange on PRUNE.
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// This should generally be enabled in bootstrappers and well connected/trusted nodes
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// used for bootstrapping.
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func WithPeerExchange(doPX bool) Option {
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return func(ps *PubSub) error {
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gs, ok := ps.rt.(*GossipSubRouter)
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if !ok {
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return fmt.Errorf("pubsub router is not gossipsub")
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}
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gs.doPX = doPX
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return nil
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}
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}
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// WithDirectPeers is a gossipsub router option that specifies peers with direct
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// peering agreements. These peers are connected outside of the mesh, with all (valid)
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// message unconditionally forwarded to them. The router will maintain open connections
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// to these peers. Note that the peering agreement should be reciprocal with direct peers
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// symmetrically configured at both ends.
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func WithDirectPeers(pis []peer.AddrInfo) Option {
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return func(ps *PubSub) error {
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gs, ok := ps.rt.(*GossipSubRouter)
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if !ok {
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return fmt.Errorf("pubsub router is not gossipsub")
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}
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direct := make(map[peer.ID]struct{})
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for _, pi := range pis {
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direct[pi.ID] = struct{}{}
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ps.host.Peerstore().AddAddrs(pi.ID, pi.Addrs, peerstore.PermanentAddrTTL)
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}
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gs.direct = direct
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if gs.tagTracer != nil {
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gs.tagTracer.direct = direct
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}
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return nil
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}
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}
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// WithDirectConnectTicks is a gossipsub router option that sets the number of
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// heartbeat ticks between attempting to reconnect direct peers that are not
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// currently connected. A "tick" is based on the heartbeat interval, which is
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// 1s by default. The default value for direct connect ticks is 300.
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func WithDirectConnectTicks(t uint64) Option {
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return func(ps *PubSub) error {
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gs, ok := ps.rt.(*GossipSubRouter)
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if !ok {
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return fmt.Errorf("pubsub router is not gossipsub")
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}
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gs.params.DirectConnectTicks = t
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return nil
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}
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}
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// WithGossipSubParams is a gossip sub router option that allows a custom
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// config to be set when instantiating the gossipsub router.
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func WithGossipSubParams(cfg GossipSubParams) Option {
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return func(ps *PubSub) error {
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gs, ok := ps.rt.(*GossipSubRouter)
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if !ok {
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return fmt.Errorf("pubsub router is not gossipsub")
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}
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// Overwrite current config and associated variables in the router.
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gs.params = cfg
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gs.connect = make(chan connectInfo, cfg.MaxPendingConnections)
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gs.mcache = NewMessageCache(cfg.HistoryGossip, cfg.HistoryLength)
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return nil
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}
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}
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// GossipSubRouter is a router that implements the gossipsub protocol.
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// For each topic we have joined, we maintain an overlay through which
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// messages flow; this is the mesh map.
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// For each topic we publish to without joining, we maintain a list of peers
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// to use for injecting our messages in the overlay with stable routes; this
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// is the fanout map. Fanout peer lists are expired if we don't publish any
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// messages to their topic for GossipSubFanoutTTL.
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type GossipSubRouter struct {
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p *PubSub
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peers map[peer.ID]protocol.ID // peer protocols
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direct map[peer.ID]struct{} // direct peers
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mesh map[string]map[peer.ID]struct{} // topic meshes
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fanout map[string]map[peer.ID]struct{} // topic fanout
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lastpub map[string]int64 // last publish time for fanout topics
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gossip map[peer.ID][]*pb.ControlIHave // pending gossip
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control map[peer.ID]*pb.ControlMessage // pending control messages
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peerhave map[peer.ID]int // number of IHAVEs received from peer in the last heartbeat
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iasked map[peer.ID]int // number of messages we have asked from peer in the last heartbeat
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outbound map[peer.ID]bool // connection direction cache, marks peers with outbound connections
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backoff map[string]map[peer.ID]time.Time // prune backoff
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connect chan connectInfo // px connection requests
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|
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protos []protocol.ID
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feature GossipSubFeatureTest
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mcache *MessageCache
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tracer *pubsubTracer
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score *peerScore
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gossipTracer *gossipTracer
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tagTracer *tagTracer
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gate *peerGater
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|
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// config for gossipsub parameters
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params GossipSubParams
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// whether PX is enabled; this should be enabled in bootstrappers and other well connected/trusted
|
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// nodes.
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doPX bool
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// threshold for accepting PX from a peer; this should be positive and limited to scores
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// attainable by bootstrappers and trusted nodes
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acceptPXThreshold float64
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// threshold for peer score to emit/accept gossip
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// If the peer score is below this threshold, we won't emit or accept gossip from the peer.
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// When there is no score, this value is 0.
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gossipThreshold float64
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|
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// flood publish score threshold; we only publish to peers with score >= to the threshold
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// when using flood publishing or the peer is a fanout or floodsub peer.
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publishThreshold float64
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// threshold for peer score before we graylist the peer and silently ignore its RPCs
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graylistThreshold float64
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|
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// threshold for median peer score before triggering opportunistic grafting
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opportunisticGraftThreshold float64
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|
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// whether to use flood publishing
|
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floodPublish bool
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|
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// number of heartbeats since the beginning of time; this allows us to amortize some resource
|
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// clean up -- eg backoff clean up.
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heartbeatTicks uint64
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}
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|
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type connectInfo struct {
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p peer.ID
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spr *record.Envelope
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}
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|
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func (gs *GossipSubRouter) Protocols() []protocol.ID {
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return gs.protos
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}
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|
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func (gs *GossipSubRouter) Attach(p *PubSub) {
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gs.p = p
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gs.tracer = p.tracer
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// start the scoring
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gs.score.Start(gs)
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|
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// and the gossip tracing
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gs.gossipTracer.Start(gs)
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|
|
// and the tracer for connmgr tags
|
|
gs.tagTracer.Start(gs)
|
|
|
|
// start using the same msg ID function as PubSub for caching messages.
|
|
gs.mcache.SetMsgIdFn(p.msgID)
|
|
|
|
// start the heartbeat
|
|
go gs.heartbeatTimer()
|
|
|
|
// start the PX connectors
|
|
for i := 0; i < gs.params.Connectors; i++ {
|
|
go gs.connector()
|
|
}
|
|
|
|
// connect to direct peers
|
|
if len(gs.direct) > 0 {
|
|
go func() {
|
|
if gs.params.DirectConnectInitialDelay > 0 {
|
|
time.Sleep(gs.params.DirectConnectInitialDelay)
|
|
}
|
|
for p := range gs.direct {
|
|
gs.connect <- connectInfo{p: p}
|
|
}
|
|
}()
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) AddPeer(p peer.ID, proto protocol.ID) {
|
|
log.Debugf("PEERUP: Add new peer %s using %s", p, proto)
|
|
gs.tracer.AddPeer(p, proto)
|
|
gs.peers[p] = proto
|
|
|
|
// track the connection direction
|
|
outbound := false
|
|
conns := gs.p.host.Network().ConnsToPeer(p)
|
|
loop:
|
|
for _, c := range conns {
|
|
stat := c.Stat()
|
|
|
|
if stat.Transient {
|
|
continue
|
|
}
|
|
|
|
if stat.Direction == network.DirOutbound {
|
|
// only count the connection if it has a pubsub stream
|
|
for _, s := range c.GetStreams() {
|
|
if s.Protocol() == proto {
|
|
outbound = true
|
|
break loop
|
|
}
|
|
}
|
|
}
|
|
}
|
|
gs.outbound[p] = outbound
|
|
}
|
|
|
|
func (gs *GossipSubRouter) RemovePeer(p peer.ID) {
|
|
log.Debugf("PEERDOWN: Remove disconnected peer %s", p)
|
|
gs.tracer.RemovePeer(p)
|
|
delete(gs.peers, p)
|
|
for _, peers := range gs.mesh {
|
|
delete(peers, p)
|
|
}
|
|
for _, peers := range gs.fanout {
|
|
delete(peers, p)
|
|
}
|
|
delete(gs.gossip, p)
|
|
delete(gs.control, p)
|
|
delete(gs.outbound, p)
|
|
}
|
|
|
|
func (gs *GossipSubRouter) EnoughPeers(topic string, suggested int) bool {
|
|
// check all peers in the topic
|
|
tmap, ok := gs.p.topics[topic]
|
|
if !ok {
|
|
return false
|
|
}
|
|
|
|
fsPeers, gsPeers := 0, 0
|
|
// floodsub peers
|
|
for p := range tmap {
|
|
if !gs.feature(GossipSubFeatureMesh, gs.peers[p]) {
|
|
fsPeers++
|
|
}
|
|
}
|
|
|
|
// gossipsub peers
|
|
gsPeers = len(gs.mesh[topic])
|
|
|
|
if suggested == 0 {
|
|
suggested = gs.params.Dlo
|
|
}
|
|
|
|
if fsPeers+gsPeers >= suggested || gsPeers >= gs.params.Dhi {
|
|
return true
|
|
}
|
|
|
|
return false
|
|
}
|
|
|
|
func (gs *GossipSubRouter) AcceptFrom(p peer.ID) AcceptStatus {
|
|
_, direct := gs.direct[p]
|
|
if direct {
|
|
return AcceptAll
|
|
}
|
|
|
|
if gs.score.Score(p) < gs.graylistThreshold {
|
|
return AcceptNone
|
|
}
|
|
|
|
return gs.gate.AcceptFrom(p)
|
|
}
|
|
|
|
func (gs *GossipSubRouter) HandleRPC(rpc *RPC) {
|
|
ctl := rpc.GetControl()
|
|
if ctl == nil {
|
|
return
|
|
}
|
|
|
|
iwant := gs.handleIHave(rpc.from, ctl)
|
|
ihave := gs.handleIWant(rpc.from, ctl)
|
|
prune := gs.handleGraft(rpc.from, ctl)
|
|
gs.handlePrune(rpc.from, ctl)
|
|
|
|
if len(iwant) == 0 && len(ihave) == 0 && len(prune) == 0 {
|
|
return
|
|
}
|
|
|
|
out := rpcWithControl(ihave, nil, iwant, nil, prune)
|
|
gs.sendRPC(rpc.from, out)
|
|
}
|
|
|
|
func (gs *GossipSubRouter) handleIHave(p peer.ID, ctl *pb.ControlMessage) []*pb.ControlIWant {
|
|
// we ignore IHAVE gossip from any peer whose score is below the gossip threshold
|
|
score := gs.score.Score(p)
|
|
if score < gs.gossipThreshold {
|
|
log.Debugf("IHAVE: ignoring peer %s with score below threshold [score = %f]", p, score)
|
|
return nil
|
|
}
|
|
|
|
// IHAVE flood protection
|
|
gs.peerhave[p]++
|
|
if gs.peerhave[p] > gs.params.MaxIHaveMessages {
|
|
log.Debugf("IHAVE: peer %s has advertised too many times (%d) within this heartbeat interval; ignoring", p, gs.peerhave[p])
|
|
return nil
|
|
}
|
|
|
|
if gs.iasked[p] >= gs.params.MaxIHaveLength {
|
|
log.Debugf("IHAVE: peer %s has already advertised too many messages (%d); ignoring", p, gs.iasked[p])
|
|
return nil
|
|
}
|
|
|
|
iwant := make(map[string]struct{})
|
|
for _, ihave := range ctl.GetIhave() {
|
|
topic := ihave.GetTopicID()
|
|
_, ok := gs.mesh[topic]
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
if !gs.p.peerFilter(p, topic) {
|
|
continue
|
|
}
|
|
|
|
for _, mid := range ihave.GetMessageIDs() {
|
|
if gs.p.seenMessage(mid) {
|
|
continue
|
|
}
|
|
iwant[mid] = struct{}{}
|
|
}
|
|
}
|
|
|
|
if len(iwant) == 0 {
|
|
return nil
|
|
}
|
|
|
|
iask := len(iwant)
|
|
if iask+gs.iasked[p] > gs.params.MaxIHaveLength {
|
|
iask = gs.params.MaxIHaveLength - gs.iasked[p]
|
|
}
|
|
|
|
log.Debugf("IHAVE: Asking for %d out of %d messages from %s", iask, len(iwant), p)
|
|
|
|
iwantlst := make([]string, 0, len(iwant))
|
|
for mid := range iwant {
|
|
iwantlst = append(iwantlst, mid)
|
|
}
|
|
|
|
// ask in random order
|
|
shuffleStrings(iwantlst)
|
|
|
|
// truncate to the messages we are actually asking for and update the iasked counter
|
|
iwantlst = iwantlst[:iask]
|
|
gs.iasked[p] += iask
|
|
|
|
gs.gossipTracer.AddPromise(p, iwantlst)
|
|
|
|
return []*pb.ControlIWant{{MessageIDs: iwantlst}}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) handleIWant(p peer.ID, ctl *pb.ControlMessage) []*pb.Message {
|
|
// we don't respond to IWANT requests from any peer whose score is below the gossip threshold
|
|
score := gs.score.Score(p)
|
|
if score < gs.gossipThreshold {
|
|
log.Debugf("IWANT: ignoring peer %s with score below threshold [score = %f]", p, score)
|
|
return nil
|
|
}
|
|
|
|
ihave := make(map[string]*pb.Message)
|
|
for _, iwant := range ctl.GetIwant() {
|
|
for _, mid := range iwant.GetMessageIDs() {
|
|
msg, count, ok := gs.mcache.GetForPeer(mid, p)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
if !gs.p.peerFilter(p, msg.GetTopic()) {
|
|
continue
|
|
}
|
|
|
|
if count > gs.params.GossipRetransmission {
|
|
log.Debugf("IWANT: Peer %s has asked for message %s too many times; ignoring request", p, mid)
|
|
continue
|
|
}
|
|
|
|
ihave[mid] = msg
|
|
}
|
|
}
|
|
|
|
if len(ihave) == 0 {
|
|
return nil
|
|
}
|
|
|
|
log.Debugf("IWANT: Sending %d messages to %s", len(ihave), p)
|
|
|
|
msgs := make([]*pb.Message, 0, len(ihave))
|
|
for _, msg := range ihave {
|
|
msgs = append(msgs, msg)
|
|
}
|
|
|
|
return msgs
|
|
}
|
|
|
|
func (gs *GossipSubRouter) handleGraft(p peer.ID, ctl *pb.ControlMessage) []*pb.ControlPrune {
|
|
var prune []string
|
|
|
|
doPX := gs.doPX
|
|
score := gs.score.Score(p)
|
|
now := time.Now()
|
|
|
|
for _, graft := range ctl.GetGraft() {
|
|
topic := graft.GetTopicID()
|
|
|
|
if !gs.p.peerFilter(p, topic) {
|
|
continue
|
|
}
|
|
|
|
peers, ok := gs.mesh[topic]
|
|
if !ok {
|
|
// don't do PX when there is an unknown topic to avoid leaking our peers
|
|
doPX = false
|
|
// spam hardening: ignore GRAFTs for unknown topics
|
|
continue
|
|
}
|
|
|
|
// check if it is already in the mesh; if so do nothing (we might have concurrent grafting)
|
|
_, inMesh := peers[p]
|
|
if inMesh {
|
|
continue
|
|
}
|
|
|
|
// we don't GRAFT to/from direct peers; complain loudly if this happens
|
|
_, direct := gs.direct[p]
|
|
if direct {
|
|
log.Warnf("GRAFT: ignoring request from direct peer %s", p)
|
|
// this is possibly a bug from non-reciprocal configuration; send a PRUNE
|
|
prune = append(prune, topic)
|
|
// but don't PX
|
|
doPX = false
|
|
continue
|
|
}
|
|
|
|
// make sure we are not backing off that peer
|
|
expire, backoff := gs.backoff[topic][p]
|
|
if backoff && now.Before(expire) {
|
|
log.Debugf("GRAFT: ignoring backed off peer %s", p)
|
|
// add behavioural penalty
|
|
gs.score.AddPenalty(p, 1)
|
|
// no PX
|
|
doPX = false
|
|
// check the flood cutoff -- is the GRAFT coming too fast?
|
|
floodCutoff := expire.Add(gs.params.GraftFloodThreshold - gs.params.PruneBackoff)
|
|
if now.Before(floodCutoff) {
|
|
// extra penalty
|
|
gs.score.AddPenalty(p, 1)
|
|
}
|
|
// refresh the backoff
|
|
gs.addBackoff(p, topic)
|
|
prune = append(prune, topic)
|
|
continue
|
|
}
|
|
|
|
// check the score
|
|
if score < 0 {
|
|
// we don't GRAFT peers with negative score
|
|
log.Debugf("GRAFT: ignoring peer %s with negative score [score = %f, topic = %s]", p, score, topic)
|
|
// we do send them PRUNE however, because it's a matter of protocol correctness
|
|
prune = append(prune, topic)
|
|
// but we won't PX to them
|
|
doPX = false
|
|
// add/refresh backoff so that we don't reGRAFT too early even if the score decays back up
|
|
gs.addBackoff(p, topic)
|
|
continue
|
|
}
|
|
|
|
// check the number of mesh peers; if it is at (or over) Dhi, we only accept grafts
|
|
// from peers with outbound connections; this is a defensive check to restrict potential
|
|
// mesh takeover attacks combined with love bombing
|
|
if len(peers) >= gs.params.Dhi && !gs.outbound[p] {
|
|
prune = append(prune, topic)
|
|
gs.addBackoff(p, topic)
|
|
continue
|
|
}
|
|
|
|
log.Debugf("GRAFT: add mesh link from %s in %s", p, topic)
|
|
gs.tracer.Graft(p, topic)
|
|
peers[p] = struct{}{}
|
|
}
|
|
|
|
if len(prune) == 0 {
|
|
return nil
|
|
}
|
|
|
|
cprune := make([]*pb.ControlPrune, 0, len(prune))
|
|
for _, topic := range prune {
|
|
cprune = append(cprune, gs.makePrune(p, topic, doPX))
|
|
}
|
|
|
|
return cprune
|
|
}
|
|
|
|
func (gs *GossipSubRouter) handlePrune(p peer.ID, ctl *pb.ControlMessage) {
|
|
score := gs.score.Score(p)
|
|
|
|
for _, prune := range ctl.GetPrune() {
|
|
topic := prune.GetTopicID()
|
|
peers, ok := gs.mesh[topic]
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
log.Debugf("PRUNE: Remove mesh link to %s in %s", p, topic)
|
|
gs.tracer.Prune(p, topic)
|
|
delete(peers, p)
|
|
// is there a backoff specified by the peer? if so obey it.
|
|
backoff := prune.GetBackoff()
|
|
if backoff > 0 {
|
|
gs.doAddBackoff(p, topic, time.Duration(backoff)*time.Second)
|
|
} else {
|
|
gs.addBackoff(p, topic)
|
|
}
|
|
|
|
px := prune.GetPeers()
|
|
if len(px) > 0 {
|
|
// we ignore PX from peers with insufficient score
|
|
if score < gs.acceptPXThreshold {
|
|
log.Debugf("PRUNE: ignoring PX from peer %s with insufficient score [score = %f, topic = %s]", p, score, topic)
|
|
continue
|
|
}
|
|
|
|
gs.pxConnect(px)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) addBackoff(p peer.ID, topic string) {
|
|
gs.doAddBackoff(p, topic, gs.params.PruneBackoff)
|
|
}
|
|
|
|
func (gs *GossipSubRouter) doAddBackoff(p peer.ID, topic string, interval time.Duration) {
|
|
backoff, ok := gs.backoff[topic]
|
|
if !ok {
|
|
backoff = make(map[peer.ID]time.Time)
|
|
gs.backoff[topic] = backoff
|
|
}
|
|
expire := time.Now().Add(interval)
|
|
if backoff[p].Before(expire) {
|
|
backoff[p] = expire
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) pxConnect(peers []*pb.PeerInfo) {
|
|
if len(peers) > gs.params.PrunePeers {
|
|
shufflePeerInfo(peers)
|
|
peers = peers[:gs.params.PrunePeers]
|
|
}
|
|
|
|
toconnect := make([]connectInfo, 0, len(peers))
|
|
|
|
for _, pi := range peers {
|
|
p := peer.ID(pi.PeerID)
|
|
|
|
_, connected := gs.peers[p]
|
|
if connected {
|
|
continue
|
|
}
|
|
|
|
var spr *record.Envelope
|
|
if pi.SignedPeerRecord != nil {
|
|
// the peer sent us a signed record; ensure that it is valid
|
|
envelope, r, err := record.ConsumeEnvelope(pi.SignedPeerRecord, peer.PeerRecordEnvelopeDomain)
|
|
if err != nil {
|
|
log.Warnf("error unmarshalling peer record obtained through px: %s", err)
|
|
continue
|
|
}
|
|
rec, ok := r.(*peer.PeerRecord)
|
|
if !ok {
|
|
log.Warnf("bogus peer record obtained through px: envelope payload is not PeerRecord")
|
|
continue
|
|
}
|
|
if rec.PeerID != p {
|
|
log.Warnf("bogus peer record obtained through px: peer ID %s doesn't match expected peer %s", rec.PeerID, p)
|
|
continue
|
|
}
|
|
spr = envelope
|
|
}
|
|
|
|
toconnect = append(toconnect, connectInfo{p, spr})
|
|
}
|
|
|
|
if len(toconnect) == 0 {
|
|
return
|
|
}
|
|
|
|
for _, ci := range toconnect {
|
|
select {
|
|
case gs.connect <- ci:
|
|
default:
|
|
log.Debugf("ignoring peer connection attempt; too many pending connections")
|
|
}
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) connector() {
|
|
for {
|
|
select {
|
|
case ci := <-gs.connect:
|
|
if gs.p.host.Network().Connectedness(ci.p) == network.Connected {
|
|
continue
|
|
}
|
|
|
|
log.Debugf("connecting to %s", ci.p)
|
|
cab, ok := peerstore.GetCertifiedAddrBook(gs.p.host.Peerstore())
|
|
if ok && ci.spr != nil {
|
|
_, err := cab.ConsumePeerRecord(ci.spr, peerstore.TempAddrTTL)
|
|
if err != nil {
|
|
log.Debugf("error processing peer record: %s", err)
|
|
}
|
|
}
|
|
|
|
ctx, cancel := context.WithTimeout(gs.p.ctx, gs.params.ConnectionTimeout)
|
|
err := gs.p.host.Connect(ctx, peer.AddrInfo{ID: ci.p})
|
|
cancel()
|
|
if err != nil {
|
|
log.Debugf("error connecting to %s: %s", ci.p, err)
|
|
}
|
|
|
|
case <-gs.p.ctx.Done():
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) Publish(msg *Message) {
|
|
gs.mcache.Put(msg.Message)
|
|
|
|
from := msg.ReceivedFrom
|
|
topic := msg.GetTopic()
|
|
|
|
tosend := make(map[peer.ID]struct{})
|
|
|
|
// any peers in the topic?
|
|
tmap, ok := gs.p.topics[topic]
|
|
if !ok {
|
|
return
|
|
}
|
|
|
|
if gs.floodPublish && from == gs.p.host.ID() {
|
|
for p := range tmap {
|
|
_, direct := gs.direct[p]
|
|
if direct || gs.score.Score(p) >= gs.publishThreshold {
|
|
tosend[p] = struct{}{}
|
|
}
|
|
}
|
|
} else {
|
|
// direct peers
|
|
for p := range gs.direct {
|
|
_, inTopic := tmap[p]
|
|
if inTopic {
|
|
tosend[p] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// floodsub peers
|
|
for p := range tmap {
|
|
if !gs.feature(GossipSubFeatureMesh, gs.peers[p]) && gs.score.Score(p) >= gs.publishThreshold {
|
|
tosend[p] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// gossipsub peers
|
|
gmap, ok := gs.mesh[topic]
|
|
if !ok {
|
|
// we are not in the mesh for topic, use fanout peers
|
|
gmap, ok = gs.fanout[topic]
|
|
if !ok || len(gmap) == 0 {
|
|
// we don't have any, pick some with score above the publish threshold
|
|
peers := gs.getPeers(topic, gs.params.D, func(p peer.ID) bool {
|
|
_, direct := gs.direct[p]
|
|
return !direct && gs.score.Score(p) >= gs.publishThreshold
|
|
})
|
|
|
|
if len(peers) > 0 {
|
|
gmap = peerListToMap(peers)
|
|
gs.fanout[topic] = gmap
|
|
}
|
|
}
|
|
gs.lastpub[topic] = time.Now().UnixNano()
|
|
}
|
|
|
|
for p := range gmap {
|
|
tosend[p] = struct{}{}
|
|
}
|
|
}
|
|
|
|
out := rpcWithMessages(msg.Message)
|
|
for pid := range tosend {
|
|
if pid == from || pid == peer.ID(msg.GetFrom()) {
|
|
continue
|
|
}
|
|
|
|
gs.sendRPC(pid, out)
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) Join(topic string) {
|
|
gmap, ok := gs.mesh[topic]
|
|
if ok {
|
|
return
|
|
}
|
|
|
|
log.Debugf("JOIN %s", topic)
|
|
gs.tracer.Join(topic)
|
|
|
|
gmap, ok = gs.fanout[topic]
|
|
if ok {
|
|
// these peers have a score above the publish threshold, which may be negative
|
|
// so drop the ones with a negative score
|
|
for p := range gmap {
|
|
if gs.score.Score(p) < 0 {
|
|
delete(gmap, p)
|
|
}
|
|
}
|
|
|
|
if len(gmap) < gs.params.D {
|
|
// we need more peers; eager, as this would get fixed in the next heartbeat
|
|
more := gs.getPeers(topic, gs.params.D-len(gmap), func(p peer.ID) bool {
|
|
// filter our current peers, direct peers, and peers with negative scores
|
|
_, inMesh := gmap[p]
|
|
_, direct := gs.direct[p]
|
|
return !inMesh && !direct && gs.score.Score(p) >= 0
|
|
})
|
|
for _, p := range more {
|
|
gmap[p] = struct{}{}
|
|
}
|
|
}
|
|
gs.mesh[topic] = gmap
|
|
delete(gs.fanout, topic)
|
|
delete(gs.lastpub, topic)
|
|
} else {
|
|
peers := gs.getPeers(topic, gs.params.D, func(p peer.ID) bool {
|
|
// filter direct peers and peers with negative score
|
|
_, direct := gs.direct[p]
|
|
return !direct && gs.score.Score(p) >= 0
|
|
})
|
|
gmap = peerListToMap(peers)
|
|
gs.mesh[topic] = gmap
|
|
}
|
|
|
|
for p := range gmap {
|
|
log.Debugf("JOIN: Add mesh link to %s in %s", p, topic)
|
|
gs.tracer.Graft(p, topic)
|
|
gs.sendGraft(p, topic)
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) Leave(topic string) {
|
|
gmap, ok := gs.mesh[topic]
|
|
if !ok {
|
|
return
|
|
}
|
|
|
|
log.Debugf("LEAVE %s", topic)
|
|
gs.tracer.Leave(topic)
|
|
|
|
delete(gs.mesh, topic)
|
|
|
|
for p := range gmap {
|
|
log.Debugf("LEAVE: Remove mesh link to %s in %s", p, topic)
|
|
gs.tracer.Prune(p, topic)
|
|
gs.sendPrune(p, topic)
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) sendGraft(p peer.ID, topic string) {
|
|
graft := []*pb.ControlGraft{{TopicID: &topic}}
|
|
out := rpcWithControl(nil, nil, nil, graft, nil)
|
|
gs.sendRPC(p, out)
|
|
}
|
|
|
|
func (gs *GossipSubRouter) sendPrune(p peer.ID, topic string) {
|
|
prune := []*pb.ControlPrune{gs.makePrune(p, topic, gs.doPX)}
|
|
out := rpcWithControl(nil, nil, nil, nil, prune)
|
|
gs.sendRPC(p, out)
|
|
}
|
|
|
|
func (gs *GossipSubRouter) sendRPC(p peer.ID, out *RPC) {
|
|
// do we own the RPC?
|
|
own := false
|
|
|
|
// piggyback control message retries
|
|
ctl, ok := gs.control[p]
|
|
if ok {
|
|
out = copyRPC(out)
|
|
own = true
|
|
gs.piggybackControl(p, out, ctl)
|
|
delete(gs.control, p)
|
|
}
|
|
|
|
// piggyback gossip
|
|
ihave, ok := gs.gossip[p]
|
|
if ok {
|
|
if !own {
|
|
out = copyRPC(out)
|
|
own = true
|
|
}
|
|
gs.piggybackGossip(p, out, ihave)
|
|
delete(gs.gossip, p)
|
|
}
|
|
|
|
mch, ok := gs.p.peers[p]
|
|
if !ok {
|
|
return
|
|
}
|
|
|
|
// If we're below the max message size, go ahead and send
|
|
if out.Size() < gs.p.maxMessageSize {
|
|
gs.doSendRPC(out, p, mch)
|
|
return
|
|
}
|
|
|
|
// If we're too big, fragment into multiple RPCs and send each sequentially
|
|
outRPCs, err := fragmentRPC(out, gs.p.maxMessageSize)
|
|
if err != nil {
|
|
gs.doDropRPC(out, p, fmt.Sprintf("unable to fragment RPC: %s", err))
|
|
return
|
|
}
|
|
|
|
for _, rpc := range outRPCs {
|
|
gs.doSendRPC(rpc, p, mch)
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) doDropRPC(rpc *RPC, p peer.ID, reason string) {
|
|
log.Debugf("dropping message to peer %s: %s", p.Pretty(), reason)
|
|
gs.tracer.DropRPC(rpc, p)
|
|
// push control messages that need to be retried
|
|
ctl := rpc.GetControl()
|
|
if ctl != nil {
|
|
gs.pushControl(p, ctl)
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) doSendRPC(rpc *RPC, p peer.ID, mch chan *RPC) {
|
|
select {
|
|
case mch <- rpc:
|
|
gs.tracer.SendRPC(rpc, p)
|
|
default:
|
|
gs.doDropRPC(rpc, p, "queue full")
|
|
}
|
|
}
|
|
|
|
func fragmentRPC(rpc *RPC, limit int) ([]*RPC, error) {
|
|
if rpc.Size() < limit {
|
|
return []*RPC{rpc}, nil
|
|
}
|
|
|
|
c := (rpc.Size() / limit) + 1
|
|
rpcs := make([]*RPC, 1, c)
|
|
rpcs[0] = &RPC{RPC: pb.RPC{}, from: rpc.from}
|
|
|
|
// outRPC returns the current RPC message if it will fit sizeToAdd more bytes
|
|
// otherwise, it will create a new RPC message and add it to the list.
|
|
// if withCtl is true, the returned message will have a non-nil empty Control message.
|
|
outRPC := func(sizeToAdd int, withCtl bool) *RPC {
|
|
current := rpcs[len(rpcs)-1]
|
|
// check if we can fit the new data, plus an extra byte for the protobuf field tag
|
|
if current.Size()+sizeToAdd+1 < limit {
|
|
if withCtl && current.Control == nil {
|
|
current.Control = &pb.ControlMessage{}
|
|
}
|
|
return current
|
|
}
|
|
var ctl *pb.ControlMessage
|
|
if withCtl {
|
|
ctl = &pb.ControlMessage{}
|
|
}
|
|
next := &RPC{RPC: pb.RPC{Control: ctl}, from: rpc.from}
|
|
rpcs = append(rpcs, next)
|
|
return next
|
|
}
|
|
|
|
for _, msg := range rpc.GetPublish() {
|
|
s := msg.Size()
|
|
// if an individual message is too large, we can't fragment it and have to fail entirely
|
|
if s > limit {
|
|
return nil, fmt.Errorf("message with len=%d exceeds limit %d", s, limit)
|
|
}
|
|
out := outRPC(s, false)
|
|
out.Publish = append(out.Publish, msg)
|
|
}
|
|
|
|
for _, sub := range rpc.GetSubscriptions() {
|
|
out := outRPC(sub.Size(), false)
|
|
out.Subscriptions = append(out.Subscriptions, sub)
|
|
}
|
|
|
|
ctl := rpc.GetControl()
|
|
if ctl == nil {
|
|
// if there were no control messages, we're done
|
|
return rpcs, nil
|
|
}
|
|
// if all the control messages fit into one RPC, we just add it to the end and return
|
|
ctlOut := &RPC{RPC: pb.RPC{Control: ctl}, from: rpc.from}
|
|
if ctlOut.Size() < limit {
|
|
rpcs = append(rpcs, ctlOut)
|
|
return rpcs, nil
|
|
}
|
|
|
|
// we need to split up the control messages into multiple RPCs
|
|
for _, graft := range ctl.Graft {
|
|
out := outRPC(graft.Size(), true)
|
|
out.Control.Graft = append(out.Control.Graft, graft)
|
|
}
|
|
for _, prune := range ctl.Prune {
|
|
out := outRPC(prune.Size(), true)
|
|
out.Control.Prune = append(out.Control.Prune, prune)
|
|
}
|
|
|
|
// An individual IWANT or IHAVE message could be larger than the limit if we have
|
|
// a lot of message IDs. fragmentMessageIds will split them into buckets that
|
|
// fit within the limit, with some overhead for the control messages themselves
|
|
for _, iwant := range ctl.Iwant {
|
|
const protobufOverhead = 6
|
|
idBuckets := fragmentMessageIds(iwant.MessageIDs, limit-protobufOverhead)
|
|
for _, ids := range idBuckets {
|
|
iwant := &pb.ControlIWant{MessageIDs: ids}
|
|
out := outRPC(iwant.Size(), true)
|
|
out.Control.Iwant = append(out.Control.Iwant, iwant)
|
|
}
|
|
}
|
|
for _, ihave := range ctl.Ihave {
|
|
const protobufOverhead = 6
|
|
idBuckets := fragmentMessageIds(ihave.MessageIDs, limit-protobufOverhead)
|
|
for _, ids := range idBuckets {
|
|
ihave := &pb.ControlIHave{MessageIDs: ids}
|
|
out := outRPC(ihave.Size(), true)
|
|
out.Control.Ihave = append(out.Control.Ihave, ihave)
|
|
}
|
|
}
|
|
return rpcs, nil
|
|
}
|
|
|
|
func fragmentMessageIds(msgIds []string, limit int) [][]string {
|
|
// account for two bytes of protobuf overhead per array element
|
|
const protobufOverhead = 2
|
|
|
|
out := [][]string{{}}
|
|
var currentBucket int
|
|
var bucketLen int
|
|
for i := 0; i < len(msgIds); i++ {
|
|
size := len(msgIds[i]) + protobufOverhead
|
|
if size > limit {
|
|
// pathological case where a single message ID exceeds the limit.
|
|
log.Warnf("message ID length %d exceeds limit %d, removing from outgoing gossip", size, limit)
|
|
continue
|
|
}
|
|
bucketLen += size
|
|
if bucketLen > limit {
|
|
out = append(out, []string{})
|
|
currentBucket++
|
|
bucketLen = size
|
|
}
|
|
out[currentBucket] = append(out[currentBucket], msgIds[i])
|
|
}
|
|
return out
|
|
}
|
|
|
|
func (gs *GossipSubRouter) heartbeatTimer() {
|
|
time.Sleep(gs.params.HeartbeatInitialDelay)
|
|
select {
|
|
case gs.p.eval <- gs.heartbeat:
|
|
case <-gs.p.ctx.Done():
|
|
return
|
|
}
|
|
|
|
ticker := time.NewTicker(gs.params.HeartbeatInterval)
|
|
defer ticker.Stop()
|
|
|
|
for {
|
|
select {
|
|
case <-ticker.C:
|
|
select {
|
|
case gs.p.eval <- gs.heartbeat:
|
|
case <-gs.p.ctx.Done():
|
|
return
|
|
}
|
|
case <-gs.p.ctx.Done():
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) heartbeat() {
|
|
start := time.Now()
|
|
defer func() {
|
|
if gs.params.SlowHeartbeatWarning > 0 {
|
|
slowWarning := time.Duration(gs.params.SlowHeartbeatWarning * float64(gs.params.HeartbeatInterval))
|
|
if dt := time.Since(start); dt > slowWarning {
|
|
log.Warnw("slow heartbeat", "took", dt)
|
|
}
|
|
}
|
|
}()
|
|
|
|
gs.heartbeatTicks++
|
|
|
|
tograft := make(map[peer.ID][]string)
|
|
toprune := make(map[peer.ID][]string)
|
|
noPX := make(map[peer.ID]bool)
|
|
|
|
// clean up expired backoffs
|
|
gs.clearBackoff()
|
|
|
|
// clean up iasked counters
|
|
gs.clearIHaveCounters()
|
|
|
|
// apply IWANT request penalties
|
|
gs.applyIwantPenalties()
|
|
|
|
// ensure direct peers are connected
|
|
gs.directConnect()
|
|
|
|
// cache scores throughout the heartbeat
|
|
scores := make(map[peer.ID]float64)
|
|
score := func(p peer.ID) float64 {
|
|
s, ok := scores[p]
|
|
if !ok {
|
|
s = gs.score.Score(p)
|
|
scores[p] = s
|
|
}
|
|
return s
|
|
}
|
|
|
|
// maintain the mesh for topics we have joined
|
|
for topic, peers := range gs.mesh {
|
|
prunePeer := func(p peer.ID) {
|
|
gs.tracer.Prune(p, topic)
|
|
delete(peers, p)
|
|
gs.addBackoff(p, topic)
|
|
topics := toprune[p]
|
|
toprune[p] = append(topics, topic)
|
|
}
|
|
|
|
graftPeer := func(p peer.ID) {
|
|
log.Debugf("HEARTBEAT: Add mesh link to %s in %s", p, topic)
|
|
gs.tracer.Graft(p, topic)
|
|
peers[p] = struct{}{}
|
|
topics := tograft[p]
|
|
tograft[p] = append(topics, topic)
|
|
}
|
|
|
|
// drop all peers with negative score, without PX
|
|
for p := range peers {
|
|
if score(p) < 0 {
|
|
log.Debugf("HEARTBEAT: Prune peer %s with negative score [score = %f, topic = %s]", p, score(p), topic)
|
|
prunePeer(p)
|
|
noPX[p] = true
|
|
}
|
|
}
|
|
|
|
// do we have enough peers?
|
|
if l := len(peers); l < gs.params.Dlo {
|
|
backoff := gs.backoff[topic]
|
|
ineed := gs.params.D - l
|
|
plst := gs.getPeers(topic, ineed, func(p peer.ID) bool {
|
|
// filter our current and direct peers, peers we are backing off, and peers with negative score
|
|
_, inMesh := peers[p]
|
|
_, doBackoff := backoff[p]
|
|
_, direct := gs.direct[p]
|
|
return !inMesh && !doBackoff && !direct && score(p) >= 0
|
|
})
|
|
|
|
for _, p := range plst {
|
|
graftPeer(p)
|
|
}
|
|
}
|
|
|
|
// do we have too many peers?
|
|
if len(peers) > gs.params.Dhi {
|
|
plst := peerMapToList(peers)
|
|
|
|
// sort by score (but shuffle first for the case we don't use the score)
|
|
shufflePeers(plst)
|
|
sort.Slice(plst, func(i, j int) bool {
|
|
return score(plst[i]) > score(plst[j])
|
|
})
|
|
|
|
// We keep the first D_score peers by score and the remaining up to D randomly
|
|
// under the constraint that we keep D_out peers in the mesh (if we have that many)
|
|
shufflePeers(plst[gs.params.Dscore:])
|
|
|
|
// count the outbound peers we are keeping
|
|
outbound := 0
|
|
for _, p := range plst[:gs.params.D] {
|
|
if gs.outbound[p] {
|
|
outbound++
|
|
}
|
|
}
|
|
|
|
// if it's less than D_out, bubble up some outbound peers from the random selection
|
|
if outbound < gs.params.Dout {
|
|
rotate := func(i int) {
|
|
// rotate the plst to the right and put the ith peer in the front
|
|
p := plst[i]
|
|
for j := i; j > 0; j-- {
|
|
plst[j] = plst[j-1]
|
|
}
|
|
plst[0] = p
|
|
}
|
|
|
|
// first bubble up all outbound peers already in the selection to the front
|
|
if outbound > 0 {
|
|
ihave := outbound
|
|
for i := 1; i < gs.params.D && ihave > 0; i++ {
|
|
p := plst[i]
|
|
if gs.outbound[p] {
|
|
rotate(i)
|
|
ihave--
|
|
}
|
|
}
|
|
}
|
|
|
|
// now bubble up enough outbound peers outside the selection to the front
|
|
ineed := gs.params.Dout - outbound
|
|
for i := gs.params.D; i < len(plst) && ineed > 0; i++ {
|
|
p := plst[i]
|
|
if gs.outbound[p] {
|
|
rotate(i)
|
|
ineed--
|
|
}
|
|
}
|
|
}
|
|
|
|
// prune the excess peers
|
|
for _, p := range plst[gs.params.D:] {
|
|
log.Debugf("HEARTBEAT: Remove mesh link to %s in %s", p, topic)
|
|
prunePeer(p)
|
|
}
|
|
}
|
|
|
|
// do we have enough outboud peers?
|
|
if len(peers) >= gs.params.Dlo {
|
|
// count the outbound peers we have
|
|
outbound := 0
|
|
for p := range peers {
|
|
if gs.outbound[p] {
|
|
outbound++
|
|
}
|
|
}
|
|
|
|
// if it's less than D_out, select some peers with outbound connections and graft them
|
|
if outbound < gs.params.Dout {
|
|
ineed := gs.params.Dout - outbound
|
|
backoff := gs.backoff[topic]
|
|
plst := gs.getPeers(topic, ineed, func(p peer.ID) bool {
|
|
// filter our current and direct peers, peers we are backing off, and peers with negative score
|
|
_, inMesh := peers[p]
|
|
_, doBackoff := backoff[p]
|
|
_, direct := gs.direct[p]
|
|
return !inMesh && !doBackoff && !direct && gs.outbound[p] && score(p) >= 0
|
|
})
|
|
|
|
for _, p := range plst {
|
|
graftPeer(p)
|
|
}
|
|
}
|
|
}
|
|
|
|
// should we try to improve the mesh with opportunistic grafting?
|
|
if gs.heartbeatTicks%gs.params.OpportunisticGraftTicks == 0 && len(peers) > 1 {
|
|
// Opportunistic grafting works as follows: we check the median score of peers in the
|
|
// mesh; if this score is below the opportunisticGraftThreshold, we select a few peers at
|
|
// random with score over the median.
|
|
// The intention is to (slowly) improve an underperforming mesh by introducing good
|
|
// scoring peers that may have been gossiping at us. This allows us to get out of sticky
|
|
// situations where we are stuck with poor peers and also recover from churn of good peers.
|
|
|
|
// now compute the median peer score in the mesh
|
|
plst := peerMapToList(peers)
|
|
sort.Slice(plst, func(i, j int) bool {
|
|
return score(plst[i]) < score(plst[j])
|
|
})
|
|
medianIndex := len(peers) / 2
|
|
medianScore := scores[plst[medianIndex]]
|
|
|
|
// if the median score is below the threshold, select a better peer (if any) and GRAFT
|
|
if medianScore < gs.opportunisticGraftThreshold {
|
|
backoff := gs.backoff[topic]
|
|
plst = gs.getPeers(topic, gs.params.OpportunisticGraftPeers, func(p peer.ID) bool {
|
|
_, inMesh := peers[p]
|
|
_, doBackoff := backoff[p]
|
|
_, direct := gs.direct[p]
|
|
return !inMesh && !doBackoff && !direct && score(p) > medianScore
|
|
})
|
|
|
|
for _, p := range plst {
|
|
log.Debugf("HEARTBEAT: Opportunistically graft peer %s on topic %s", p, topic)
|
|
graftPeer(p)
|
|
}
|
|
}
|
|
}
|
|
|
|
// 2nd arg are mesh peers excluded from gossip. We already push
|
|
// messages to them, so its redundant to gossip IHAVEs.
|
|
gs.emitGossip(topic, peers)
|
|
}
|
|
|
|
// expire fanout for topics we haven't published to in a while
|
|
now := time.Now().UnixNano()
|
|
for topic, lastpub := range gs.lastpub {
|
|
if lastpub+int64(gs.params.FanoutTTL) < now {
|
|
delete(gs.fanout, topic)
|
|
delete(gs.lastpub, topic)
|
|
}
|
|
}
|
|
|
|
// maintain our fanout for topics we are publishing but we have not joined
|
|
for topic, peers := range gs.fanout {
|
|
// check whether our peers are still in the topic and have a score above the publish threshold
|
|
for p := range peers {
|
|
_, ok := gs.p.topics[topic][p]
|
|
if !ok || score(p) < gs.publishThreshold {
|
|
delete(peers, p)
|
|
}
|
|
}
|
|
|
|
// do we need more peers?
|
|
if len(peers) < gs.params.D {
|
|
ineed := gs.params.D - len(peers)
|
|
plst := gs.getPeers(topic, ineed, func(p peer.ID) bool {
|
|
// filter our current and direct peers and peers with score above the publish threshold
|
|
_, inFanout := peers[p]
|
|
_, direct := gs.direct[p]
|
|
return !inFanout && !direct && score(p) >= gs.publishThreshold
|
|
})
|
|
|
|
for _, p := range plst {
|
|
peers[p] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// 2nd arg are fanout peers excluded from gossip. We already push
|
|
// messages to them, so its redundant to gossip IHAVEs.
|
|
gs.emitGossip(topic, peers)
|
|
}
|
|
|
|
// send coalesced GRAFT/PRUNE messages (will piggyback gossip)
|
|
gs.sendGraftPrune(tograft, toprune, noPX)
|
|
|
|
// flush all pending gossip that wasn't piggybacked above
|
|
gs.flush()
|
|
|
|
// advance the message history window
|
|
gs.mcache.Shift()
|
|
}
|
|
|
|
func (gs *GossipSubRouter) clearIHaveCounters() {
|
|
if len(gs.peerhave) > 0 {
|
|
// throw away the old map and make a new one
|
|
gs.peerhave = make(map[peer.ID]int)
|
|
}
|
|
|
|
if len(gs.iasked) > 0 {
|
|
// throw away the old map and make a new one
|
|
gs.iasked = make(map[peer.ID]int)
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) applyIwantPenalties() {
|
|
for p, count := range gs.gossipTracer.GetBrokenPromises() {
|
|
log.Infof("peer %s didn't follow up in %d IWANT requests; adding penalty", p, count)
|
|
gs.score.AddPenalty(p, count)
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) clearBackoff() {
|
|
// we only clear once every 15 ticks to avoid iterating over the map(s) too much
|
|
if gs.heartbeatTicks%15 != 0 {
|
|
return
|
|
}
|
|
|
|
now := time.Now()
|
|
for topic, backoff := range gs.backoff {
|
|
for p, expire := range backoff {
|
|
// add some slack time to the expiration
|
|
// https://github.com/libp2p/specs/pull/289
|
|
if expire.Add(2 * GossipSubHeartbeatInterval).Before(now) {
|
|
delete(backoff, p)
|
|
}
|
|
}
|
|
if len(backoff) == 0 {
|
|
delete(gs.backoff, topic)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) directConnect() {
|
|
// we donly do this every some ticks to allow pending connections to complete and account
|
|
// for restarts/downtime
|
|
if gs.heartbeatTicks%gs.params.DirectConnectTicks != 0 {
|
|
return
|
|
}
|
|
|
|
var toconnect []peer.ID
|
|
for p := range gs.direct {
|
|
_, connected := gs.peers[p]
|
|
if !connected {
|
|
toconnect = append(toconnect, p)
|
|
}
|
|
}
|
|
|
|
if len(toconnect) > 0 {
|
|
go func() {
|
|
for _, p := range toconnect {
|
|
gs.connect <- connectInfo{p: p}
|
|
}
|
|
}()
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) sendGraftPrune(tograft, toprune map[peer.ID][]string, noPX map[peer.ID]bool) {
|
|
for p, topics := range tograft {
|
|
graft := make([]*pb.ControlGraft, 0, len(topics))
|
|
for _, topic := range topics {
|
|
// copy topic string here since
|
|
// the reference to the string
|
|
// topic here changes with every
|
|
// iteration of the slice.
|
|
copiedID := topic
|
|
graft = append(graft, &pb.ControlGraft{TopicID: &copiedID})
|
|
}
|
|
|
|
var prune []*pb.ControlPrune
|
|
pruning, ok := toprune[p]
|
|
if ok {
|
|
delete(toprune, p)
|
|
prune = make([]*pb.ControlPrune, 0, len(pruning))
|
|
for _, topic := range pruning {
|
|
prune = append(prune, gs.makePrune(p, topic, gs.doPX && !noPX[p]))
|
|
}
|
|
}
|
|
|
|
out := rpcWithControl(nil, nil, nil, graft, prune)
|
|
gs.sendRPC(p, out)
|
|
}
|
|
|
|
for p, topics := range toprune {
|
|
prune := make([]*pb.ControlPrune, 0, len(topics))
|
|
for _, topic := range topics {
|
|
prune = append(prune, gs.makePrune(p, topic, gs.doPX && !noPX[p]))
|
|
}
|
|
|
|
out := rpcWithControl(nil, nil, nil, nil, prune)
|
|
gs.sendRPC(p, out)
|
|
}
|
|
}
|
|
|
|
// emitGossip emits IHAVE gossip advertising items in the message cache window
|
|
// of this topic.
|
|
func (gs *GossipSubRouter) emitGossip(topic string, exclude map[peer.ID]struct{}) {
|
|
mids := gs.mcache.GetGossipIDs(topic)
|
|
if len(mids) == 0 {
|
|
return
|
|
}
|
|
|
|
// shuffle to emit in random order
|
|
shuffleStrings(mids)
|
|
|
|
// if we are emitting more than GossipSubMaxIHaveLength mids, truncate the list
|
|
if len(mids) > gs.params.MaxIHaveLength {
|
|
// we do the truncation (with shuffling) per peer below
|
|
log.Debugf("too many messages for gossip; will truncate IHAVE list (%d messages)", len(mids))
|
|
}
|
|
|
|
// Send gossip to GossipFactor peers above threshold, with a minimum of D_lazy.
|
|
// First we collect the peers above gossipThreshold that are not in the exclude set
|
|
// and then randomly select from that set.
|
|
// We also exclude direct peers, as there is no reason to emit gossip to them.
|
|
peers := make([]peer.ID, 0, len(gs.p.topics[topic]))
|
|
for p := range gs.p.topics[topic] {
|
|
_, inExclude := exclude[p]
|
|
_, direct := gs.direct[p]
|
|
if !inExclude && !direct && gs.feature(GossipSubFeatureMesh, gs.peers[p]) && gs.score.Score(p) >= gs.gossipThreshold {
|
|
peers = append(peers, p)
|
|
}
|
|
}
|
|
|
|
target := gs.params.Dlazy
|
|
factor := int(gs.params.GossipFactor * float64(len(peers)))
|
|
if factor > target {
|
|
target = factor
|
|
}
|
|
|
|
if target > len(peers) {
|
|
target = len(peers)
|
|
} else {
|
|
shufflePeers(peers)
|
|
}
|
|
peers = peers[:target]
|
|
|
|
// Emit the IHAVE gossip to the selected peers.
|
|
for _, p := range peers {
|
|
peerMids := mids
|
|
if len(mids) > gs.params.MaxIHaveLength {
|
|
// we do this per peer so that we emit a different set for each peer.
|
|
// we have enough redundancy in the system that this will significantly increase the message
|
|
// coverage when we do truncate.
|
|
peerMids = make([]string, gs.params.MaxIHaveLength)
|
|
shuffleStrings(mids)
|
|
copy(peerMids, mids)
|
|
}
|
|
gs.enqueueGossip(p, &pb.ControlIHave{TopicID: &topic, MessageIDs: peerMids})
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) flush() {
|
|
// send gossip first, which will also piggyback pending control
|
|
for p, ihave := range gs.gossip {
|
|
delete(gs.gossip, p)
|
|
out := rpcWithControl(nil, ihave, nil, nil, nil)
|
|
gs.sendRPC(p, out)
|
|
}
|
|
|
|
// send the remaining control messages that wasn't merged with gossip
|
|
for p, ctl := range gs.control {
|
|
delete(gs.control, p)
|
|
out := rpcWithControl(nil, nil, nil, ctl.Graft, ctl.Prune)
|
|
gs.sendRPC(p, out)
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) enqueueGossip(p peer.ID, ihave *pb.ControlIHave) {
|
|
gossip := gs.gossip[p]
|
|
gossip = append(gossip, ihave)
|
|
gs.gossip[p] = gossip
|
|
}
|
|
|
|
func (gs *GossipSubRouter) piggybackGossip(p peer.ID, out *RPC, ihave []*pb.ControlIHave) {
|
|
ctl := out.GetControl()
|
|
if ctl == nil {
|
|
ctl = &pb.ControlMessage{}
|
|
out.Control = ctl
|
|
}
|
|
|
|
ctl.Ihave = ihave
|
|
}
|
|
|
|
func (gs *GossipSubRouter) pushControl(p peer.ID, ctl *pb.ControlMessage) {
|
|
// remove IHAVE/IWANT from control message, gossip is not retried
|
|
ctl.Ihave = nil
|
|
ctl.Iwant = nil
|
|
if ctl.Graft != nil || ctl.Prune != nil {
|
|
gs.control[p] = ctl
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) piggybackControl(p peer.ID, out *RPC, ctl *pb.ControlMessage) {
|
|
// check control message for staleness first
|
|
var tograft []*pb.ControlGraft
|
|
var toprune []*pb.ControlPrune
|
|
|
|
for _, graft := range ctl.GetGraft() {
|
|
topic := graft.GetTopicID()
|
|
peers, ok := gs.mesh[topic]
|
|
if !ok {
|
|
continue
|
|
}
|
|
_, ok = peers[p]
|
|
if ok {
|
|
tograft = append(tograft, graft)
|
|
}
|
|
}
|
|
|
|
for _, prune := range ctl.GetPrune() {
|
|
topic := prune.GetTopicID()
|
|
peers, ok := gs.mesh[topic]
|
|
if !ok {
|
|
toprune = append(toprune, prune)
|
|
continue
|
|
}
|
|
_, ok = peers[p]
|
|
if !ok {
|
|
toprune = append(toprune, prune)
|
|
}
|
|
}
|
|
|
|
if len(tograft) == 0 && len(toprune) == 0 {
|
|
return
|
|
}
|
|
|
|
xctl := out.Control
|
|
if xctl == nil {
|
|
xctl = &pb.ControlMessage{}
|
|
out.Control = xctl
|
|
}
|
|
|
|
if len(tograft) > 0 {
|
|
xctl.Graft = append(xctl.Graft, tograft...)
|
|
}
|
|
if len(toprune) > 0 {
|
|
xctl.Prune = append(xctl.Prune, toprune...)
|
|
}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) makePrune(p peer.ID, topic string, doPX bool) *pb.ControlPrune {
|
|
if !gs.feature(GossipSubFeaturePX, gs.peers[p]) {
|
|
// GossipSub v1.0 -- no peer exchange, the peer won't be able to parse it anyway
|
|
return &pb.ControlPrune{TopicID: &topic}
|
|
}
|
|
|
|
backoff := uint64(gs.params.PruneBackoff / time.Second)
|
|
var px []*pb.PeerInfo
|
|
if doPX {
|
|
// select peers for Peer eXchange
|
|
peers := gs.getPeers(topic, gs.params.PrunePeers, func(xp peer.ID) bool {
|
|
return p != xp && gs.score.Score(xp) >= 0
|
|
})
|
|
|
|
cab, ok := peerstore.GetCertifiedAddrBook(gs.p.host.Peerstore())
|
|
px = make([]*pb.PeerInfo, 0, len(peers))
|
|
for _, p := range peers {
|
|
// see if we have a signed peer record to send back; if we don't, just send
|
|
// the peer ID and let the pruned peer find them in the DHT -- we can't trust
|
|
// unsigned address records through px anyway.
|
|
var recordBytes []byte
|
|
if ok {
|
|
spr := cab.GetPeerRecord(p)
|
|
var err error
|
|
if spr != nil {
|
|
recordBytes, err = spr.Marshal()
|
|
if err != nil {
|
|
log.Warnf("error marshaling signed peer record for %s: %s", p, err)
|
|
}
|
|
}
|
|
}
|
|
px = append(px, &pb.PeerInfo{PeerID: []byte(p), SignedPeerRecord: recordBytes})
|
|
}
|
|
}
|
|
|
|
return &pb.ControlPrune{TopicID: &topic, Peers: px, Backoff: &backoff}
|
|
}
|
|
|
|
func (gs *GossipSubRouter) getPeers(topic string, count int, filter func(peer.ID) bool) []peer.ID {
|
|
tmap, ok := gs.p.topics[topic]
|
|
if !ok {
|
|
return nil
|
|
}
|
|
|
|
peers := make([]peer.ID, 0, len(tmap))
|
|
for p := range tmap {
|
|
if gs.feature(GossipSubFeatureMesh, gs.peers[p]) && filter(p) && gs.p.peerFilter(p, topic) {
|
|
peers = append(peers, p)
|
|
}
|
|
}
|
|
|
|
shufflePeers(peers)
|
|
|
|
if count > 0 && len(peers) > count {
|
|
peers = peers[:count]
|
|
}
|
|
|
|
return peers
|
|
}
|
|
|
|
func peerListToMap(peers []peer.ID) map[peer.ID]struct{} {
|
|
pmap := make(map[peer.ID]struct{})
|
|
for _, p := range peers {
|
|
pmap[p] = struct{}{}
|
|
}
|
|
return pmap
|
|
}
|
|
|
|
func peerMapToList(peers map[peer.ID]struct{}) []peer.ID {
|
|
plst := make([]peer.ID, 0, len(peers))
|
|
for p := range peers {
|
|
plst = append(plst, p)
|
|
}
|
|
return plst
|
|
}
|
|
|
|
func shufflePeers(peers []peer.ID) {
|
|
for i := range peers {
|
|
j := rand.Intn(i + 1)
|
|
peers[i], peers[j] = peers[j], peers[i]
|
|
}
|
|
}
|
|
|
|
func shufflePeerInfo(peers []*pb.PeerInfo) {
|
|
for i := range peers {
|
|
j := rand.Intn(i + 1)
|
|
peers[i], peers[j] = peers[j], peers[i]
|
|
}
|
|
}
|
|
|
|
func shuffleStrings(lst []string) {
|
|
for i := range lst {
|
|
j := rand.Intn(i + 1)
|
|
lst[i], lst[j] = lst[j], lst[i]
|
|
}
|
|
}
|