RichΛrd 40359f9c1b
go-waku integration (#2247)
* Adding wakunode module
* Adding wakuv2 fleet files
* Add waku fleets to update-fleet-config script
* Adding config items for waku v2
* Conditionally start waku v2 node depending on config
* Adapting common code to use go-waku
* Setting log level to info
* update dependencies
* update fleet config to use WakuNodes instead of BootNodes
* send and receive messages
* use hash returned when publishing a message
* add waku store protocol
* trigger signal after receiving store messages
* exclude linting rule SA1019 to check deprecated packages
2021-06-16 16:19:45 -04:00

49 lines
1.2 KiB
Go

package sm_yamux
import (
"io/ioutil"
"net"
mux "github.com/libp2p/go-libp2p-core/mux"
"github.com/libp2p/go-yamux/v2"
)
var DefaultTransport *Transport
func init() {
config := yamux.DefaultConfig()
// We've bumped this to 16MiB as this critically limits throughput.
//
// 1MiB means a best case of 10MiB/s (83.89Mbps) on a connection with
// 100ms latency. The default gave us 2.4MiB *best case* which was
// totally unacceptable.
config.MaxStreamWindowSize = uint32(16 * 1024 * 1024)
// don't spam
config.LogOutput = ioutil.Discard
// We always run over a security transport that buffers internally
// (i.e., uses a block cipher).
config.ReadBufSize = 0
DefaultTransport = (*Transport)(config)
}
// Transport implements mux.Multiplexer that constructs
// yamux-backed muxed connections.
type Transport yamux.Config
func (t *Transport) NewConn(nc net.Conn, isServer bool) (mux.MuxedConn, error) {
var s *yamux.Session
var err error
if isServer {
s, err = yamux.Server(nc, t.Config())
} else {
s, err = yamux.Client(nc, t.Config())
}
return (*conn)(s), err
}
func (t *Transport) Config() *yamux.Config {
return (*yamux.Config)(t)
}
var _ mux.Multiplexer = &Transport{}