404 lines
8.6 KiB
Protocol Buffer
404 lines
8.6 KiB
Protocol Buffer
syntax = "proto3";
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import "chat_identity.proto";
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import "sync_settings.proto";
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import 'application_metadata_message.proto';
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import 'communities.proto';
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option go_package = "./;protobuf";
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package protobuf;
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/* `FetchingBackedUpDataDetails` is used to describe how many messages a single backup data structure consists of */
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message FetchingBackedUpDataDetails {
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uint32 data_number = 1;
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uint32 total_number = 2;
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}
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message Backup {
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uint64 clock = 1;
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string id = 2;
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/* this is what we already had */
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repeated SyncInstallationContactV2 contacts = 3;
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repeated SyncInstallationCommunity communities = 4;
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/* newly added details to be backed up to and fetched from waku */
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FetchingBackedUpDataDetails contactsDetails = 5;
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FetchingBackedUpDataDetails communitiesDetails = 6;
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BackedUpProfile profile = 7;
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FetchingBackedUpDataDetails profileDetails = 8;
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SyncSetting setting = 9;
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FetchingBackedUpDataDetails settingsDetails = 10;
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SyncKeypair keypair = 11;
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FetchingBackedUpDataDetails keypairDetails = 12;
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SyncAccount watchOnlyAccount = 13;
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FetchingBackedUpDataDetails watchOnlyAccountDetails = 14;
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repeated SyncChat chats = 15;
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FetchingBackedUpDataDetails chatsDetails = 16;
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}
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message MultiAccount {
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string name = 1;
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int64 timestamp = 2;
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string identicon = 3;
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repeated ColorHash color_hash = 4;
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int64 color_id = 5;
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string keycard_pairing = 6;
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string key_uid = 7;
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repeated IdentityImage images = 8;
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string customization_color = 9;
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uint64 customization_color_clock = 10;
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message ColorHash {
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repeated int64 index = 1;
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}
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message IdentityImage {
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string key_uid = 1;
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string name = 2;
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bytes payload = 3;
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int64 width = 4;
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int64 height = 5;
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int64 filesize = 6;
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int64 resize_target = 7;
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uint64 clock = 8;
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}
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}
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message LocalPairingPayload {
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repeated Key keys = 1;
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MultiAccount multiaccount = 2;
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string password = 3;
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string chatKey = 4;
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string keycardPairings = 5;
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message Key {
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string name = 1;
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bytes data = 2;
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}
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}
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message LocalPairingPeerHello {
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int32 pairing_version = 1;
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bytes peer_id = 2;
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string device_name = 3;
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string device_type = 4;
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bytes signature = 5;
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}
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message SyncPairInstallation {
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uint64 clock = 1;
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string installation_id = 2;
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string device_type = 3;
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string name = 4;
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// following fields used for local pairing
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uint32 version = 5;
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}
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message SyncInstallationContactV2 {
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uint64 last_updated_locally = 1;
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string id = 2;
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string profile_image = 3;
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string ens_name = 4;
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uint64 last_updated = 5;
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repeated string system_tags = 6;
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string local_nickname = 7;
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bool added = 9;
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bool blocked = 10;
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bool muted = 11;
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bool removed = 12;
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bool has_added_us = 13;
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int64 verification_status = 14;
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int64 trust_status = 15;
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int64 contact_request_local_state = 16;
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int64 contact_request_local_clock = 17;
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int64 contact_request_remote_state = 18;
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int64 contact_request_remote_clock = 19;
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string display_name = 20;
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}
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message SyncInstallationAccount {
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uint64 clock = 1;
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string profile_image = 2;
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uint64 last_updated = 3;
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}
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message SyncInstallationCommunity {
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uint64 clock = 1;
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bytes id = 2;
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// Don't sync private_key because we want to have only one control node
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bytes private_key = 3 [deprecated = true];
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bytes description = 4;
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bool joined = 5;
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bool verified = 6;
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bool muted = 7;
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repeated SyncCommunityRequestsToJoin requests_to_join = 8;
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SyncCommunitySettings settings = 9;
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bool encrypted = 10;
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bool spectated = 11;
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bytes encryption_keys = 12;
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SyncCommunityControlNode control_node = 13;
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}
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message SyncCommunityRequestsToJoin {
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bytes id = 1;
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string public_key = 2;
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uint64 clock = 3;
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string ens_name = 4;
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string chat_id = 5;
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bytes community_id = 6;
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uint64 state = 7;
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repeated RevealedAccount revealed_accounts = 8;
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}
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message SyncCommunityControlNode {
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// Lamport timestamp of control node change
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uint64 clock = 1;
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// The device id of the control node
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// Empty if there is no control node
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string installation_id = 2;
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}
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message SyncChat {
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string id = 1;
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uint32 chat_type = 2;
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string name = 3;
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repeated MembershipUpdateEvents membershipUpdateEvents = 4;
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bool active = 5;
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uint64 clock = 6;
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bool muted = 7;
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}
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message MembershipUpdateEvents {
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uint64 clock = 1;
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uint32 type = 2;
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repeated string members = 3;
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string name = 4;
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bytes signature = 5;
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string chat_id = 6;
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string from = 7;
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bytes raw_payload = 8;
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string color = 9;
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bytes image = 10;
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}
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message SyncChatRemoved {
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uint64 clock = 1;
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string id = 2;
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}
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message SyncChatMessagesRead {
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uint64 clock = 1;
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string id = 2;
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}
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message SyncActivityCenterRead {
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uint64 clock = 1;
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repeated bytes ids = 2;
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}
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message SyncActivityCenterAccepted {
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uint64 clock = 1;
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repeated bytes ids = 2;
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}
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message SyncActivityCenterDismissed {
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uint64 clock = 1;
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repeated bytes ids = 2;
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}
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message SyncActivityCenterDeleted {
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uint64 clock = 1;
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repeated bytes ids = 2;
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}
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message SyncActivityCenterUnread {
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uint64 clock = 1;
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repeated bytes ids = 2;
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}
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message SyncActivityCenterNotificationState {
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uint64 updated_at = 1;
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bool has_seen = 2;
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}
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message SyncBookmark {
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uint64 clock = 1;
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string url = 2;
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string name = 3;
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string image_url = 4;
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bool removed = 5;
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uint64 deleted_at = 6;
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}
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message SyncEnsUsernameDetail {
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uint64 clock = 1;
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string username = 2;
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uint64 chain_id = 3;
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bool removed = 4;
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}
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message SyncClearHistory {
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string chat_id = 1;
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uint64 cleared_at = 2;
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}
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message SyncProfilePicture {
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string name = 1;
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bytes payload = 2;
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uint32 width = 3;
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uint32 height = 4;
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uint32 file_size = 5;
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uint32 resize_target = 6;
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uint64 clock = 7;
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}
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message SyncProfilePictures {
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string key_uid = 1;
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repeated SyncProfilePicture pictures = 2;
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}
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message SyncAccount {
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uint64 clock = 1;
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bytes address = 2;
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string key_uid = 3;
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bytes public_key = 4;
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string path = 5;
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string name = 6;
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string color_id = 7;
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string emoji = 8;
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bool wallet = 9;
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bool chat = 10;
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bool hidden = 11;
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bool removed = 12;
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int64 position = 13;
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string prodPreferredChainIDs = 14;
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string testPreferredChainIDs = 15;
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string operable = 16;
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}
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message SyncKeypair {
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uint64 clock = 1;
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string key_uid = 2;
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string name = 3;
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string type = 4;
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string derived_from = 5;
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uint64 last_used_derivation_index = 6;
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string synced_from = 7;
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repeated SyncAccount accounts = 8;
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repeated SyncKeycard keycards = 9;
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bool removed = 10;
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bytes keycard_pairings = 11;
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}
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// this message is used for syncing accounts positions only, for syncing any other info consider
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// `SyncAccount` or `SyncKeypair` message
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message SyncAccountsPositions {
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uint64 clock = 1;
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repeated SyncAccount accounts = 2;
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}
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message SyncSavedAddress {
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reserved 4;
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bytes address = 1;
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string name = 2;
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bool favourite = 3;
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bool removed = 5;
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uint64 update_clock = 7;
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string chain_short_names = 8;
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string ens = 9;
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bool is_test= 10;
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}
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message SyncCommunitySettings {
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uint64 clock = 1;
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string community_id = 2;
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bool history_archive_support_enabled = 3;
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}
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message SyncTrustedUser {
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uint64 clock = 1;
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string id = 2;
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TrustStatus status = 3;
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enum TrustStatus {
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UNKNOWN = 0;
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TRUSTED = 1;
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UNTRUSTWORTHY = 2;
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}
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}
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message SyncVerificationRequest {
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uint64 clock = 1;
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string from = 2;
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string to = 3;
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string challenge = 4;
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uint64 requested_at = 5;
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string response = 6;
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uint64 replied_at = 7;
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VerificationStatus verification_status = 8;
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string id = 9;
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enum VerificationStatus {
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UNKNOWN = 0;
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PENDING = 1;
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ACCEPTED = 2;
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DECLINED = 3;
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CANCELED = 4;
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}
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}
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message SyncContactRequestDecision {
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uint64 clock = 1;
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string requestId = 2;
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DecisionStatus decision_status = 3;
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enum DecisionStatus {
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ACCEPTED = 0;
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DECLINED = 1;
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}
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}
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/* `BackedUpProfile` is used to describe profile of logged in user */
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message BackedUpProfile {
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string key_uid = 1;
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string display_name = 2;
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uint64 display_name_clock = 3;
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repeated SyncProfilePicture pictures = 4;
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SyncSocialLinks social_links = 5;
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repeated SyncEnsUsernameDetail ens_username_details = 6;
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}
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message RawMessage {
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bytes payload = 1;
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ApplicationMetadataMessage.Type messageType = 2;
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}
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message SyncRawMessage {
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repeated RawMessage rawMessages = 1;
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// we need these to be able to login
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bytes subAccountsJsonBytes = 2;
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bytes settingsJsonBytes = 3;
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}
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message SyncKeycard {
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string uid = 1;
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string name = 2;
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bool locked = 3;
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string key_uid = 4;
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repeated bytes addresses = 5;
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uint64 position = 6;
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}
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message SyncSocialLinks {
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repeated SocialLink social_links = 1;
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uint64 clock = 2;
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}
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message SyncAccountCustomizationColor {
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uint64 updated_at = 1;
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string customization_color = 2;
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string key_uid = 3;
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}
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