status-go/protocol/protobuf/pairing.proto

404 lines
8.6 KiB
Protocol Buffer

syntax = "proto3";
import "chat_identity.proto";
import "sync_settings.proto";
import 'application_metadata_message.proto';
import 'communities.proto';
option go_package = "./;protobuf";
package protobuf;
/* `FetchingBackedUpDataDetails` is used to describe how many messages a single backup data structure consists of */
message FetchingBackedUpDataDetails {
uint32 data_number = 1;
uint32 total_number = 2;
}
message Backup {
uint64 clock = 1;
string id = 2;
/* this is what we already had */
repeated SyncInstallationContactV2 contacts = 3;
repeated SyncInstallationCommunity communities = 4;
/* newly added details to be backed up to and fetched from waku */
FetchingBackedUpDataDetails contactsDetails = 5;
FetchingBackedUpDataDetails communitiesDetails = 6;
BackedUpProfile profile = 7;
FetchingBackedUpDataDetails profileDetails = 8;
SyncSetting setting = 9;
FetchingBackedUpDataDetails settingsDetails = 10;
SyncKeypair keypair = 11;
FetchingBackedUpDataDetails keypairDetails = 12;
SyncAccount watchOnlyAccount = 13;
FetchingBackedUpDataDetails watchOnlyAccountDetails = 14;
repeated SyncChat chats = 15;
FetchingBackedUpDataDetails chatsDetails = 16;
}
message MultiAccount {
string name = 1;
int64 timestamp = 2;
string identicon = 3;
repeated ColorHash color_hash = 4;
int64 color_id = 5;
string keycard_pairing = 6;
string key_uid = 7;
repeated IdentityImage images = 8;
string customization_color = 9;
uint64 customization_color_clock = 10;
message ColorHash {
repeated int64 index = 1;
}
message IdentityImage {
string key_uid = 1;
string name = 2;
bytes payload = 3;
int64 width = 4;
int64 height = 5;
int64 filesize = 6;
int64 resize_target = 7;
uint64 clock = 8;
}
}
message LocalPairingPayload {
repeated Key keys = 1;
MultiAccount multiaccount = 2;
string password = 3;
string chatKey = 4;
string keycardPairings = 5;
message Key {
string name = 1;
bytes data = 2;
}
}
message LocalPairingPeerHello {
int32 pairing_version = 1;
bytes peer_id = 2;
string device_name = 3;
string device_type = 4;
bytes signature = 5;
}
message SyncPairInstallation {
uint64 clock = 1;
string installation_id = 2;
string device_type = 3;
string name = 4;
// following fields used for local pairing
uint32 version = 5;
}
message SyncInstallationContactV2 {
uint64 last_updated_locally = 1;
string id = 2;
string profile_image = 3;
string ens_name = 4;
uint64 last_updated = 5;
repeated string system_tags = 6;
string local_nickname = 7;
bool added = 9;
bool blocked = 10;
bool muted = 11;
bool removed = 12;
bool has_added_us = 13;
int64 verification_status = 14;
int64 trust_status = 15;
int64 contact_request_local_state = 16;
int64 contact_request_local_clock = 17;
int64 contact_request_remote_state = 18;
int64 contact_request_remote_clock = 19;
string display_name = 20;
}
message SyncInstallationAccount {
uint64 clock = 1;
string profile_image = 2;
uint64 last_updated = 3;
}
message SyncInstallationCommunity {
uint64 clock = 1;
bytes id = 2;
// Don't sync private_key because we want to have only one control node
bytes private_key = 3 [deprecated = true];
bytes description = 4;
bool joined = 5;
bool verified = 6;
bool muted = 7;
repeated SyncCommunityRequestsToJoin requests_to_join = 8;
SyncCommunitySettings settings = 9;
bool encrypted = 10;
bool spectated = 11;
bytes encryption_keys = 12;
SyncCommunityControlNode control_node = 13;
}
message SyncCommunityRequestsToJoin {
bytes id = 1;
string public_key = 2;
uint64 clock = 3;
string ens_name = 4;
string chat_id = 5;
bytes community_id = 6;
uint64 state = 7;
repeated RevealedAccount revealed_accounts = 8;
}
message SyncCommunityControlNode {
// Lamport timestamp of control node change
uint64 clock = 1;
// The device id of the control node
// Empty if there is no control node
string installation_id = 2;
}
message SyncChat {
string id = 1;
uint32 chat_type = 2;
string name = 3;
repeated MembershipUpdateEvents membershipUpdateEvents = 4;
bool active = 5;
uint64 clock = 6;
bool muted = 7;
}
message MembershipUpdateEvents {
uint64 clock = 1;
uint32 type = 2;
repeated string members = 3;
string name = 4;
bytes signature = 5;
string chat_id = 6;
string from = 7;
bytes raw_payload = 8;
string color = 9;
bytes image = 10;
}
message SyncChatRemoved {
uint64 clock = 1;
string id = 2;
}
message SyncChatMessagesRead {
uint64 clock = 1;
string id = 2;
}
message SyncActivityCenterRead {
uint64 clock = 1;
repeated bytes ids = 2;
}
message SyncActivityCenterAccepted {
uint64 clock = 1;
repeated bytes ids = 2;
}
message SyncActivityCenterDismissed {
uint64 clock = 1;
repeated bytes ids = 2;
}
message SyncActivityCenterDeleted {
uint64 clock = 1;
repeated bytes ids = 2;
}
message SyncActivityCenterUnread {
uint64 clock = 1;
repeated bytes ids = 2;
}
message SyncActivityCenterNotificationState {
uint64 updated_at = 1;
bool has_seen = 2;
}
message SyncBookmark {
uint64 clock = 1;
string url = 2;
string name = 3;
string image_url = 4;
bool removed = 5;
uint64 deleted_at = 6;
}
message SyncEnsUsernameDetail {
uint64 clock = 1;
string username = 2;
uint64 chain_id = 3;
bool removed = 4;
}
message SyncClearHistory {
string chat_id = 1;
uint64 cleared_at = 2;
}
message SyncProfilePicture {
string name = 1;
bytes payload = 2;
uint32 width = 3;
uint32 height = 4;
uint32 file_size = 5;
uint32 resize_target = 6;
uint64 clock = 7;
}
message SyncProfilePictures {
string key_uid = 1;
repeated SyncProfilePicture pictures = 2;
}
message SyncAccount {
uint64 clock = 1;
bytes address = 2;
string key_uid = 3;
bytes public_key = 4;
string path = 5;
string name = 6;
string color_id = 7;
string emoji = 8;
bool wallet = 9;
bool chat = 10;
bool hidden = 11;
bool removed = 12;
int64 position = 13;
string prodPreferredChainIDs = 14;
string testPreferredChainIDs = 15;
string operable = 16;
}
message SyncKeypair {
uint64 clock = 1;
string key_uid = 2;
string name = 3;
string type = 4;
string derived_from = 5;
uint64 last_used_derivation_index = 6;
string synced_from = 7;
repeated SyncAccount accounts = 8;
repeated SyncKeycard keycards = 9;
bool removed = 10;
bytes keycard_pairings = 11;
}
// this message is used for syncing accounts positions only, for syncing any other info consider
// `SyncAccount` or `SyncKeypair` message
message SyncAccountsPositions {
uint64 clock = 1;
repeated SyncAccount accounts = 2;
}
message SyncSavedAddress {
reserved 4;
bytes address = 1;
string name = 2;
bool favourite = 3;
bool removed = 5;
uint64 update_clock = 7;
string chain_short_names = 8;
string ens = 9;
bool is_test= 10;
}
message SyncCommunitySettings {
uint64 clock = 1;
string community_id = 2;
bool history_archive_support_enabled = 3;
}
message SyncTrustedUser {
uint64 clock = 1;
string id = 2;
TrustStatus status = 3;
enum TrustStatus {
UNKNOWN = 0;
TRUSTED = 1;
UNTRUSTWORTHY = 2;
}
}
message SyncVerificationRequest {
uint64 clock = 1;
string from = 2;
string to = 3;
string challenge = 4;
uint64 requested_at = 5;
string response = 6;
uint64 replied_at = 7;
VerificationStatus verification_status = 8;
string id = 9;
enum VerificationStatus {
UNKNOWN = 0;
PENDING = 1;
ACCEPTED = 2;
DECLINED = 3;
CANCELED = 4;
}
}
message SyncContactRequestDecision {
uint64 clock = 1;
string requestId = 2;
DecisionStatus decision_status = 3;
enum DecisionStatus {
ACCEPTED = 0;
DECLINED = 1;
}
}
/* `BackedUpProfile` is used to describe profile of logged in user */
message BackedUpProfile {
string key_uid = 1;
string display_name = 2;
uint64 display_name_clock = 3;
repeated SyncProfilePicture pictures = 4;
SyncSocialLinks social_links = 5;
repeated SyncEnsUsernameDetail ens_username_details = 6;
}
message RawMessage {
bytes payload = 1;
ApplicationMetadataMessage.Type messageType = 2;
}
message SyncRawMessage {
repeated RawMessage rawMessages = 1;
// we need these to be able to login
bytes subAccountsJsonBytes = 2;
bytes settingsJsonBytes = 3;
}
message SyncKeycard {
string uid = 1;
string name = 2;
bool locked = 3;
string key_uid = 4;
repeated bytes addresses = 5;
uint64 position = 6;
}
message SyncSocialLinks {
repeated SocialLink social_links = 1;
uint64 clock = 2;
}
message SyncAccountCustomizationColor {
uint64 updated_at = 1;
string customization_color = 2;
string key_uid = 3;
}