status-go/protocol/communities/community_changes.go
Jonathan Rainville 0cac2af1db
fix(community): getting kicked out of a community should still spectate (#4217)
Fixes https://github.com/status-im/status-desktop/issues/12558

When getting kicked out of  a community, before we used to leave the community completely, but just keep the filters on.
That created a problem when reopening the app, because the community disappeared and could even create a problem in desktop where it tried to open the last opened community but it's no longer there.

The fix now is that when getting kicked out, we instead just remove ourselves from the community and set Joined to false, but we keep the community spectated.
2023-10-27 15:20:08 -04:00

271 lines
8.7 KiB
Go

package communities
import (
"crypto/ecdsa"
"github.com/status-im/status-go/protocol/protobuf"
)
type CommunityChatChanges struct {
ChatModified *protobuf.CommunityChat
MembersAdded map[string]*protobuf.CommunityMember
MembersRemoved map[string]*protobuf.CommunityMember
CategoryModified string
PositionModified int
FirstMessageTimestampModified uint32
}
type CommunityChanges struct {
Community *Community `json:"community"`
ControlNodeChanged *ecdsa.PublicKey `json:"controlNodeChanged"`
MembersAdded map[string]*protobuf.CommunityMember `json:"membersAdded"`
MembersRemoved map[string]*protobuf.CommunityMember `json:"membersRemoved"`
TokenPermissionsAdded map[string]*CommunityTokenPermission `json:"tokenPermissionsAdded"`
TokenPermissionsModified map[string]*CommunityTokenPermission `json:"tokenPermissionsModified"`
TokenPermissionsRemoved map[string]*CommunityTokenPermission `json:"tokenPermissionsRemoved"`
ChatsRemoved map[string]*protobuf.CommunityChat `json:"chatsRemoved"`
ChatsAdded map[string]*protobuf.CommunityChat `json:"chatsAdded"`
ChatsModified map[string]*CommunityChatChanges `json:"chatsModified"`
CategoriesRemoved []string `json:"categoriesRemoved"`
CategoriesAdded map[string]*protobuf.CommunityCategory `json:"categoriesAdded"`
CategoriesModified map[string]*protobuf.CommunityCategory `json:"categoriesModified"`
MemberWalletsRemoved []string `json:"memberWalletsRemoved"`
MemberWalletsAdded map[string][]*protobuf.RevealedAccount `json:"memberWalletsAdded"`
// ShouldMemberJoin indicates whether the user should join this community
// automatically
ShouldMemberJoin bool `json:"memberAdded"`
// MemberKicked indicates whether the user has been kicked out
MemberKicked bool `json:"memberRemoved"`
}
func EmptyCommunityChanges() *CommunityChanges {
return &CommunityChanges{
MembersAdded: make(map[string]*protobuf.CommunityMember),
MembersRemoved: make(map[string]*protobuf.CommunityMember),
TokenPermissionsAdded: make(map[string]*CommunityTokenPermission),
TokenPermissionsModified: make(map[string]*CommunityTokenPermission),
TokenPermissionsRemoved: make(map[string]*CommunityTokenPermission),
ChatsRemoved: make(map[string]*protobuf.CommunityChat),
ChatsAdded: make(map[string]*protobuf.CommunityChat),
ChatsModified: make(map[string]*CommunityChatChanges),
CategoriesRemoved: []string{},
CategoriesAdded: make(map[string]*protobuf.CommunityCategory),
CategoriesModified: make(map[string]*protobuf.CommunityCategory),
MemberWalletsRemoved: []string{},
MemberWalletsAdded: make(map[string][]*protobuf.RevealedAccount),
}
}
func (c *CommunityChanges) HasNewMember(identity string) bool {
if len(c.MembersAdded) == 0 {
return false
}
_, ok := c.MembersAdded[identity]
return ok
}
func (c *CommunityChanges) HasMemberLeft(identity string) bool {
if len(c.MembersRemoved) == 0 {
return false
}
_, ok := c.MembersRemoved[identity]
return ok
}
func EvaluateCommunityChanges(origin, modified *Community) *CommunityChanges {
changes := evaluateCommunityChangesByDescription(origin.Description(), modified.Description())
if origin.ControlNode() != nil && !modified.ControlNode().Equal(origin.ControlNode()) {
changes.ControlNodeChanged = modified.ControlNode()
}
originTokenPermissions := origin.tokenPermissions()
modifiedTokenPermissions := modified.tokenPermissions()
// Check for modified or removed token permissions
for id, originPermission := range originTokenPermissions {
if modifiedPermission := modifiedTokenPermissions[id]; modifiedPermission != nil {
if !modifiedPermission.Equals(originPermission) {
changes.TokenPermissionsModified[id] = modifiedPermission
}
} else {
changes.TokenPermissionsRemoved[id] = originPermission
}
}
// Check for added token permissions
for id, permission := range modifiedTokenPermissions {
if _, ok := originTokenPermissions[id]; !ok {
changes.TokenPermissionsAdded[id] = permission
}
}
changes.Community = modified
return changes
}
func evaluateCommunityChangesByDescription(origin, modified *protobuf.CommunityDescription) *CommunityChanges {
changes := EmptyCommunityChanges()
// Check for new members at the org level
for pk, member := range modified.Members {
if _, ok := origin.Members[pk]; !ok {
if changes.MembersAdded == nil {
changes.MembersAdded = make(map[string]*protobuf.CommunityMember)
}
changes.MembersAdded[pk] = member
}
}
// Check for removed members at the org level
for pk, member := range origin.Members {
if _, ok := modified.Members[pk]; !ok {
if changes.MembersRemoved == nil {
changes.MembersRemoved = make(map[string]*protobuf.CommunityMember)
}
changes.MembersRemoved[pk] = member
}
}
// check for removed chats
for chatID, chat := range origin.Chats {
if modified.Chats == nil {
modified.Chats = make(map[string]*protobuf.CommunityChat)
}
if _, ok := modified.Chats[chatID]; !ok {
if changes.ChatsRemoved == nil {
changes.ChatsRemoved = make(map[string]*protobuf.CommunityChat)
}
changes.ChatsRemoved[chatID] = chat
}
}
for chatID, chat := range modified.Chats {
if origin.Chats == nil {
origin.Chats = make(map[string]*protobuf.CommunityChat)
}
if _, ok := origin.Chats[chatID]; !ok {
if changes.ChatsAdded == nil {
changes.ChatsAdded = make(map[string]*protobuf.CommunityChat)
}
changes.ChatsAdded[chatID] = chat
} else {
// Check for members added
for pk, member := range modified.Chats[chatID].Members {
if _, ok := origin.Chats[chatID].Members[pk]; !ok {
if changes.ChatsModified[chatID] == nil {
changes.ChatsModified[chatID] = &CommunityChatChanges{
MembersAdded: make(map[string]*protobuf.CommunityMember),
MembersRemoved: make(map[string]*protobuf.CommunityMember),
}
}
changes.ChatsModified[chatID].MembersAdded[pk] = member
}
}
// check for members removed
for pk, member := range origin.Chats[chatID].Members {
if _, ok := modified.Chats[chatID].Members[pk]; !ok {
if changes.ChatsModified[chatID] == nil {
changes.ChatsModified[chatID] = &CommunityChatChanges{
MembersAdded: make(map[string]*protobuf.CommunityMember),
MembersRemoved: make(map[string]*protobuf.CommunityMember),
}
}
changes.ChatsModified[chatID].MembersRemoved[pk] = member
}
}
// check if first message timestamp was modified
if origin.Chats[chatID].Identity.FirstMessageTimestamp !=
modified.Chats[chatID].Identity.FirstMessageTimestamp {
if changes.ChatsModified[chatID] == nil {
changes.ChatsModified[chatID] = &CommunityChatChanges{
MembersAdded: make(map[string]*protobuf.CommunityMember),
MembersRemoved: make(map[string]*protobuf.CommunityMember),
}
}
changes.ChatsModified[chatID].FirstMessageTimestampModified = modified.Chats[chatID].Identity.FirstMessageTimestamp
}
}
}
// Check for categories that were removed
for categoryID := range origin.Categories {
if modified.Categories == nil {
modified.Categories = make(map[string]*protobuf.CommunityCategory)
}
if modified.Chats == nil {
modified.Chats = make(map[string]*protobuf.CommunityChat)
}
if _, ok := modified.Categories[categoryID]; !ok {
changes.CategoriesRemoved = append(changes.CategoriesRemoved, categoryID)
}
if origin.Chats == nil {
origin.Chats = make(map[string]*protobuf.CommunityChat)
}
}
// Check for categories that were added
for categoryID, category := range modified.Categories {
if origin.Categories == nil {
origin.Categories = make(map[string]*protobuf.CommunityCategory)
}
if _, ok := origin.Categories[categoryID]; !ok {
if changes.CategoriesAdded == nil {
changes.CategoriesAdded = make(map[string]*protobuf.CommunityCategory)
}
changes.CategoriesAdded[categoryID] = category
} else {
if origin.Categories[categoryID].Name != category.Name || origin.Categories[categoryID].Position != category.Position {
changes.CategoriesModified[categoryID] = category
}
}
}
// Check for chat categories that were modified
for chatID, chat := range modified.Chats {
if origin.Chats == nil {
origin.Chats = make(map[string]*protobuf.CommunityChat)
}
if _, ok := origin.Chats[chatID]; !ok {
continue // It's a new chat
}
if origin.Chats[chatID].CategoryId != chat.CategoryId {
if changes.ChatsModified[chatID] == nil {
changes.ChatsModified[chatID] = &CommunityChatChanges{
MembersAdded: make(map[string]*protobuf.CommunityMember),
MembersRemoved: make(map[string]*protobuf.CommunityMember),
}
}
changes.ChatsModified[chatID].CategoryModified = chat.CategoryId
}
}
return changes
}