status-go/protocol/protobuf/group_chat_invitation.pb.go
Pascal Precht f6c9ec7838 refactor: Require request access for all communities
This commit introduces a few changes regarding users accessing
communities:

While the APIs still exist, community invites should no longer be
used, instead communities should merely be "shared".
Sharing a community to users allows users to "join" the community,
which in reality makes them request access to that community.
This means, users have to request access to any community, even if
the community has permissions set to NO_MEMBERSHIP
Only difference between ON_REQUEST and NO_MEMBERSHIP is that
ON_REQUEST communities require manual approval of the owner/admin
to access a community. NO_MEMBERSHIP communities accept
automatically (as soon as owner/admin receives the request).
This also implies that users are no longer optimistically added to the
member list of communities, but only after they have been accepted.

This introduces a bit of a message ping-pong for users to know that
someone is now part of a community
2022-07-08 13:16:12 +02:00

147 lines
5.6 KiB
Go

// Code generated by protoc-gen-go. DO NOT EDIT.
// source: group_chat_invitation.proto
package protobuf
import (
fmt "fmt"
proto "github.com/golang/protobuf/proto"
math "math"
)
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion3 // please upgrade the proto package
type GroupChatInvitation_State int32
const (
GroupChatInvitation_UNKNOWN GroupChatInvitation_State = 0
GroupChatInvitation_REQUEST GroupChatInvitation_State = 1
GroupChatInvitation_REJECTED GroupChatInvitation_State = 2
GroupChatInvitation_APPROVED GroupChatInvitation_State = 3
)
var GroupChatInvitation_State_name = map[int32]string{
0: "UNKNOWN",
1: "REQUEST",
2: "REJECTED",
3: "APPROVED",
}
var GroupChatInvitation_State_value = map[string]int32{
"UNKNOWN": 0,
"REQUEST": 1,
"REJECTED": 2,
"APPROVED": 3,
}
func (x GroupChatInvitation_State) String() string {
return proto.EnumName(GroupChatInvitation_State_name, int32(x))
}
func (GroupChatInvitation_State) EnumDescriptor() ([]byte, []int) {
return fileDescriptor_a6a73333de6a8ebe, []int{0, 0}
}
type GroupChatInvitation struct {
// clock Lamport timestamp of the chat message
Clock uint64 `protobuf:"varint,1,opt,name=clock,proto3" json:"clock,omitempty"`
// chat_id the ID of the private group chat the message belongs to, for query efficiency the chat_id is stored in the db even though the
// target message also stores the chat_id
ChatId string `protobuf:"bytes,2,opt,name=chat_id,json=chatId,proto3" json:"chat_id,omitempty"`
IntroductionMessage string `protobuf:"bytes,3,opt,name=introduction_message,json=introductionMessage,proto3" json:"introduction_message,omitempty"`
// state of invitation
State GroupChatInvitation_State `protobuf:"varint,4,opt,name=state,proto3,enum=protobuf.GroupChatInvitation_State" json:"state,omitempty"`
XXX_NoUnkeyedLiteral struct{} `json:"-"`
XXX_unrecognized []byte `json:"-"`
XXX_sizecache int32 `json:"-"`
}
func (m *GroupChatInvitation) Reset() { *m = GroupChatInvitation{} }
func (m *GroupChatInvitation) String() string { return proto.CompactTextString(m) }
func (*GroupChatInvitation) ProtoMessage() {}
func (*GroupChatInvitation) Descriptor() ([]byte, []int) {
return fileDescriptor_a6a73333de6a8ebe, []int{0}
}
func (m *GroupChatInvitation) XXX_Unmarshal(b []byte) error {
return xxx_messageInfo_GroupChatInvitation.Unmarshal(m, b)
}
func (m *GroupChatInvitation) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
return xxx_messageInfo_GroupChatInvitation.Marshal(b, m, deterministic)
}
func (m *GroupChatInvitation) XXX_Merge(src proto.Message) {
xxx_messageInfo_GroupChatInvitation.Merge(m, src)
}
func (m *GroupChatInvitation) XXX_Size() int {
return xxx_messageInfo_GroupChatInvitation.Size(m)
}
func (m *GroupChatInvitation) XXX_DiscardUnknown() {
xxx_messageInfo_GroupChatInvitation.DiscardUnknown(m)
}
var xxx_messageInfo_GroupChatInvitation proto.InternalMessageInfo
func (m *GroupChatInvitation) GetClock() uint64 {
if m != nil {
return m.Clock
}
return 0
}
func (m *GroupChatInvitation) GetChatId() string {
if m != nil {
return m.ChatId
}
return ""
}
func (m *GroupChatInvitation) GetIntroductionMessage() string {
if m != nil {
return m.IntroductionMessage
}
return ""
}
func (m *GroupChatInvitation) GetState() GroupChatInvitation_State {
if m != nil {
return m.State
}
return GroupChatInvitation_UNKNOWN
}
func init() {
proto.RegisterEnum("protobuf.GroupChatInvitation_State", GroupChatInvitation_State_name, GroupChatInvitation_State_value)
proto.RegisterType((*GroupChatInvitation)(nil), "protobuf.GroupChatInvitation")
}
func init() { proto.RegisterFile("group_chat_invitation.proto", fileDescriptor_a6a73333de6a8ebe) }
var fileDescriptor_a6a73333de6a8ebe = []byte{
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