status-go/services/ext/signal.go

64 lines
2.3 KiB
Go

package ext
import (
"github.com/status-im/status-go/eth-node/types"
"github.com/status-im/status-go/protocol"
"github.com/status-im/status-go/protocol/communities"
"github.com/status-im/status-go/signal"
)
// EnvelopeSignalHandler sends signals when envelope is sent or expired.
type EnvelopeSignalHandler struct{}
// EnvelopeSent triggered when envelope delivered atleast to 1 peer.
func (h EnvelopeSignalHandler) EnvelopeSent(identifiers [][]byte) {
signal.SendEnvelopeSent(identifiers)
}
// EnvelopeExpired triggered when envelope is expired but wasn't delivered to any peer.
func (h EnvelopeSignalHandler) EnvelopeExpired(identifiers [][]byte, err error) {
signal.SendEnvelopeExpired(identifiers, err)
}
// MailServerRequestCompleted triggered when the mailserver sends a message to notify that the request has been completed
func (h EnvelopeSignalHandler) MailServerRequestCompleted(requestID types.Hash, lastEnvelopeHash types.Hash, cursor []byte, err error) {
signal.SendMailServerRequestCompleted(requestID, lastEnvelopeHash, cursor, err)
}
// MailServerRequestExpired triggered when the mailserver request expires
func (h EnvelopeSignalHandler) MailServerRequestExpired(hash types.Hash) {
signal.SendMailServerRequestExpired(hash)
}
// PublisherSignalHandler sends signals on protocol events
type PublisherSignalHandler struct{}
func (h PublisherSignalHandler) DecryptMessageFailed(pubKey string) {
signal.SendDecryptMessageFailed(pubKey)
}
func (h PublisherSignalHandler) BundleAdded(identity string, installationID string) {
signal.SendBundleAdded(identity, installationID)
}
func (h PublisherSignalHandler) NewMessages(response *protocol.MessengerResponse) {
signal.SendNewMessages(response)
}
// MessengerSignalHandler sends signals on messenger events
type MessengerSignalsHandler struct{}
// MessageDelivered passes information that message was delivered
func (m MessengerSignalsHandler) MessageDelivered(chatID string, messageID string) {
signal.SendMessageDelivered(chatID, messageID)
}
// MessageDelivered passes info about community that was requested before
func (m MessengerSignalsHandler) CommunityInfoFound(community *communities.Community) {
signal.SendCommunityInfoFound(community)
}
func (m *MessengerSignalsHandler) MessengerResponse(response *protocol.MessengerResponse) {
PublisherSignalHandler{}.NewMessages(response)
}