status-go/vendor/github.com/gorilla/websocket
Adam Babik 26880b83d7
Upgrade geth to 1.9.5 and Whisper (#1617)
2019-10-04 17:21:24 +02:00
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README.md Upgrade geth to 1.9.5 and Whisper (#1617) 2019-10-04 17:21:24 +02:00
client.go Upgrade geth to 1.9.5 and Whisper (#1617) 2019-10-04 17:21:24 +02:00
client_clone.go
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compression.go
conn.go Upgrade geth to 1.9.5 and Whisper (#1617) 2019-10-04 17:21:24 +02:00
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doc.go Upgrade geth to 1.9.5 and Whisper (#1617) 2019-10-04 17:21:24 +02:00
go.mod Upgrade geth to 1.9.5 and Whisper (#1617) 2019-10-04 17:21:24 +02:00
go.sum Upgrade geth to 1.9.5 and Whisper (#1617) 2019-10-04 17:21:24 +02:00
join.go Upgrade geth to 1.9.5 and Whisper (#1617) 2019-10-04 17:21:24 +02:00
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server.go Upgrade geth to 1.9.5 and Whisper (#1617) 2019-10-04 17:21:24 +02:00
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README.md

Gorilla WebSocket

GoDoc CircleCI

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

github.com/gorilla golang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Compression ExtensionsExperimentalNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered. Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.