status-go/vendor/golang.org/x/net/bpf/vm_instructions.go
Dmitry Shulyak 707221954f
Make whisper tolerant to local time skews (#864)
This change adds adds an ability to use different source of time for whisper:

when envelope is created it is used to set expiry
to track when envelope needs to be expired
This time is then used to check validity of the envelope when it is received. Currently If we receive an envelope that is sent from future - peer will get disconnected. If envelope that was received has an expiry less then now it will be simply dropped, if expiry is less than now + 10*2 seconds peer will get dropped.

So, it is clear that whisper depends on time. And any time we get a skew with peers that is > 20s reliability will be grealy reduced.

In this change another source of time for whisper will be used. This time source will use ntp servers from pool.ntp.org to compute offset. When whisper queries time - this offset will be added/substracted from current time.

Query is executed every 2 mins, queries 5 different servers, cut offs min and max and the computes mean value. pool.ntp.org is resolved to different servers and according to documentation you will rarely hit the same.

Closes: #687
2018-05-04 11:23:38 +03:00

175 lines
3.6 KiB
Go

// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package bpf
import (
"encoding/binary"
"fmt"
)
func aluOpConstant(ins ALUOpConstant, regA uint32) uint32 {
return aluOpCommon(ins.Op, regA, ins.Val)
}
func aluOpX(ins ALUOpX, regA uint32, regX uint32) (uint32, bool) {
// Guard against division or modulus by zero by terminating
// the program, as the OS BPF VM does
if regX == 0 {
switch ins.Op {
case ALUOpDiv, ALUOpMod:
return 0, false
}
}
return aluOpCommon(ins.Op, regA, regX), true
}
func aluOpCommon(op ALUOp, regA uint32, value uint32) uint32 {
switch op {
case ALUOpAdd:
return regA + value
case ALUOpSub:
return regA - value
case ALUOpMul:
return regA * value
case ALUOpDiv:
// Division by zero not permitted by NewVM and aluOpX checks
return regA / value
case ALUOpOr:
return regA | value
case ALUOpAnd:
return regA & value
case ALUOpShiftLeft:
return regA << value
case ALUOpShiftRight:
return regA >> value
case ALUOpMod:
// Modulus by zero not permitted by NewVM and aluOpX checks
return regA % value
case ALUOpXor:
return regA ^ value
default:
return regA
}
}
func jumpIf(ins JumpIf, value uint32) int {
var ok bool
inV := uint32(ins.Val)
switch ins.Cond {
case JumpEqual:
ok = value == inV
case JumpNotEqual:
ok = value != inV
case JumpGreaterThan:
ok = value > inV
case JumpLessThan:
ok = value < inV
case JumpGreaterOrEqual:
ok = value >= inV
case JumpLessOrEqual:
ok = value <= inV
case JumpBitsSet:
ok = (value & inV) != 0
case JumpBitsNotSet:
ok = (value & inV) == 0
}
if ok {
return int(ins.SkipTrue)
}
return int(ins.SkipFalse)
}
func loadAbsolute(ins LoadAbsolute, in []byte) (uint32, bool) {
offset := int(ins.Off)
size := int(ins.Size)
return loadCommon(in, offset, size)
}
func loadConstant(ins LoadConstant, regA uint32, regX uint32) (uint32, uint32) {
switch ins.Dst {
case RegA:
regA = ins.Val
case RegX:
regX = ins.Val
}
return regA, regX
}
func loadExtension(ins LoadExtension, in []byte) uint32 {
switch ins.Num {
case ExtLen:
return uint32(len(in))
default:
panic(fmt.Sprintf("unimplemented extension: %d", ins.Num))
}
}
func loadIndirect(ins LoadIndirect, in []byte, regX uint32) (uint32, bool) {
offset := int(ins.Off) + int(regX)
size := int(ins.Size)
return loadCommon(in, offset, size)
}
func loadMemShift(ins LoadMemShift, in []byte) (uint32, bool) {
offset := int(ins.Off)
if !inBounds(len(in), offset, 0) {
return 0, false
}
// Mask off high 4 bits and multiply low 4 bits by 4
return uint32(in[offset]&0x0f) * 4, true
}
func inBounds(inLen int, offset int, size int) bool {
return offset+size <= inLen
}
func loadCommon(in []byte, offset int, size int) (uint32, bool) {
if !inBounds(len(in), offset, size) {
return 0, false
}
switch size {
case 1:
return uint32(in[offset]), true
case 2:
return uint32(binary.BigEndian.Uint16(in[offset : offset+size])), true
case 4:
return uint32(binary.BigEndian.Uint32(in[offset : offset+size])), true
default:
panic(fmt.Sprintf("invalid load size: %d", size))
}
}
func loadScratch(ins LoadScratch, regScratch [16]uint32, regA uint32, regX uint32) (uint32, uint32) {
switch ins.Dst {
case RegA:
regA = regScratch[ins.N]
case RegX:
regX = regScratch[ins.N]
}
return regA, regX
}
func storeScratch(ins StoreScratch, regScratch [16]uint32, regA uint32, regX uint32) [16]uint32 {
switch ins.Src {
case RegA:
regScratch[ins.N] = regA
case RegX:
regScratch[ins.N] = regX
}
return regScratch
}