458 lines
14 KiB
Go
458 lines
14 KiB
Go
package api
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import (
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"context"
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"errors"
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"fmt"
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"sync"
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gethcommon "github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/log"
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gethnode "github.com/ethereum/go-ethereum/node"
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fcmlib "github.com/NaySoftware/go-fcm"
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"github.com/status-im/status-go/account"
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"github.com/status-im/status-go/jail"
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"github.com/status-im/status-go/node"
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"github.com/status-im/status-go/notifications/push/fcm"
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"github.com/status-im/status-go/params"
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"github.com/status-im/status-go/rpc"
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"github.com/status-im/status-go/services/personal"
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"github.com/status-im/status-go/services/rpcfilters"
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"github.com/status-im/status-go/sign"
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"github.com/status-im/status-go/signal"
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"github.com/status-im/status-go/transactions"
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)
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const (
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//todo(jeka): should be removed
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fcmServerKey = "AAAAxwa-r08:APA91bFtMIToDVKGAmVCm76iEXtA4dn9MPvLdYKIZqAlNpLJbd12EgdBI9DSDSXKdqvIAgLodepmRhGVaWvhxnXJzVpE6MoIRuKedDV3kfHSVBhWFqsyoLTwXY4xeufL9Sdzb581U-lx"
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)
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var (
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// ErrWhisperClearIdentitiesFailure clearing whisper identities has failed.
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ErrWhisperClearIdentitiesFailure = errors.New("failed to clear whisper identities")
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// ErrWhisperIdentityInjectionFailure injecting whisper identities has failed.
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ErrWhisperIdentityInjectionFailure = errors.New("failed to inject identity into Whisper")
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)
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// StatusBackend implements Status.im service
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type StatusBackend struct {
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mu sync.Mutex
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statusNode *node.StatusNode
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pendingSignRequests *sign.PendingRequests
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personalAPI *personal.PublicAPI
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accountManager *account.Manager
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transactor *transactions.Transactor
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jailManager jail.Manager
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newNotification fcm.NotificationConstructor
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connectionState ConnectionState
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log log.Logger
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}
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// NewStatusBackend create a new NewStatusBackend instance
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func NewStatusBackend() *StatusBackend {
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defer log.Info("Status backend initialized")
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statusNode := node.New()
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pendingSignRequests := sign.NewPendingRequests()
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accountManager := account.NewManager(statusNode)
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transactor := transactions.NewTransactor(pendingSignRequests)
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personalAPI := personal.NewAPI(pendingSignRequests)
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jailManager := jail.New(statusNode)
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notificationManager := fcm.NewNotification(fcmServerKey)
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return &StatusBackend{
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pendingSignRequests: pendingSignRequests,
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statusNode: statusNode,
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accountManager: accountManager,
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jailManager: jailManager,
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transactor: transactor,
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personalAPI: personalAPI,
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newNotification: notificationManager,
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log: log.New("package", "status-go/api.StatusBackend"),
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}
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}
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// StatusNode returns reference to node manager
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func (b *StatusBackend) StatusNode() *node.StatusNode {
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return b.statusNode
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}
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// AccountManager returns reference to account manager
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func (b *StatusBackend) AccountManager() *account.Manager {
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return b.accountManager
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}
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// JailManager returns reference to jail
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func (b *StatusBackend) JailManager() jail.Manager {
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return b.jailManager
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}
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// PersonalAPI returns reference to personal APIs
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func (b *StatusBackend) PersonalAPI() *personal.PublicAPI {
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return b.personalAPI
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}
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// Transactor returns reference to a status transactor
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func (b *StatusBackend) Transactor() *transactions.Transactor {
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return b.transactor
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}
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// PendingSignRequests returns reference to a list of current sign requests
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func (b *StatusBackend) PendingSignRequests() *sign.PendingRequests {
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return b.pendingSignRequests
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}
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// IsNodeRunning confirm that node is running
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func (b *StatusBackend) IsNodeRunning() bool {
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return b.statusNode.IsRunning()
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}
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// StartNode start Status node, fails if node is already started
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func (b *StatusBackend) StartNode(config *params.NodeConfig) error {
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b.mu.Lock()
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defer b.mu.Unlock()
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if err := b.startNode(config); err != nil {
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signal.SendNodeCrashed(err)
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return err
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}
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return nil
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}
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func (b *StatusBackend) rpcFiltersService() gethnode.ServiceConstructor {
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return func(*gethnode.ServiceContext) (gethnode.Service, error) {
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return rpcfilters.New(b.statusNode), nil
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}
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}
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func (b *StatusBackend) startNode(config *params.NodeConfig) (err error) {
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defer func() {
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if r := recover(); r != nil {
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err = fmt.Errorf("node crashed on start: %v", err)
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}
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}()
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services := []gethnode.ServiceConstructor{}
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services = appendIf(config.UpstreamConfig.Enabled, services, b.rpcFiltersService())
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if err = b.statusNode.Start(config, services...); err != nil {
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return
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}
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signal.SendNodeStarted()
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b.transactor.SetNetworkID(config.NetworkID)
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b.transactor.SetRPC(b.statusNode.RPCClient(), rpc.DefaultCallTimeout)
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b.personalAPI.SetRPC(b.statusNode.RPCPrivateClient(), rpc.DefaultCallTimeout)
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if err = b.registerHandlers(); err != nil {
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b.log.Error("Handler registration failed", "err", err)
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return
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}
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b.log.Info("Handlers registered")
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if err = b.ReSelectAccount(); err != nil {
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b.log.Error("Reselect account failed", "err", err)
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return
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}
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b.log.Info("Account reselected")
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if st, err := b.statusNode.StatusService(); err == nil {
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st.SetAccountManager(b.AccountManager())
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}
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signal.SendNodeReady()
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return nil
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}
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// StopNode stop Status node. Stopped node cannot be resumed.
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func (b *StatusBackend) StopNode() error {
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b.mu.Lock()
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defer b.mu.Unlock()
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return b.stopNode()
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}
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func (b *StatusBackend) stopNode() error {
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if !b.IsNodeRunning() {
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return node.ErrNoRunningNode
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}
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b.jailManager.Stop()
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defer signal.SendNodeStopped()
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return b.statusNode.Stop()
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}
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// RestartNode restart running Status node, fails if node is not running
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func (b *StatusBackend) RestartNode() error {
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b.mu.Lock()
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defer b.mu.Unlock()
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if !b.IsNodeRunning() {
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return node.ErrNoRunningNode
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}
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newcfg := *(b.statusNode.Config())
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if err := b.stopNode(); err != nil {
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return err
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}
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return b.startNode(&newcfg)
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}
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// ResetChainData remove chain data from data directory.
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// Node is stopped, and new node is started, with clean data directory.
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func (b *StatusBackend) ResetChainData() error {
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b.mu.Lock()
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defer b.mu.Unlock()
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newcfg := *(b.statusNode.Config())
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if err := b.stopNode(); err != nil {
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return err
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}
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// config is cleaned when node is stopped
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if err := b.statusNode.ResetChainData(&newcfg); err != nil {
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return err
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}
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signal.SendChainDataRemoved()
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return b.startNode(&newcfg)
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}
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// CallRPC executes public RPC requests on node's in-proc RPC server.
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func (b *StatusBackend) CallRPC(inputJSON string) string {
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client := b.statusNode.RPCClient()
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return client.CallRaw(inputJSON)
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}
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// CallPrivateRPC executes public and private RPC requests on node's in-proc RPC server.
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func (b *StatusBackend) CallPrivateRPC(inputJSON string) string {
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client := b.statusNode.RPCPrivateClient()
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return client.CallRaw(inputJSON)
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}
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// SendTransaction creates a new transaction and waits until it's complete.
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func (b *StatusBackend) SendTransaction(ctx context.Context, args transactions.SendTxArgs) (hash gethcommon.Hash, err error) {
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return b.transactor.SendTransaction(ctx, args)
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}
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func (b *StatusBackend) getVerifiedAccount(password string) (*account.SelectedExtKey, error) {
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selectedAccount, err := b.accountManager.SelectedAccount()
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if err != nil {
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b.log.Error("failed to get a selected account", "err", err)
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return nil, err
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}
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config := b.StatusNode().Config()
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_, err = b.accountManager.VerifyAccountPassword(config.KeyStoreDir, selectedAccount.Address.String(), password)
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if err != nil {
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b.log.Error("failed to verify account", "account", selectedAccount.Address.String(), "error", err)
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return nil, err
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}
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return selectedAccount, nil
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}
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// ApproveSignRequest instructs backend to complete sending of a given transaction.
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func (b *StatusBackend) ApproveSignRequest(id, password string) sign.Result {
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return b.pendingSignRequests.Approve(id, password, nil, b.getVerifiedAccount)
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}
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// ApproveSignRequestWithArgs instructs backend to complete sending of a given transaction.
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// gas and gasPrice will be overrided with the given values before signing the
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// transaction.
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func (b *StatusBackend) ApproveSignRequestWithArgs(id, password string, gas, gasPrice int64) sign.Result {
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args := prepareTxArgs(gas, gasPrice)
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return b.pendingSignRequests.Approve(id, password, &args, b.getVerifiedAccount)
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}
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// ApproveSignRequests instructs backend to complete sending of multiple transactions
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func (b *StatusBackend) ApproveSignRequests(ids []string, password string) map[string]sign.Result {
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results := make(map[string]sign.Result)
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for _, txID := range ids {
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results[txID] = b.ApproveSignRequest(txID, password)
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}
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return results
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}
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// DiscardSignRequest discards a given transaction from transaction queue
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func (b *StatusBackend) DiscardSignRequest(id string) error {
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return b.pendingSignRequests.Discard(id)
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}
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// DiscardSignRequests discards given multiple transactions from transaction queue
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func (b *StatusBackend) DiscardSignRequests(ids []string) map[string]error {
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results := make(map[string]error)
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for _, txID := range ids {
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err := b.DiscardSignRequest(txID)
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if err != nil {
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results[txID] = err
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}
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}
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return results
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}
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// registerHandlers attaches Status callback handlers to running node
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func (b *StatusBackend) registerHandlers() error {
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rpcClient := b.StatusNode().RPCClient()
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if rpcClient == nil {
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return errors.New("RPC client unavailable")
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}
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rpcClient.RegisterHandler(params.AccountsMethodName, func(context.Context, ...interface{}) (interface{}, error) {
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return b.AccountManager().Accounts()
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})
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rpcClient.RegisterHandler(params.SendTransactionMethodName, func(ctx context.Context, rpcParams ...interface{}) (interface{}, error) {
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txArgs, err := transactions.RPCCalltoSendTxArgs(rpcParams...)
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if err != nil {
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return nil, err
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}
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hash, err := b.SendTransaction(ctx, txArgs)
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if err != nil {
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return nil, err
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}
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return hash.Hex(), err
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})
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rpcClient.RegisterHandler(params.PersonalSignMethodName, b.PersonalAPI().Sign)
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rpcClient.RegisterHandler(params.PersonalRecoverMethodName, b.PersonalAPI().Recover)
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return nil
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}
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//
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// ConnectionChange handles network state changes logic.
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func (b *StatusBackend) ConnectionChange(typ string, expensive bool) {
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b.mu.Lock()
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defer b.mu.Unlock()
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state := ConnectionState{
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Type: NewConnectionType(typ),
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Expensive: expensive,
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}
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if typ == "none" {
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state.Offline = true
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}
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b.log.Info("Network state change", "old", b.connectionState, "new", state)
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b.connectionState = state
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// logic of handling state changes here
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// restart node? force peers reconnect? etc
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}
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// AppStateChange handles app state changes (background/foreground).
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// state values: see https://facebook.github.io/react-native/docs/appstate.html
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func (b *StatusBackend) AppStateChange(state string) {
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appState, err := ParseAppState(state)
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if err != nil {
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log.Error("AppStateChange failed, ignoring", "error", err)
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return // and do nothing
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}
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b.log.Info("App State changed", "new-state", appState)
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// TODO: put node in low-power mode if the app is in background (or inactive)
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// and normal mode if the app is in foreground.
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}
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// Logout clears whisper identities.
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func (b *StatusBackend) Logout() error {
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b.mu.Lock()
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defer b.mu.Unlock()
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// FIXME(oleg-raev): This method doesn't make stop, it rather resets its cells to an initial state
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// and should be properly renamed, for example: ResetCells
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b.jailManager.Stop()
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whisperService, err := b.statusNode.WhisperService()
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switch err {
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case node.ErrServiceUnknown: // Whisper was never registered
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case nil:
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if err := whisperService.DeleteKeyPairs(); err != nil {
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return fmt.Errorf("%s: %v", ErrWhisperClearIdentitiesFailure, err)
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}
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default:
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return err
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}
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b.AccountManager().Logout()
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return nil
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}
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// ReSelectAccount selects previously selected account, often, after node restart.
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func (b *StatusBackend) ReSelectAccount() error {
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selectedAccount, err := b.AccountManager().SelectedAccount()
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if selectedAccount == nil || err == account.ErrNoAccountSelected {
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return nil
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}
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whisperService, err := b.statusNode.WhisperService()
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switch err {
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case node.ErrServiceUnknown: // Whisper was never registered
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case nil:
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if err := whisperService.SelectKeyPair(selectedAccount.AccountKey.PrivateKey); err != nil {
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return ErrWhisperIdentityInjectionFailure
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}
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default:
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return err
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}
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return nil
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}
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// SelectAccount selects current account, by verifying that address has corresponding account which can be decrypted
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// using provided password. Once verification is done, decrypted key is injected into Whisper (as a single identity,
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// all previous identities are removed).
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func (b *StatusBackend) SelectAccount(address, password string) error {
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b.mu.Lock()
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defer b.mu.Unlock()
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// FIXME(oleg-raev): This method doesn't make stop, it rather resets its cells to an initial state
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// and should be properly renamed, for example: ResetCells
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b.jailManager.Stop()
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err := b.accountManager.SelectAccount(address, password)
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if err != nil {
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return err
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}
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acc, err := b.accountManager.SelectedAccount()
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if err != nil {
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return err
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}
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whisperService, err := b.statusNode.WhisperService()
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switch err {
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case node.ErrServiceUnknown: // Whisper was never registered
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case nil:
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if err := whisperService.SelectKeyPair(acc.AccountKey.PrivateKey); err != nil {
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return ErrWhisperIdentityInjectionFailure
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}
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default:
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return err
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}
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return nil
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}
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// NotifyUsers sends push notifications to users.
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func (b *StatusBackend) NotifyUsers(message string, payload fcmlib.NotificationPayload, tokens ...string) error {
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err := b.newNotification().Send(message, payload, tokens...)
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if err != nil {
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b.log.Error("Notify failed", "error", err)
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}
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return err
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}
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func appendIf(condition bool, services []gethnode.ServiceConstructor, service gethnode.ServiceConstructor) []gethnode.ServiceConstructor {
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if !condition {
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return services
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}
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return append(services, service)
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}
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