status-go/vendor/github.com/libp2p/go-buffer-pool/buffer.go

303 lines
6.7 KiB
Go

// This is a derivitive work of Go's bytes.Buffer implementation.
//
// Originally copyright 2009 The Go Authors. All rights reserved.
//
// Modifications copyright 2018 Steven Allen. All rights reserved.
//
// Use of this source code is governed by both a BSD-style and an MIT-style
// license that can be found in the LICENSE_BSD and LICENSE files.
package pool
import (
"io"
)
// Buffer is a buffer like bytes.Buffer that:
//
// 1. Uses a buffer pool.
// 2. Frees memory on read.
//
// If you only have a few buffers and read/write at a steady rate, *don't* use
// this package, it'll be slower.
//
// However:
//
// 1. If you frequently create/destroy buffers, this implementation will be
// significantly nicer to the allocator.
// 2. If you have many buffers with bursty traffic, this implementation will use
// significantly less memory.
type Buffer struct {
// Pool is the buffer pool to use. If nil, this Buffer will use the
// global buffer pool.
Pool *BufferPool
buf []byte
rOff int
// Preallocated slice for samll reads/writes.
// This is *really* important for performance and only costs 8 words.
bootstrap [64]byte
}
// NewBuffer constructs a new buffer initialized to `buf`.
// Unlike `bytes.Buffer`, we *copy* the buffer but don't reuse it (to ensure
// that we *only* use buffers from the pool).
func NewBuffer(buf []byte) *Buffer {
b := new(Buffer)
if len(buf) > 0 {
b.buf = b.getBuf(len(buf))
copy(b.buf, buf)
}
return b
}
// NewBufferString is identical to NewBuffer *except* that it allows one to
// initialize the buffer from a string (without having to allocate an
// intermediate bytes slice).
func NewBufferString(buf string) *Buffer {
b := new(Buffer)
if len(buf) > 0 {
b.buf = b.getBuf(len(buf))
copy(b.buf, buf)
}
return b
}
func (b *Buffer) grow(n int) int {
wOff := len(b.buf)
bCap := cap(b.buf)
if bCap >= wOff+n {
b.buf = b.buf[:wOff+n]
return wOff
}
bSize := b.Len()
minCap := 2*bSize + n
// Slide if cap >= minCap.
// Reallocate otherwise.
if bCap >= minCap {
copy(b.buf, b.buf[b.rOff:])
} else {
// Needs new buffer.
newBuf := b.getBuf(minCap)
copy(newBuf, b.buf[b.rOff:])
b.returnBuf()
b.buf = newBuf
}
b.rOff = 0
b.buf = b.buf[:bSize+n]
return bSize
}
func (b *Buffer) getPool() *BufferPool {
if b.Pool == nil {
return GlobalPool
}
return b.Pool
}
func (b *Buffer) returnBuf() {
if cap(b.buf) > len(b.bootstrap) {
b.getPool().Put(b.buf)
}
b.buf = nil
}
func (b *Buffer) getBuf(n int) []byte {
if n <= len(b.bootstrap) {
return b.bootstrap[:n]
}
return b.getPool().Get(n)
}
// Len returns the number of bytes that can be read from this buffer.
func (b *Buffer) Len() int {
return len(b.buf) - b.rOff
}
// Cap returns the current capacity of the buffer.
//
// Note: Buffer *may* re-allocate when writing (or growing by) `n` bytes even if
// `Cap() < Len() + n` to avoid excessive copying.
func (b *Buffer) Cap() int {
return cap(b.buf)
}
// Bytes returns the slice of bytes currently buffered in the Buffer.
//
// The buffer returned by Bytes is valid until the next call grow, truncate,
// read, or write. Really, just don't touch the Buffer until you're done with
// the return value of this function.
func (b *Buffer) Bytes() []byte {
return b.buf[b.rOff:]
}
// String returns the string representation of the buffer.
//
// It returns `<nil>` the buffer is a nil pointer.
func (b *Buffer) String() string {
if b == nil {
return "<nil>"
}
return string(b.buf[b.rOff:])
}
// WriteString writes a string to the buffer.
//
// This function is identical to Write except that it allows one to write a
// string directly without allocating an intermediate byte slice.
func (b *Buffer) WriteString(buf string) (int, error) {
wOff := b.grow(len(buf))
return copy(b.buf[wOff:], buf), nil
}
// Truncate truncates the Buffer.
//
// Panics if `n > b.Len()`.
//
// This function may free memory by shrinking the internal buffer.
func (b *Buffer) Truncate(n int) {
if n < 0 || n > b.Len() {
panic("truncation out of range")
}
b.buf = b.buf[:b.rOff+n]
b.shrink()
}
// Reset is equivalent to Truncate(0).
func (b *Buffer) Reset() {
b.returnBuf()
b.rOff = 0
}
// ReadByte reads a single byte from the Buffer.
func (b *Buffer) ReadByte() (byte, error) {
if b.rOff >= len(b.buf) {
return 0, io.EOF
}
c := b.buf[b.rOff]
b.rOff++
return c, nil
}
// WriteByte writes a single byte to the Buffer.
func (b *Buffer) WriteByte(c byte) error {
wOff := b.grow(1)
b.buf[wOff] = c
return nil
}
// Grow grows the internal buffer such that `n` bytes can be written without
// reallocating.
func (b *Buffer) Grow(n int) {
wOff := b.grow(n)
b.buf = b.buf[:wOff]
}
// Next is an alternative to `Read` that returns a byte slice instead of taking
// one.
//
// The returned byte slice is valid until the next read, write, grow, or
// truncate.
func (b *Buffer) Next(n int) []byte {
m := b.Len()
if m < n {
n = m
}
data := b.buf[b.rOff : b.rOff+n]
b.rOff += n
return data
}
// Write writes the byte slice to the buffer.
func (b *Buffer) Write(buf []byte) (int, error) {
wOff := b.grow(len(buf))
return copy(b.buf[wOff:], buf), nil
}
// WriteTo copies from the buffer into the given writer until the buffer is
// empty.
func (b *Buffer) WriteTo(w io.Writer) (int64, error) {
if b.rOff < len(b.buf) {
n, err := w.Write(b.buf[b.rOff:])
b.rOff += n
if b.rOff > len(b.buf) {
panic("invalid write count")
}
b.shrink()
return int64(n), err
}
return 0, nil
}
// MinRead is the minimum slice size passed to a Read call by
// Buffer.ReadFrom. As long as the Buffer has at least MinRead bytes beyond
// what is required to hold the contents of r, ReadFrom will not grow the
// underlying buffer.
const MinRead = 512
// ReadFrom reads from the given reader into the buffer.
func (b *Buffer) ReadFrom(r io.Reader) (int64, error) {
n := int64(0)
for {
wOff := b.grow(MinRead)
// Use *entire* buffer.
b.buf = b.buf[:cap(b.buf)]
read, err := r.Read(b.buf[wOff:])
b.buf = b.buf[:wOff+read]
n += int64(read)
switch err {
case nil:
case io.EOF:
err = nil
fallthrough
default:
b.shrink()
return n, err
}
}
}
// Read reads at most `len(buf)` bytes from the internal buffer into the given
// buffer.
func (b *Buffer) Read(buf []byte) (int, error) {
if len(buf) == 0 {
return 0, nil
}
if b.rOff >= len(b.buf) {
return 0, io.EOF
}
n := copy(buf, b.buf[b.rOff:])
b.rOff += n
b.shrink()
return n, nil
}
func (b *Buffer) shrink() {
c := b.Cap()
// Either nil or bootstrap.
if c <= len(b.bootstrap) {
return
}
l := b.Len()
if l == 0 {
// Shortcut if empty.
b.returnBuf()
b.rOff = 0
} else if l*8 < c {
// Only shrink when capacity > 8x length. Avoids shrinking too aggressively.
newBuf := b.getBuf(l)
copy(newBuf, b.buf[b.rOff:])
b.returnBuf()
b.rOff = 0
b.buf = newBuf[:l]
}
}