status-go/protocol/messenger_offline_test.go

191 lines
5.3 KiB
Go

package protocol
import (
"context"
"errors"
"testing"
"time"
"github.com/stretchr/testify/suite"
"go.uber.org/zap"
gethbridge "github.com/status-im/status-go/eth-node/bridge/geth"
"github.com/status-im/status-go/eth-node/crypto"
"github.com/status-im/status-go/eth-node/types"
"github.com/status-im/status-go/protocol/common"
"github.com/status-im/status-go/protocol/communities"
"github.com/status-im/status-go/protocol/protobuf"
"github.com/status-im/status-go/protocol/requests"
"github.com/status-im/status-go/protocol/tt"
)
type MessengerOfflineSuite struct {
suite.Suite
owner *Messenger
bob *Messenger
alice *Messenger
ownerWaku types.Waku
bobWaku types.Waku
aliceWaku types.Waku
logger *zap.Logger
}
func TestMessengerOfflineSuite(t *testing.T) {
suite.Run(t, new(MessengerOfflineSuite))
}
func (s *MessengerOfflineSuite) SetupTest() {
s.logger = tt.MustCreateTestLogger()
wakuNodes := CreateWakuV2Network(&s.Suite, s.logger, []string{"owner", "bob", "alice"})
ownerLogger := s.logger.With(zap.String("name", "owner"))
s.ownerWaku = wakuNodes[0]
s.owner = s.newMessenger(s.ownerWaku, ownerLogger)
bobLogger := s.logger.With(zap.String("name", "bob"))
s.bobWaku = wakuNodes[1]
s.bob = s.newMessenger(s.bobWaku, bobLogger)
aliceLogger := s.logger.With(zap.String("name", "alice"))
s.aliceWaku = wakuNodes[2]
s.alice = s.newMessenger(s.aliceWaku, aliceLogger)
_, err := s.owner.Start()
s.Require().NoError(err)
_, err = s.bob.Start()
s.Require().NoError(err)
_, err = s.alice.Start()
s.Require().NoError(err)
s.owner.communitiesManager.RekeyInterval = 50 * time.Millisecond
}
func (s *MessengerOfflineSuite) TearDownTest() {
if s.owner != nil {
s.Require().NoError(s.owner.Shutdown())
}
if s.ownerWaku != nil {
s.Require().NoError(gethbridge.GetGethWakuV2From(s.ownerWaku).Stop())
}
if s.bob != nil {
s.Require().NoError(s.bob.Shutdown())
}
if s.bobWaku != nil {
s.Require().NoError(gethbridge.GetGethWakuV2From(s.bobWaku).Stop())
}
if s.alice != nil {
s.Require().NoError(s.alice.Shutdown())
}
if s.aliceWaku != nil {
s.Require().NoError(gethbridge.GetGethWakuV2From(s.aliceWaku).Stop())
}
_ = s.logger.Sync()
}
func (s *MessengerOfflineSuite) newMessenger(waku types.Waku, logger *zap.Logger) *Messenger {
privateKey, err := crypto.GenerateKey()
s.Require().NoError(err)
m, err := newCommunitiesTestMessenger(waku, privateKey, logger, nil, nil, nil)
s.Require().NoError(err)
return m
}
func (s *MessengerOfflineSuite) advertiseCommunityTo(community *communities.Community, owner *Messenger, user *Messenger) {
advertiseCommunityTo(&s.Suite, community, owner, user)
}
func (s *MessengerOfflineSuite) joinCommunity(community *communities.Community, owner *Messenger, user *Messenger) {
request := &requests.RequestToJoinCommunity{CommunityID: community.ID()}
joinCommunity(&s.Suite, community, owner, user, request, "")
}
func (s *MessengerOfflineSuite) TestCommunityOfflineEdit() {
community, chat := createCommunity(&s.Suite, s.owner)
chatID := chat.ID
inputMessage := common.NewMessage()
inputMessage.ChatId = chatID
inputMessage.ContentType = protobuf.ChatMessage_TEXT_PLAIN
inputMessage.Text = "some text"
ctx := context.Background()
s.advertiseCommunityTo(community, s.owner, s.alice)
s.joinCommunity(community, s.owner, s.alice)
_, err := s.alice.SendChatMessage(ctx, inputMessage)
s.Require().NoError(err)
s.checkMessageDelivery(ctx, inputMessage)
// Simulate going offline
wakuv2 := gethbridge.GetGethWakuV2From(s.aliceWaku)
wakuv2.SkipPublishToTopic(true)
resp, err := s.alice.SendChatMessage(ctx, inputMessage)
messageID := types.Hex2Bytes(resp.Messages()[0].ID)
s.Require().NoError(err)
// Check that message is re-sent once back online
wakuv2.SkipPublishToTopic(false)
time.Sleep(5 * time.Second)
s.checkMessageDelivery(ctx, inputMessage)
editedText := "some text edited"
editedMessage := &requests.EditMessage{
ID: messageID,
Text: editedText,
}
wakuv2.SkipPublishToTopic(true)
sendResponse, err := s.alice.EditMessage(ctx, editedMessage)
s.Require().NotNil(sendResponse)
s.Require().NoError(err)
// Check that message is re-sent once back online
wakuv2.SkipPublishToTopic(false)
time.Sleep(5 * time.Second)
inputMessage.Text = editedText
s.checkMessageDelivery(ctx, inputMessage)
}
func (s *MessengerOfflineSuite) checkMessageDelivery(ctx context.Context, inputMessage *common.Message) {
var response *MessengerResponse
// Pull message and make sure org is received
err := tt.RetryWithBackOff(func() error {
var err error
response, err = s.owner.RetrieveAll()
if err != nil {
return err
}
if len(response.messages) == 0 {
return errors.New("message not received")
}
return nil
})
s.Require().NoError(err)
s.Require().Len(response.Messages(), 1)
s.Require().Equal(inputMessage.Text, response.Messages()[0].Text)
// check if response contains the chat we're interested in
// we use this instead of checking just the length of the chat because
// a CommunityDescription message might be received in the meantime due to syncing
// hence response.Chats() might contain the general chat, and the new chat;
// or only the new chat if the CommunityDescription message has not arrived
found := false
for _, chat := range response.Chats() {
if chat.ID == inputMessage.ChatId {
found = true
}
}
s.Require().True(found)
}